//{{NO_DEPENDENCIES}} // Microsoft Visual C++ generated include file. // Used by skinedit.rc // #define IDD_SKINITEMEDIT 101 #define IDD_IMAGEITEMEDIT 102 #define IDC_BORDERTYPE 1017 #define IDC_3DDARKCOLOR 1018 #define IDC_3DLIGHTCOLOR 1019 #define IDC_MRGN_BOTTOM 1670 #define IDC_MRGN_LEFT 1671 #define IDC_ALPHASPIN 1682 #define IDC_ITEMS 1688 #define IDC_CORNER 1689 #define IDC_MRGN_TOP_SPIN 1693 #define IDC_MRGN_RIGHT_SPIN 1694 #define IDC_MRGN_BOTTOM_SPIN 1695 #define IDC_MRGN_LEFT_SPIN 1696 #define IDC_GRADIENT 1699 #define IDC_GRADIENT_LR 1700 #define IDC_GRADIENT_RL 1701 #define IDC_GRADIENT_TB 1702 #define IDC_BASECOLOUR 1703 #define IDC_ALPHA 1704 #define IDC_MRGN_TOP 1705 #define IDC_MRGN_RIGHT 1706 #define IDC_GRADIENT_BT 1707 #define IDC_BASECOLOUR2 1708 #define IDC_TEXTCOLOUR 1709 #define IDC_CORNER_TL 1710 #define IDC_CORNER_TR 1711 #define IDC_CORNER_BR 1712 #define IDC_CORNER_BL 1713 #define IDC_COLORLABLE 1714 #define IDC_MARGINLABLE 1715 #define IDC_ALPHALABLE 1716 #define IDC_IGNORE 1717 #define IDC_COLOR2LABLE 1718 #define IDC_COLOR2_TRANSPARENT 1719 #define IDC_TEXTCOLOURLABLE 1720 // Next default values for new objects // #ifdef APSTUDIO_INVOKED #ifndef APSTUDIO_READONLY_SYMBOLS #define _APS_NEXT_RESOURCE_VALUE 103 #define _APS_NEXT_COMMAND_VALUE 40001 #define _APS_NEXT_CONTROL_VALUE 1001 #define _APS_NEXT_SYMED_VALUE 101 #endif #endif