// ========================================================== // Deprecation Manager // // Design and implementation by // - Noel Llopis (Game Programming Gems II) // // This file is part of FreeImage 3 // // COVERED CODE IS PROVIDED UNDER THIS LICENSE ON AN "AS IS" BASIS, WITHOUT WARRANTY // OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, WITHOUT LIMITATION, WARRANTIES // THAT THE COVERED CODE IS FREE OF DEFECTS, MERCHANTABLE, FIT FOR A PARTICULAR PURPOSE // OR NON-INFRINGING. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE COVERED // CODE IS WITH YOU. SHOULD ANY COVERED CODE PROVE DEFECTIVE IN ANY RESPECT, YOU (NOT // THE INITIAL DEVELOPER OR ANY OTHER CONTRIBUTOR) ASSUME THE COST OF ANY NECESSARY // SERVICING, REPAIR OR CORRECTION. THIS DISCLAIMER OF WARRANTY CONSTITUTES AN ESSENTIAL // PART OF THIS LICENSE. NO USE OF ANY COVERED CODE IS AUTHORIZED HEREUNDER EXCEPT UNDER // THIS DISCLAIMER. // // Use at your own risk! // ========================================================== #ifdef _MSC_VER #pragma warning (disable : 4786) // identifier was truncated to 'number' characters #endif #ifdef _WIN32 #include #endif // _WIN32 #include "FreeImage.h" #include "Utilities.h" #include "DeprecationMgr.h" // ========================================================== DeprecationMgr::DeprecationMgr() { } DeprecationMgr::~DeprecationMgr() { #ifdef _WIN32 if (!m_functions.empty()) { OutputDebugString( "*************************************************************************************\n" ); OutputDebugString( "This is a warning, because you use one or more deprecated functions.\nContinuing to use these functions might eventually render your program uncompilable.\nThe following functions are deprecated:\n\n" ); for (std::map::iterator i = m_functions.begin(); i != m_functions.end(); ++i) { DeprecatedFunction *function = &((*i).second); char txt[255]; sprintf(txt, " * %s called from %i different places. Instead use %s.\n", function->old_function_name, function->called_from.size(), function->new_function_name); OutputDebugString(txt); } OutputDebugString( "*************************************************************************************\n" ); m_functions.clear(); } #endif // _WIN32 } // ========================================================== DeprecationMgr * DeprecationMgr::GetInstance() { static DeprecationMgr Instance; return &Instance; } // ========================================================== void DeprecationMgr::AddDeprecatedFunction(const char *old_function_name, const char *new_function_name, const void *frame_ptr) { #ifdef _WIN32 int *preturn = (int *)frame_ptr + 1; // usual return address @ [ebp+4] int called_from = IsBadReadPtr(preturn, 4) ? 0 : *preturn; // check if this function was already listed as deprecated // if it wasn't, make a new entry for it // if it was, keep track of where it's called from. std::map::iterator existing_function = m_functions.find(old_function_name); if (existing_function == m_functions.end()) { DeprecatedFunction function; function.old_function_name = old_function_name; function.new_function_name = new_function_name; function.called_from.insert(called_from); m_functions[old_function_name] = function; } else { // since we're keeping track of the addresses this function // was called from in a set, we don't need to check whether we've // already added the address. DeprecatedFunction *function = &((*existing_function).second); function->called_from.insert(called_from); } #endif // _WIN32 }