#include "headers.h" // thread stuff struct FORK_ARG { HANDLE hEvent; void (__cdecl *threadcode)(void*); unsigned (__stdcall *threadcodeex)(void*); void *arg; }; void __cdecl forkthread_r(void *param) { struct FORK_ARG *fa=(struct FORK_ARG*)param; void (*callercode)(void*)=fa->threadcode; void *arg=fa->arg; CallService(MS_SYSTEM_THREAD_PUSH,0,0); SetEvent(fa->hEvent); __try { callercode(arg); } __finally { CallService(MS_SYSTEM_THREAD_POP,0,0); } return; } unsigned long forkthread ( void (__cdecl *threadcode)(void*),unsigned long stacksize,void *arg) { unsigned long rc; struct FORK_ARG fa; fa.hEvent=CreateEvent(NULL,FALSE,FALSE,NULL); fa.threadcode=threadcode; fa.arg=arg; rc=_beginthread(forkthread_r,stacksize,&fa); if ((unsigned long)-1L != rc) { WaitForSingleObject(fa.hEvent,INFINITE); } CloseHandle(fa.hEvent); return rc; }