[SkinInfo] Version=5 Name=Base Skin for Clist NG ; Frameless metrics describe the window metrics for the fully skinned mode where ; no default window border or title bar is visible. ; These values are left, right, top and bottom paddings. [FramelessMetrics] CLeft=0 CRight=0 CTop=0 CBottom=2 StatusBarHeight=22 CaptionHeight=26 LeftBorderWidth=5 RightBorderWidth=5 BottomBorderWidth=3 ; normal metrics, when a normal window border and title bar is present. [Metrics] CLeft=2 CRight=2 CTop=0 CBottom=0 [Settings] DefaultWindowStyle=3 ButtonHeight=22 [Buttonset] Top=24 Left=0 Right=0 Bottom=0 ; Skinning the contact list items with IMAGES ; 2. Image items ; -------------- ; ; image items are separated from the normal item definitions. This allows to ; use a single image for multiple items. Images are optional, because the skinning ; engine can work without them and draw skin items in a traditional way, using gradients ; and such. ; ; images have to be 32bit PNG images - other formats are not supported. They can be ; partially transparent using per-pixel alpha values. ; Image item definitions MUST start with a $ character. The name is free - you can use ; any name you want. The image filenames are RELATIVE to the location of the .cln file, ; so the best solution would be to place them in the same directory as this skin definition ; and then ; ; To define the contents of an image item, you can use either: ; ; Image=foo.png (use a separate image for this item) ; ; OR ; ; Glyph=left,top,right,bottom (extract the contents of the image from the $glyphs ; item at the specified coordinates) ; ; sizing margins: ; ; sizing margins have to be specified as Left, Right, Top and Bottom. These margins ; divide the image into 9 parts. The corner parts are rendered without stretching ; or shrinking, other parts of the image are stretched to make it fit the target ; area. Sizing margins are only valid and used when ALL 4 margin values are specified. ; ; ALPHA is a constant alpha value which is applied AFTER per pixel alpha values- this ; can be used to make a non-transparent image translucent. Alpha values are in percent, ; so the valid range is from 0 (completely transparent) to 100 (completely opaque). ; ; assign images to actual skin item(s). ; ; This is done with the ItemX=Itemname value. X is a 0-based index number, so the first ; assignment has to be Item0=foo, the 2nd Item1=bar and so on. Itemname refers to one of ; the skin item names listed at the beginning of this document, WITHOUT the % character. ; ; FillColor ; This is a color value, which, if present, will be used to fill the inner part of the ; target area. This can speed up rendering significantly and should be used when an image ; item is covered by other parts and only the margins of the image are important. ; $Window is a SPECIAL item - it is used to skin the contact list background and nothing ; else. You can name it whatever you want, but you MUST assign it to the CLUI item. ; Since clist_nicer+ is NOT a layered skinning engine, this picture should not use ; partially transparent pixels. It can still use fully transparent pixels for implementing ; rounded window corners. ; Also, set the colorkey to a "rare" color (magenta #ff00ff is always a good choice) and ; activate the full transparency option. ; FillColor can be used to fill the inner part of the divided image with a solid color ; this can speed up painting significantly. [$Window] Image=back.png Left=5 Right=5 Top=25 Bottom=5 Item0=CLUIAero Item1=CLUI Alpha=100 Colorkey=ff00ff [$CluiClient] Glyph=1,108,33,126 Right=3 Top=3 Bottom=3 Left=3 Alpha=80 Item0=CLUIClient [$Frametitle] Glyph=0,0,37,24 Item0=Frame titlebars Left=5 Top=5 Right=5 Bottom=5 Alpha=100 [$Button] Glyph=1,62,35,82 Right=4 Top=4 Bottom=4 Left=4 Alpha=100 Item0=UI button normal [$Buttonhover] Glyph=0,85,36,105 Right=4 Top=4 Bottom=4 Left=4 Alpha=100 Item0=UI button hover [$Buttonpressed] Glyph=0,107,34,127 Right=4 Top=4 Bottom=4 Left=4 Alpha=100 Item0=UI button pressed [$FrameSkin] Glyph=0,129,38,140 Right=3 Top=3 Bottom=3 Left=3 Alpha=100 Item0=Frame border no titlebar FillColor=ffffff [$FrameSkinTB] Glyph=0,26,37,34 Right=3 Top=1 Bottom=4 Left=3 Alpha=100 Item0=Frame border with titlebar FillColor=ffffff [$Avatar] Glyph=88,24,107,39 Right=4 Top=4 Bottom=4 Left=4 Alpha=80 ;Item0=Avatarframe [$Avataroffline] Glyph=88,0,107,20 Right=4 Top=4 Bottom=4 Left=4 Alpha=50 ;Item0=Avatarframe offline ; This is an independent image item. It is not connected to any skin item and can be used for ; the buttons. Useful for things like defining a graphical window caption in skinned mode or ; just give one single button a different look. [@BtnNormal] Glyph=64,0,83,20 Right=4 Top=4 Bottom=4 Left=4 Alpha=50 [@BtnHover] Glyph=64,22,83,42 Right=4 Top=4 Bottom=4 Left=4 Alpha=100 [@BtnPushed] Glyph=64,44,83,64 Right=4 Top=4 Bottom=4 Left=4 Alpha=100 [$Thumb] Glyph=0,142,17,158 Right=6 Top=5 Bottom=5 Left=5 Alpha=100 Item0=Scrollbar thumb [$Thumbpressed] Glyph=0,159,17,175 Right=6 Top=5 Bottom=5 Left=5 Alpha=100 Item0=Scrollbar thumb pressed Item1=Scrollbar thumb hovered [$Scrollback] Glyph=18,142,35,155 Right=2 Top=2 Bottom=2 Left=2 Alpha=100 Item0=Scrollbar backgroundupper Item1=Scrollbar backgroundlower Item2=Scrollbar button Item3=Scrollbar button pressed Item4=Scrollbar button hovered [$ScrollArrowUp] Glyph=18,167,28,175 Right=2 Top=2 Bottom=2 Left=2 Alpha=100 Item0=Scrollbar arrow up [$ScrollArrowDown] Glyph=18,157,28,165 Right=2 Top=2 Bottom=2 Left=2 Alpha=100 Item0=Scrollbar arrow down [$Groups] Glyph=0,215,31,233 Left=5 Right=5 Top=5 Bottom=5 Item0=Expanded Group [$Selection] Glyph=63,65,84,87 Alpha=50 Left=3 Top=3 Right=3 Bottom=3 Item0=Selection [$Hottrack] Glyph=63,87,84,109 Alpha=50 Left=3 Top=3 Right=3 Bottom=3 Item0=Hottracked ; all contacts share the same background image (could be different though) - even/odd rows ; can be implemented on the background+ page by using the appropriate item(s). [$Contacts] Glyph=0,36,36,59 Alpha=85 left=1 top=1 right=1 bottom=1 Item0=Online Item1=Offline Item2=Away Item3=DND Item4=NA Item5=Occupied Item6=Invisible Item7=Free for chat Item8=Out to lunch Item9=On the phone ;Fillcolor=DCDACE ; Glyphs ; ------ ; this is a special image item. It contains glyphs which can be used as image items. ; This item is optional unless you are using button glyphs. ; using a single image for all glpyhs may look strange at the first glance, but has a lot ; of advantages performance-wise (people who have been working on mods for games may know ; these technique for creating textures and collecting them in a single image file). [$glyphs] Image=glyphs.png Alpha=100 ; button definitions ; * there can be as many buttons as you want ; * name MUST start with a ! ; * to make room for the buttons, set the client margins on the Options->Contact List->Window ; page (left, top, bottom, right) and MAKE SURE TO EXPORT the skin definition from the ; Background+ page after you have set them. Doing so will export quite a few important ; settings to the skin file. ; The Pressed, Normal and Hover properties represent image items for the different button states ; You can re-use image items of course, but if needed, every button can have its own ; ; xOff/yOff -> offset values from the left/top edge of the clist window. Use negative ; values to specify offsets from the right or bottom ; ; Width/Height -> dimensions of the button ; Action: can be one of: ; ; cln_* constants to replicate the clist_nicer+ internal toolbar buttons. See below for ; valid cln_ constants. ; Service: execute a normal service ; ProtoService: execute a protocol service. Requires a contact selection on the list. ; Database: Set a database value (see below for more info) ; Service = Service to execute on push (depends on the Action property whether it will ; be considered a normal or protocol service); ; PassContact - must bei either w or l (if set, handle of currently selected contact ; will be passed in either wParam or lParam) ; if this is set for a button definion and you press the button without ; a valid contact list selection, you will receive an error. ; ; Tip: - set the tooltip for the button ; Toggle - - 0/1 value. if 1, button is a toggle button which will stay pressed until you ; click it again ; Here are the constants for the predefined buttons (you have to put them in the Action= ; property). ; CLN_topmenu -> the miranda menu ; CLN_online -> toggle hide offline ; CLN_groups -> toggle group mode ; CLN_findadd -> find and add contacts ; CLN_options -> open options ; CLN_sound -> toggle sounds ; CLN_minimize -> minimize the clist ; CLN_topstatus -> open status menu ; CLN_slist -> tabsrmm session list ; CLN_menu -> tabsrmm traycontext menu ; CLN_CLVM_select -> select a view mode (dropdown menu) ; CLN_CLVM_options -> configure view modes ; CLN_CLVM_reset -> clear currently selected view mode ; the button definitions start here ; --------------------------------- [!CloseButton] Width=12 Height=12 xoff=-18 yoff=6 NormalGlyph=51,0,62,11 HoverGlyph=51,12,62,23 PressedGlyph=51,24,62,35 Action=cln_minimize FramelessOnly=1 FakeTitleButton=1 [!ButtonOnlineOffline] Width=20 Height=20 xoff=4 yoff=2 Normal=BtnNormal Pressed=BtnPushed Hover=BtnHover NormalGlyph=40,81,53,96 PressedGlyph=40,65,53,80 HoverGlyph=40,97,53,112 Action=cln_online Toggle=1 [!ButtonGroups] Width=20 Height=20 xoff=26 yoff=2 Normal=BtnNormal Pressed=BtnPushed Hover=BtnHover NormalGlyph=40,130,53,145 PressedGlyph=40,114,53,129 HoverGlyph=40,130,53,145 Action=cln_groups Toggle=1 [!ButtonOptions] Width=20 Height=20 xoff=48 yoff=2 Normal=BtnNormal Pressed=BtnPushed Hover=BtnHover NormalGlyph=40,147,53,162 PressedGlyph=40,147,53,162 HoverGlyph=40,147,53,162 Action=cln_options [!ButtonFind] Width=20 Height=20 xoff=-48 yoff=2 Normal=BtnNormal Pressed=BtnPushed Hover=BtnHover NormalGlyph=39,48,54,63 PressedGlyph=39,48,54,63 HoverGlyph=39,48,54,63 Action=cln_findadd Tip=Find contacts [!ButtonMenu] Width=18 Height=14 xoff=5 yoff=4 NormalGlyph=39,36,54,45 PressedGlyph=39,36,54,45 HoverGlyph=39,36,54,45 Action=cln_topmenu Tip=Open main menu FramelessOnly=1 FakeTitleButton=1 [!ButtonMinimize] Width=12 Height=12 xoff=-36 yoff=6 NormalGlyph=39,0,50,11 PressedGlyph=39,24,50,35 HoverGlyph=39,12,50,23 Action=cln_minimize Tip=Minimize FramelessOnly=1 FakeTitleButton=1 [!ButtonStatus] Width=20 Height=20 xoff=-26 yoff=2 Pressed=BtnPushed Normal=BtnNormal Hover=BtnHover NormalGlyph=38,48,48,58 PressedGlyph=38,48,48,58 HoverGlyph=38,48,48,58 Action=cln_topstatus Tip=Status menu [!ButtonSound] Width=20 Height=20 xoff=70 yoff=2 Pressed=BtnPushed Normal=BtnNormal Hover=BtnHover NormalGlyph=66,130,81,144 PressedGlyph=66,114,81,128 HoverGlyph=66,130,81,144 Action=cln_sound Tip=Toggle sounds Toggle=1 ; A button which modifies a database value on push/release ; ; special entries for such a button: ; ; Action: must be "database" ; Module: The module name. It can be $c in which case it will be replaced by the ; protocol of the currently selected contact. ; in this case, a contact must be selected when you use the button, otherwise. ; using the button will result in an error message. ; ; Setting: the db setting to change ; ; dbonpush: The db value. You MUST prefix it with b, w, d or s to specify the type ; of setting (byte, word, dword, string) ; ; dbonrelease: same as above, only valid if button is set to a toggle button ; if button is set to be a toggle button (Toggle=1) and no dbonrelease ; is present, releasing the button to unpressed state will DELETE the ; specified database value. Be careful :) ; ; Contact: if set to any numeric value != 0, then it will modify the value under ; the record of the currently selected contact, otherwise it will modify ; the global db value if no contact is selected in the clist. [Offline] ColorHigh=14079702 ColorLow=0 Textcolor=0 Ignored=1 Left=0 Top=0 Right=0 Bottom=0 Alpha=80 Alpha2=1 Corner=0 Gradient=0 Flags=9 [Online] ColorHigh=0 ColorLow=0 Textcolor=0 Ignored=1 Left=0 Top=0 Right=0 Bottom=0 Alpha=1 Alpha2=1 Corner=0 Gradient=0 Flags=9 [Away] ColorHigh=0 ColorLow=0 Textcolor=0 Ignored=1 Left=0 Top=0 Right=0 Bottom=0 Alpha=1 Alpha2=1 Corner=0 Gradient=0 Flags=9 [DND] ColorHigh=0 ColorLow=0 Textcolor=0 Ignored=1 Left=0 Top=0 Right=0 Bottom=0 Alpha=1 Alpha2=1 Corner=0 Gradient=0 Flags=9 [NA] ColorHigh=0 ColorLow=0 Textcolor=0 Ignored=1 Left=0 Top=0 Right=0 Bottom=0 Alpha=1 Alpha2=1 Corner=0 Gradient=0 Flags=9 [Occupied] ColorHigh=0 ColorLow=0 Textcolor=0 Ignored=1 Left=0 Top=0 Right=0 Bottom=0 Alpha=1 Alpha2=1 Corner=0 Gradient=0 Flags=9 [Free for chat] ColorHigh=0 ColorLow=0 Textcolor=0 Ignored=1 Left=0 Top=0 Right=0 Bottom=0 Alpha=1 Alpha2=1 Corner=0 Gradient=0 Flags=9 [Invisible] ColorHigh=0 ColorLow=0 Textcolor=0 Ignored=1 Left=0 Top=0 Right=0 Bottom=0 Alpha=1 Alpha2=1 Corner=0 Gradient=0 Flags=9 [On the phone] ColorHigh=0 ColorLow=0 Textcolor=0 Ignored=1 Left=0 Top=0 Right=0 Bottom=0 Alpha=1 Alpha2=1 Corner=0 Gradient=0 Flags=9 [Out to lunch] ColorHigh=0 ColorLow=0 Textcolor=0 Ignored=1 Left=0 Top=0 Right=0 Bottom=0 Alpha=1 Alpha2=1 Corner=0 Gradient=0 Flags=9 [Idle] ColorHigh=0 ColorLow=0 Textcolor=0 Ignored=1 Left=0 Top=0 Right=0 Bottom=0 Alpha=1 Alpha2=1 Corner=0 Gradient=0 Flags=1 [Expanded Group] ColorHigh=33023 ColorLow=33023 Textcolor=0 Ignored=0 Left=0 Top=0 Right=0 Bottom=0 Alpha=100 Alpha2=100 Corner=0 Gradient=9 Flags=68 [Collapsed Group] ColorHigh=12632256 ColorLow=12632256 Textcolor=0 Ignored=0 Left=0 Top=0 Right=0 Bottom=0 Alpha=100 Alpha2=100 Corner=0 Gradient=9 Flags=68 [Empty Group] ColorHigh=12046066 ColorLow=7783902 Textcolor=0 Ignored=0 Left=0 Top=0 Right=0 Bottom=0 Alpha=80 Alpha2=80 Corner=0 Gradient=9 Flags=68 [First contact of a group] ColorHigh=0 ColorLow=0 Textcolor=0 Ignored=1 Left=0 Top=0 Right=0 Bottom=0 Alpha=1 Alpha2=1 Corner=0 Gradient=0 Flags=1 [Single item in group] ColorHigh=0 ColorLow=0 Textcolor=0 Ignored=1 Left=0 Top=0 Right=0 Bottom=0 Alpha=1 Alpha2=1 Corner=0 Gradient=0 Flags=1 [Last contact of a group] ColorHigh=0 ColorLow=0 Textcolor=0 Ignored=1 Left=0 Top=0 Right=0 Bottom=0 Alpha=1 Alpha2=1 Corner=0 Gradient=0 Flags=1 [First contact of NON-group] ColorHigh=0 ColorLow=0 Textcolor=0 Ignored=1 Left=0 Top=0 Right=0 Bottom=0 Alpha=1 Alpha2=1 Corner=0 Gradient=0 Flags=1 [Single item in NON-group] ColorHigh=0 ColorLow=0 Textcolor=0 Ignored=1 Left=0 Top=0 Right=0 Bottom=0 Alpha=1 Alpha2=1 Corner=0 Gradient=0 Flags=1 [Last contact of NON-group] ColorHigh=0 ColorLow=0 Textcolor=0 Ignored=1 Left=0 Top=0 Right=0 Bottom=0 Alpha=1 Alpha2=1 Corner=0 Gradient=0 Flags=1 [Even Contact Positions] ColorHigh=0 ColorLow=0 Textcolor=0 Ignored=1 Left=0 Top=0 Right=0 Bottom=0 Alpha=1 Alpha2=1 Corner=0 Gradient=0 Flags=1 [Odd Contact Positions] ColorHigh=15658734 ColorLow=0 Textcolor=0 Ignored=0 Left=0 Top=0 Right=0 Bottom=0 Alpha=80 Alpha2=1 Corner=0 Gradient=0 Flags=1 [Selection] ColorHigh=16744576 ColorLow=16744576 Textcolor=0 Ignored=0 Left=0 Top=0 Right=0 Bottom=0 Alpha=100 Alpha2=100 Corner=0 Gradient=9 Flags=68 [Hottracked] ColorHigh=8454143 ColorLow=8454143 Textcolor=0 Ignored=0 Left=0 Top=0 Right=0 Bottom=0 Alpha=100 Alpha2=100 Corner=0 Gradient=9 Flags=68 [Frame titlebars] ColorHigh=0 ColorLow=0 Textcolor=16777215 Ignored=0 Left=0 Top=0 Right=0 Bottom=0 Alpha=1 Alpha2=1 Corner=0 Gradient=0 Flags=1 [Event area] ColorHigh=0 ColorLow=0 Textcolor=0 Ignored=0 Left=0 Top=0 Right=0 Bottom=0 Alpha=1 Alpha2=1 Corner=0 Gradient=0 Flags=1 [Status Bar] ColorHigh=0 ColorLow=0 Textcolor=0 Ignored=0 Left=0 Top=0 Right=0 Bottom=0 Alpha=1 Alpha2=1 Corner=0 Gradient=0 Flags=1 [UI Button - pressed] ColorHigh=0 ColorLow=0 Textcolor=0 Ignored=0 Left=0 Top=0 Right=0 Bottom=0 Alpha=1 Alpha2=1 Corner=0 Gradient=0 Flags=1 [UI Button - not pressed] ColorHigh=0 ColorLow=0 Textcolor=0 Ignored=0 Left=0 Top=0 Right=0 Bottom=0 Alpha=1 Alpha2=1 Corner=0 Gradient=0 Flags=1 [UI Button - mouseover] ColorHigh=0 ColorLow=0 Textcolor=0 Ignored=0 Left=0 Top=0 Right=0 Bottom=0 Alpha=1 Alpha2=1 Corner=0 Gradient=0 Flags=1 [Status floater] ColorHigh=0 ColorLow=0 Textcolor=0 Ignored=0 Left=0 Top=0 Right=0 Bottom=0 Alpha=1 Alpha2=1 Corner=0 Gradient=0 Flags=1 [Frame border no titlebar] ColorHigh=0 ColorLow=0 Textcolor=0 Ignored=0 Left=1 Top=1 Right=1 Bottom=1 Alpha=1 Alpha2=1 Corner=0 Gradient=0 Flags=32 [Frame border with titlebar] ColorHigh=0 ColorLow=0 Textcolor=0 Ignored=0 Left=1 Top=1 Right=1 Bottom=1 Alpha=100 Alpha2=100 Corner=0 Gradient=0 Flags=32 [Avatarframe] ColorHigh=0 ColorLow=0 Textcolor=0 Ignored=0 Left=0 Top=0 Right=0 Bottom=0 Alpha=1 Alpha2=1 Corner=0 Gradient=0 Flags=32 [Avatarframe offline] ColorHigh=0 ColorLow=0 Textcolor=0 Ignored=0 Left=0 Top=0 Right=0 Bottom=0 Alpha=1 Alpha2=1 Corner=0 Gradient=0 Flags=32 [AIM_1] ColorHigh=0 ColorLow=0 Textcolor=0 Ignored=1 Left=0 Top=0 Right=0 Bottom=0 Alpha=1 Alpha2=1 Corner=0 Gradient=0 Flags=1 [ICQ] ColorHigh=0 ColorLow=0 Textcolor=0 Ignored=1 Left=0 Top=0 Right=0 Bottom=0 Alpha=1 Alpha2=1 Corner=0 Gradient=0 Flags=1 [IRC] ColorHigh=0 ColorLow=0 Textcolor=0 Ignored=1 Left=0 Top=0 Right=0 Bottom=0 Alpha=1 Alpha2=1 Corner=0 Gradient=0 Flags=1 [JABBER] ColorHigh=0 ColorLow=0 Textcolor=0 Ignored=1 Left=0 Top=0 Right=0 Bottom=0 Alpha=1 Alpha2=1 Corner=0 Gradient=0 Flags=1 [JABBER_1] ColorHigh=0 ColorLow=0 Textcolor=0 Ignored=1 Left=0 Top=0 Right=0 Bottom=0 Alpha=1 Alpha2=1 Corner=0 Gradient=0 Flags=1 [JABBER_2] ColorHigh=0 ColorLow=0 Textcolor=0 Ignored=1 Left=0 Top=0 Right=0 Bottom=0 Alpha=1 Alpha2=1 Corner=0 Gradient=0 Flags=1 [MetaContacts] ColorHigh=0 ColorLow=0 Textcolor=0 Ignored=1 Left=0 Top=0 Right=0 Bottom=0 Alpha=1 Alpha2=1 Corner=0 Gradient=0 Flags=1 [mPhantomUser] ColorHigh=0 ColorLow=0 Textcolor=0 Ignored=1 Left=0 Top=0 Right=0 Bottom=0 Alpha=1 Alpha2=1 Corner=0 Gradient=0 Flags=1 [mRadio] ColorHigh=0 ColorLow=0 Textcolor=0 Ignored=1 Left=0 Top=0 Right=0 Bottom=0 Alpha=1 Alpha2=1 Corner=0 Gradient=0 Flags=1 [MSN] ColorHigh=0 ColorLow=0 Textcolor=0 Ignored=1 Left=0 Top=0 Right=0 Bottom=0 Alpha=1 Alpha2=1 Corner=0 Gradient=0 Flags=1 [MSN_SC] ColorHigh=0 ColorLow=0 Textcolor=0 Ignored=1 Left=0 Top=0 Right=0 Bottom=0 Alpha=1 Alpha2=1 Corner=0 Gradient=0 Flags=1 [TV] ColorHigh=0 ColorLow=0 Textcolor=0 Ignored=1 Left=0 Top=0 Right=0 Bottom=0 Alpha=1 Alpha2=1 Corner=0 Gradient=0 Flags=1 [Twitter_1] ColorHigh=0 ColorLow=0 Textcolor=0 Ignored=1 Left=0 Top=0 Right=0 Bottom=0 Alpha=1 Alpha2=1 Corner=0 Gradient=0 Flags=1 [Weather] ColorHigh=0 ColorLow=0 Textcolor=0 Ignored=1 Left=0 Top=0 Right=0 Bottom=0 Alpha=1 Alpha2=1 Corner=0 Gradient=0 Flags=1 [YAHOO] ColorHigh=0 ColorLow=0 Textcolor=0 Ignored=1 Left=0 Top=0 Right=0 Bottom=0 Alpha=1 Alpha2=1 Corner=0 Gradient=0 Flags=1 [Font0] Name=Segoe UI Semibold Size=9 Style=0 Set=0 Color=0 Flags=297 [Font1] Name=Segoe UI Semibold Size=9 Style=2 Set=0 Color=0 Flags=297 [Font2] Name=Segoe UI Size=9 Style=0 Set=0 Color=0 Flags=297 [Font3] Name=Segoe UI Size=9 Style=0 Set=0 Color=0 Flags=297 [Font4] Name=Segoe UI Size=9 Style=1 Set=0 Color=0 Flags=297 [Font5] Name=Segoe UI Size=9 Style=0 Set=0 Color=0 Flags=297 [Font6] Name=Ubuntu Size=8 Style=0 Set=0 Color=0 Flags=297 [Font7] Name=Ubuntu Size=8 Style=0 Set=0 Color=0 Flags=297 [Font8] Name=Ubuntu Size=8 Style=0 Set=0 Color=16580 Flags=297 [Font9] Name=Segoe UI Semibold Size=10 Style=0 Set=0 Color=16777215 Flags=297 [Font10] Name=Segoe UI Semibold Size=9 Style=0 Set=0 Color=0 Flags=297 [Font11] Name=Ubuntu Size=8 Style=0 Set=0 Color=255 Flags=297 [Even rows] ColorHigh=16777215 ColorLow=16777215 Textcolor=0 Ignored=0 Left=0 Top=0 Right=0 Bottom=0 Alpha=100 Alpha2=100 Corner=0 Gradient=9 Flags=68 [Odd rows] ColorHigh=16771304 ColorLow=16771304 Textcolor=0 Ignored=0 Left=0 Top=0 Right=0 Bottom=0 Alpha=90 Alpha2=90 Corner=0 Gradient=9 Flags=68 [Hottracked] ColorHigh=0 ColorLow=0 Textcolor=0 Ignored=0 Left=0 Top=0 Right=0 Bottom=0 Alpha=1 Alpha2=1 Corner=0 Gradient=0 Flags=1 [UI Button pressed] ColorHigh=0 ColorLow=0 Textcolor=0 Ignored=0 Left=0 Top=0 Right=0 Bottom=0 Alpha=1 Alpha2=1 Corner=0 Gradient=0 Flags=1 [UI Button normal] ColorHigh=12632256 ColorLow=12632256 Textcolor=0 Ignored=0 Left=0 Top=0 Right=0 Bottom=0 Alpha=100 Alpha2=100 Corner=0 Gradient=0 Flags=65 [UI Button hover] ColorHigh=0 ColorLow=0 Textcolor=0 Ignored=0 Left=0 Top=0 Right=0 Bottom=0 Alpha=1 Alpha2=1 Corner=0 Gradient=0 Flags=1 [Frame border no titlebar] ColorHigh=0 ColorLow=0 Textcolor=0 Ignored=0 Left=1 Top=1 Right=1 Bottom=1 Alpha=1 Alpha2=1 Corner=0 Gradient=0 Flags=32 [Frame border with titlebar] ColorHigh=0 ColorLow=0 Textcolor=0 Ignored=0 Left=0 Top=0 Right=0 Bottom=0 Alpha=1 Alpha2=1 Corner=0 Gradient=0 Flags=32 [MSN_1] ColorHigh=0 ColorLow=0 Textcolor=0 Ignored=0 Left=0 Top=0 Right=0 Bottom=0 Alpha=1 Alpha2=1 Corner=0 Gradient=0 Flags=1