/** * CyrTranslit: the Cyrillic transliteration plug-in for Miranda IM. * Copyright 2005 Ivan Krechetov. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #include "plugin.h" #include "MirandaContact.h" HINSTANCE hInst; PLUGINLINK *pluginLink; struct UTF8_INTERFACE utfi; struct MM_INTERFACE mmi; int hLangpack = 0; PLUGININFOEX pluginInfoEx={ sizeof(PLUGININFOEX), PLG_SHORTNAME, PLG_VERSION, PLG_DESCRIPTION, PLG_AUTHOR, PLG_AUTHOREMAIL, PLG_COPYRIGHT, PLG_HOMEPAGE, PLG_FLAGS, PLG_REPLACESDEFMODULE, MIID_V_CYRTRANSLIT, }; //------------------------------------------------------------------------------ BOOL WINAPI DllMain(HINSTANCE hinstDLL, DWORD fdwReason, LPVOID lpvReserved) { hInst = hinstDLL; return TRUE; } //------------------------------------------------------------------------------ extern "C" __declspec(dllexport) PLUGININFOEX* MirandaPluginInfoEx(DWORD mirandaVersion) { return &pluginInfoEx; } //------------------------------------------------------------------------------ extern "C" __declspec(dllexport) int Load(PLUGINLINK *link) { //system inits: pluginLink = link; mir_getUTFI(&utfi); mir_getMMI(&mmi); mir_getLP(&pluginInfoEx); //plugin inits: PLACE IT ONLY AFTER THIS LINE CyrTranslit::MirandaContact::initialize(); return 0; } //------------------------------------------------------------------------------ extern "C" __declspec(dllexport) int Unload(void) { return 0; }