(* Fast Memory Manager 4.99 Description: A fast replacement memory manager for Embarcadero Delphi Win32 applications that scales well under multi-threaded usage, is not prone to memory fragmentation, and supports shared memory without the use of external .DLL files. Homepage: http://fastmm.sourceforge.net Advantages: - Fast - Low overhead. FastMM is designed for an average of 5% and maximum of 10% overhead per block. - Supports up to 3GB of user mode address space under Windows 32-bit and 4GB under Windows 64-bit. Add the "$SetPEFlags $20" option (in curly braces) to your .dpr to enable this. - Highly aligned memory blocks. Can be configured for either 8-byte or 16-byte alignment. - Good scaling under multi-threaded applications - Intelligent reallocations. Avoids slow memory move operations through not performing unneccesary downsizes and by having a minimum percentage block size growth factor when an in-place block upsize is not possible. - Resistant to address space fragmentation - No external DLL required when sharing memory between the application and external libraries (provided both use this memory manager) - Optionally reports memory leaks on program shutdown. (This check can be set to be performed only if Delphi is currently running on the machine, so end users won't be bothered by the error message.) - Supports Delphi 4 (or later), C++ Builder 4 (or later), Kylix 3. Usage: Delphi: Place this unit as the very first unit under the "uses" section in your project's .dpr file. When sharing memory between an application and a DLL (e.g. when passing a long string or dynamic array to a DLL function), both the main application and the DLL must be compiled using this memory manager (with the required conditional defines set). There are some conditional defines (inside FastMM4Options.inc) that may be used to tweak the memory manager. To enable support for a user mode address space greater than 2GB you will have to use the EditBin* tool to set the LARGE_ADDRESS_AWARE flag in the EXE header. This informs Windows x64 or Windows 32-bit (with the /3GB option set) that the application supports an address space larger than 2GB (up to 4GB). In Delphi 6 and later you can also specify this flag through the compiler directive {$SetPEFlags $20} *The EditBin tool ships with the MS Visual C compiler. C++ Builder 6: Refer to the instructions inside FastMM4BCB.cpp. License: This work is copyright Professional Software Development / Pierre le Riche. It is released under a dual license, and you may choose to use it under either the Mozilla Public License 1.1 (MPL 1.1, available from http://www.mozilla.org/MPL/MPL-1.1.html) or the GNU Lesser General Public License 2.1 (LGPL 2.1, available from http://www.opensource.org/licenses/lgpl-license.php). If you find FastMM useful or you would like to support further development, a donation would be much appreciated. My banking details are: Country: South Africa Bank: ABSA Bank Ltd Branch: Somerset West Branch Code: 334-712 Account Name: PSD (Distribution) Account No.: 4041827693 Swift Code: ABSAZAJJ My PayPal account is: bof@psd.co.za Contact Details: My contact details are shown below if you would like to get in touch with me. If you use this memory manager I would like to hear from you: please e-mail me your comments - good and bad. Snailmail: PO Box 2514 Somerset West 7129 South Africa E-mail: plr@psd.co.za Support: If you have trouble using FastMM, you are welcome to drop me an e-mail at the address above, or you may post your questions in the BASM newsgroup on the Embarcadero news server (which is where I hang out quite frequently). Disclaimer: FastMM has been tested extensively with both single and multithreaded applications on various hardware platforms, but unfortunately I am not in a position to make any guarantees. Use it at your own risk. Acknowledgements (for version 4): - Eric Grange for his RecyclerMM on which the earlier versions of FastMM were based. RecyclerMM was what inspired me to try and write my own memory manager back in early 2004. - Primoz Gabrijelcic for helping to track down various bugs. - Dennis Christensen for his tireless efforts with the Fastcode project: helping to develop, optimize and debug the growing Fastcode library. - JiYuan Xie for implementing the leak reporting code for C++ Builder. - Sebastian Zierer for implementing the OS X support. - Pierre Y. for his suggestions regarding the extension of the memory leak checking options. - Hanspeter Widmer for his suggestion to have an option to display install and uninstall debug messages and moving options to a separate file, as well as the new usage tracker. - Anders Isaksson and Greg for finding and identifying the "DelphiIsRunning" bug under Delphi 5. - Francois Malan for various suggestions and bug reports. - Craig Peterson for helping me identify the cache associativity issues that could arise due to medium blocks always being an exact multiple of 256 bytes. Also for various other bug reports and enhancement suggestions. - Jarek Karciarz, Vladimir Ulchenko (Vavan) and Bob Gonder for their help in implementing the BCB support. - Ben Taylor for his suggestion to display the object class of all memory leaks. - Jean Marc Eber and Vincent Mahon (the Memcheck guys) for the call stack trace code and also the method used to catch virtual method calls on freed objects. - Nahan Hyn for the suggestion to be able to enable or disable memory leak reporting through a global variable (the "ManualLeakReportingControl" option.) - Leonel Togniolli for various suggestions with regard to enhancing the bug tracking features of FastMM and other helpful advice. - Joe Bain and Leonel Togniolli for the workaround to QC#10922 affecting compilation under Delphi 2005. - Robert Marquardt for the suggestion to make localisation of FastMM easier by having all string constants together. - Simon Kissel and Fikret Hasovic for their help in implementing Kylix support. - Matthias Thoma, Petr Vones, Robert Rossmair and the rest of the JCL team for their debug info library used in the debug info support DLL and also the code used to check for a valid call site in the "raw" stack trace code. - Andreas Hausladen for the suggestion to use an external DLL to enable the reporting of debug information. - Alexander Tabakov for various good suggestions regarding the debugging facilities of FastMM. - M. Skloff for some useful suggestions and bringing to my attention some compiler warnings. - Martin Aignesberger for the code to use madExcept instead of the JCL library inside the debug info support DLL. - Diederik and Dennis Passmore for the suggestion to be able to register expected leaks. - Dario Tiraboschi and Mark Gebauer for pointing out the problems that occur when range checking and complete boolean evaluation is turned on. - Arthur Hoornweg for notifying me of the image base being incorrect for borlndmm.dll. - Theo Carr-Brion and Hanspeter Widmer for finding the false alarm error message "Block Header Has Been Corrupted" bug in FullDebugMode. - Danny Heijl for reporting the compiler error in "release" mode. - Omar Zelaya for reporting the BCB support regression bug. - Dan Miser for various good suggestions, e.g. not logging expected leaks to file, enhancements the stack trace and messagebox functionality, etc. - Arjen de Ruijter for fixing the bug in GetMemoryLeakType that caused it to not properly detect expected leaks registered by class when in "FullDebugMode". - Aleksander Oven for reporting the installation problem when trying to use FastMM in an application together with libraries that all use runtime packages. - Kristofer Skaug for reporting the bug that sometimes causes the leak report to be shown, even when all the leaks have been registered as expected leaks. Also for some useful enhancement suggestions. - Günther Schoch for the "RequireDebuggerPresenceForLeakReporting" option. - Jan Schlüter for the "ForceMMX" option. - Hallvard Vassbotn for various good enhancement suggestions. - Mark Edington for some good suggestions and bug reports. - Paul Ishenin for reporting the compilation error when the NoMessageBoxes option is set and also the missing call stack entries issue when "raw" stack traces are enabled, as well as for the Russian translation. - Cristian Nicola for reporting the compilation bug when the CatchUseOfFreedInterfaces option was enabled (4.40). - Mathias Rauen (madshi) for improving the support for madExcept in the debug info support DLL. - Roddy Pratt for the BCB5 support code. - Rene Mihula for the Czech translation and the suggestion to have dynamic loading of the FullDebugMode DLL as an option. - Artur Redzko for the Polish translation. - Bart van der Werf for helping me solve the DLL unload order problem when using the debug mode borlndmm.dll library, as well as various other suggestions. - JRG ("The Delphi Guy") for the Spanish translation. - Justus Janssen for Delphi 4 support. - Vadim Lopushansky and Charles Vinal for reporting the Delphi 5 compiler error in version 4.50. - Johni Jeferson Capeletto for the Brazilian Portuguese translation. - Kurt Fitzner for reporting the BCB6 compiler error in 4.52. - Michal Niklas for reporting the Kylix compiler error in 4.54. - Thomas Speck and Uwe Queisser for German translations. - Zaenal Mutaqin for the Indonesian translation. - Carlos Macao for the Portuguese translation. - Michael Winter for catching the performance issue when reallocating certain block sizes. - dzmitry[li] for the Belarussian translation. - Marcelo Montenegro for the updated Spanish translation. - Jud Cole for finding and reporting the bug which may trigger a read access violation when upsizing certain small block sizes together with the "UseCustomVariableSizeMoveRoutines" option. - Zdenek Vasku for reporting and fixing the memory manager sharing bug affecting Windows 95/98/Me. - RB Winston for suggesting the improvement to GExperts "backup" support. - Thomas Schulz for reporting the bug affecting large address space support under FullDebugMode, as well as the recursive call bug when attempting to report memory leaks when EnableMemoryLeakReporting is disabled. - Luigi Sandon for the Italian translation. - Werner Bochtler for various suggestions and bug reports. - Markus Beth for suggesting the "NeverSleepOnThreadContention" option. - JiYuan Xie for the Simplified Chinese translation. - Andrey Shtukaturov for the updated Russian translation, as well as the Ukrainian translation. - Dimitry Timokhov for finding two elusive bugs in the memory leak class detection code. - Paulo Moreno for fixing the AllocMem bug in FullDebugMode that prevented large blocks from being cleared. - Vladimir Bochkarev for the suggestion to remove some unnecessary code if the MM sharing mechanism is disabled. - Loris Luise for the version constant suggestion. - J.W. de Bokx for the MessageBox bugfix. - Igor Lindunen for reporting the bug that caused the Align16Bytes option to not work in FullDebugMode. - Ionut Muntean for the Romanian translation. - Florent Ouchet for the French translation. - Marcus Mönnig for the ScanMemoryPoolForCorruptions suggestion and the suggestion to have the option to scan the memory pool before every operation when in FullDebugMode. - Francois Piette for bringing under my attention that ScanMemoryPoolForCorruption was not thread safe. - Michael Rabatscher for reporting some compiler warnings. - QianYuan Wang for the Simplified Chinese translation of FastMM4Options.inc. - Maurizio Lotauro and Christian-W. Budde for reporting some Delphi 5 compiler errors. - Patrick van Logchem for the DisableLoggingOfMemoryDumps option. - Norbert Spiegel for the BCB4 support code. - Uwe Schuster for the improved string leak detection code. - Murray McGowan for improvements to the usage tracker. - Michael Hieke for the SuppressFreeMemErrorsInsideException option as well as a bugfix to GetMemoryMap. - Richard Bradbrook for fixing the Windows 95 FullDebugMode support that was broken in version 4.94. - Zach Saw for the suggestion to (optionally) use SwitchToThread when waiting for a lock on a shared resource to be released. - Everyone who have made donations. Thanks! - Any other Fastcoders or supporters that I have forgotten, and also everyone that helped with the older versions. Change log: Version 1.00 (28 June 2004): - First version (called PSDMemoryManager). Based on RecyclerMM (free block stack approach) by Eric Grange. Version 2.00 (3 November 2004): - Complete redesign and rewrite from scratch. Name changed to FastMM to reflect this fact. Uses a linked-list approach. Is faster, has less memory overhead, and will now catch most bad pointers on FreeMem calls. Version 3.00 (1 March 2005): - Another rewrite. Reduced the memory overhead by: (a) not having a separate memory area for the linked list of free blocks (uses space inside free blocks themselves) (b) batch managers are allocated as part of chunks (c) block size lookup table size reduced. This should make FastMM more CPU cache friendly. Version 4.00 (7 June 2005): - Yet another rewrite. FastMM4 is in fact three memory managers in one: Small blocks (up to a few KB) are managed through the binning model in the same way as previous versions, medium blocks (from a few KB up to approximately 256K) are allocated in a linked-list fashion, and large blocks are grabbed directly from the system through VirtualAlloc. This 3-layered design allows very fast operation with the most frequently used block sizes (small blocks), while also minimizing fragmentation and imparting significant overhead savings with blocks larger than a few KB. Version 4.01 (8 June 2005): - Added the options "RequireDebugInfoForLeakReporting" and "RequireIDEPresenceForLeakReporting" as suggested by Pierre Y. - Fixed the "DelphiIsRunning" function not working under Delphi 5, and consequently no leak checking. (Reported by Anders Isaksson and Greg.) Version 4.02 (8 June 2005): - Fixed the compilation error when both the "AssumeMultiThreaded" and "CheckHeapForCorruption options were set. (Reported by Francois Malan.) Version 4.03 (9 June 2005): - Added descriptive error messages when FastMM4 cannot be installed because another MM has already been installed or memory has already been allocated. Version 4.04 (13 June 2005): - Added a small fixed offset to the size of medium blocks (previously always exact multiples of 256 bytes). This makes performance problems due to CPU cache associativity limitations much less likely. (Reported by Craig Peterson.) Version 4.05 (17 June 2005): - Added the Align16Bytes option. Disable this option to drop the 16 byte alignment restriction and reduce alignment to 8 bytes for the smallest block sizes. Disabling Align16Bytes should lower memory consumption at the cost of complicating the use of aligned SSE move instructions. (Suggested by Craig Peterson.) - Added a support unit for C++ Builder 6 - Add FastMM4BCB.cpp and FastMM4.pas to your BCB project to use FastMM instead of the RTL MM. Memory leak checking is not supported because (unfortunately) once an MM is installed under BCB you cannot uninstall it... at least not without modifying the RTL code in exit.c or patching the RTL code runtime. (Thanks to Jarek Karciarz, Vladimir Ulchenko and Bob Gonder.) Version 4.06 (22 June 2005): - Displays the class of all leaked objects on the memory leak report and also tries to identify leaked long strings. Previously it only displayed the sizes of all leaked blocks. (Suggested by Ben Taylor.) - Added support for displaying the sizes of medium and large block memory leaks. Previously it only displayed details for small block leaks. Version 4.07 (22 June 2005): - Fixed the detection of the class of leaked objects not working under Windows 98/Me. Version 4.08 (27 June 2005): - Added a BorlndMM.dpr project to allow you to build a borlndmm.dll that uses FastMM4 instead of the default memory manager. You may replace the old DLL in the Delphi \Bin directory to make the IDE use this memory manager instead. Version 4.09 (30 June 2005): - Included a patch fix for the bug affecting replacement borlndmm.dll files with Delphi 2005 (QC#14007). Compile the patch, close Delphi, and run it once to patch your vclide90.bpl. You will now be able to use the replacement borlndmm.dll to speed up the Delphi 2005 IDE as well. Version 4.10 (7 July 2005): - Due to QC#14070 ("Delphi IDE attempts to free memory after the shutdown code of borlndmm.dll has been called"), FastMM cannot be uninstalled safely when used inside a replacement borlndmm.dll for the IDE. Added a conditional define "NeverUninstall" for this purpose. - Added the "FullDebugMode" option to pad all blocks with a header and footer to help you catch memory overwrite bugs in your applications. All blocks returned to freemem are also zeroed out to help catch bugs involving the use of previously freed blocks. Also catches attempts at calling virtual methods of freed objects provided the block in question has not been reused since the object was freed. Displays stack traces on error to aid debugging. - Added the "LogErrorsToFile" option to log all errors to a text file in the same folder as the application. - Added the "ManualLeakReportingControl" option (suggested by Nahan Hyn) to enable control over whether the memory leak report should be done or not via a global variable. Version 4.11 (7 July 2005): - Fixed a compilation error under Delphi 2005 due to QC#10922. (Thanks to Joe Bain and Leonel Togniolli.) - Fixed leaked object classes not displaying in the leak report in "FullDebugMode". Version 4.12 (8 July 2005): - Moved all the string constants to one place to make it easier to do translations into other languages. (Thanks to Robert Marquardt.) - Added support for Kylix. Some functionality is currently missing: No support for detecting the object class on leaks and also no MM sharing. (Thanks to Simon Kissel and Fikret Hasovic). Version 4.13 (11 July 2005): - Added the FastMM_DebugInfo.dll support library to display debug info for stack traces. - Stack traces for the memory leak report is now logged to the log file in "FullDebugMode". Version 4.14 (14 July 2005): - Fixed string leaks not being detected as such in "FullDebugMode". (Thanks to Leonel Togniolli.) - Fixed the compilation error in "FullDebugMode" when "LogErrorsToFile" is not set. (Thanks to Leonel Togniolli.) - Added a "Release" option to allow the grouping of various options and to make it easier to make debug and release builds. (Thanks to Alexander Tabakov.) - Added a "HideMemoryLeakHintMessage" option to not display the hint below the memory leak message. (Thanks to Alexander Tabakov.) - Changed the fill character for "FullDebugMode" from zero to $80 to be able to differentiate between invalid memory accesses using nil pointers to invalid memory accesses using fields of freed objects. FastMM tries to reserve the 64K block starting at $80800000 at startup to ensure that an A/V will occur when this block is accessed. (Thanks to Alexander Tabakov.) - Fixed some compiler warnings. (Thanks to M. Skloff) - Fixed some display bugs in the memory leak report. (Thanks to Leonel Togniolli.) - Added a "LogMemoryLeakDetailToFile" option. Some applications leak a lot of memory and can make the log file grow very large very quickly. - Added the option to use madExcept instead of the JCL Debug library in the debug info support DLL. (Thanks to Martin Aignesberger.) - Added procedures "GetMemoryManagerState" and "GetMemoryMap" to retrieve statistics about the current state of the memory manager and memory pool. (A usage tracker form together with a demo is also available.) Version 4.15 (14 July 2005): - Fixed a false 4GB(!) memory leak reported in some instances. Version 4.16 (15 July 2005): - Added the "CatchUseOfFreedInterfaces" option to catch the use of interfaces of freed objects. This option is not compatible with checking that a freed block has not been modified, so enable this option only when hunting an invalid interface reference. (Only relevant if "FullDebugMode" is set.) - During shutdown FastMM now checks that all free blocks have not been modified since being freed. (Only when "FullDebugMode" is set and "CatchUseOfFreedInterfaces" is disabled.) Version 4.17 (15 July 2005): - Added the AddExpectedMemoryLeaks and RemoveExpectedMemoryLeaks procedures to register/unregister expected leaks, thus preventing the leak report from displaying if only expected leaks occurred. (Thanks to Diederik and Dennis Passmore for the suggestion.) (Note: these functions were renamed in later versions.) - Fixed the "LogMemoryLeakDetailToFile" not logging memory leak detail to file as it is supposed to. (Thanks to Leonel Togniolli.) Version 4.18 (18 July 2005): - Fixed some issues when range checking or complete boolean evaluation is switched on. (Thanks to Dario Tiraboschi and Mark Gebauer.) - Added the "OutputInstallUninstallDebugString" option to display a message when FastMM is installed or uninstalled. (Thanks to Hanspeter Widmer.) - Moved the options to a separate include file. (Thanks to Hanspeter Widmer.) - Moved message strings to a separate file for easy translation. Version 4.19 (19 July 2005): - Fixed Kylix support that was broken in 4.14. Version 4.20 (20 July 2005): - Fixed a false memory overwrite report at shutdown in "FullDebugMode". If you consistently got a "Block Header Has Been Corrupted" error message during shutdown at address $xxxx0070 then it was probably a false alarm. (Thanks to Theo Carr-Brion and Hanspeter Widmer.} Version 4.21 (27 July 2005): - Minor change to the block header flags to make it possible to immediately tell whether a medium block is being used as a small block pool or not. (Simplifies the leak checking and status reporting code.) - Expanded the functionality around the management of expected memory leaks. - Added the "ClearLogFileOnStartup" option. Deletes the log file during initialization. (Thanks to M. Skloff.) - Changed "OutputInstallUninstallDebugString" to use OutputDebugString instead of MessageBox. (Thanks to Hanspeter Widmer.) Version 4.22 (1 August 2005): - Added a FastAllocMem function that avoids an unnecessary FillChar call with large blocks. - Changed large block resizing behavior to be a bit more conservative. Large blocks will be downsized if the new size is less than half of the old size (the threshold was a quarter previously). Version 4.23 (6 August 2005): - Fixed BCB6 support (Thanks to Omar Zelaya). - Renamed "OutputInstallUninstallDebugString" to "UseOutputDebugString", and added debug string output on memory leak or error detection. Version 4.24 (11 August 2005): - Added the "NoMessageBoxes" option to suppress the display of message boxes, which is useful for services that should not be interrupted. (Thanks to Dan Miser). - Changed the stack trace code to return the line number of the caller and not the line number of the return address. (Thanks to Dan Miser). Version 4.25 (15 August 2005): - Fixed GetMemoryLeakType not detecting expected leaks registered by class when in "FullDebugMode". (Thanks to Arjen de Ruijter). Version 4.26 (18 August 2005): - Added a "UseRuntimePackages" option that allows FastMM to be used in a main application together with DLLs that all use runtime packages. (Thanks to Aleksander Oven.) Version 4.27 (24 August 2005): - Fixed a bug that sometimes caused the leak report to be shown even though all leaks were registered as expected leaks. (Thanks to Kristofer Skaug.) Version 4.29 (30 September 2005): - Added the "RequireDebuggerPresenceForLeakReporting" option to only display the leak report if the application is run inside the IDE. (Thanks to Günther Schoch.) - Added the "ForceMMX" option, which when disabled will check the CPU for MMX compatibility before using MMX. (Thanks to Jan Schlüter.) - Added the module name to the title of error dialogs to more easily identify which application caused the error. (Thanks to Kristofer Skaug.) - Added an ASCII dump to the "FullDebugMode" memory dumps. (Thanks to Hallvard Vassbotn.) - Added the option "HideExpectedLeaksRegisteredByPointer" to suppress the display and logging of expected memory leaks that were registered by pointer. (Thanks to Dan Miser.) Leaks registered by size or class are often ambiguous, so these expected leaks are always logged to file (in FullDebugMode) and are never hidden from the leak display (only displayed if there is at least one unexpected leak). - Added a procedure "GetRegisteredMemoryLeaks" to return a list of all registered memory leaks. (Thanks to Dan Miser.) - Added the "RawStackTraces" option to perform "raw" stack traces, negating the need for stack frames. This will usually result in more complete stack traces in FullDebugMode error reports, but it is significantly slower. (Thanks to Hallvard Vassbotn, Dan Miser and the JCL team.) Version 4.31 (2 October 2005): - Fixed the crash bug when both "RawStackTraces" and "FullDebugMode" were enabled. (Thanks to Dan Miser and Mark Edington.) Version 4.33 (6 October 2005): - Added a header corruption check to all memory blocks that are identified as leaks in FullDebugMode. This allows better differentiation between memory pool corruption bugs and actual memory leaks. - Fixed the stack overflow bug when using "RawStackTraces". Version 4.35 (6 October 2005): - Fixed a compilation error when the "NoMessageBoxes" option is set. (Thanks to Paul Ishenin.) - Before performing a "raw" stack trace, FastMM now checks whether exception handling is in place. If exception handling is not in place FastMM falls back to stack frame tracing. (Exception handling is required to handle the possible A/Vs when reading invalid call addresses. Exception handling is usually always available except when SysUtils hasn't been initialized yet or after SysUtils has been finalized.) Version 4.37 (8 October 2005): - Fixed the missing call stack trace entry issue when dynamically loading DLLs. (Thanks to Paul Ishenin.) Version 4.39 (12 October 2005): - Restored the performance with "RawStackTraces" enabled back to the level it was in 4.35. - Fixed the stack overflow error when using "RawStackTraces" that I thought I had fixed in 4.31, but unfortunately didn't. (Thanks to Craig Peterson.) Version 4.40 (13 October 2005): - Improved "RawStackTraces" to have less incorrect extra entries. (Thanks to Craig Peterson.) - Added the Russian (by Paul Ishenin) and Afrikaans translations of FastMM4Messages.pas. Version 4.42 (13 October 2005): - Fixed the compilation error when "CatchUseOfFreedInterfaces" is enabled. (Thanks to Cristian Nicola.) Version 4.44 (25 October 2005): - Implemented a FastGetHeapStatus function in analogy with GetHeapStatus. (Suggested by Cristian Nicola.) - Shifted more of the stack trace code over to the support dll to allow third party vendors to make available their own stack tracing and stack trace logging facilities. - Mathias Rauen (madshi) improved the support for madExcept in the debug info support DLL. Thanks! - Added support for BCB5. (Thanks to Roddy Pratt.) - Added the Czech translation by Rene Mihula. - Added the "DetectMMOperationsAfterUninstall" option. This will catch attempts to use the MM after FastMM has been uninstalled, and is useful for debugging. Version 4.46 (26 October 2005): - Renamed FastMM_DebugInfo.dll to FastMM_FullDebugMode.dll and made the dependency on this library a static one. This solves a DLL unload order problem when using FullDebugMode together with the replacement borlndmm.dll. (Thanks to Bart van der Werf.) - Added the Polish translation by Artur Redzko. Version 4.48 (10 November 2005): - Fixed class detection for objects leaked in dynamically loaded DLLs that were relocated. - Fabio Dell'Aria implemented support for EurekaLog in the FullDebugMode support DLL. Thanks! - Added the Spanish translation by JRG ("The Delphi Guy"). Version 4.49 (10 November 2005): - Implemented support for installing replacement AllocMem and leak registration mechanisms for Delphi/BCB versions that support it. - Added support for Delphi 4. (Thanks to Justus Janssen.) Version 4.50 (5 December 2005): - Renamed the ReportMemoryLeaks global variable to ReportMemoryLeaksOnShutdown to be more consistent with the Delphi 2006 memory manager. - Improved the handling of large blocks. Large blocks can now consist of several consecutive segments allocated through VirtualAlloc. This significantly improves speed when frequently resizing large blocks, since these blocks can now often be upsized in-place. Version 4.52 (7 December 2005): - Fixed the compilation error with Delphi 5. (Thanks to Vadim Lopushansky and Charles Vinal for reporting the error.) Version 4.54 (15 December 2005): - Added the Brazilian Portuguese translation by Johni Jeferson Capeletto. - Fixed the compilation error with BCB6. (Thanks to Kurt Fitzner.) Version 4.56 (20 December 2005): - Fixed the Kylix compilation problem. (Thanks to Michal Niklas.) Version 4.58 (1 February 2006): - Added the German translations by Thomas Speck and Uwe Queisser. - Added the Indonesian translation by Zaenal Mutaqin. - Added the Portuguese translation by Carlos Macao. Version 4.60 (21 February 2006): - Fixed a performance issue due to an unnecessary block move operation when allocating a block in the range 1261-1372 bytes and then reallocating it in the range 1373-1429 bytes twice. (Thanks to Michael Winter.) - Added the Belarussian translation by dzmitry[li]. - Added the updated Spanish translation by Marcelo Montenegro. - Added a new option "EnableSharingWithDefaultMM". This option allows FastMM to be shared with the default MM of Delphi 2006. It is on by default, but MM sharing has to be enabled otherwise it has no effect (refer to the documentation for the "ShareMM" and "AttemptToUseSharedMM" options). Version 4.62 (22 February 2006): - Fixed a possible read access violation in the MoveX16LP routine when the UseCustomVariableSizeMoveRoutines option is enabled. (Thanks to Jud Cole for some great detective work in finding this bug.) - Improved the downsizing behaviour of medium blocks to better correlate with the reallocation behaviour of small blocks. This change reduces the number of transitions between small and medium block types when reallocating blocks in the 0.7K to 2.6K range. It cuts down on the number of memory move operations and improves performance. Version 4.64 (31 March 2006): - Added the following functions for use with FullDebugMode (and added the exports to the replacement BorlndMM.dll): SetMMLogFileName, GetCurrentAllocationGroup, PushAllocationGroup, PopAllocationGroup and LogAllocatedBlocksToFile. The purpose of these functions are to allow you to identify and log related memory leaks while your application is still running. - Fixed a bug in the memory manager sharing mechanism affecting Windows 95/98/ME. (Thanks to Zdenek Vasku.) Version 4.66 (9 May 2006): - Added a hint comment in this file so that FastMM4Messages.pas will also be backed up by GExperts. (Thanks to RB Winston.) - Fixed a bug affecting large address space (> 2GB) support under FullDebugMode. (Thanks to Thomas Schulz.) Version 4.68 (3 July 2006): - Added the Italian translation by Luigi Sandon. - If FastMM is used inside a DLL it will now use the name of the DLL as base for the log file name. (Previously it always used the name of the main application executable file.) - Fixed a rare A/V when both the FullDebugMode and RawStackTraces options were enabled. (Thanks to Primoz Gabrijelcic.) - Added the "NeverSleepOnThreadContention" option. This option may improve performance if the ratio of the the number of active threads to the number of CPU cores is low (typically < 2). This option is only useful for 4+ CPU systems, it almost always hurts performance on single and dual CPU systems. (Thanks to Werner Bochtler and Markus Beth.) Version 4.70 (4 August 2006): - Added the Simplified Chinese translation by JiYuan Xie. - Added the updated Russian as well as the Ukrainian translation by Andrey Shtukaturov. - Fixed two bugs in the leak class detection code that would sometimes fail to detect the class of leaked objects and strings, and report them as 'unknown'. (Thanks to Dimitry Timokhov) Version 4.72 (24 September 2006): - Fixed a bug that caused AllocMem to not clear blocks > 256K in FullDebugMode. (Thanks to Paulo Moreno.) Version 4.74 (9 November 2006): - Fixed a bug in the segmented large block functionality that could lead to an application freeze when upsizing blocks greater than 256K in a multithreaded application (one of those "what the heck was I thinking?" type bugs). Version 4.76 (12 January 2007): - Changed the RawStackTraces code in the FullDebugMode DLL to prevent it from modifying the Windows "GetLastError" error code. (Thanks to Primoz Gabrijelcic.) - Fixed a threading issue when the "CheckHeapForCorruption" option was enabled, but the "FullDebugMode" option was disabled. (Thanks to Primoz Gabrijelcic.) - Removed some unnecessary startup code when the MM sharing mechanism is disabled. (Thanks to Vladimir Bochkarev.) - In FullDebugMode leaked blocks would sometimes be reported as belonging to the class "TFreedObject" if they were allocated but never used. Such blocks will now be reported as "unknown". (Thanks to Francois Malan.) - In recent versions the replacement borlndmm.dll created a log file (when enabled) that used the "borlndmm" prefix instead of the application name. It is now fixed to use the application name, however if FastMM is used inside other DLLs the name of those DLLs will be used. (Thanks to Bart van der Werf.) - Added a "FastMMVersion" constant. (Suggested by Loris Luise.) - Fixed an issue with error message boxes not displaying under certain configurations. (Thanks to J.W. de Bokx.) - FastMM will now display only one error message at a time. If many errors occur in quick succession, only the first error will be shown (but all will be logged). This avoids a stack overflow with badly misbehaved programs. (Thanks to Bart van der Werf.) - Added a LoadDebugDLLDynamically option to be used in conjunction with FullDebugMode. In this mode FastMM_FullDebugMode.dll is loaded dynamically. If the DLL cannot be found, stack traces will not be available. (Thanks to Rene Mihula.) Version 4.78 (1 March 2007): - The MB_DEFAULT_DESKTOP_ONLY constant that is used when displaying messages boxes since 4.76 is not defined under Kylix, and the source would thus not compile. That constant is now defined. (Thanks to Werner Bochtler.) - Moved the medium block locking code that was duplicated in several places to a subroutine to reduce code size. (Thanks to Hallvard Vassbotn.) - Fixed a bug in the leak registration code that sometimes caused registered leaks to be reported erroneously. (Thanks to Primoz Gabrijelcic.) - Added the NoDebugInfo option (on by default) that suppresses the generation of debug info for the FastMM4.pas unit. This will prevent the integrated debugger from stepping into the memory manager. (Thanks to Primoz Gabrijelcic.) - Increased the default stack trace depth in FullDebugMode from 9 to 10 to ensure that the Align16Bytes setting works in FullDebugMode. (Thanks to Igor Lindunen.) - Updated the Czech translation. (Thanks to Rene Mihula.) Version 4.84 (7 July 2008): - Added the Romanian translation. (Thanks to Ionut Muntean.) - Optimized the GetMemoryMap procedure to improve speed. - Added the GetMemoryManagerUsageSummary function that returns a summary of the GetMemoryManagerState call. (Thanks to Hallvard Vassbotn.) - Added the French translation. (Thanks to Florent Ouchet.) - Added the "AlwaysAllocateTopDown" FullDebugMode option to help with catching bad pointer arithmetic code in an address space > 2GB. This option is enabled by default. - Added the "InstallOnlyIfRunningInIDE" option. Enable this option to only install FastMM as the memory manager when the application is run inside the Delphi IDE. This is useful when you want to deploy the same EXE that you use for testing, but only want the debugging features active on development machines. When this option is enabled and the application is not being run inside the IDE, then the default Delphi memory manager will be used (which, since Delphi 2006, is FastMM without FullDebugMode.) This option is off by default. - Added the "FullDebugModeInIDE" option. This is a convenient shorthand for enabling FullDebugMode, InstallOnlyIfRunningInIDE and LoadDebugDLLDynamically. This causes FastMM to be used in FullDebugMode when the application is being debugged on development machines, and the default memory manager when the same executable is deployed. This allows the debugging and deployment of an application without having to compile separate executables. This option is off by default. - Added a ScanMemoryPoolForCorruptions procedure that checks the entire memory pool for corruptions and raises an exception if one is found. It can be called at any time, but is only available in FullDebugMode. (Thanks to Marcus Mönnig.) - Added a global variable "FullDebugModeScanMemoryPoolBeforeEveryOperation". When this variable is set to true and FullDebugMode is enabled, then the entire memory pool is checked for consistency before every GetMem, FreeMem and ReallocMem operation. An "Out of Memory" error is raised if a corruption is found (and this variable is set to false to prevent recursive errors). This obviously incurs a massive performance hit, so enable it only when hunting for elusive memory corruption bugs. (Thanks to Marcus Mönnig.) - Fixed a bug in AllocMem that caused the FPU stack to be shifted by one position. - Changed the default for option "EnableMMX" to false, since using MMX may cause unexpected behaviour in code that passes parameters on the FPU stack (like some "compiler magic" routines, e.g. VarFromReal). - Removed the "EnableSharingWithDefaultMM" option. This is now the default behaviour and cannot be disabled. (FastMM will always try to share memory managers between itself and the default memory manager when memory manager sharing is enabled.) - Introduced a new memory manager sharing mechanism based on memory mapped files. This solves compatibility issues with console and service applications. This sharing mechanism currently runs in parallel with the old mechanism, but the old mechanism can be disabled by undefining "EnableBackwardCompatibleMMSharing" in FastMM4Options.inc. - Fixed the recursive call error when the EnableMemoryLeakReporting option is disabled and an attempt is made to register a memory leak under Delphi 2006 or later. (Thanks to Thomas Schulz.) - Added a global variable "SuppressMessageBoxes" to enable or disable messageboxes at runtime. (Thanks to Craig Peterson.) - Added the leak reporting code for C++ Builder, as well as various other C++ Builder bits written by JiYuan Xie. (Thank you!) - Added the new Usage Tracker written by Hanspeter Widmer. (Thank you!) Version 4.86 (31 July 2008): - Tweaked the string detection algorithm somewhat to be less strict, and allow non-class leaks to be more often categorized as strings. - Fixed a compilation error under Delphi 5. - Made LogAllocatedBlocksToFile and ScanMemoryPoolForCorruptions thread safe. (Thanks to Francois Piette.) Version 4.88 (13 August 2008): - Fixed compiler warnings in NoOpRegisterExpectedMemoryLeak and NoOpUnRegisterExpectedMemoryLeak. (Thanks to Michael Rabatscher.) - Added the Simplified Chinese translation of FastMM4Options.inc by QianYuan Wang. (Thank you!) - Included the updated C++ Builder files with support for BCB6 without update 4 applied. (Submitted by JiYuan Xie. Thanks!) - Fixed a compilation error under Delphi 5. - Made LogAllocatedBlocksToFile and ScanMemoryPoolForCorruptions thread safe - for real this time. (Thanks to Francois Piette.) Version 4.90 (9 September 2008): - Added logging of the thread ID when capturing and displaying stack traces. (Suggested by Allen Bauer and Mark Edington.) - Fixed a Delphi 5 compiler error under FullDebugMode. (Thanks to Maurizio Lotauro and Christian-W. Budde.) - Changed a default setting in FastMM4Options.inc: RawStackTraces is now off by default due to the high number of support requests I receive with regards to the false postives it may cause. I recommend compiling debug builds of applications with the "Stack Frames" option enabled. - Fixed a compilation error under Kylix. (Thanks to Werner Bochtler.) - Official support for Delphi 2009. Version 4.92 (25 November 2008): - Added the DisableLoggingOfMemoryDumps option under FullDebugMode. When this option is set, memory dumps will not be logged for memory leaks or errors. (Thanks to Patrick van Logchem.) - Exposed the class and string type detection code in the interface section for use in application code (if required). (Requested by Patrick van Logchem.) - Fixed a bug in SetMMLogFileName that could cause the log file name to be set incorrectly. - Added BCB4 support. (Thanks to Norbert Spiegel.) - Included the updated Czech translation by Rene Mihula. - When FastMM raises an error due to a freed block being modified, it now logs detail about which bytes in the block were modified. Version 4.94 (28 August 2009): - Added the DoNotInstallIfDLLMissing option that prevents FastMM from installing itself if the FastMM_FullDebugMode.dll library is not available. (Only applicable when FullDebugMode and LoadDebugDLLDynamically are both enabled.) This is useful when the same executable will be used for both debugging and deployment - when the debug support DLL is available FastMM will be installed in FullDebugMode, and otherwise the default memory manager will be used. - Added the FullDebugModeWhenDLLAvailable option that combines the FullDebugMode, LoadDebugDLLDynamically and DoNotInstallIfDLLMissing options. - Re-enabled RawStackTraces by default. The frame based stack traces (even when compiling with stack frames enabled) are generally too incomplete. - Improved the speed of large block operations under FullDebugMode: Since large blocks are never reused, there is no point in clearing them before and after use (so it does not do that anymore). - If an error occurs in FullDebugMode and FastMM is unable to append to the log file, it will attempt to write to a log file of the same name in the "My Documents" folder. This feature is helpful when the executable resides in a read-only location and the default log file, which is derived from the executable name, would thus not be writeable. - Added support for controlling the error log file location through an environment variable. If the 'FastMMLogFilePath' environment variable is set then any generated error logs will be written to the specified folder instead of the default location (which is the same folder as the application). - Improved the call instruction detection code in the FastMM_FullDebugMode library. (Thanks to the JCL team.) - Improved the string leak detection and reporting code. (Thanks to Uwe Schuster.) - New FullDebugMode feature: Whenever FreeMem or ReallocMem is called, FastMM will check that the block was actually allocated through the same FastMM instance. This is useful for tracking down memory manager sharing issues. - Compatible with Delphi 2010. Version 4.96 (31 August 2010): - Reduced the minimum block size to 4 bytes from the previous value of 12 bytes (only applicable to 8 byte alignment). This reduces memory usage if the application allocates many blocks <= 4 bytes in size. - Added colour-coded change indication to the FastMM usage tracker, making it easier to spot changes in the memory usage grid. (Thanks to Murray McGowan.) - Added the SuppressFreeMemErrorsInsideException FullDebugMode option: If FastMM encounters a problem with a memory block inside the FullDebugMode FreeMem handler then an "invalid pointer operation" exception will usually be raised. If the FreeMem occurs while another exception is being handled (perhaps in the try.. finally code) then the original exception will be lost. With this option set FastMM will ignore errors inside FreeMem when an exception is being handled, thus allowing the original exception to propagate. This option is on by default. (Thanks to Michael Hieke.) - Fixed Windows 95 FullDebugMode support that was broken in 4.94. (Thanks to Richard Bradbrook.) - Fixed a bug affecting GetMemoryMap performance and accuracy of measurements above 2GB if a large address space is not enabled for the project. (Thanks to Michael Hieke.) - Added the FullDebugModeRegisterAllAllocsAsExpectedMemoryLeak boolean flag. When set, all allocations are automatically registered as expected memory leaks. Only available in FullDebugMode. (Thanks to Brian Cook.) - Compatible with Delphi XE. Version 4.97 (30 September 2010): - Fixed a crash bug (that crept in in 4.96) that may manifest itself when resizing a block to 4 bytes or less. - Added the UseSwitchToThread option. Set this option to call SwitchToThread instead of sitting in a "busy waiting" loop when a thread contention occurs. This is used in conjunction with the NeverSleepOnThreadContention option, and has no effect unless NeverSleepOnThreadContention is also defined. This option may improve performance with many CPU cores and/or threads of different priorities. Note that the SwitchToThread API call is only available on Windows 2000 and later. (Thanks to Zach Saw.) Version 4.98 (23 September 2011): - Added the FullDebugModeCallBacks define which adds support for memory manager event callbacks. This allows the application to be notified of memory allocations, frees and reallocations as they occur. (Thanks to Jeroen Pluimers.) - Added security options ClearMemoryBeforeReturningToOS and AlwaysClearFreedMemory to force the clearing of memory blocks after being freed. This could possibly provide some protection against information theft, but at a significant performance penalty. (Thanks to Andrey Sozonov.) - Shifted the code in the initialization section to a procedure RunInitializationCode. This allows the startup code to be called before InitUnits, which is required by some software protection tools. - Added support for Delphi XE2 (Windows 32-bit and Windows 64-bit platforms only). Version 4.99 (6 November 2011): - Fixed crashes in the 64-bit BASM codepath when more than 4GB of memory is allocated. - Fixed bad record alignment under 64-bit that affected performance. - Fixed compilation errors with some older compilers. Version 4.??? (? ??? 2012) - Added the LogMemoryManagerStateToFile call. This call logs a summary of the memory manager state to file: The total allocated memory, overhead, efficiency, and a breakdown of allocated memory by class and string type. This call may be useful to catch objects that do not necessarily leak, but do linger longer than they should. - OS X support added by Sebastian Zierer *) unit FastMM4; interface {$Include FastMM4Options.inc} {$RANGECHECKS OFF} {$BOOLEVAL OFF} {$OVERFLOWCHECKS OFF} {$OPTIMIZATION ON} {$TYPEDADDRESS OFF} {$LONGSTRINGS ON} {Compiler version defines} {$ifndef BCB} {$ifdef ver120} {$define Delphi4or5} {$endif} {$ifdef ver130} {$define Delphi4or5} {$endif} {$ifdef ver140} {$define Delphi6} {$endif} {$ifdef ver150} {$define Delphi7} {$endif} {$ifdef ver170} {$define Delphi2005} {$endif} {$else} {for BCB4, use the Delphi 5 codepath} {$ifdef ver120} {$define Delphi4or5} {$define BCB4} {$endif} {for BCB5, use the Delphi 5 codepath} {$ifdef ver130} {$define Delphi4or5} {$endif} {$endif} {$ifdef ver180} {$define BDS2006} {$endif} {$define 32Bit} {$ifndef Delphi4or5} {$if SizeOf(Pointer) = 8} {$define 64Bit} {$undef 32Bit} {$ifend} {$if CompilerVersion >= 23} {$define XE2AndUp} {$ifend} {$define BCB6OrDelphi6AndUp} {$ifndef BCB} {$define Delphi6AndUp} {$endif} {$ifndef Delphi6} {$define BCB6OrDelphi7AndUp} {$ifndef BCB} {$define Delphi7AndUp} {$endif} {$ifndef BCB} {$ifndef Delphi7} {$ifndef Delphi2005} {$define BDS2006AndUp} {$endif} {$endif} {$endif} {$endif} {$endif} {$ifdef 64Bit} {Under 64 bit memory blocks must always be 16-byte aligned} {$define Align16Bytes} {No need for MMX under 64-bit, since SSE2 is available} {$undef EnableMMX} {There is little need for raw stack traces under 64-bit, since frame based stack traces are much more accurate than under 32-bit. (And frame based stack tracing is much faster.)} {$undef RawStackTraces} {$endif} {IDE debug mode always enables FullDebugMode and dynamic loading of the FullDebugMode DLL.} {$ifdef FullDebugModeInIDE} {$define InstallOnlyIfRunningInIDE} {$define FullDebugMode} {$define LoadDebugDLLDynamically} {$endif} {Install in FullDebugMode only when the DLL is available?} {$ifdef FullDebugModeWhenDLLAvailable} {$define FullDebugMode} {$define LoadDebugDLLDynamically} {$define DoNotInstallIfDLLMissing} {$endif} {$ifdef Linux} {$define POSIX} {$endif} {Some features not currently supported under Kylix / OS X} {$ifdef POSIX} {$undef FullDebugMode} {$undef LogErrorsToFile} {$undef LogMemoryLeakDetailToFile} {$undef ShareMM} {$undef AttemptToUseSharedMM} {$undef RequireIDEPresenceForLeakReporting} {$undef UseOutputDebugString} {$ifdef PIC} {BASM version does not support position independent code} {$undef ASMVersion} {$endif} {$endif} {Do we require debug info for leak checking?} {$ifdef RequireDebugInfoForLeakReporting} {$ifopt D-} {$undef EnableMemoryLeakReporting} {$endif} {$endif} {Enable heap checking and leak reporting in full debug mode} {$ifdef FullDebugMode} {$STACKFRAMES ON} {$define CheckHeapForCorruption} {$ifndef CatchUseOfFreedInterfaces} {$define CheckUseOfFreedBlocksOnShutdown} {$endif} {$else} {Error logging requires FullDebugMode} {$undef LogErrorsToFile} {$undef CatchUseOfFreedInterfaces} {$undef RawStackTraces} {$undef AlwaysAllocateTopDown} {$endif} {Set defines for security options} {$ifdef FullDebugMode} {In FullDebugMode small and medium blocks are always cleared when calling FreeMem. Large blocks are always returned to the OS immediately.} {$ifdef ClearMemoryBeforeReturningToOS} {$define ClearLargeBlocksBeforeReturningToOS} {$endif} {$ifdef AlwaysClearFreedMemory} {$define ClearLargeBlocksBeforeReturningToOS} {$endif} {$else} {If memory blocks are cleared in FreeMem then they do not need to be cleared before returning the memory to the OS.} {$ifdef AlwaysClearFreedMemory} {$define ClearSmallAndMediumBlocksInFreeMem} {$define ClearLargeBlocksBeforeReturningToOS} {$else} {$ifdef ClearMemoryBeforeReturningToOS} {$define ClearMediumBlockPoolsBeforeReturningToOS} {$define ClearLargeBlocksBeforeReturningToOS} {$endif} {$endif} {$endif} {Only the Pascal version supports extended heap corruption checking.} {$ifdef CheckHeapForCorruption} {$undef ASMVersion} {$endif} {For BASM bits that are not implemented in 64-bit.} {$ifdef 32Bit} {$ifdef ASMVersion} {$define Use32BitAsm} {$endif} {$endif} {$ifdef UseRuntimePackages} {$define AssumeMultiThreaded} {$endif} {$ifdef BCB6OrDelphi6AndUp} {$WARN SYMBOL_PLATFORM OFF} {$WARN SYMBOL_DEPRECATED OFF} {$endif} {Leak detail logging requires error logging} {$ifndef LogErrorsToFile} {$undef LogMemoryLeakDetailToFile} {$undef ClearLogFileOnStartup} {$endif} {$ifndef EnableMemoryLeakReporting} {Manual leak reporting control requires leak reporting to be enabled} {$undef ManualLeakReportingControl} {$endif} {$ifndef EnableMMX} {$undef ForceMMX} {$endif} {Are any of the MM sharing options enabled?} {$ifdef ShareMM} {$define MMSharingEnabled} {$endif} {$ifdef AttemptToUseSharedMM} {$define MMSharingEnabled} {$endif} {Instruct GExperts to back up the messages file as well.} {#BACKUP FastMM4Messages.pas} {Should debug info be disabled?} {$ifdef NoDebugInfo} {$DEBUGINFO OFF} {$endif} {$ifdef BCB} {$ifdef borlndmmdll} {$OBJEXPORTALL OFF} {$endif} {$ifndef PatchBCBTerminate} {Cannot uninstall safely under BCB} {$define NeverUninstall} {Disable memory leak reporting} {$undef EnableMemoryLeakReporting} {$endif} {$endif} {-------------------------Public constants-----------------------------} const {The current version of FastMM} FastMMVersion = '4.99'; {The number of small block types} {$ifdef Align16Bytes} NumSmallBlockTypes = 46; {$else} NumSmallBlockTypes = 56; {$endif} {----------------------------Public types------------------------------} type {Make sure all the required types are available} {$ifdef BCB6OrDelphi6AndUp} {$if CompilerVersion < 20} PByte = PAnsiChar; {NativeInt didn't exist or was broken before Delphi 2009.} NativeInt = Integer; {$ifend} {$if CompilerVersion < 21} {NativeUInt didn't exist or was broken before Delphi 2010.} NativeUInt = Cardinal; {$ifend} {$if CompilerVersion < 22} {PNativeUInt didn't exist before Delphi XE.} PNativeUInt = ^Cardinal; {$ifend} {$if CompilerVersion < 23} {IntPtr and UIntPtr didn't exist before Delphi XE2.} IntPtr = Integer; UIntPtr = Cardinal; {$ifend} {$else} PByte = PAnsiChar; NativeInt = Integer; NativeUInt = Cardinal; PNativeUInt = ^Cardinal; IntPtr = Integer; UIntPtr = Cardinal; {$endif} TSmallBlockTypeState = record {The internal size of the block type} InternalBlockSize: Cardinal; {Useable block size: The number of non-reserved bytes inside the block.} UseableBlockSize: Cardinal; {The number of allocated blocks} AllocatedBlockCount: NativeUInt; {The total address space reserved for this block type (both allocated and free blocks)} ReservedAddressSpace: NativeUInt; end; TSmallBlockTypeStates = array[0..NumSmallBlockTypes - 1] of TSmallBlockTypeState; TMemoryManagerState = record {Small block type states} SmallBlockTypeStates: TSmallBlockTypeStates; {Medium block stats} AllocatedMediumBlockCount: Cardinal; TotalAllocatedMediumBlockSize: NativeUInt; ReservedMediumBlockAddressSpace: NativeUInt; {Large block stats} AllocatedLargeBlockCount: Cardinal; TotalAllocatedLargeBlockSize: NativeUInt; ReservedLargeBlockAddressSpace: NativeUInt; end; TMemoryManagerUsageSummary = record {The total number of bytes allocated by the application.} AllocatedBytes: NativeUInt; {The total number of address space bytes used by control structures, or lost due to fragmentation and other overhead.} OverheadBytes: NativeUInt; {The efficiency of the memory manager expressed as a percentage. This is 100 * AllocatedBytes / (AllocatedBytes + OverheadBytes).} EfficiencyPercentage: Double; end; {Memory map} TChunkStatus = (csUnallocated, csAllocated, csReserved, csSysAllocated, csSysReserved); TMemoryMap = array[0..65535] of TChunkStatus; {$ifdef EnableMemoryLeakReporting} {List of registered leaks} TRegisteredMemoryLeak = record LeakAddress: Pointer; LeakedClass: TClass; {$ifdef CheckCppObjectTypeEnabled} LeakedCppTypeIdPtr: Pointer; {$endif} LeakSize: NativeInt; LeakCount: Integer; end; TRegisteredMemoryLeaks = array of TRegisteredMemoryLeak; {$endif} {Used by the DetectStringData routine to detect whether a leaked block contains string data.} TStringDataType = (stUnknown, stAnsiString, stUnicodeString); {The callback procedure for WalkAllocatedBlocks.} TWalkAllocatedBlocksCallback = procedure(APBlock: Pointer; ABlockSize: NativeInt; AUserData: Pointer); {--------------------------Public variables----------------------------} var {If this variable is set to true and FullDebugMode is enabled, then the entire memory pool is checked for consistency before every memory operation. Note that this incurs a massive performance hit on top of the already significant FullDebugMode overhead, so enable this option only when absolutely necessary.} FullDebugModeScanMemoryPoolBeforeEveryOperation: Boolean = False; FullDebugModeRegisterAllAllocsAsExpectedMemoryLeak: Boolean = False; {$ifdef ManualLeakReportingControl} {Variable is declared in system.pas in newer Delphi versions.} {$ifndef BDS2006AndUp} ReportMemoryLeaksOnShutdown: Boolean; {$endif} {$endif} {If set to True, disables the display of all messageboxes} SuppressMessageBoxes: Boolean; {-------------------------Public procedures----------------------------} {Executes the code normally run in the initialization section. Running it earlier may be required with e.g. some software protection tools.} procedure RunInitializationCode; {Installation procedures must be exposed for the BCB helper unit FastMM4BCB.cpp} {$ifdef BCB} procedure InitializeMemoryManager; function CheckCanInstallMemoryManager: Boolean; procedure InstallMemoryManager; {$ifdef FullDebugMode} (*$HPPEMIT '#define FullDebugMode' *) {$ifdef ClearLogFileOnStartup} (*$HPPEMIT ' #define ClearLogFileOnStartup' *) procedure DeleteEventLog; {$endif} {$ifdef LoadDebugDLLDynamically} (*$HPPEMIT ' #define LoadDebugDLLDynamically' *) {$endif} {$ifdef RawStackTraces} (*$HPPEMIT ' #define RawStackTraces' *) {$endif} {$endif} {$ifdef PatchBCBTerminate} (*$HPPEMIT ''#13#10 *) (*$HPPEMIT '#define PatchBCBTerminate' *) {$ifdef EnableMemoryLeakReporting} (*$HPPEMIT ''#13#10 *) (*$HPPEMIT '#define EnableMemoryLeakReporting' *) {$endif} {$ifdef DetectMMOperationsAfterUninstall} (*$HPPEMIT ''#13#10 *) (*$HPPEMIT '#define DetectMMOperationsAfterUninstall' *) {$endif} {Called in FastMM4BCB.cpp, should contain codes of original "finalization" section} procedure FinalizeMemoryManager; {For completion of "RequireDebuggerPresenceForLeakReporting" checking in "FinalizeMemoryManager"} var pCppDebugHook: ^Integer = nil; //PInteger not defined in BCB5 {$ifdef CheckCppObjectTypeEnabled} (*$HPPEMIT ''#13#10 *) (*$HPPEMIT '#define CheckCppObjectTypeEnabled' *) type TGetCppVirtObjSizeByTypeIdPtrFunc = function(APointer: Pointer): Cardinal; TGetCppVirtObjTypeIdPtrFunc = function(APointer: Pointer; ASize: Cardinal): Pointer; TGetCppVirtObjTypeNameFunc = function(APointer: Pointer; ASize: Cardinal): PAnsiChar; TGetCppVirtObjTypeNameByTypeIdPtrFunc = function (APointer: Pointer): PAnsiChar; TGetCppVirtObjTypeNameByVTablePtrFunc = function(AVTablePtr: Pointer; AVTablePtrOffset: Cardinal): PAnsiChar; var {Return virtual object's size from typeId pointer} GetCppVirtObjSizeByTypeIdPtrFunc: TGetCppVirtObjSizeByTypeIdPtrFunc = nil; {Retrieve virtual object's typeId pointer} GetCppVirtObjTypeIdPtrFunc: TGetCppVirtObjTypeIdPtrFunc = nil; {Retrieve virtual object's type name} GetCppVirtObjTypeNameFunc: TGetCppVirtObjTypeNameFunc = nil; {Return virtual object's type name from typeId pointer} GetCppVirtObjTypeNameByTypeIdPtrFunc: TGetCppVirtObjTypeNameByTypeIdPtrFunc = nil; {Retrieve virtual object's typeId pointer from it's virtual table pointer} GetCppVirtObjTypeNameByVTablePtrFunc: TGetCppVirtObjTypeNameByVTablePtrFunc = nil; {$endif} {$endif} {$endif} {$ifndef FullDebugMode} {The standard memory manager functions} function FastGetMem(ASize: {$ifdef XE2AndUp}NativeInt{$else}Integer{$endif}): Pointer; function FastFreeMem(APointer: Pointer): Integer; function FastReallocMem(APointer: Pointer; ANewSize: {$ifdef XE2AndUp}NativeInt{$else}Integer{$endif}): Pointer; function FastAllocMem(ASize: {$ifdef XE2AndUp}NativeInt{$else}Cardinal{$endif}): Pointer; {$else} {The FullDebugMode memory manager functions} function DebugGetMem(ASize: {$ifdef XE2AndUp}NativeInt{$else}Integer{$endif}): Pointer; function DebugFreeMem(APointer: Pointer): Integer; function DebugReallocMem(APointer: Pointer; ANewSize: {$ifdef XE2AndUp}NativeInt{$else}Integer{$endif}): Pointer; function DebugAllocMem(ASize: {$ifdef XE2AndUp}NativeInt{$else}Cardinal{$endif}): Pointer; {Scans the memory pool for any corruptions. If a corruption is encountered an "Out of Memory" exception is raised.} procedure ScanMemoryPoolForCorruptions; {Specify the full path and name for the filename to be used for logging memory errors, etc. If ALogFileName is nil or points to an empty string it will revert to the default log file name.} procedure SetMMLogFileName(ALogFileName: PAnsiChar = nil); {Returns the current "allocation group". Whenever a GetMem request is serviced in FullDebugMode, the current "allocation group" is stored in the block header. This may help with debugging. Note that if a block is subsequently reallocated that it keeps its original "allocation group" and "allocation number" (all allocations are also numbered sequentially).} function GetCurrentAllocationGroup: Cardinal; {Allocation groups work in a stack like fashion. Group numbers are pushed onto and popped off the stack. Note that the stack size is limited, so every push should have a matching pop.} procedure PushAllocationGroup(ANewCurrentAllocationGroup: Cardinal); procedure PopAllocationGroup; {Logs detail about currently allocated memory blocks for the specified range of allocation groups. if ALastAllocationGroupToLog is less than AFirstAllocationGroupToLog or it is zero, then all allocation groups are logged. This routine also checks the memory pool for consistency at the same time, raising an "Out of Memory" error if the check fails.} procedure LogAllocatedBlocksToFile(AFirstAllocationGroupToLog, ALastAllocationGroupToLog: Cardinal); {$endif} {Releases all allocated memory (use with extreme care)} procedure FreeAllMemory; {Returns summarised information about the state of the memory manager. (For backward compatibility.)} function FastGetHeapStatus: THeapStatus; {Returns statistics about the current state of the memory manager} procedure GetMemoryManagerState(var AMemoryManagerState: TMemoryManagerState); {Returns a summary of the information returned by GetMemoryManagerState} procedure GetMemoryManagerUsageSummary( var AMemoryManagerUsageSummary: TMemoryManagerUsageSummary); {$ifndef POSIX} {Gets the state of every 64K block in the 4GB address space} procedure GetMemoryMap(var AMemoryMap: TMemoryMap); {$endif} {$ifdef EnableMemoryLeakReporting} {Registers expected memory leaks. Returns true on success. The list of leaked blocks is limited, so failure is possible if the list is full.} function RegisterExpectedMemoryLeak(ALeakedPointer: Pointer): Boolean; overload; function RegisterExpectedMemoryLeak(ALeakedObjectClass: TClass; ACount: Integer = 1): Boolean; overload; function RegisterExpectedMemoryLeak(ALeakedBlockSize: NativeInt; ACount: Integer = 1): Boolean; overload; {$ifdef CheckCppObjectTypeEnabled} {Registers expected memory leaks by virtual object's typeId pointer. Usage: RegisterExpectedMemoryLeak(typeid(ACppObject).tpp, Count);} function RegisterExpectedMemoryLeak(ALeakedCppVirtObjTypeIdPtr: Pointer; ACount: Integer): boolean; overload; {$endif} {Removes expected memory leaks. Returns true on success.} function UnregisterExpectedMemoryLeak(ALeakedPointer: Pointer): Boolean; overload; function UnregisterExpectedMemoryLeak(ALeakedObjectClass: TClass; ACount: Integer = 1): Boolean; overload; function UnregisterExpectedMemoryLeak(ALeakedBlockSize: NativeInt; ACount: Integer = 1): Boolean; overload; {$ifdef CheckCppObjectTypeEnabled} {Usage: UnregisterExpectedMemoryLeak(typeid(ACppObject).tpp, Count);} function UnregisterExpectedMemoryLeak(ALeakedCppVirtObjTypeIdPtr: Pointer; ACount: Integer): boolean; overload; {$endif} {Returns a list of all expected memory leaks} function GetRegisteredMemoryLeaks: TRegisteredMemoryLeaks; {$endif} {Returns the class for a memory block. Returns nil if it is not a valid class. Used by the leak detection code.} function DetectClassInstance(APointer: Pointer): TClass; {Detects the probable string data type for a memory block. Used by the leak classification code when a block cannot be identified as a known class instance.} function DetectStringData(APMemoryBlock: Pointer; AAvailableSpaceInBlock: NativeInt): TStringDataType; {Walks all allocated blocks, calling ACallBack for each. Passes the user block size and AUserData to the callback. Important note: All block types will be locked during the callback, so the memory manager cannot be used inside it.} procedure WalkAllocatedBlocks(ACallBack: TWalkAllocatedBlocksCallback; AUserData: Pointer); {Writes a log file containing a summary of the memory mananger state and a summary of allocated blocks grouped by class. The file will be saved in UTF-8 encoding (in supported Delphi versions). Returns True on success. } function LogMemoryManagerStateToFile(const AFileName: string; const AAdditionalDetails: string = ''): Boolean; {$ifdef FullDebugMode} {-------------FullDebugMode constants---------------} const {The stack trace depth. (Must be an *uneven* number to ensure that the Align16Bytes option works in FullDebugMode.)} StackTraceDepth = 11; {The number of entries in the allocation group stack} AllocationGroupStackSize = 1000; {The number of fake VMT entries - used to track virtual method calls on freed objects. Do not change this value without also updating TFreedObject.GetVirtualMethodIndex} MaxFakeVMTEntries = 200; {The pattern used to fill unused memory} DebugFillByte = $80; {$ifdef 32Bit} DebugFillPattern = $01010101 * Cardinal(DebugFillByte); {The address that is reserved so that accesses to the address of the fill pattern will result in an A/V. (Not used under 64-bit, since the upper half of the address space is always reserved by the OS.)} DebugReservedAddress = $01010000 * Cardinal(DebugFillByte); {$else} DebugFillPattern = $8080808080808080; {$endif} {-------------------------FullDebugMode structures--------------------} type PStackTrace = ^TStackTrace; TStackTrace = array[0..StackTraceDepth - 1] of NativeUInt; TBlockOperation = (boBlockCheck, boGetMem, boFreeMem, boReallocMem); {The header placed in front of blocks in FullDebugMode (just after the standard header). Must be a multiple of 16 bytes in size otherwise the Align16Bytes option will not work. Current size = 128 bytes under 32-bit, and 240 bytes under 64-bit.} PFullDebugBlockHeader = ^TFullDebugBlockHeader; TFullDebugBlockHeader = record {Space used by the medium block manager for previous/next block management. If a medium block is binned then these two fields will be modified.} Reserved1: Pointer; Reserved2: Pointer; {Is the block currently allocated? If it is allocated this will be the address of the getmem routine through which it was allocated, otherwise it will be nil.} AllocatedByRoutine: Pointer; {The allocation group: Can be used in the debugging process to group related memory leaks together} AllocationGroup: Cardinal; {The allocation number: All new allocations are numbered sequentially. This number may be useful in memory leak analysis. If it reaches 4G it wraps back to 0.} AllocationNumber: Cardinal; {The call stack when the block was allocated} AllocationStackTrace: TStackTrace; {The thread that allocated the block} AllocatedByThread: Cardinal; {The thread that freed the block} FreedByThread: Cardinal; {The call stack when the block was freed} FreeStackTrace: TStackTrace; {The user requested size for the block. 0 if this is the first time the block is used.} UserSize: NativeUInt; {The object class this block was used for the previous time it was allocated. When a block is freed, the pointer that would normally be in the space of the class pointer is copied here, so if it is detected that the block was used after being freed we have an idea what class it is.} PreviouslyUsedByClass: NativeUInt; {The sum of all the dwords(32-bit)/qwords(64-bit) in this structure excluding the initial two reserved fields and this field.} HeaderCheckSum: NativeUInt; end; {The NativeUInt following the user area of the block is the inverse of HeaderCheckSum. This is used to catch buffer overrun errors.} {The class used to catch attempts to execute a virtual method of a freed object} TFreedObject = class public procedure GetVirtualMethodIndex; procedure VirtualMethodError; {$ifdef CatchUseOfFreedInterfaces} procedure InterfaceError; {$endif} end; {$ifdef FullDebugModeCallBacks} {FullDebugMode memory manager event callbacks. Note that APHeaderFreedBlock in the TOnDebugFreeMemFinish will not be valid for large (>260K) blocks.} TOnDebugGetMemFinish = procedure(APHeaderNewBlock: PFullDebugBlockHeader; ASize: NativeInt); TOnDebugFreeMemStart = procedure(APHeaderBlockToFree: PFullDebugBlockHeader); TOnDebugFreeMemFinish = procedure(APHeaderFreedBlock: PFullDebugBlockHeader; AResult: Integer); TOnDebugReallocMemStart = procedure(APHeaderBlockToReallocate: PFullDebugBlockHeader; ANewSize: NativeInt); TOnDebugReallocMemFinish = procedure(APHeaderReallocatedBlock: PFullDebugBlockHeader; ANewSize: NativeInt); var {Note: FastMM will not catch exceptions inside these hooks, so make sure your hook code runs without exceptions.} OnDebugGetMemFinish: TOnDebugGetMemFinish = nil; OnDebugFreeMemStart: TOnDebugFreeMemStart = nil; OnDebugFreeMemFinish: TOnDebugFreeMemFinish = nil; OnDebugReallocMemStart: TOnDebugReallocMemStart = nil; OnDebugReallocMemFinish: TOnDebugReallocMemFinish = nil; {$endif} {$endif} implementation uses {$ifndef POSIX} Windows, {$ifdef FullDebugMode} {$ifdef Delphi4or5} ShlObj, {$else} SHFolder, {$endif} {$endif} {$else} {$ifdef MACOS} Posix.Stdlib, Posix.Unistd, Posix.Fcntl, {$ELSE} Libc, {$endif} {$endif} FastMM4Messages; {Fixed size move procedures. The 64-bit versions assume 16-byte alignment.} procedure Move4(const ASource; var ADest; ACount: NativeInt); forward; procedure Move12(const ASource; var ADest; ACount: NativeInt); forward; procedure Move20(const ASource; var ADest; ACount: NativeInt); forward; procedure Move28(const ASource; var ADest; ACount: NativeInt); forward; procedure Move36(const ASource; var ADest; ACount: NativeInt); forward; procedure Move44(const ASource; var ADest; ACount: NativeInt); forward; procedure Move52(const ASource; var ADest; ACount: NativeInt); forward; procedure Move60(const ASource; var ADest; ACount: NativeInt); forward; procedure Move68(const ASource; var ADest; ACount: NativeInt); forward; {$ifdef 64Bit} {These are not needed and thus unimplemented under 32-bit} procedure Move8(const ASource; var ADest; ACount: NativeInt); forward; procedure Move24(const ASource; var ADest; ACount: NativeInt); forward; procedure Move40(const ASource; var ADest; ACount: NativeInt); forward; procedure Move56(const ASource; var ADest; ACount: NativeInt); forward; {$endif} {$ifdef DetectMMOperationsAfterUninstall} {Invalid handlers to catch MM operations after uninstall} function InvalidFreeMem(APointer: Pointer): Integer; forward; function InvalidGetMem(ASize: {$ifdef XE2AndUp}NativeInt{$else}Integer{$endif}): Pointer; forward; function InvalidReallocMem(APointer: Pointer; ANewSize: {$ifdef XE2AndUp}NativeInt{$else}Integer{$endif}): Pointer; forward; function InvalidAllocMem(ASize: {$ifdef XE2AndUp}NativeInt{$else}Cardinal{$endif}): Pointer; forward; function InvalidRegisterAndUnRegisterMemoryLeak(APointer: Pointer): Boolean; forward; {$endif} {-------------------------Private constants----------------------------} const {The size of a medium block pool. This is allocated through VirtualAlloc and is used to serve medium blocks. The size must be a multiple of 16 and at least 4 bytes less than a multiple of 4K (the page size) to prevent a possible read access violation when reading past the end of a memory block in the optimized move routine (MoveX16LP). In Full Debug mode we leave a trailing 256 bytes to be able to safely do a memory dump.} MediumBlockPoolSize = 20 * 64 * 1024{$ifndef FullDebugMode} - 16{$else} - 256{$endif}; {The granularity of small blocks} {$ifdef Align16Bytes} SmallBlockGranularity = 16; {$else} SmallBlockGranularity = 8; {$endif} {The granularity of medium blocks. Newly allocated medium blocks are a multiple of this size plus MediumBlockSizeOffset, to avoid cache line conflicts} MediumBlockGranularity = 256; MediumBlockSizeOffset = 48; {The granularity of large blocks} LargeBlockGranularity = 65536; {The maximum size of a small block. Blocks Larger than this are either medium or large blocks.} MaximumSmallBlockSize = 2608; {The smallest medium block size. (Medium blocks are rounded up to the nearest multiple of MediumBlockGranularity plus MediumBlockSizeOffset)} MinimumMediumBlockSize = 11 * 256 + MediumBlockSizeOffset; {The number of bins reserved for medium blocks} MediumBlockBinsPerGroup = 32; MediumBlockBinGroupCount = 32; MediumBlockBinCount = MediumBlockBinGroupCount * MediumBlockBinsPerGroup; {The maximum size allocatable through medium blocks. Blocks larger than this fall through to VirtualAlloc ( = large blocks).} MaximumMediumBlockSize = MinimumMediumBlockSize + (MediumBlockBinCount - 1) * MediumBlockGranularity; {The target number of small blocks per pool. The actual number of blocks per pool may be much greater for very small sizes and less for larger sizes. The cost of allocating the small block pool is amortized across all the small blocks in the pool, however the blocks may not all end up being used so they may be lying idle.} TargetSmallBlocksPerPool = 48; {The minimum number of small blocks per pool. Any available medium block must have space for roughly this many small blocks (or more) to be useable as a small block pool.} MinimumSmallBlocksPerPool = 12; {The lower and upper limits for the optimal small block pool size} OptimalSmallBlockPoolSizeLowerLimit = 29 * 1024 - MediumBlockGranularity + MediumBlockSizeOffset; OptimalSmallBlockPoolSizeUpperLimit = 64 * 1024 - MediumBlockGranularity + MediumBlockSizeOffset; {The maximum small block pool size. If a free block is this size or larger then it will be split.} MaximumSmallBlockPoolSize = OptimalSmallBlockPoolSizeUpperLimit + MinimumMediumBlockSize; {-------------Block type flags--------------} {The lower 3 bits in the dword header of small blocks (4 bits in medium and large blocks) are used as flags to indicate the state of the block} {Set if the block is not in use} IsFreeBlockFlag = 1; {Set if this is a medium block} IsMediumBlockFlag = 2; {Set if it is a medium block being used as a small block pool. Only valid if IsMediumBlockFlag is set.} IsSmallBlockPoolInUseFlag = 4; {Set if it is a large block. Only valid if IsMediumBlockFlag is not set.} IsLargeBlockFlag = 4; {Is the medium block preceding this block available? (Only used by medium blocks)} PreviousMediumBlockIsFreeFlag = 8; {Is this large block segmented? I.e. is it actually built up from more than one chunk allocated through VirtualAlloc? (Only used by large blocks.)} LargeBlockIsSegmented = 8; {The flags masks for small blocks} DropSmallFlagsMask = -8; ExtractSmallFlagsMask = 7; {The flags masks for medium and large blocks} DropMediumAndLargeFlagsMask = -16; ExtractMediumAndLargeFlagsMask = 15; {-------------Block resizing constants---------------} SmallBlockDownsizeCheckAdder = 64; SmallBlockUpsizeAdder = 32; {When a medium block is reallocated to a size smaller than this, then it must be reallocated to a small block and the data moved. If not, then it is shrunk in place down to MinimumMediumBlockSize. Currently the limit is set at a quarter of the minimum medium block size.} MediumInPlaceDownsizeLimit = MinimumMediumBlockSize div 4; {-------------Memory leak reporting constants---------------} ExpectedMemoryLeaksListSize = 64 * 1024; {-------------Other constants---------------} {$ifndef NeverSleepOnThreadContention} {Sleep time when a resource (small/medium/large block manager) is in use} InitialSleepTime = 0; {Used when the resource is still in use after the first sleep} AdditionalSleepTime = 1; {$endif} {Hexadecimal characters} HexTable: array[0..15] of AnsiChar = ('0', '1', '2', '3', '4', '5', '6', '7', '8', '9', 'A', 'B', 'C', 'D', 'E', 'F'); {Copyright message - not used anywhere in the code} Copyright: AnsiString = 'FastMM4 (c) 2004 - 2011 Pierre le Riche / Professional Software Development'; {$ifdef FullDebugMode} {Virtual Method Called On Freed Object Errors} StandardVirtualMethodNames: array[1 + vmtParent div SizeOf(Pointer) .. vmtDestroy div SizeOf(Pointer)] of PAnsiChar = ( {$ifdef BCB6OrDelphi6AndUp} {$if RTLVersion >= 20} 'Equals', 'GetHashCode', 'ToString', {$ifend} {$endif} 'SafeCallException', 'AfterConstruction', 'BeforeDestruction', 'Dispatch', 'DefaultHandler', 'NewInstance', 'FreeInstance', 'Destroy'); {The name of the FullDebugMode support DLL. The support DLL implements stack tracing and the conversion of addresses to unit and line number information.} {$ifdef 32Bit} FullDebugModeLibraryName = FullDebugModeLibraryName32Bit; {$else} FullDebugModeLibraryName = FullDebugModeLibraryName64Bit; {$endif} {$endif} {-------------------------Private types----------------------------} type {$ifdef Delphi4or5} {Delphi 5 Compatibility} PCardinal = ^Cardinal; PPointer = ^Pointer; {$endif} {$ifdef BCB4} {Define some additional types for BCB4} PInteger = ^Integer; {$endif} {Move procedure type} TMoveProc = procedure(const ASource; var ADest; ACount: NativeInt); {Registers structure (for GetCPUID)} TRegisters = record RegEAX, RegEBX, RegECX, RegEDX: Integer; end; {The layout of a string allocation. Used to detect string leaks.} PStrRec = ^StrRec; StrRec = packed record {$ifdef 64Bit} _Padding: Integer; {$endif} {$ifdef BCB6OrDelphi6AndUp} {$if RTLVersion >= 20} codePage: Word; elemSize: Word; {$ifend} {$endif} refCnt: Integer; length: Integer; end; {$ifdef EnableMemoryLeakReporting} {Different kinds of memory leaks} TMemoryLeakType = (mltUnexpectedLeak, mltExpectedLeakRegisteredByPointer, mltExpectedLeakRegisteredByClass, mltExpectedLeakRegisteredBySize); {$endif} {---------------Small block structures-------------} {Pointer to the header of a small block pool} PSmallBlockPoolHeader = ^TSmallBlockPoolHeader; {Small block type (Size = 32 bytes for 32-bit, 64 bytes for 64-bit).} PSmallBlockType = ^TSmallBlockType; TSmallBlockType = record {True = Block type is locked} BlockTypeLocked: Boolean; {Bitmap indicating which of the first 8 medium block groups contain blocks of a suitable size for a block pool.} AllowedGroupsForBlockPoolBitmap: Byte; {The block size for this block type} BlockSize: Word; {The minimum and optimal size of a small block pool for this block type} MinimumBlockPoolSize: Word; OptimalBlockPoolSize: Word; {The first partially free pool for the given small block. This field must be at the same offset as TSmallBlockPoolHeader.NextPartiallyFreePool.} NextPartiallyFreePool: PSmallBlockPoolHeader; {The last partially free pool for the small block type. This field must be at the same offset as TSmallBlockPoolHeader.PreviousPartiallyFreePool.} PreviousPartiallyFreePool: PSmallBlockPoolHeader; {The offset of the last block that was served sequentially. The field must be at the same offset as TSmallBlockPoolHeader.FirstFreeBlock.} NextSequentialFeedBlockAddress: Pointer; {The last block that can be served sequentially.} MaxSequentialFeedBlockAddress: Pointer; {The pool that is current being used to serve blocks in sequential order} CurrentSequentialFeedPool: PSmallBlockPoolHeader; {$ifdef UseCustomFixedSizeMoveRoutines} {The fixed size move procedure used to move data for this block size when it is upsized. When a block is downsized (which usually does not occur that often) the variable size move routine is used.} UpsizeMoveProcedure: TMoveProc; {$else} Reserved1: Pointer; {$endif} {$ifdef 64Bit} {Pad to 64 bytes for 64-bit} Reserved2: Pointer; {$endif} end; {Small block pool (Size = 32 bytes for 32-bit, 48 bytes for 64-bit).} TSmallBlockPoolHeader = record {BlockType} BlockType: PSmallBlockType; {$ifdef 32Bit} {Align the next fields to the same fields in TSmallBlockType and pad this structure to 32 bytes for 32-bit} Reserved1: Cardinal; {$endif} {The next and previous pool that has free blocks of this size. Do not change the position of these two fields: They must be at the same offsets as the fields in TSmallBlockType of the same name.} NextPartiallyFreePool: PSmallBlockPoolHeader; PreviousPartiallyFreePool: PSmallBlockPoolHeader; {Pointer to the first free block inside this pool. This field must be at the same offset as TSmallBlockType.NextSequentialFeedBlockAddress.} FirstFreeBlock: Pointer; {The number of blocks allocated in this pool.} BlocksInUse: Cardinal; {Padding} Reserved2: Cardinal; {The pool pointer and flags of the first block} FirstBlockPoolPointerAndFlags: NativeUInt; end; {Small block layout: At offset -SizeOf(Pointer) = Flags + address of the small block pool. At offset BlockSize - SizeOf(Pointer) = Flags + address of the small block pool for the next small block. } {------------------------Medium block structures------------------------} {The medium block pool from which medium blocks are drawn. Size = 16 bytes for 32-bit and 32 bytes for 64-bit.} PMediumBlockPoolHeader = ^TMediumBlockPoolHeader; TMediumBlockPoolHeader = record {Points to the previous and next medium block pools. This circular linked list is used to track memory leaks on program shutdown.} PreviousMediumBlockPoolHeader: PMediumBlockPoolHeader; NextMediumBlockPoolHeader: PMediumBlockPoolHeader; {Padding} Reserved1: NativeUInt; {The block size and flags of the first medium block in the block pool} FirstMediumBlockSizeAndFlags: NativeUInt; end; {Medium block layout: Offset: -2 * SizeOf(Pointer) = Previous Block Size (only if the previous block is free) Offset: -SizeOf(Pointer) = This block size and flags Offset: 0 = User data / Previous Free Block (if this block is free) Offset: SizeOf(Pointer) = Next Free Block (if this block is free) Offset: BlockSize - 2*SizeOf(Pointer) = Size of this block (if this block is free) Offset: BlockSize - SizeOf(Pointer) = Size of the next block and flags {A medium block that is unused} PMediumFreeBlock = ^TMediumFreeBlock; TMediumFreeBlock = record PreviousFreeBlock: PMediumFreeBlock; NextFreeBlock: PMediumFreeBlock; end; {-------------------------Large block structures------------------------} {Large block header record (Size = 16 for 32-bit, 32 for 64-bit)} PLargeBlockHeader = ^TLargeBlockHeader; TLargeBlockHeader = record {Points to the previous and next large blocks. This circular linked list is used to track memory leaks on program shutdown.} PreviousLargeBlockHeader: PLargeBlockHeader; NextLargeBlockHeader: PLargeBlockHeader; {The user allocated size of the Large block} UserAllocatedSize: NativeUInt; {The size of this block plus the flags} BlockSizeAndFlags: NativeUInt; end; {-------------------------Expected Memory Leak Structures--------------------} {$ifdef EnableMemoryLeakReporting} {The layout of an expected leak. All fields may not be specified, in which case it may be harder to determine which leaks are expected and which are not.} PExpectedMemoryLeak = ^TExpectedMemoryLeak; PPExpectedMemoryLeak = ^PExpectedMemoryLeak; TExpectedMemoryLeak = record {Linked list pointers} PreviousLeak, NextLeak: PExpectedMemoryLeak; {Information about the expected leak} LeakAddress: Pointer; LeakedClass: TClass; {$ifdef CheckCppObjectTypeEnabled} LeakedCppTypeIdPtr: Pointer; {$endif} LeakSize: NativeInt; LeakCount: Integer; end; TExpectedMemoryLeaks = record {The number of entries used in the expected leaks buffer} EntriesUsed: Integer; {Freed entries} FirstFreeSlot: PExpectedMemoryLeak; {Entries with the address specified} FirstEntryByAddress: PExpectedMemoryLeak; {Entries with no address specified, but with the class specified} FirstEntryByClass: PExpectedMemoryLeak; {Entries with only size specified} FirstEntryBySizeOnly: PExpectedMemoryLeak; {The expected leaks buffer (Need to leave space for this header)} ExpectedLeaks: array[0..(ExpectedMemoryLeaksListSize - 64) div SizeOf(TExpectedMemoryLeak) - 1] of TExpectedMemoryLeak; end; PExpectedMemoryLeaks = ^TExpectedMemoryLeaks; {$endif} {-------------------------Private constants----------------------------} const {$ifndef BCB6OrDelphi7AndUp} reOutOfMemory = 1; reInvalidPtr = 2; {$endif} {The size of the block header in front of small and medium blocks} BlockHeaderSize = SizeOf(Pointer); {The size of a small block pool header} SmallBlockPoolHeaderSize = SizeOf(TSmallBlockPoolHeader); {The size of a medium block pool header} MediumBlockPoolHeaderSize = SizeOf(TMediumBlockPoolHeader); {The size of the header in front of Large blocks} LargeBlockHeaderSize = SizeOf(TLargeBlockHeader); {$ifdef FullDebugMode} {We need space for the header, the trailer checksum and the trailing block size (only used by freed medium blocks).} FullDebugBlockOverhead = SizeOf(TFullDebugBlockHeader) + SizeOf(NativeUInt) + SizeOf(Pointer); {$endif} {-------------------------Private variables----------------------------} var {-----------------Small block management------------------} {The small block types. Sizes include the leading header. Sizes are picked to limit maximum wastage to about 10% or 256 bytes (whichever is less) where possible.} SmallBlockTypes: array[0..NumSmallBlockTypes - 1] of TSmallBlockType =( {8/16 byte jumps} {$ifndef Align16Bytes} (BlockSize: 8 {$ifdef UseCustomFixedSizeMoveRoutines}; UpsizeMoveProcedure: Move4{$endif}), {$endif} (BlockSize: 16 {$ifdef UseCustomFixedSizeMoveRoutines}; UpsizeMoveProcedure: {$ifdef 32Bit}Move12{$else}Move8{$endif}{$endif}), {$ifndef Align16Bytes} (BlockSize: 24 {$ifdef UseCustomFixedSizeMoveRoutines}; UpsizeMoveProcedure: Move20{$endif}), {$endif} (BlockSize: 32 {$ifdef UseCustomFixedSizeMoveRoutines}; UpsizeMoveProcedure: {$ifdef 32Bit}Move28{$else}Move24{$endif}{$endif}), {$ifndef Align16Bytes} (BlockSize: 40 {$ifdef UseCustomFixedSizeMoveRoutines}; UpsizeMoveProcedure: Move36{$endif}), {$endif} (BlockSize: 48 {$ifdef UseCustomFixedSizeMoveRoutines}; UpsizeMoveProcedure: {$ifdef 32Bit}Move44{$else}Move40{$endif}{$endif}), {$ifndef Align16Bytes} (BlockSize: 56 {$ifdef UseCustomFixedSizeMoveRoutines}; UpsizeMoveProcedure: Move52{$endif}), {$endif} (BlockSize: 64 {$ifdef UseCustomFixedSizeMoveRoutines}; UpsizeMoveProcedure: {$ifdef 32Bit}Move60{$else}Move56{$endif}{$endif}), {$ifndef Align16Bytes} (BlockSize: 72 {$ifdef UseCustomFixedSizeMoveRoutines}; UpsizeMoveProcedure: Move68{$endif}), {$endif} (BlockSize: 80), {$ifndef Align16Bytes} (BlockSize: 88), {$endif} (BlockSize: 96), {$ifndef Align16Bytes} (BlockSize: 104), {$endif} (BlockSize: 112), {$ifndef Align16Bytes} (BlockSize: 120), {$endif} (BlockSize: 128), {$ifndef Align16Bytes} (BlockSize: 136), {$endif} (BlockSize: 144), {$ifndef Align16Bytes} (BlockSize: 152), {$endif} (BlockSize: 160), {16 byte jumps} (BlockSize: 176), (BlockSize: 192), (BlockSize: 208), (BlockSize: 224), (BlockSize: 240), (BlockSize: 256), (BlockSize: 272), (BlockSize: 288), (BlockSize: 304), (BlockSize: 320), {32 byte jumps} (BlockSize: 352), (BlockSize: 384), (BlockSize: 416), (BlockSize: 448), (BlockSize: 480), {48 byte jumps} (BlockSize: 528), (BlockSize: 576), (BlockSize: 624), (BlockSize: 672), {64 byte jumps} (BlockSize: 736), (BlockSize: 800), {80 byte jumps} (BlockSize: 880), (BlockSize: 960), {96 byte jumps} (BlockSize: 1056), (BlockSize: 1152), {112 byte jumps} (BlockSize: 1264), (BlockSize: 1376), {128 byte jumps} (BlockSize: 1504), {144 byte jumps} (BlockSize: 1648), {160 byte jumps} (BlockSize: 1808), {176 byte jumps} (BlockSize: 1984), {192 byte jumps} (BlockSize: 2176), {208 byte jumps} (BlockSize: 2384), {224 byte jumps} (BlockSize: MaximumSmallBlockSize), {The last block size occurs three times. If, during a GetMem call, the requested block size is already locked by another thread then up to two larger block sizes may be used instead. Having the last block size occur three times avoids the need to have a size overflow check.} (BlockSize: MaximumSmallBlockSize), (BlockSize: MaximumSmallBlockSize)); {Size to small block type translation table} AllocSize2SmallBlockTypeIndX4: array[0..(MaximumSmallBlockSize - 1) div SmallBlockGranularity] of Byte; {-----------------Medium block management------------------} {A dummy medium block pool header: Maintains a circular list of all medium block pools to enable memory leak detection on program shutdown.} MediumBlockPoolsCircularList: TMediumBlockPoolHeader; {Are medium blocks locked?} MediumBlocksLocked: Boolean; {The sequential feed medium block pool.} LastSequentiallyFedMediumBlock: Pointer; MediumSequentialFeedBytesLeft: Cardinal; {The medium block bins are divided into groups of 32 bins. If a bit is set in this group bitmap, then at least one bin in the group has free blocks.} MediumBlockBinGroupBitmap: Cardinal; {The medium block bins: total of 32 * 32 = 1024 bins of a certain minimum size.} MediumBlockBinBitmaps: array[0..MediumBlockBinGroupCount - 1] of Cardinal; {The medium block bins. There are 1024 LIFO circular linked lists each holding blocks of a specified minimum size. The sizes vary in size from MinimumMediumBlockSize to MaximumMediumBlockSize. The bins are treated as type TMediumFreeBlock to avoid pointer checks.} MediumBlockBins: array[0..MediumBlockBinCount - 1] of TMediumFreeBlock; {-----------------Large block management------------------} {Are large blocks locked?} LargeBlocksLocked: Boolean; {A dummy large block header: Maintains a list of all allocated large blocks to enable memory leak detection on program shutdown.} LargeBlocksCircularList: TLargeBlockHeader; {-------------------------Expected Memory Leak Structures--------------------} {$ifdef EnableMemoryLeakReporting} {The expected memory leaks} ExpectedMemoryLeaks: PExpectedMemoryLeaks; ExpectedMemoryLeaksListLocked: Boolean; {$endif} {---------------------Full Debug Mode structures--------------------} {$ifdef FullDebugMode} {The allocation group stack} AllocationGroupStack: array[0..AllocationGroupStackSize - 1] of Cardinal; {The allocation group stack top (it is an index into AllocationGroupStack)} AllocationGroupStackTop: Cardinal; {The last allocation number used} CurrentAllocationNumber: Cardinal; {This is a count of the number of threads currently inside any of the FullDebugMode GetMem, Freemem or ReallocMem handlers. If this value is negative then a block scan is in progress and no thread may allocate, free or reallocate any block or modify any FullDebugMode block header or footer.} ThreadsInFullDebugModeRoutine: Integer; {The current log file name} MMLogFileName: array[0..1023] of AnsiChar; {The 64K block of reserved memory used to trap invalid memory accesses using fields in a freed object.} ReservedBlock: Pointer; {The virtual method index count - used to get the virtual method index for a virtual method call on a freed object.} VMIndex: Integer; {The fake VMT used to catch virtual method calls on freed objects.} FreedObjectVMT: packed record VMTData: array[vmtSelfPtr .. vmtParent + SizeOf(Pointer) - 1] of byte; VMTMethods: array[SizeOf(Pointer) + vmtParent .. vmtParent + MaxFakeVMTEntries * SizeOf(Pointer) + SizeOf(Pointer) - 1] of Byte; end; {$ifdef CatchUseOfFreedInterfaces} VMTBadInterface: array[0..MaxFakeVMTEntries - 1] of Pointer; {$endif} {$endif} {--------------Other info--------------} {The memory manager that was replaced} OldMemoryManager: {$ifndef BDS2006AndUp}TMemoryManager{$else}TMemoryManagerEx{$endif}; {The replacement memory manager} NewMemoryManager: {$ifndef BDS2006AndUp}TMemoryManager{$else}TMemoryManagerEx{$endif}; {$ifdef DetectMMOperationsAfterUninstall} {Invalid handlers to catch MM operations after uninstall} InvalidMemoryManager: {$ifndef BDS2006AndUp}TMemoryManager{$else}TMemoryManagerEx{$endif} = ( GetMem: InvalidGetMem; FreeMem: InvalidFreeMem; ReallocMem: InvalidReallocMem {$ifdef BDS2006AndUp}; AllocMem: InvalidAllocMem; RegisterExpectedMemoryLeak: InvalidRegisterAndUnRegisterMemoryLeak; UnRegisterExpectedMemoryLeak: InvalidRegisterAndUnRegisterMemoryLeak; {$endif} ); {$endif} {$ifdef MMSharingEnabled} {A string uniquely identifying the current process (for sharing the memory manager between DLLs and the main application)} MappingObjectName: array[0..25] of AnsiChar = ('L', 'o', 'c', 'a', 'l', '\', 'F', 'a', 's', 't', 'M', 'M', '_', 'P', 'I', 'D', '_', '?', '?', '?', '?', '?', '?', '?', '?', #0); {$ifdef EnableBackwardCompatibleMMSharing} UniqueProcessIDString: array[1..20] of AnsiChar = ('?', '?', '?', '?', '?', '?', '?', '?', '_', 'P', 'I', 'D', '_', 'F', 'a', 's', 't', 'M', 'M', #0); UniqueProcessIDStringBE: array[1..23] of AnsiChar = ('?', '?', '?', '?', '?', '?', '?', '?', '_', 'P', 'I', 'D', '_', 'F', 'a', 's', 't', 'M', 'M', '_', 'B', 'E', #0); {The handle of the MM window} MMWindow: HWND; {The handle of the MM window (for default MM of Delphi 2006 compatibility)} MMWindowBE: HWND; {$endif} {The handle of the memory mapped file} MappingObjectHandle: NativeUInt; {$endif} {Has FastMM been installed?} FastMMIsInstalled: Boolean; {Is the MM in place a shared memory manager?} IsMemoryManagerOwner: Boolean; {Must MMX be used for move operations?} {$ifdef EnableMMX} {$ifndef ForceMMX} UseMMX: Boolean; {$endif} {$endif} {Is a MessageBox currently showing? If so, do not show another one.} ShowingMessageBox: Boolean; {True if RunInitializationCode has been called already.} InitializationCodeHasRun: Boolean = False; {----------------Utility Functions------------------} {A copy of StrLen in order to avoid the SysUtils unit, which would have introduced overhead like exception handling code.} function StrLen(const AStr: PAnsiChar): NativeUInt; {$ifndef Use32BitAsm} begin Result := 0; while AStr[Result] <> #0 do Inc(Result); end; {$else} asm {Check the first byte} cmp byte ptr [eax], 0 je @ZeroLength {Get the negative of the string start in edx} mov edx, eax neg edx {Word align} add eax, 1 and eax, -2 @ScanLoop: mov cx, [eax] add eax, 2 test cl, ch jnz @ScanLoop test cl, cl jz @ReturnLess2 test ch, ch jnz @ScanLoop lea eax, [eax + edx - 1] ret @ReturnLess2: lea eax, [eax + edx - 2] ret @ZeroLength: xor eax, eax end; {$endif} {$ifdef EnableMMX} {$ifndef ForceMMX} {Returns true if the CPUID instruction is supported} function CPUID_Supported: Boolean; asm pushfd pop eax mov edx, eax xor eax, $200000 push eax popfd pushfd pop eax xor eax, edx setnz al end; {Gets the CPUID} function GetCPUID(AInfoRequired: Integer): TRegisters; asm push ebx push esi mov esi, edx {cpuid instruction} {$ifdef Delphi4or5} db $0f, $a2 {$else} cpuid {$endif} {Save registers} mov TRegisters[esi].RegEAX, eax mov TRegisters[esi].RegEBX, ebx mov TRegisters[esi].RegECX, ecx mov TRegisters[esi].RegEDX, edx pop esi pop ebx end; {Returns true if the CPU supports MMX} function MMX_Supported: Boolean; var LReg: TRegisters; begin if CPUID_Supported then begin {Get the CPUID} LReg := GetCPUID(1); {Bit 23 must be set for MMX support} Result := LReg.RegEDX and $800000 <> 0; end else Result := False; end; {$endif} {$endif} {Compare [AAddress], CompareVal: If Equal: [AAddress] := NewVal and result = CompareVal If Unequal: Result := [AAddress]} function LockCmpxchg(CompareVal, NewVal: Byte; AAddress: PByte): Byte; asm {$ifdef 32Bit} {On entry: al = CompareVal, dl = NewVal, ecx = AAddress} {$ifndef LINUX} lock cmpxchg [ecx], dl {$else} {Workaround for Kylix compiler bug} db $F0, $0F, $B0, $11 {$endif} {$else} {On entry: cl = CompareVal dl = NewVal r8 = AAddress} .noframe mov rax, rcx lock cmpxchg [r8], dl {$endif} end; {$ifndef ASMVersion} {Gets the first set bit in the 32-bit number, returning the bit index} function FindFirstSetBit(ACardinal: Cardinal): Cardinal; asm {$ifdef 64Bit} .noframe mov rax, rcx {$endif} bsf eax, eax end; {$endif} {$ifdef MACOS} function StrLCopy(Dest: PAnsiChar; const Source: PAnsiChar; MaxLen: Cardinal): PAnsiChar; var Len: Cardinal; begin Result := Dest; Len := StrLen(Source); if Len > MaxLen then Len := MaxLen; Move(Source^, Dest^, Len * SizeOf(AnsiChar)); Dest[Len] := #0; end; function GetModuleFileName(Module: HMODULE; Buffer: PAnsiChar; BufLen: Integer): Integer; const CUnknown: AnsiString = 'unknown'; var tmp: array[0..512] of Char; begin if FastMMIsInstalled then begin Result := System.GetModuleFileName(Module, tmp, BufLen); StrLCopy(Buffer, PAnsiChar(AnsiString(tmp)), BufLen); end else begin Result := Length(CUnknown); StrLCopy(Buffer, Pointer(CUnknown), Result + 1); end; end; const INVALID_HANDLE_VALUE = THandle(-1); function FileCreate(const FileName: string): THandle; begin Result := THandle(__open(PAnsiChar(UTF8String(FileName)), O_RDWR or O_CREAT or O_TRUNC or O_EXCL, FileAccessRights)); end; {$endif} {Writes the module filename to the specified buffer and returns the number of characters written.} function AppendModuleFileName(ABuffer: PAnsiChar): Integer; var LModuleHandle: HModule; begin {Get the module handle} {$ifndef borlndmmdll} if IsLibrary then LModuleHandle := HInstance else {$endif} LModuleHandle := 0; {Get the module name} {$ifndef POSIX} Result := GetModuleFileNameA(LModuleHandle, ABuffer, 512); {$else} Result := GetModuleFileName(LModuleHandle, ABuffer, 512); {$endif} end; {Copies the name of the module followed by the given string to the buffer, returning the pointer following the buffer.} function AppendStringToModuleName(AString, ABuffer: PAnsiChar): PAnsiChar; var LModuleNameLength: Cardinal; LCopyStart: PAnsiChar; begin {Get the name of the application} LModuleNameLength := AppendModuleFileName(ABuffer); {Replace the last few characters} if LModuleNameLength > 0 then begin {Find the last backslash} LCopyStart := PAnsiChar(PByte(ABuffer) + LModuleNameLength - 1); LModuleNameLength := 0; while (UIntPtr(LCopyStart) >= UIntPtr(ABuffer)) and (LCopyStart^ <> '\') do begin Inc(LModuleNameLength); Dec(LCopyStart); end; {Copy the name to the start of the buffer} Inc(LCopyStart); System.Move(LCopyStart^, ABuffer^, LModuleNameLength); Inc(ABuffer, LModuleNameLength); ABuffer^ := ':'; Inc(ABuffer); ABuffer^ := ' '; Inc(ABuffer); end; {Append the string} while AString^ <> #0 do begin ABuffer^ := AString^; Inc(ABuffer); {Next char} Inc(AString); end; ABuffer^ := #0; Result := ABuffer; end; {----------------Faster Move Procedures-------------------} {Fixed size move operations ignore the size parameter. All moves are assumed to be non-overlapping.} procedure Move4(const ASource; var ADest; ACount: NativeInt); asm {$ifdef 32Bit} mov eax, [eax] mov [edx], eax {$else} .noframe mov eax, [rcx] mov [rdx], eax {$endif} end; {$ifdef 64Bit} procedure Move8(const ASource; var ADest; ACount: NativeInt); asm mov rax, [rcx] mov [rdx], rax end; {$endif} procedure Move12(const ASource; var ADest; ACount: NativeInt); asm {$ifdef 32Bit} mov ecx, [eax] mov [edx], ecx mov ecx, [eax + 4] mov eax, [eax + 8] mov [edx + 4], ecx mov [edx + 8], eax {$else} .noframe mov rax, [rcx] mov ecx, [rcx + 8] mov [rdx], rax mov [rdx + 8], ecx {$endif} end; procedure Move20(const ASource; var ADest; ACount: NativeInt); asm {$ifdef 32Bit} mov ecx, [eax] mov [edx], ecx mov ecx, [eax + 4] mov [edx + 4], ecx mov ecx, [eax + 8] mov [edx + 8], ecx mov ecx, [eax + 12] mov eax, [eax + 16] mov [edx + 12], ecx mov [edx + 16], eax {$else} .noframe movdqa xmm0, [rcx] mov ecx, [rcx + 16] movdqa [rdx], xmm0 mov [rdx + 16], ecx {$endif} end; {$ifdef 64Bit} procedure Move24(const ASource; var ADest; ACount: NativeInt); asm movdqa xmm0, [rcx] mov r8, [rcx + 16] movdqa [rdx], xmm0 mov [rdx + 16], r8 end; {$endif} procedure Move28(const ASource; var ADest; ACount: NativeInt); asm {$ifdef 32Bit} mov ecx, [eax] mov [edx], ecx mov ecx, [eax + 4] mov [edx + 4], ecx mov ecx, [eax + 8] mov [edx + 8], ecx mov ecx, [eax + 12] mov [edx + 12], ecx mov ecx, [eax + 16] mov [edx + 16], ecx mov ecx, [eax + 20] mov eax, [eax + 24] mov [edx + 20], ecx mov [edx + 24], eax {$else} .noframe movdqa xmm0, [rcx] mov r8, [rcx + 16] mov ecx, [rcx + 24] movdqa [rdx], xmm0 mov [rdx + 16], r8 mov [rdx + 24], ecx {$endif} end; procedure Move36(const ASource; var ADest; ACount: NativeInt); asm {$ifdef 32Bit} fild qword ptr [eax] fild qword ptr [eax + 8] fild qword ptr [eax + 16] fild qword ptr [eax + 24] mov ecx, [eax + 32] mov [edx + 32], ecx fistp qword ptr [edx + 24] fistp qword ptr [edx + 16] fistp qword ptr [edx + 8] fistp qword ptr [edx] {$else} .noframe movdqa xmm0, [rcx] movdqa xmm1, [rcx + 16] mov ecx, [rcx + 32] movdqa [rdx], xmm0 movdqa [rdx + 16], xmm1 mov [rdx + 32], ecx {$endif} end; {$ifdef 64Bit} procedure Move40(const ASource; var ADest; ACount: NativeInt); asm movdqa xmm0, [rcx] movdqa xmm1, [rcx + 16] mov r8, [rcx + 32] movdqa [rdx], xmm0 movdqa [rdx + 16], xmm1 mov [rdx + 32], r8 end; {$endif} procedure Move44(const ASource; var ADest; ACount: NativeInt); asm {$ifdef 32Bit} fild qword ptr [eax] fild qword ptr [eax + 8] fild qword ptr [eax + 16] fild qword ptr [eax + 24] fild qword ptr [eax + 32] mov ecx, [eax + 40] mov [edx + 40], ecx fistp qword ptr [edx + 32] fistp qword ptr [edx + 24] fistp qword ptr [edx + 16] fistp qword ptr [edx + 8] fistp qword ptr [edx] {$else} .noframe movdqa xmm0, [rcx] movdqa xmm1, [rcx + 16] mov r8, [rcx + 32] mov ecx, [rcx + 40] movdqa [rdx], xmm0 movdqa [rdx + 16], xmm1 mov [rdx + 32], r8 mov [rdx + 40], ecx {$endif} end; procedure Move52(const ASource; var ADest; ACount: NativeInt); asm {$ifdef 32Bit} fild qword ptr [eax] fild qword ptr [eax + 8] fild qword ptr [eax + 16] fild qword ptr [eax + 24] fild qword ptr [eax + 32] fild qword ptr [eax + 40] mov ecx, [eax + 48] mov [edx + 48], ecx fistp qword ptr [edx + 40] fistp qword ptr [edx + 32] fistp qword ptr [edx + 24] fistp qword ptr [edx + 16] fistp qword ptr [edx + 8] fistp qword ptr [edx] {$else} .noframe movdqa xmm0, [rcx] movdqa xmm1, [rcx + 16] movdqa xmm2, [rcx + 32] mov ecx, [rcx + 48] movdqa [rdx], xmm0 movdqa [rdx + 16], xmm1 movdqa [rdx + 32], xmm2 mov [rdx + 48], ecx {$endif} end; {$ifdef 64Bit} procedure Move56(const ASource; var ADest; ACount: NativeInt); asm movdqa xmm0, [rcx] movdqa xmm1, [rcx + 16] movdqa xmm2, [rcx + 32] mov r8, [rcx + 48] movdqa [rdx], xmm0 movdqa [rdx + 16], xmm1 movdqa [rdx + 32], xmm2 mov [rdx + 48], r8 end; {$endif} procedure Move60(const ASource; var ADest; ACount: NativeInt); asm {$ifdef 32Bit} fild qword ptr [eax] fild qword ptr [eax + 8] fild qword ptr [eax + 16] fild qword ptr [eax + 24] fild qword ptr [eax + 32] fild qword ptr [eax + 40] fild qword ptr [eax + 48] mov ecx, [eax + 56] mov [edx + 56], ecx fistp qword ptr [edx + 48] fistp qword ptr [edx + 40] fistp qword ptr [edx + 32] fistp qword ptr [edx + 24] fistp qword ptr [edx + 16] fistp qword ptr [edx + 8] fistp qword ptr [edx] {$else} .noframe movdqa xmm0, [rcx] movdqa xmm1, [rcx + 16] movdqa xmm2, [rcx + 32] mov r8, [rcx + 48] mov ecx, [rcx + 56] movdqa [rdx], xmm0 movdqa [rdx + 16], xmm1 movdqa [rdx + 32], xmm2 mov [rdx + 48], r8 mov [rdx + 56], ecx {$endif} end; procedure Move68(const ASource; var ADest; ACount: NativeInt); asm {$ifdef 32Bit} fild qword ptr [eax] fild qword ptr [eax + 8] fild qword ptr [eax + 16] fild qword ptr [eax + 24] fild qword ptr [eax + 32] fild qword ptr [eax + 40] fild qword ptr [eax + 48] fild qword ptr [eax + 56] mov ecx, [eax + 64] mov [edx + 64], ecx fistp qword ptr [edx + 56] fistp qword ptr [edx + 48] fistp qword ptr [edx + 40] fistp qword ptr [edx + 32] fistp qword ptr [edx + 24] fistp qword ptr [edx + 16] fistp qword ptr [edx + 8] fistp qword ptr [edx] {$else} .noframe movdqa xmm0, [rcx] movdqa xmm1, [rcx + 16] movdqa xmm2, [rcx + 32] movdqa xmm3, [rcx + 48] mov ecx, [rcx + 64] movdqa [rdx], xmm0 movdqa [rdx + 16], xmm1 movdqa [rdx + 32], xmm2 movdqa [rdx + 48], xmm3 mov [rdx + 64], ecx {$endif} end; {Variable size move procedure: Rounds ACount up to the next multiple of 16 less SizeOf(Pointer). Important note: Always moves at least 16 - SizeOf(Pointer) bytes (the minimum small block size with 16 byte alignment), irrespective of ACount.} procedure MoveX16LP(const ASource; var ADest; ACount: NativeInt); asm {$ifdef 32Bit} {Make the counter negative based: The last 12 bytes are moved separately} sub ecx, 12 add eax, ecx add edx, ecx {$ifdef EnableMMX} {$ifndef ForceMMX} cmp UseMMX, True jne @FPUMove {$endif} {Make the counter negative based: The last 12 bytes are moved separately} neg ecx jns @MMXMoveLast12 @MMXMoveLoop: {Move a 16 byte block} {$ifdef Delphi4or5} {Delphi 5 compatibility} db $0f, $6f, $04, $01 db $0f, $6f, $4c, $01, $08 db $0f, $7f, $04, $11 db $0f, $7f, $4c, $11, $08 {$else} movq mm0, [eax + ecx] movq mm1, [eax + ecx + 8] movq [edx + ecx], mm0 movq [edx + ecx + 8], mm1 {$endif} {Are there another 16 bytes to move?} add ecx, 16 js @MMXMoveLoop @MMXMoveLast12: {Do the last 12 bytes} {$ifdef Delphi4or5} {Delphi 5 compatibility} db $0f, $6f, $04, $01 {$else} movq mm0, [eax + ecx] {$endif} mov eax, [eax + ecx + 8] {$ifdef Delphi4or5} {Delphi 5 compatibility} db $0f, $7f, $04, $11 {$else} movq [edx + ecx], mm0 {$endif} mov [edx + ecx + 8], eax {Exit MMX state} {$ifdef Delphi4or5} {Delphi 5 compatibility} db $0f, $77 {$else} emms {$endif} {$ifndef ForceMMX} ret {$endif} {$endif} {FPU code is only used if MMX is not forced} {$ifndef ForceMMX} @FPUMove: neg ecx jns @FPUMoveLast12 @FPUMoveLoop: {Move a 16 byte block} fild qword ptr [eax + ecx] fild qword ptr [eax + ecx + 8] fistp qword ptr [edx + ecx + 8] fistp qword ptr [edx + ecx] {Are there another 16 bytes to move?} add ecx, 16 js @FPUMoveLoop @FPUMoveLast12: {Do the last 12 bytes} fild qword ptr [eax + ecx] fistp qword ptr [edx + ecx] mov eax, [eax + ecx + 8] mov [edx + ecx + 8], eax {$endif} {$else} .noframe {Make the counter negative based: The last 8 bytes are moved separately} sub r8, 8 add rcx, r8 add rdx, r8 neg r8 jns @MoveLast12 @MoveLoop: {Move a 16 byte block} movdqa xmm0, [rcx + r8] movdqa [rdx + r8], xmm0 {Are there another 16 bytes to move?} add r8, 16 js @MoveLoop @MoveLast12: {Do the last 8 bytes} mov r9, [rcx + r8] mov [rdx + r8], r9 {$endif} end; {Variable size move procedure: Rounds ACount up to the next multiple of 8 less SizeOf(Pointer). Important note: Always moves at least 8 - SizeOf(Pointer) bytes (the minimum small block size with 8 byte alignment), irrespective of ACount.} procedure MoveX8LP(const ASource; var ADest; ACount: NativeInt); asm {$ifdef 32Bit} {Make the counter negative based: The last 4 bytes are moved separately} sub ecx, 4 {4 bytes or less? -> Use the Move4 routine.} jle @FourBytesOrLess add eax, ecx add edx, ecx neg ecx {$ifdef EnableMMX} {$ifndef ForceMMX} cmp UseMMX, True jne @FPUMoveLoop {$endif} @MMXMoveLoop: {Move an 8 byte block} {$ifdef Delphi4or5} {Delphi 5 compatibility} db $0f, $6f, $04, $01 db $0f, $7f, $04, $11 {$else} movq mm0, [eax + ecx] movq [edx + ecx], mm0 {$endif} {Are there another 8 bytes to move?} add ecx, 8 js @MMXMoveLoop {Exit MMX state} {$ifdef Delphi4or5} {Delphi 5 compatibility} db $0f, $77 {$else} emms {$endif} {Do the last 4 bytes} mov eax, [eax + ecx] mov [edx + ecx], eax ret {$endif} {FPU code is only used if MMX is not forced} {$ifndef ForceMMX} @FPUMoveLoop: {Move an 8 byte block} fild qword ptr [eax + ecx] fistp qword ptr [edx + ecx] {Are there another 8 bytes to move?} add ecx, 8 js @FPUMoveLoop {Do the last 4 bytes} mov eax, [eax + ecx] mov [edx + ecx], eax ret {$endif} @FourBytesOrLess: {Four or less bytes to move} mov eax, [eax] mov [edx], eax {$else} .noframe {Make the counter negative based} add rcx, r8 add rdx, r8 neg r8 @MoveLoop: {Move an 8 byte block} mov r9, [rcx + r8] mov [rdx + r8], r9 {Are there another 8 bytes to move?} add r8, 8 js @MoveLoop {$endif} end; {----------------Windows Emulation Functions for Kylix / OS X Support-----------------} {$ifdef POSIX} const {Messagebox constants} MB_OK = 0; MB_ICONERROR = $10; MB_TASKMODAL = $2000; MB_DEFAULT_DESKTOP_ONLY = $20000; {Virtual memory constants} MEM_COMMIT = $1000; MEM_RELEASE = $8000; MEM_TOP_DOWN = $100000; PAGE_READWRITE = 4; procedure MessageBoxA(hWnd: Cardinal; AMessageText, AMessageTitle: PAnsiChar; uType: Cardinal); stdcall; begin if FastMMIsInstalled then writeln(AMessageText) else __write(STDERR_FILENO, AMessageText, StrLen(AMessageText)); end; function VirtualAlloc(lpvAddress: Pointer; dwSize, flAllocationType, flProtect: Cardinal): Pointer; stdcall; begin Result := valloc(dwSize); end; function VirtualFree(lpAddress: Pointer; dwSize, dwFreeType: Cardinal): LongBool; stdcall; begin free(lpAddress); Result := True; end; function WriteFile(hFile: THandle; const Buffer; nNumberOfBytesToWrite: Cardinal; var lpNumberOfBytesWritten: Cardinal; lpOverlapped: Pointer): Boolean; stdcall; begin lpNumberOfBytesWritten := __write(hFile, @Buffer, nNumberOfBytesToWrite); if lpNumberOfBytesWritten = Cardinal(-1) then begin lpNumberOfBytesWritten := 0; Result := False; end else Result := True; end; {$ifndef NeverSleepOnThreadContention} procedure Sleep(dwMilliseconds: Cardinal); stdcall; begin {Convert to microseconds (more or less)} usleep(dwMilliseconds shl 10); end; {$endif} {$endif} {-----------------Debugging Support Functions and Procedures------------------} {$ifdef FullDebugMode} {Returns the current thread ID} function GetThreadID: Cardinal; {$ifdef 32Bit} asm mov eax, FS:[$24] end; {$else} begin Result := GetCurrentThreadId; end; {$endif} {Fills a block of memory with the given dword (32-bit) or qword (64-bit). Always fills a multiple of SizeOf(Pointer) bytes} procedure DebugFillMem(var AAddress; AByteCount: NativeInt; AFillValue: NativeUInt); asm {$ifdef 32Bit} {On Entry: eax = AAddress edx = AByteCount ecx = AFillValue} add eax, edx neg edx jns @Done @FillLoop: mov [eax + edx], ecx add edx, 4 js @FillLoop @Done: {$else} {On Entry: rcx = AAddress rdx = AByteCount r8 = AFillValue} add rcx, rdx neg rdx jns @Done @FillLoop: mov [rcx + rdx], r8 add rdx, 8 js @FillLoop @Done: {$endif} end; {$ifndef LoadDebugDLLDynamically} {The stack trace procedure. The stack trace module is external since it may raise handled access violations that result in the creation of exception objects and the stack trace code is not re-entrant.} procedure GetStackTrace(AReturnAddresses: PNativeUInt; AMaxDepth, ASkipFrames: Cardinal); external FullDebugModeLibraryName name {$ifdef RawStackTraces}'GetRawStackTrace'{$else}'GetFrameBasedStackTrace'{$endif}; {The exported procedure in the FastMM_FullDebugMode.dll library used to convert the return addresses of a stack trace to a text string.} function LogStackTrace(AReturnAddresses: PNativeUInt; AMaxDepth: Cardinal; ABuffer: PAnsiChar): PAnsiChar; external FullDebugModeLibraryName name 'LogStackTrace'; {$else} {Default no-op stack trace and logging handlers} procedure NoOpGetStackTrace(AReturnAddresses: PNativeUInt; AMaxDepth, ASkipFrames: Cardinal); begin DebugFillMem(AReturnAddresses^, AMaxDepth * SizeOf(Pointer), 0); end; function NoOpLogStackTrace(AReturnAddresses: PNativeUInt; AMaxDepth: Cardinal; ABuffer: PAnsiChar): PAnsiChar; begin Result := ABuffer; end; var {Handle to the FullDebugMode DLL} FullDebugModeDLL: HMODULE; GetStackTrace: procedure (AReturnAddresses: PNativeUInt; AMaxDepth, ASkipFrames: Cardinal) = NoOpGetStackTrace; LogStackTrace: function (AReturnAddresses: PNativeUInt; AMaxDepth: Cardinal; ABuffer: PAnsiChar): PAnsiChar = NoOpLogStackTrace; {$endif} {$endif} {$ifndef POSIX} function DelphiIsRunning: Boolean; begin Result := FindWindowA('TAppBuilder', nil) <> 0; end; {$endif} {Converts an unsigned integer to string at the buffer location, returning the new buffer position. Note: The 32-bit asm version only supports numbers up to 2^31 - 1.} function NativeUIntToStrBuf(ANum: NativeUInt; APBuffer: PAnsiChar): PAnsiChar; {$ifndef Use32BitAsm} const MaxDigits = 20; var LDigitBuffer: array[0..MaxDigits - 1] of AnsiChar; LCount: Cardinal; LDigit: NativeUInt; begin {Generate the digits in the local buffer} LCount := 0; repeat LDigit := ANum; ANum := ANum div 10; LDigit := LDigit - ANum * 10; Inc(LCount); LDigitBuffer[MaxDigits - LCount] := AnsiChar(Ord('0') + LDigit); until ANum = 0; {Copy the digits to the output buffer and advance it} System.Move(LDigitBuffer[MaxDigits - LCount], APBuffer^, LCount); Result := APBuffer + LCount; end; {$else} asm {On entry: eax = ANum, edx = ABuffer} push edi mov edi, edx //Pointer to the first character in edi {Calculate leading digit: divide the number by 1e9} add eax, 1 //Increment the number mov edx, $89705F41 //1e9 reciprocal mul edx //Multplying with reciprocal shr eax, 30 //Save fraction bits mov ecx, edx //First digit in bits <31:29> and edx, $1FFFFFFF //Filter fraction part edx<28:0> shr ecx, 29 //Get leading digit into accumulator lea edx, [edx + 4 * edx] //Calculate ... add edx, eax //... 5*fraction mov eax, ecx //Copy leading digit or eax, '0' //Convert digit to ASCII mov [edi], al //Store digit out to memory {Calculate digit #2} mov eax, edx //Point format such that 1.0 = 2^28 cmp ecx, 1 //Any non-zero digit yet ? sbb edi, -1 //Yes->increment ptr, No->keep old ptr shr eax, 28 //Next digit and edx, $0fffffff //Fraction part edx<27:0> or ecx, eax //Accumulate next digit or eax, '0' //Convert digit to ASCII mov [edi], al //Store digit out to memory {Calculate digit #3} lea eax, [edx * 4 + edx] //5*fraction, new digit eax<31:27> lea edx, [edx * 4 + edx] //5*fraction, new fraction edx<26:0> cmp ecx, 1 //Any non-zero digit yet ? sbb edi, -1 //Yes->increment ptr, No->keep old ptr shr eax, 27 //Next digit and edx, $07ffffff //Fraction part or ecx, eax //Accumulate next digit or eax, '0' //Convert digit to ASCII mov [edi], al //Store digit out to memory {Calculate digit #4} lea eax, [edx * 4 + edx] //5*fraction, new digit eax<31:26> lea edx, [edx * 4 + edx] //5*fraction, new fraction edx<25:0> cmp ecx, 1 //Any non-zero digit yet ? sbb edi, -1 //Yes->increment ptr, No->keep old ptr shr eax, 26 //Next digit and edx, $03ffffff //Fraction part or ecx, eax //Accumulate next digit or eax, '0' //Convert digit to ASCII mov [edi], al //Store digit out to memory {Calculate digit #5} lea eax, [edx * 4 + edx] //5*fraction, new digit eax<31:25> lea edx, [edx * 4 + edx] //5*fraction, new fraction edx<24:0> cmp ecx, 1 //Any non-zero digit yet ? sbb edi, -1 //Yes->increment ptr, No->keep old ptr shr eax, 25 //Next digit and edx, $01ffffff //Fraction part or ecx, eax //Accumulate next digit or eax, '0' //Convert digit to ASCII mov [edi], al //Store digit out to memory {Calculate digit #6} lea eax, [edx * 4 + edx] //5*fraction, new digit eax<31:24> lea edx, [edx * 4 + edx] //5*fraction, new fraction edx<23:0> cmp ecx, 1 //Any non-zero digit yet ? sbb edi, -1 //Yes->increment ptr, No->keep old ptr shr eax, 24 //Next digit and edx, $00ffffff //Fraction part or ecx, eax //Accumulate next digit or eax, '0' //Convert digit to ASCII mov [edi], al //Store digit out to memory {Calculate digit #7} lea eax, [edx * 4 + edx] //5*fraction, new digit eax<31:23> lea edx, [edx * 4 + edx] //5*fraction, new fraction edx<31:23> cmp ecx, 1 //Any non-zero digit yet ? sbb edi, -1 //Yes->increment ptr, No->keep old ptr shr eax, 23 //Next digit and edx, $007fffff //Fraction part or ecx, eax //Accumulate next digit or eax, '0' //Convert digit to ASCII mov [edi], al //Store digit out to memory {Calculate digit #8} lea eax, [edx * 4 + edx] //5*fraction, new digit eax<31:22> lea edx, [edx * 4 + edx] //5*fraction, new fraction edx<22:0> cmp ecx, 1 //Any non-zero digit yet ? sbb edi, -1 //Yes->increment ptr, No->keep old ptr shr eax, 22 //Next digit and edx, $003fffff //Fraction part or ecx, eax //Accumulate next digit or eax, '0' //Convert digit to ASCII mov [edi], al //Store digit out to memory {Calculate digit #9} lea eax, [edx * 4 + edx] //5*fraction, new digit eax<31:21> lea edx, [edx * 4 + edx] //5*fraction, new fraction edx<21:0> cmp ecx, 1 //Any non-zero digit yet ? sbb edi, -1 //Yes->increment ptr, No->keep old ptr shr eax, 21 //Next digit and edx, $001fffff //Fraction part or ecx, eax //Accumulate next digit or eax, '0' //Convert digit to ASCII mov [edi], al //Store digit out to memory {Calculate digit #10} lea eax, [edx * 4 + edx] //5*fraction, new digit eax<31:20> cmp ecx, 1 //Any-non-zero digit yet ? sbb edi, -1 //Yes->increment ptr, No->keep old ptr shr eax, 20 //Next digit or eax, '0' //Convert digit to ASCII mov [edi], al //Store last digit and end marker out to memory {Return a pointer to the next character} lea eax, [edi + 1] {Restore edi} pop edi end; {$endif} {Converts an unsigned integer to a hexadecimal string at the buffer location, returning the new buffer position.} function NativeUIntToHexBuf(ANum: NativeUInt; APBuffer: PAnsiChar): PAnsiChar; {$ifndef Use32BitAsm} const MaxDigits = 16; var LDigitBuffer: array[0..MaxDigits - 1] of AnsiChar; LCount: Cardinal; LDigit: NativeUInt; begin {Generate the digits in the local buffer} LCount := 0; repeat LDigit := ANum; ANum := ANum div 16; LDigit := LDigit - ANum * 16; Inc(LCount); LDigitBuffer[MaxDigits - LCount] := HexTable[LDigit]; until ANum = 0; {Copy the digits to the output buffer and advance it} System.Move(LDigitBuffer[MaxDigits - LCount], APBuffer^, LCount); Result := APBuffer + LCount; end; {$else} asm {On entry: eax = ANum edx = ABuffer} push ebx push edi {Save ANum in ebx} mov ebx, eax {Get a pointer to the first character in edi} mov edi, edx {Get the number in ecx as well} mov ecx, eax {Keep the low nibbles in ebx and the high nibbles in ecx} and ebx, $0f0f0f0f and ecx, $f0f0f0f0 {Swap the bytes into the right order} ror ebx, 16 ror ecx, 20 {Get nibble 7} movzx eax, ch mov dl, ch mov al, byte ptr HexTable[eax] mov [edi], al cmp dl, 1 sbb edi, -1 {Get nibble 6} movzx eax, bh or dl, bh mov al, byte ptr HexTable[eax] mov [edi], al cmp dl, 1 sbb edi, -1 {Get nibble 5} movzx eax, cl or dl, cl mov al, byte ptr HexTable[eax] mov [edi], al cmp dl, 1 sbb edi, -1 {Get nibble 4} movzx eax, bl or dl, bl mov al, byte ptr HexTable[eax] mov [edi], al cmp dl, 1 sbb edi, -1 {Rotate ecx and ebx so we get access to the rest} shr ebx, 16 shr ecx, 16 {Get nibble 3} movzx eax, ch or dl, ch mov al, byte ptr HexTable[eax] mov [edi], al cmp dl, 1 sbb edi, -1 {Get nibble 2} movzx eax, bh or dl, bh mov al, byte ptr HexTable[eax] mov [edi], al cmp dl, 1 sbb edi, -1 {Get nibble 1} movzx eax, cl or dl, cl mov al, byte ptr HexTable[eax] mov [edi], al cmp dl, 1 sbb edi, -1 {Get nibble 0} movzx eax, bl mov al, byte ptr HexTable[eax] mov [edi], al {Return a pointer to the end of the string} lea eax, [edi + 1] {Restore registers} pop edi pop ebx end; {$endif} {Appends the source text to the destination and returns the new destination position} function AppendStringToBuffer(const ASource, ADestination: PAnsiChar; ACount: Cardinal): PAnsiChar; begin System.Move(ASource^, ADestination^, ACount); Result := Pointer(PByte(ADestination) + ACount); end; {Appends the name of the class to the destination buffer and returns the new destination position} function AppendClassNameToBuffer(AClass: TClass; ADestination: PAnsiChar): PAnsiChar; var LPClassName: PShortString; begin {Get a pointer to the class name} if AClass <> nil then begin LPClassName := PShortString(PPointer(PByte(AClass) + vmtClassName)^); {Append the class name} Result := AppendStringToBuffer(@LPClassName^[1], ADestination, Length(LPClassName^)); end else begin Result := AppendStringToBuffer(UnknownClassNameMsg, ADestination, Length(UnknownClassNameMsg)); end; end; {Shows a message box if the program is not showing one already.} procedure ShowMessageBox(AText, ACaption: PAnsiChar); begin if (not ShowingMessageBox) and (not SuppressMessageBoxes) then begin ShowingMessageBox := True; MessageBoxA(0, AText, ACaption, MB_OK or MB_ICONERROR or MB_TASKMODAL or MB_DEFAULT_DESKTOP_ONLY); ShowingMessageBox := False; end; end; {Returns the class for a memory block. Returns nil if it is not a valid class} function DetectClassInstance(APointer: Pointer): TClass; {$ifndef POSIX} var LMemInfo: TMemoryBasicInformation; {Checks whether the given address is a valid address for a VMT entry.} function IsValidVMTAddress(APAddress: Pointer): Boolean; begin {Do some basic pointer checks: Must be dword aligned and beyond 64K} if (UIntPtr(APAddress) > 65535) and (UIntPtr(APAddress) and 3 = 0) then begin {Do we need to recheck the virtual memory?} if (UIntPtr(LMemInfo.BaseAddress) > UIntPtr(APAddress)) or ((UIntPtr(LMemInfo.BaseAddress) + LMemInfo.RegionSize) < (UIntPtr(APAddress) + 4)) then begin {Get the VM status for the pointer} LMemInfo.RegionSize := 0; VirtualQuery(APAddress, LMemInfo, SizeOf(LMemInfo)); end; {Check the readability of the memory address} Result := (LMemInfo.RegionSize >= 4) and (LMemInfo.State = MEM_COMMIT) and (LMemInfo.Protect and (PAGE_READONLY or PAGE_READWRITE or PAGE_EXECUTE or PAGE_EXECUTE_READ or PAGE_EXECUTE_READWRITE or PAGE_EXECUTE_WRITECOPY) <> 0) and (LMemInfo.Protect and PAGE_GUARD = 0); end else Result := False; end; {Returns true if AClassPointer points to a class VMT} function InternalIsValidClass(AClassPointer: Pointer; ADepth: Integer = 0): Boolean; var LParentClassSelfPointer: PPointer; begin {Check that the self pointer as well as parent class self pointer addresses are valid} if (ADepth < 1000) and IsValidVMTAddress(Pointer(PByte(AClassPointer) + vmtSelfPtr)) and IsValidVMTAddress(Pointer(PByte(AClassPointer) + vmtParent)) then begin {Get a pointer to the parent class' self pointer} LParentClassSelfPointer := PPointer(PByte(AClassPointer) + vmtParent)^; {Check that the self pointer as well as the parent class is valid} Result := (PPointer(PByte(AClassPointer) + vmtSelfPtr)^ = AClassPointer) and ((LParentClassSelfPointer = nil) or (IsValidVMTAddress(LParentClassSelfPointer) and InternalIsValidClass(LParentClassSelfPointer^, ADepth + 1))); end else Result := False; end; begin {Get the class pointer from the (suspected) object} Result := TClass(PPointer(APointer)^); {No VM info yet} LMemInfo.RegionSize := 0; {Check the block} if (not InternalIsValidClass(Pointer(Result), 0)) {$ifdef FullDebugMode} or (Result = @FreedObjectVMT.VMTMethods[0]) {$endif} then Result := nil; end; {$else} begin {Not currently supported under Linux / OS X} Result := nil; end; {$endif} {Gets the available size inside a block} function GetAvailableSpaceInBlock(APointer: Pointer): NativeUInt; var LBlockHeader: NativeUInt; LPSmallBlockPool: PSmallBlockPoolHeader; begin LBlockHeader := PNativeUInt(PByte(APointer) - BlockHeaderSize)^; if LBlockHeader and (IsMediumBlockFlag or IsLargeBlockFlag) = 0 then begin LPSmallBlockPool := PSmallBlockPoolHeader(LBlockHeader and DropSmallFlagsMask); Result := LPSmallBlockPool.BlockType.BlockSize - BlockHeaderSize; end else begin Result := (LBlockHeader and DropMediumAndLargeFlagsMask) - BlockHeaderSize; if (LBlockHeader and IsMediumBlockFlag) = 0 then Dec(Result, LargeBlockHeaderSize); end; end; {-----------------Small Block Management------------------} {Locks all small block types} procedure LockAllSmallBlockTypes; var LInd: Cardinal; begin {Lock the medium blocks} {$ifndef AssumeMultiThreaded} if IsMultiThread then {$endif} begin for LInd := 0 to NumSmallBlockTypes - 1 do begin while LockCmpxchg(0, 1, @SmallBlockTypes[LInd].BlockTypeLocked) <> 0 do begin {$ifdef NeverSleepOnThreadContention} {$ifdef UseSwitchToThread} SwitchToThread; {$endif} {$else} Sleep(InitialSleepTime); if LockCmpxchg(0, 1, @SmallBlockTypes[LInd].BlockTypeLocked) = 0 then Break; Sleep(AdditionalSleepTime); {$endif} end; end; end; end; {Gets the first and last block pointer for a small block pool} procedure GetFirstAndLastSmallBlockInPool(APSmallBlockPool: PSmallBlockPoolHeader; var AFirstPtr, ALastPtr: Pointer); var LBlockSize: NativeUInt; begin {Get the pointer to the first block} AFirstPtr := Pointer(PByte(APSmallBlockPool) + SmallBlockPoolHeaderSize); {Get a pointer to the last block} if (APSmallBlockPool.BlockType.CurrentSequentialFeedPool <> APSmallBlockPool) or (UIntPtr(APSmallBlockPool.BlockType.NextSequentialFeedBlockAddress) > UIntPtr(APSmallBlockPool.BlockType.MaxSequentialFeedBlockAddress)) then begin {Not the sequential feed - point to the end of the block} LBlockSize := PNativeUInt(PByte(APSmallBlockPool) - BlockHeaderSize)^ and DropMediumAndLargeFlagsMask; ALastPtr := Pointer(PByte(APSmallBlockPool) + LBlockSize - APSmallBlockPool.BlockType.BlockSize); end else begin {The sequential feed pool - point to before the next sequential feed block} ALastPtr := Pointer(PByte(APSmallBlockPool.BlockType.NextSequentialFeedBlockAddress) - 1); end; end; {-----------------Medium Block Management------------------} {Advances to the next medium block. Returns nil if the end of the medium block pool has been reached} function NextMediumBlock(APMediumBlock: Pointer): Pointer; var LBlockSize: NativeUInt; begin {Get the size of this block} LBlockSize := PNativeUInt(PByte(APMediumBlock) - BlockHeaderSize)^ and DropMediumAndLargeFlagsMask; {Advance the pointer} Result := Pointer(PByte(APMediumBlock) + LBlockSize); {Is the next block the end of medium pool marker?} LBlockSize := PNativeUInt(PByte(Result) - BlockHeaderSize)^ and DropMediumAndLargeFlagsMask; if LBlockSize = 0 then Result := nil; end; {Gets the first medium block in the medium block pool} function GetFirstMediumBlockInPool(APMediumBlockPoolHeader: PMediumBlockPoolHeader): Pointer; begin if (MediumSequentialFeedBytesLeft = 0) or (UIntPtr(LastSequentiallyFedMediumBlock) < UIntPtr(APMediumBlockPoolHeader)) or (UIntPtr(LastSequentiallyFedMediumBlock) > UIntPtr(APMediumBlockPoolHeader) + MediumBlockPoolSize) then begin Result := Pointer(PByte(APMediumBlockPoolHeader) + MediumBlockPoolHeaderSize); end else begin {Is the sequential feed pool empty?} if MediumSequentialFeedBytesLeft <> MediumBlockPoolSize - MediumBlockPoolHeaderSize then Result := LastSequentiallyFedMediumBlock else Result := nil; end; end; {Locks the medium blocks. Note that the 32-bit asm version is assumed to preserve all registers except eax.} {$ifndef Use32BitAsm} procedure LockMediumBlocks; begin {Lock the medium blocks} {$ifndef AssumeMultiThreaded} if IsMultiThread then {$endif} begin while LockCmpxchg(0, 1, @MediumBlocksLocked) <> 0 do begin {$ifdef NeverSleepOnThreadContention} {$ifdef UseSwitchToThread} SwitchToThread; {$endif} {$else} Sleep(InitialSleepTime); if LockCmpxchg(0, 1, @MediumBlocksLocked) = 0 then Break; Sleep(AdditionalSleepTime); {$endif} end; end; end; {$else} procedure LockMediumBlocks; asm {Note: This routine is assumed to preserve all registers except eax} @MediumBlockLockLoop: mov eax, $100 {Attempt to lock the medium blocks} lock cmpxchg MediumBlocksLocked, ah je @Done {$ifdef NeverSleepOnThreadContention} {Pause instruction (improves performance on P4)} rep nop {$ifdef UseSwitchToThread} push ecx push edx call SwitchToThread pop edx pop ecx {$endif} {Try again} jmp @MediumBlockLockLoop {$else} {Couldn't lock the medium blocks - sleep and try again} push ecx push edx push InitialSleepTime call Sleep pop edx pop ecx {Try again} mov eax, $100 {Attempt to grab the block type} lock cmpxchg MediumBlocksLocked, ah je @Done {Couldn't lock the medium blocks - sleep and try again} push ecx push edx push AdditionalSleepTime call Sleep pop edx pop ecx {Try again} jmp @MediumBlockLockLoop {$endif} @Done: end; {$endif} {Removes a medium block from the circular linked list of free blocks. Does not change any header flags. Medium blocks should be locked before calling this procedure.} procedure RemoveMediumFreeBlock(APMediumFreeBlock: PMediumFreeBlock); {$ifndef ASMVersion} var LPreviousFreeBlock, LNextFreeBlock: PMediumFreeBlock; LBinNumber, LBinGroupNumber: Cardinal; begin {Get the current previous and next blocks} LNextFreeBlock := APMediumFreeBlock.NextFreeBlock; LPreviousFreeBlock := APMediumFreeBlock.PreviousFreeBlock; {Remove this block from the linked list} LPreviousFreeBlock.NextFreeBlock := LNextFreeBlock; LNextFreeBlock.PreviousFreeBlock := LPreviousFreeBlock; {Is this bin now empty? If the previous and next free block pointers are equal, they must point to the bin.} if LPreviousFreeBlock = LNextFreeBlock then begin {Get the bin number for this block size} LBinNumber := (UIntPtr(LNextFreeBlock) - UIntPtr(@MediumBlockBins)) div SizeOf(TMediumFreeBlock); LBinGroupNumber := LBinNumber div 32; {Flag this bin as empty} MediumBlockBinBitmaps[LBinGroupNumber] := MediumBlockBinBitmaps[LBinGroupNumber] and (not (1 shl (LBinNumber and 31))); {Is the group now entirely empty?} if MediumBlockBinBitmaps[LBinGroupNumber] = 0 then begin {Flag this group as empty} MediumBlockBinGroupBitmap := MediumBlockBinGroupBitmap and (not (1 shl LBinGroupNumber)); end; end; end; {$else} {$ifdef 32Bit} asm {On entry: eax = APMediumFreeBlock} {Get the current previous and next blocks} mov ecx, TMediumFreeBlock[eax].NextFreeBlock mov edx, TMediumFreeBlock[eax].PreviousFreeBlock {Is this bin now empty? If the previous and next free block pointers are equal, they must point to the bin.} cmp ecx, edx {Remove this block from the linked list} mov TMediumFreeBlock[ecx].PreviousFreeBlock, edx mov TMediumFreeBlock[edx].NextFreeBlock, ecx {Is this bin now empty? If the previous and next free block pointers are equal, they must point to the bin.} je @BinIsNowEmpty @Done: ret {Align branch target} nop @BinIsNowEmpty: {Get the bin number for this block size in ecx} sub ecx, offset MediumBlockBins mov edx, ecx shr ecx, 3 {Get the group number in edx} movzx edx, dh {Flag this bin as empty} mov eax, -2 rol eax, cl and dword ptr [MediumBlockBinBitmaps + edx * 4], eax jnz @Done {Flag this group as empty} mov eax, -2 mov ecx, edx rol eax, cl and MediumBlockBinGroupBitmap, eax end; {$else} asm {On entry: rcx = APMediumFreeBlock} mov rax, rcx {Get the current previous and next blocks} mov rcx, TMediumFreeBlock[rax].NextFreeBlock mov rdx, TMediumFreeBlock[rax].PreviousFreeBlock {Is this bin now empty? If the previous and next free block pointers are equal, they must point to the bin.} cmp rcx, rdx {Remove this block from the linked list} mov TMediumFreeBlock[rcx].PreviousFreeBlock, rdx mov TMediumFreeBlock[rdx].NextFreeBlock, rcx {Is this bin now empty? If the previous and next free block pointers are equal, they must point to the bin.} jne @Done {Get the bin number for this block size in rcx} lea r8, MediumBlockBins sub rcx, r8 mov edx, ecx shr ecx, 4 {Get the group number in edx} shr edx, 9 {Flag this bin as empty} mov eax, -2 rol eax, cl lea r8, MediumBlockBinBitmaps and dword ptr [r8 + rdx * 4], eax jnz @Done {Flag this group as empty} mov eax, -2 mov ecx, edx rol eax, cl and MediumBlockBinGroupBitmap, eax @Done: end; {$endif} {$endif} {Inserts a medium block into the appropriate medium block bin.} procedure InsertMediumBlockIntoBin(APMediumFreeBlock: PMediumFreeBlock; AMediumBlockSize: Cardinal); {$ifndef ASMVersion} var LBinNumber, LBinGroupNumber: Cardinal; LPBin, LPFirstFreeBlock: PMediumFreeBlock; begin {Get the bin number for this block size. Get the bin that holds blocks of at least this size.} LBinNumber := (AMediumBlockSize - MinimumMediumBlockSize) div MediumBlockGranularity; if LBinNumber >= MediumBlockBinCount then LBinNumber := MediumBlockBinCount - 1; {Get the bin} LPBin := @MediumBlockBins[LBinNumber]; {Bins are LIFO, se we insert this block as the first free block in the bin} LPFirstFreeBlock := LPBin.NextFreeBlock; APMediumFreeBlock.PreviousFreeBlock := LPBin; APMediumFreeBlock.NextFreeBlock := LPFirstFreeBlock; LPFirstFreeBlock.PreviousFreeBlock := APMediumFreeBlock; LPBin.NextFreeBlock := APMediumFreeBlock; {Was this bin empty?} if LPFirstFreeBlock = LPBin then begin {Get the group number} LBinGroupNumber := LBinNumber div 32; {Flag this bin as used} MediumBlockBinBitmaps[LBinGroupNumber] := MediumBlockBinBitmaps[LBinGroupNumber] or (1 shl (LBinNumber and 31)); {Flag the group as used} MediumBlockBinGroupBitmap := MediumBlockBinGroupBitmap or (1 shl LBinGroupNumber); end; end; {$else} {$ifdef 32Bit} asm {On entry: eax = APMediumFreeBlock, edx = AMediumBlockSize} {Get the bin number for this block size. Get the bin that holds blocks of at least this size.} sub edx, MinimumMediumBlockSize shr edx, 8 {Validate the bin number} sub edx, MediumBlockBinCount - 1 sbb ecx, ecx and edx, ecx add edx, MediumBlockBinCount - 1 {Get the bin in ecx} lea ecx, [MediumBlockBins + edx * 8] {Bins are LIFO, se we insert this block as the first free block in the bin} mov edx, TMediumFreeBlock[ecx].NextFreeBlock {Was this bin empty?} cmp edx, ecx mov TMediumFreeBlock[eax].PreviousFreeBlock, ecx mov TMediumFreeBlock[eax].NextFreeBlock, edx mov TMediumFreeBlock[edx].PreviousFreeBlock, eax mov TMediumFreeBlock[ecx].NextFreeBlock, eax {Was this bin empty?} je @BinWasEmpty ret {Align branch target} nop nop @BinWasEmpty: {Get the bin number in ecx} sub ecx, offset MediumBlockBins mov edx, ecx shr ecx, 3 {Get the group number in edx} movzx edx, dh {Flag this bin as not empty} mov eax, 1 shl eax, cl or dword ptr [MediumBlockBinBitmaps + edx * 4], eax {Flag the group as not empty} mov eax, 1 mov ecx, edx shl eax, cl or MediumBlockBinGroupBitmap, eax end; {$else} asm {On entry: rax = APMediumFreeBlock, edx = AMediumBlockSize} mov rax, rcx {Get the bin number for this block size. Get the bin that holds blocks of at least this size.} sub edx, MinimumMediumBlockSize shr edx, 8 {Validate the bin number} sub edx, MediumBlockBinCount - 1 sbb ecx, ecx and edx, ecx add edx, MediumBlockBinCount - 1 mov r9, rdx {Get the bin address in rcx} lea rcx, MediumBlockBins shl edx, 4 add rcx, rdx {Bins are LIFO, se we insert this block as the first free block in the bin} mov rdx, TMediumFreeBlock[rcx].NextFreeBlock {Was this bin empty?} cmp rdx, rcx mov TMediumFreeBlock[rax].PreviousFreeBlock, rcx mov TMediumFreeBlock[rax].NextFreeBlock, rdx mov TMediumFreeBlock[rdx].PreviousFreeBlock, rax mov TMediumFreeBlock[rcx].NextFreeBlock, rax {Was this bin empty?} jne @Done {Get the bin number in ecx} mov rcx, r9 {Get the group number in edx} mov rdx, r9 shr edx, 5 {Flag this bin as not empty} mov eax, 1 shl eax, cl lea r8, MediumBlockBinBitmaps or dword ptr [r8 + rdx * 4], eax {Flag the group as not empty} mov eax, 1 mov ecx, edx shl eax, cl or MediumBlockBinGroupBitmap, eax @Done: end; {$endif} {$endif} {Bins what remains in the current sequential feed medium block pool. Medium blocks must be locked.} procedure BinMediumSequentialFeedRemainder; {$ifndef ASMVersion} var LSequentialFeedFreeSize, LNextBlockSizeAndFlags: NativeUInt; LPRemainderBlock, LNextMediumBlock: Pointer; begin LSequentialFeedFreeSize := MediumSequentialFeedBytesLeft; if LSequentialFeedFreeSize > 0 then begin {Get the block after the open space} LNextMediumBlock := LastSequentiallyFedMediumBlock; LNextBlockSizeAndFlags := PNativeUInt(PByte(LNextMediumBlock) - BlockHeaderSize)^; {Point to the remainder} LPRemainderBlock := Pointer(PByte(LNextMediumBlock) - LSequentialFeedFreeSize); {$ifndef FullDebugMode} {Can the next block be combined with the remainder?} if (LNextBlockSizeAndFlags and IsFreeBlockFlag) <> 0 then begin {Increase the size of this block} Inc(LSequentialFeedFreeSize, LNextBlockSizeAndFlags and DropMediumAndLargeFlagsMask); {Remove the next block as well} if (LNextBlockSizeAndFlags and DropMediumAndLargeFlagsMask) >= MinimumMediumBlockSize then RemoveMediumFreeBlock(LNextMediumBlock); end else begin {$endif} {Set the "previous block is free" flag of the next block} PNativeUInt(PByte(LNextMediumBlock) - BlockHeaderSize)^ := LNextBlockSizeAndFlags or PreviousMediumBlockIsFreeFlag; {$ifndef FullDebugMode} end; {$endif} {Store the size of the block as well as the flags} PNativeUInt(PByte(LPRemainderBlock) - BlockHeaderSize)^ := LSequentialFeedFreeSize or IsMediumBlockFlag or IsFreeBlockFlag; {Store the trailing size marker} PNativeUInt(PByte(LPRemainderBlock) + LSequentialFeedFreeSize - BlockHeaderSize * 2)^ := LSequentialFeedFreeSize; {$ifdef FullDebugMode} {In full debug mode the sequential feed remainder will never be too small to fit a full debug header.} {Clear the user area of the block} DebugFillMem(Pointer(PByte(LPRemainderBlock) + SizeOf(TFullDebugBlockHeader) + SizeOf(NativeUInt))^, LSequentialFeedFreeSize - FullDebugBlockOverhead - SizeOf(NativeUInt), {$ifndef CatchUseOfFreedInterfaces}DebugFillPattern{$else}NativeUInt(@VMTBadInterface){$endif}); {We need to set a valid debug header and footer in the remainder} PFullDebugBlockHeader(LPRemainderBlock).HeaderCheckSum := NativeUInt(LPRemainderBlock); PNativeUInt(PByte(LPRemainderBlock) + SizeOf(TFullDebugBlockHeader))^ := not NativeUInt(LPRemainderBlock); {$endif} {Bin this medium block} if LSequentialFeedFreeSize >= MinimumMediumBlockSize then InsertMediumBlockIntoBin(LPRemainderBlock, LSequentialFeedFreeSize); end; end; {$else} {$ifdef 32Bit} asm cmp MediumSequentialFeedBytesLeft, 0 jne @MustBinMedium {Nothing to bin} ret {Align branch target} nop nop @MustBinMedium: {Get a pointer to the last sequentially allocated medium block} mov eax, LastSequentiallyFedMediumBlock {Is the block that was last fed sequentially free?} test byte ptr [eax - 4], IsFreeBlockFlag jnz @LastBlockFedIsFree {Set the "previous block is free" flag in the last block fed} or dword ptr [eax - 4], PreviousMediumBlockIsFreeFlag {Get the remainder in edx} mov edx, MediumSequentialFeedBytesLeft {Point eax to the start of the remainder} sub eax, edx @BinTheRemainder: {Status: eax = start of remainder, edx = size of remainder} {Store the size of the block as well as the flags} lea ecx, [edx + IsMediumBlockFlag + IsFreeBlockFlag] mov [eax - 4], ecx {Store the trailing size marker} mov [eax + edx - 8], edx {Bin this medium block} cmp edx, MinimumMediumBlockSize jnb InsertMediumBlockIntoBin ret {Align branch target} nop nop @LastBlockFedIsFree: {Drop the flags} mov edx, DropMediumAndLargeFlagsMask and edx, [eax - 4] {Free the last block fed} cmp edx, MinimumMediumBlockSize jb @DontRemoveLastFed {Last fed block is free - remove it from its size bin} call RemoveMediumFreeBlock {Re-read eax and edx} mov eax, LastSequentiallyFedMediumBlock mov edx, DropMediumAndLargeFlagsMask and edx, [eax - 4] @DontRemoveLastFed: {Get the number of bytes left in ecx} mov ecx, MediumSequentialFeedBytesLeft {Point eax to the start of the remainder} sub eax, ecx {edx = total size of the remainder} add edx, ecx jmp @BinTheRemainder @Done: end; {$else} asm .params 2 xor eax, eax cmp MediumSequentialFeedBytesLeft, eax je @Done {Get a pointer to the last sequentially allocated medium block} mov rax, LastSequentiallyFedMediumBlock {Is the block that was last fed sequentially free?} test byte ptr [rax - BlockHeaderSize], IsFreeBlockFlag jnz @LastBlockFedIsFree {Set the "previous block is free" flag in the last block fed} or qword ptr [rax - BlockHeaderSize], PreviousMediumBlockIsFreeFlag {Get the remainder in edx} mov edx, MediumSequentialFeedBytesLeft {Point eax to the start of the remainder} sub rax, rdx @BinTheRemainder: {Status: rax = start of remainder, edx = size of remainder} {Store the size of the block as well as the flags} lea rcx, [rdx + IsMediumBlockFlag + IsFreeBlockFlag] mov [rax - BlockHeaderSize], rcx {Store the trailing size marker} mov [rax + rdx - 2 * BlockHeaderSize], rdx {Bin this medium block} cmp edx, MinimumMediumBlockSize jb @Done mov rcx, rax call InsertMediumBlockIntoBin jmp @Done @LastBlockFedIsFree: {Drop the flags} mov rdx, DropMediumAndLargeFlagsMask and rdx, [rax - BlockHeaderSize] {Free the last block fed} cmp edx, MinimumMediumBlockSize jb @DontRemoveLastFed {Last fed block is free - remove it from its size bin} mov rcx, rax call RemoveMediumFreeBlock {Re-read rax and rdx} mov rax, LastSequentiallyFedMediumBlock mov rdx, DropMediumAndLargeFlagsMask and rdx, [rax - BlockHeaderSize] @DontRemoveLastFed: {Get the number of bytes left in ecx} mov ecx, MediumSequentialFeedBytesLeft {Point rax to the start of the remainder} sub rax, rcx {edx = total size of the remainder} add edx, ecx jmp @BinTheRemainder @Done: end; {$endif} {$endif} {Allocates a new sequential feed medium block pool and immediately splits off a block of the requested size. The block size must be a multiple of 16 and medium blocks must be locked.} function AllocNewSequentialFeedMediumPool(AFirstBlockSize: Cardinal): Pointer; var LOldFirstMediumBlockPool: PMediumBlockPoolHeader; LNewPool: Pointer; begin {Bin the current sequential feed remainder} BinMediumSequentialFeedRemainder; {Allocate a new sequential feed block pool} LNewPool := VirtualAlloc(nil, MediumBlockPoolSize, MEM_COMMIT{$ifdef AlwaysAllocateTopDown} or MEM_TOP_DOWN{$endif}, PAGE_READWRITE); if LNewPool <> nil then begin {Insert this block pool into the list of block pools} LOldFirstMediumBlockPool := MediumBlockPoolsCircularList.NextMediumBlockPoolHeader; PMediumBlockPoolHeader(LNewPool).PreviousMediumBlockPoolHeader := @MediumBlockPoolsCircularList; MediumBlockPoolsCircularList.NextMediumBlockPoolHeader := LNewPool; PMediumBlockPoolHeader(LNewPool).NextMediumBlockPoolHeader := LOldFirstMediumBlockPool; LOldFirstMediumBlockPool.PreviousMediumBlockPoolHeader := LNewPool; {Store the sequential feed pool trailer} PNativeUInt(PByte(LNewPool) + MediumBlockPoolSize - BlockHeaderSize)^ := IsMediumBlockFlag; {Get the number of bytes still available} MediumSequentialFeedBytesLeft := (MediumBlockPoolSize - MediumBlockPoolHeaderSize) - AFirstBlockSize; {Get the result} Result := Pointer(PByte(LNewPool) + MediumBlockPoolSize - AFirstBlockSize); LastSequentiallyFedMediumBlock := Result; {Store the block header} PNativeUInt(PByte(Result) - BlockHeaderSize)^ := AFirstBlockSize or IsMediumBlockFlag; end else begin {Out of memory} MediumSequentialFeedBytesLeft := 0; Result := nil; end; end; {-----------------Large Block Management------------------} {Locks the large blocks} procedure LockLargeBlocks; begin {Lock the large blocks} {$ifndef AssumeMultiThreaded} if IsMultiThread then {$endif} begin while LockCmpxchg(0, 1, @LargeBlocksLocked) <> 0 do begin {$ifdef NeverSleepOnThreadContention} {$ifdef UseSwitchToThread} SwitchToThread; {$endif} {$else} Sleep(InitialSleepTime); if LockCmpxchg(0, 1, @LargeBlocksLocked) = 0 then Break; Sleep(AdditionalSleepTime); {$endif} end; end; end; {Allocates a Large block of at least ASize (actual size may be larger to allow for alignment etc.). ASize must be the actual user requested size. This procedure will pad it to the appropriate page boundary and also add the space required by the header.} function AllocateLargeBlock(ASize: NativeUInt): Pointer; var LLargeUsedBlockSize: NativeUInt; LOldFirstLargeBlock: PLargeBlockHeader; begin {Pad the block size to include the header and granularity. We also add a SizeOf(Pointer) overhead so a huge block size is a multiple of 16 bytes less SizeOf(Pointer) (so we can use a single move function for reallocating all block types)} LLargeUsedBlockSize := (ASize + LargeBlockHeaderSize + LargeBlockGranularity - 1 + BlockHeaderSize) and -LargeBlockGranularity; {Get the Large block} Result := VirtualAlloc(nil, LLargeUsedBlockSize, MEM_COMMIT or MEM_TOP_DOWN, PAGE_READWRITE); {Set the Large block fields} if Result <> nil then begin {Set the large block size and flags} PLargeBlockHeader(Result).UserAllocatedSize := ASize; PLargeBlockHeader(Result).BlockSizeAndFlags := LLargeUsedBlockSize or IsLargeBlockFlag; {Insert the large block into the linked list of large blocks} LockLargeBlocks; LOldFirstLargeBlock := LargeBlocksCircularList.NextLargeBlockHeader; PLargeBlockHeader(Result).PreviousLargeBlockHeader := @LargeBlocksCircularList; LargeBlocksCircularList.NextLargeBlockHeader := Result; PLargeBlockHeader(Result).NextLargeBlockHeader := LOldFirstLargeBlock; LOldFirstLargeBlock.PreviousLargeBlockHeader := Result; LargeBlocksLocked := False; {Add the size of the header} Inc(PByte(Result), LargeBlockHeaderSize); {$ifdef FullDebugMode} {Since large blocks are never reused, the user area is not initialized to the debug fill pattern, but the debug header and footer must be set.} PFullDebugBlockHeader(Result).HeaderCheckSum := NativeUInt(Result); PNativeUInt(PByte(Result) + SizeOf(TFullDebugBlockHeader))^ := not NativeUInt(Result); {$endif} end; end; {Frees a large block, returning 0 on success, -1 otherwise} function FreeLargeBlock(APointer: Pointer): Integer; var LPreviousLargeBlockHeader, LNextLargeBlockHeader: PLargeBlockHeader; {$ifndef POSIX} LRemainingSize: NativeUInt; LCurrentSegment: Pointer; LMemInfo: TMemoryBasicInformation; {$endif} begin {$ifdef ClearLargeBlocksBeforeReturningToOS} FillChar(APointer^, (PLargeBlockHeader(PByte(APointer) - LargeBlockHeaderSize).BlockSizeAndFlags and DropMediumAndLargeFlagsMask) - LargeBlockHeaderSize, 0); {$endif} {Point to the start of the large block} APointer := Pointer(PByte(APointer) - LargeBlockHeaderSize); {Get the previous and next large blocks} LockLargeBlocks; LPreviousLargeBlockHeader := PLargeBlockHeader(APointer).PreviousLargeBlockHeader; LNextLargeBlockHeader := PLargeBlockHeader(APointer).NextLargeBlockHeader; {$ifndef POSIX} {Is the large block segmented?} if PLargeBlockHeader(APointer).BlockSizeAndFlags and LargeBlockIsSegmented = 0 then begin {$endif} {Single segment large block: Try to free it} if VirtualFree(APointer, 0, MEM_RELEASE) then Result := 0 else Result := -1; {$ifndef POSIX} end else begin {The large block is segmented - free all segments} LCurrentSegment := APointer; LRemainingSize := PLargeBlockHeader(APointer).BlockSizeAndFlags and DropMediumAndLargeFlagsMask; Result := 0; while True do begin {Get the size of the current segment} VirtualQuery(LCurrentSegment, LMemInfo, SizeOf(LMemInfo)); {Free the segment} if not VirtualFree(LCurrentSegment, 0, MEM_RELEASE) then begin Result := -1; Break; end; {Done?} if NativeUInt(LMemInfo.RegionSize) >= LRemainingSize then Break; {Decrement the remaining size} Dec(LRemainingSize, NativeUInt(LMemInfo.RegionSize)); Inc(PByte(LCurrentSegment), NativeUInt(LMemInfo.RegionSize)); end; end; {$endif} {Success?} if Result = 0 then begin {Remove the large block from the linked list} LNextLargeBlockHeader.PreviousLargeBlockHeader := LPreviousLargeBlockHeader; LPreviousLargeBlockHeader.NextLargeBlockHeader := LNextLargeBlockHeader; end; {Unlock the large blocks} LargeBlocksLocked := False; end; {$ifndef FullDebugMode} {Reallocates a large block to at least the requested size. Returns the new pointer, or nil on error} function ReallocateLargeBlock(APointer: Pointer; ANewSize: NativeUInt): Pointer; var LOldAvailableSize, LBlockHeader, LOldUserSize, LMinimumUpsize, LNewAllocSize: NativeUInt; {$ifndef POSIX} LNewSegmentSize: NativeUInt; LNextSegmentPointer: Pointer; LMemInfo: TMemoryBasicInformation; {$endif} begin {Get the block header} LBlockHeader := PNativeUInt(PByte(APointer) - BlockHeaderSize)^; {Large block - size is (16 + 4) less than the allocated size} LOldAvailableSize := (LBlockHeader and DropMediumAndLargeFlagsMask) - (LargeBlockHeaderSize + BlockHeaderSize); {Is it an upsize or a downsize?} if ANewSize > LOldAvailableSize then begin {This pointer is being reallocated to a larger block and therefore it is logical to assume that it may be enlarged again. Since reallocations are expensive, there is a minimum upsize percentage to avoid unnecessary future move operations.} {Add 25% for large block upsizes} LMinimumUpsize := LOldAvailableSize + (LOldAvailableSize shr 2); if ANewSize < LMinimumUpsize then LNewAllocSize := LMinimumUpsize else LNewAllocSize := ANewSize; {$ifndef POSIX} {Can another large block segment be allocated directly after this segment, thus negating the need to move the data?} LNextSegmentPointer := Pointer(PByte(APointer) - LargeBlockHeaderSize + (LBlockHeader and DropMediumAndLargeFlagsMask)); VirtualQuery(LNextSegmentPointer, LMemInfo, SizeOf(LMemInfo)); if LMemInfo.State = MEM_FREE then begin {Round the region size to the previous 64K} LMemInfo.RegionSize := LMemInfo.RegionSize and -LargeBlockGranularity; {Enough space to grow in place?} if NativeUInt(LMemInfo.RegionSize) > (ANewSize - LOldAvailableSize) then begin {There is enough space after the block to extend it - determine by how much} LNewSegmentSize := (LNewAllocSize - LOldAvailableSize + LargeBlockGranularity - 1) and -LargeBlockGranularity; if LNewSegmentSize > LMemInfo.RegionSize then LNewSegmentSize := LMemInfo.RegionSize; {Attempy to reserve the address range (which will fail if another thread has just reserved it) and commit it immediately afterwards.} if (VirtualAlloc(LNextSegmentPointer, LNewSegmentSize, MEM_RESERVE, PAGE_READWRITE) <> nil) and (VirtualAlloc(LNextSegmentPointer, LNewSegmentSize, MEM_COMMIT, PAGE_READWRITE) <> nil) then begin {Update the requested size} PLargeBlockHeader(PByte(APointer) - LargeBlockHeaderSize).UserAllocatedSize := ANewSize; PLargeBlockHeader(PByte(APointer) - LargeBlockHeaderSize).BlockSizeAndFlags := (PLargeBlockHeader(PByte(APointer) - LargeBlockHeaderSize).BlockSizeAndFlags + LNewSegmentSize) or LargeBlockIsSegmented; {Success} Result := APointer; Exit; end; end; end; {$endif} {Could not resize in place: Allocate the new block} Result := FastGetMem(LNewAllocSize); if Result <> nil then begin {If it's a large block - store the actual user requested size (it may not be if the block that is being reallocated from was previously downsized)} if LNewAllocSize > (MaximumMediumBlockSize - BlockHeaderSize) then PLargeBlockHeader(PByte(Result) - LargeBlockHeaderSize).UserAllocatedSize := ANewSize; {The user allocated size is stored for large blocks} LOldUserSize := PLargeBlockHeader(PByte(APointer) - LargeBlockHeaderSize).UserAllocatedSize; {The number of bytes to move is the old user size.} {$ifdef UseCustomVariableSizeMoveRoutines} MoveX16LP(APointer^, Result^, LOldUserSize); {$else} System.Move(APointer^, Result^, LOldUserSize); {$endif} {Free the old block} FastFreeMem(APointer); end; end else begin {It's a downsize: do we need to reallocate? Only if the new size is less than half the old size} if ANewSize >= (LOldAvailableSize shr 1) then begin {No need to reallocate} Result := APointer; {Update the requested size} PLargeBlockHeader(PByte(APointer) - LargeBlockHeaderSize).UserAllocatedSize := ANewSize; end else begin {The block is less than half the old size, and the current size is greater than the minimum block size allowing a downsize: reallocate} Result := FastGetMem(ANewSize); if Result <> nil then begin {Still a large block? -> Set the user size} if ANewSize > (MaximumMediumBlockSize - BlockHeaderSize) then PLargeBlockHeader(PByte(APointer) - LargeBlockHeaderSize).UserAllocatedSize := ANewSize; {Move the data across} {$ifdef UseCustomVariableSizeMoveRoutines} {$ifdef Align16Bytes} MoveX16LP(APointer^, Result^, ANewSize); {$else} MoveX8LP(APointer^, Result^, ANewSize); {$endif} {$else} System.Move(APointer^, Result^, ANewSize); {$endif} {Free the old block} FastFreeMem(APointer); end; end; end; end; {$endif} {---------------------Replacement Memory Manager Interface---------------------} {Replacement for SysGetMem} function FastGetMem(ASize: {$ifdef XE2AndUp}NativeInt{$else}Integer{$endif}): Pointer; {$ifndef ASMVersion} var LMediumBlock{$ifndef FullDebugMode}, LNextFreeBlock, LSecondSplit{$endif}: PMediumFreeBlock; LNextMediumBlockHeader: PNativeUInt; LBlockSize, LAvailableBlockSize{$ifndef FullDebugMode}, LSecondSplitSize{$endif}, LSequentialFeedFreeSize: NativeUInt; LPSmallBlockType: PSmallBlockType; LPSmallBlockPool, LPNewFirstPool: PSmallBlockPoolHeader; LNewFirstFreeBlock: Pointer; LPMediumBin: PMediumFreeBlock; LBinNumber, {$ifndef FullDebugMode}LBinGroupsMasked, {$endif}LBinGroupMasked, LBinGroupNumber: Cardinal; begin {Is it a small block? -> Take the header size into account when determining the required block size} if NativeUInt(ASize) <= (MaximumSmallBlockSize - BlockHeaderSize) then begin {-------------------------Allocate a small block---------------------------} {Get the block type from the size} LPSmallBlockType := PSmallBlockType(AllocSize2SmallBlockTypeIndX4[ (NativeUInt(ASize) + (BlockHeaderSize - 1)) div SmallBlockGranularity] * (SizeOf(TSmallBlockType) div 4) + UIntPtr(@SmallBlockTypes)); {Lock the block type} {$ifndef AssumeMultiThreaded} if IsMultiThread then {$endif} begin while True do begin {Try to lock the small block type} if LockCmpxchg(0, 1, @LPSmallBlockType.BlockTypeLocked) = 0 then Break; {Try the next block type} Inc(PByte(LPSmallBlockType), SizeOf(TSmallBlockType)); if LockCmpxchg(0, 1, @LPSmallBlockType.BlockTypeLocked) = 0 then Break; {Try up to two sizes past the requested size} Inc(PByte(LPSmallBlockType), SizeOf(TSmallBlockType)); if LockCmpxchg(0, 1, @LPSmallBlockType.BlockTypeLocked) = 0 then Break; {All three sizes locked - given up and sleep} Dec(PByte(LPSmallBlockType), 2 * SizeOf(TSmallBlockType)); {$ifdef NeverSleepOnThreadContention} {$ifdef UseSwitchToThread} SwitchToThread; {$endif} {$else} {Both this block type and the next is in use: sleep} Sleep(InitialSleepTime); {Try the lock again} if LockCmpxchg(0, 1, @LPSmallBlockType.BlockTypeLocked) = 0 then Break; {Sleep longer} Sleep(AdditionalSleepTime); {$endif} end; end; {Get the first pool with free blocks} LPSmallBlockPool := LPSmallBlockType.NextPartiallyFreePool; {Is the pool valid?} if UIntPtr(LPSmallBlockPool) <> UIntPtr(LPSmallBlockType) then begin {Get the first free offset} Result := LPSmallBlockPool.FirstFreeBlock; {Get the new first free block} LNewFirstFreeBlock := PPointer(PByte(Result) - BlockHeaderSize)^; {$ifdef CheckHeapForCorruption} {The block should be free} if (NativeUInt(LNewFirstFreeBlock) and ExtractSmallFlagsMask) <> IsFreeBlockFlag then {$ifdef BCB6OrDelphi7AndUp} System.Error(reInvalidPtr); {$else} System.RunError(reInvalidPtr); {$endif} {$endif} LNewFirstFreeBlock := Pointer(UIntPtr(LNewFirstFreeBlock) and DropSmallFlagsMask); {Increment the number of used blocks} Inc(LPSmallBlockPool.BlocksInUse); {Set the new first free block} LPSmallBlockPool.FirstFreeBlock := LNewFirstFreeBlock; {Is the pool now full?} if LNewFirstFreeBlock = nil then begin {Pool is full - remove it from the partially free list} LPNewFirstPool := LPSmallBlockPool.NextPartiallyFreePool; LPSmallBlockType.NextPartiallyFreePool := LPNewFirstPool; LPNewFirstPool.PreviousPartiallyFreePool := PSmallBlockPoolHeader(LPSmallBlockType); end; end else begin {Try to feed a small block sequentially} Result := LPSmallBlockType.NextSequentialFeedBlockAddress; {Can another block fit?} if UIntPtr(Result) <= UIntPtr(LPSmallBlockType.MaxSequentialFeedBlockAddress) then begin {Get the sequential feed block pool} LPSmallBlockPool := LPSmallBlockType.CurrentSequentialFeedPool; {Increment the number of used blocks in the sequential feed pool} Inc(LPSmallBlockPool.BlocksInUse); {Store the next sequential feed block address} LPSmallBlockType.NextSequentialFeedBlockAddress := Pointer(PByte(Result) + LPSmallBlockType.BlockSize); end else begin {Need to allocate a pool: Lock the medium blocks} LockMediumBlocks; {$ifndef FullDebugMode} {Are there any available blocks of a suitable size?} LBinGroupsMasked := MediumBlockBinGroupBitmap and ($ffffff00 or LPSmallBlockType.AllowedGroupsForBlockPoolBitmap); if LBinGroupsMasked <> 0 then begin {Get the bin group with free blocks} LBinGroupNumber := FindFirstSetBit(LBinGroupsMasked); {Get the bin in the group with free blocks} LBinNumber := FindFirstSetBit(MediumBlockBinBitmaps[LBinGroupNumber]) + LBinGroupNumber * 32; LPMediumBin := @MediumBlockBins[LBinNumber]; {Get the first block in the bin} LMediumBlock := LPMediumBin.NextFreeBlock; {Remove the first block from the linked list (LIFO)} LNextFreeBlock := LMediumBlock.NextFreeBlock; LPMediumBin.NextFreeBlock := LNextFreeBlock; LNextFreeBlock.PreviousFreeBlock := LPMediumBin; {Is this bin now empty?} if LNextFreeBlock = LPMediumBin then begin {Flag this bin as empty} MediumBlockBinBitmaps[LBinGroupNumber] := MediumBlockBinBitmaps[LBinGroupNumber] and (not (1 shl (LBinNumber and 31))); {Is the group now entirely empty?} if MediumBlockBinBitmaps[LBinGroupNumber] = 0 then begin {Flag this group as empty} MediumBlockBinGroupBitmap := MediumBlockBinGroupBitmap and (not (1 shl LBinGroupNumber)); end; end; {Get the size of the available medium block} LBlockSize := PNativeUInt(PByte(LMediumBlock) - BlockHeaderSize)^ and DropMediumAndLargeFlagsMask; {$ifdef CheckHeapForCorruption} {Check that this block is actually free and the next and previous blocks are both in use.} if ((PNativeUInt(PByte(LMediumBlock) - BlockHeaderSize)^ and ExtractMediumAndLargeFlagsMask) <> (IsMediumBlockFlag or IsFreeBlockFlag)) or ((PNativeUInt(PByte(LMediumBlock) + (PNativeUInt(PByte(LMediumBlock) - BlockHeaderSize)^ and DropMediumAndLargeFlagsMask) - BlockHeaderSize)^ and IsFreeBlockFlag) <> 0) then begin {$ifdef BCB6OrDelphi7AndUp} System.Error(reInvalidPtr); {$else} System.RunError(reInvalidPtr); {$endif} end; {$endif} {Should the block be split?} if LBlockSize >= MaximumSmallBlockPoolSize then begin {Get the size of the second split} LSecondSplitSize := LBlockSize - LPSmallBlockType.OptimalBlockPoolSize; {Adjust the block size} LBlockSize := LPSmallBlockType.OptimalBlockPoolSize; {Split the block in two} LSecondSplit := PMediumFreeBlock(PByte(LMediumBlock) + LBlockSize); PNativeUInt(PByte(LSecondSplit) - BlockHeaderSize)^ := LSecondSplitSize or (IsMediumBlockFlag or IsFreeBlockFlag); {Store the size of the second split as the second last dword/qword} PNativeUInt(PByte(LSecondSplit) + LSecondSplitSize - 2 * BlockHeaderSize)^ := LSecondSplitSize; {Put the remainder in a bin (it will be big enough)} InsertMediumBlockIntoBin(LSecondSplit, LSecondSplitSize); end else begin {Mark this block as used in the block following it} LNextMediumBlockHeader := PNativeUInt(PByte(LMediumBlock) + LBlockSize - BlockHeaderSize); LNextMediumBlockHeader^ := LNextMediumBlockHeader^ and (not PreviousMediumBlockIsFreeFlag); end; end else begin {$endif} {Check the sequential feed medium block pool for space} LSequentialFeedFreeSize := MediumSequentialFeedBytesLeft; if LSequentialFeedFreeSize >= LPSmallBlockType.MinimumBlockPoolSize then begin {Enough sequential feed space: Will the remainder be usable?} if LSequentialFeedFreeSize >= (LPSmallBlockType.OptimalBlockPoolSize + MinimumMediumBlockSize) then begin LBlockSize := LPSmallBlockType.OptimalBlockPoolSize; end else LBlockSize := LSequentialFeedFreeSize; {Get the block} LMediumBlock := Pointer(PByte(LastSequentiallyFedMediumBlock) - LBlockSize); {Update the sequential feed parameters} LastSequentiallyFedMediumBlock := LMediumBlock; MediumSequentialFeedBytesLeft := LSequentialFeedFreeSize - LBlockSize; end else begin {Need to allocate a new sequential feed medium block pool: use the optimal size for this small block pool} LBlockSize := LPSmallBlockType.OptimalBlockPoolSize; {Allocate the medium block pool} LMediumBlock := AllocNewSequentialFeedMediumPool(LBlockSize); if LMediumBlock = nil then begin {Out of memory} {Unlock the medium blocks} MediumBlocksLocked := False; {Unlock the block type} LPSmallBlockType.BlockTypeLocked := False; {Failed} Result := nil; {done} Exit; end; end; {$ifndef FullDebugMode} end; {$endif} {Mark this block as in use} {Set the size and flags for this block} PNativeUInt(PByte(LMediumBlock) - BlockHeaderSize)^ := LBlockSize or IsMediumBlockFlag or IsSmallBlockPoolInUseFlag; {Unlock medium blocks} MediumBlocksLocked := False; {Set up the block pool} LPSmallBlockPool := PSmallBlockPoolHeader(LMediumBlock); LPSmallBlockPool.BlockType := LPSmallBlockType; LPSmallBlockPool.FirstFreeBlock := nil; LPSmallBlockPool.BlocksInUse := 1; {Set it up for sequential block serving} LPSmallBlockType.CurrentSequentialFeedPool := LPSmallBlockPool; Result := Pointer(PByte(LPSmallBlockPool) + SmallBlockPoolHeaderSize); LPSmallBlockType.NextSequentialFeedBlockAddress := Pointer(PByte(Result) + LPSmallBlockType.BlockSize); LPSmallBlockType.MaxSequentialFeedBlockAddress := Pointer(PByte(LPSmallBlockPool) + LBlockSize - LPSmallBlockType.BlockSize); end; {$ifdef FullDebugMode} {Clear the user area of the block} DebugFillMem(Pointer(PByte(Result) + (SizeOf(TFullDebugBlockHeader) + SizeOf(NativeUInt)))^, LPSmallBlockType.BlockSize - FullDebugBlockOverhead - SizeOf(NativeUInt), {$ifndef CatchUseOfFreedInterfaces}DebugFillPattern{$else}NativeUInt(@VMTBadInterface){$endif}); {Block was fed sequentially - we need to set a valid debug header. Use the block address.} PFullDebugBlockHeader(Result).HeaderCheckSum := NativeUInt(Result); PNativeUInt(PByte(Result) + SizeOf(TFullDebugBlockHeader))^ := not NativeUInt(Result); {$endif} end; {Unlock the block type} LPSmallBlockType.BlockTypeLocked := False; {Set the block header} PNativeUInt(PByte(Result) - BlockHeaderSize)^ := UIntPtr(LPSmallBlockPool); end else begin {Medium block or Large block?} if NativeUInt(ASize) <= (MaximumMediumBlockSize - BlockHeaderSize) then begin {------------------------Allocate a medium block--------------------------} {Get the block size and bin number for this block size. Block sizes are rounded up to the next bin size.} LBlockSize := ((NativeUInt(ASize) + (MediumBlockGranularity - 1 + BlockHeaderSize - MediumBlockSizeOffset)) and -MediumBlockGranularity) + MediumBlockSizeOffset; {Get the bin number} LBinNumber := (LBlockSize - MinimumMediumBlockSize) div MediumBlockGranularity; {Lock the medium blocks} LockMediumBlocks; {Calculate the bin group} LBinGroupNumber := LBinNumber div 32; {Is there a suitable block inside this group?} LBinGroupMasked := MediumBlockBinBitmaps[LBinGroupNumber] and -(1 shl (LBinNumber and 31)); if LBinGroupMasked <> 0 then begin {Get the actual bin number} LBinNumber := FindFirstSetBit(LBinGroupMasked) + LBinGroupNumber * 32; end else begin {$ifndef FullDebugMode} {Try all groups greater than this group} LBinGroupsMasked := MediumBlockBinGroupBitmap and -(2 shl LBinGroupNumber); if LBinGroupsMasked <> 0 then begin {There is a suitable group with space: get the bin number} LBinGroupNumber := FindFirstSetBit(LBinGroupsMasked); {Get the bin in the group with free blocks} LBinNumber := FindFirstSetBit(MediumBlockBinBitmaps[LBinGroupNumber]) + LBinGroupNumber * 32; end else begin {$endif} {There are no bins with a suitable block: Sequentially feed the required block} LSequentialFeedFreeSize := MediumSequentialFeedBytesLeft; if LSequentialFeedFreeSize >= LBlockSize then begin {$ifdef FullDebugMode} {In full debug mode a medium block must have enough bytes to fit all the debug info, so we must make sure there are no tiny medium blocks at the start of the pool.} if LSequentialFeedFreeSize - LBlockSize < (FullDebugBlockOverhead + BlockHeaderSize) then LBlockSize := LSequentialFeedFreeSize; {$endif} {Block can be fed sequentially} Result := Pointer(PByte(LastSequentiallyFedMediumBlock) - LBlockSize); {Store the last sequentially fed block} LastSequentiallyFedMediumBlock := Result; {Store the remaining bytes} MediumSequentialFeedBytesLeft := LSequentialFeedFreeSize - LBlockSize; {Set the flags for the block} PNativeUInt(PByte(Result) - BlockHeaderSize)^ := LBlockSize or IsMediumBlockFlag; end else begin {Need to allocate a new sequential feed block} Result := AllocNewSequentialFeedMediumPool(LBlockSize); end; {$ifdef FullDebugMode} {Block was fed sequentially - we need to set a valid debug header} if Result <> nil then begin PFullDebugBlockHeader(Result).HeaderCheckSum := NativeUInt(Result); PNativeUInt(PByte(Result) + SizeOf(TFullDebugBlockHeader))^ := not NativeUInt(Result); {Clear the user area of the block} DebugFillMem(Pointer(PByte(Result) + SizeOf(TFullDebugBlockHeader) + SizeOf(NativeUInt))^, LBlockSize - FullDebugBlockOverhead - SizeOf(NativeUInt), {$ifndef CatchUseOfFreedInterfaces}DebugFillPattern{$else}NativeUInt(@VMTBadInterface){$endif}); end; {$endif} {Done} MediumBlocksLocked := False; Exit; {$ifndef FullDebugMode} end; {$endif} end; {If we get here we have a valid LBinGroupNumber and LBinNumber: Use the first block in the bin, splitting it if necessary} {Get a pointer to the bin} LPMediumBin := @MediumBlockBins[LBinNumber]; {Get the result} Result := LPMediumBin.NextFreeBlock; {$ifdef CheckHeapForCorruption} {Check that this block is actually free and the next and previous blocks are both in use (except in full debug mode).} if ((PNativeUInt(PByte(Result) - BlockHeaderSize)^ and {$ifndef FullDebugMode}ExtractMediumAndLargeFlagsMask{$else}(IsMediumBlockFlag or IsFreeBlockFlag){$endif}) <> (IsFreeBlockFlag or IsMediumBlockFlag)) {$ifndef FullDebugMode} or ((PNativeUInt(PByte(Result) + (PNativeUInt(PByte(Result) - BlockHeaderSize)^ and DropMediumAndLargeFlagsMask) - BlockHeaderSize)^ and (ExtractMediumAndLargeFlagsMask - IsSmallBlockPoolInUseFlag)) <> (IsMediumBlockFlag or PreviousMediumBlockIsFreeFlag)) {$endif} then begin {$ifdef BCB6OrDelphi7AndUp} System.Error(reInvalidPtr); {$else} System.RunError(reInvalidPtr); {$endif} end; {$endif} {Remove the block from the bin containing it} RemoveMediumFreeBlock(Result); {Get the block size} LAvailableBlockSize := PNativeUInt(PByte(Result) - BlockHeaderSize)^ and DropMediumAndLargeFlagsMask; {$ifndef FullDebugMode} {Is it an exact fit or not?} LSecondSplitSize := LAvailableBlockSize - LBlockSize; if LSecondSplitSize <> 0 then begin {Split the block in two} LSecondSplit := PMediumFreeBlock(PByte(Result) + LBlockSize); {Set the size of the second split} PNativeUInt(PByte(LSecondSplit) - BlockHeaderSize)^ := LSecondSplitSize or (IsMediumBlockFlag or IsFreeBlockFlag); {Store the size of the second split} PNativeUInt(PByte(LSecondSplit) + LSecondSplitSize - 2 * BlockHeaderSize)^ := LSecondSplitSize; {Put the remainder in a bin if it is big enough} if LSecondSplitSize >= MinimumMediumBlockSize then InsertMediumBlockIntoBin(LSecondSplit, LSecondSplitSize); end else begin {$else} {In full debug mode blocks are never split or coalesced} LBlockSize := LAvailableBlockSize; {$endif} {Mark this block as used in the block following it} LNextMediumBlockHeader := Pointer(PByte(Result) + LBlockSize - BlockHeaderSize); {$ifndef FullDebugMode} {$ifdef CheckHeapForCorruption} {The next block must be in use} if (LNextMediumBlockHeader^ and (ExtractMediumAndLargeFlagsMask - IsSmallBlockPoolInUseFlag)) <> (IsMediumBlockFlag or PreviousMediumBlockIsFreeFlag) then {$ifdef BCB6OrDelphi7AndUp} System.Error(reInvalidPtr); {$else} System.RunError(reInvalidPtr); {$endif} {$endif} {$endif} LNextMediumBlockHeader^ := LNextMediumBlockHeader^ and (not PreviousMediumBlockIsFreeFlag); {$ifndef FullDebugMode} end; {Set the size and flags for this block} PNativeUInt(PByte(Result) - BlockHeaderSize)^ := LBlockSize or IsMediumBlockFlag; {$else} {In full debug mode blocks are never split or coalesced} Dec(PNativeUInt(PByte(Result) - BlockHeaderSize)^, IsFreeBlockFlag); {$endif} {Unlock the medium blocks} MediumBlocksLocked := False; end else begin {Allocate a Large block} if ASize > 0 then Result := AllocateLargeBlock(ASize) else Result := nil; end; end; end; {$else} {$ifdef 32Bit} asm {On entry: eax = ASize} {Since most allocations are for small blocks, determine the small block type index so long} lea edx, [eax + BlockHeaderSize - 1] {$ifdef Align16Bytes} shr edx, 4 {$else} shr edx, 3 {$endif} {Is it a small block?} cmp eax, (MaximumSmallBlockSize - BlockHeaderSize) {Save ebx} push ebx {Get the IsMultiThread variable so long} {$ifndef AssumeMultiThreaded} mov cl, IsMultiThread {$endif} {Is it a small block?} ja @NotASmallBlock {Do we need to lock the block type?} {$ifndef AssumeMultiThreaded} test cl, cl {$endif} {Get the small block type in ebx} movzx eax, byte ptr [AllocSize2SmallBlockTypeIndX4 + edx] lea ebx, [SmallBlockTypes + eax * 8] {Do we need to lock the block type?} {$ifndef AssumeMultiThreaded} jnz @LockBlockTypeLoop {$else} jmp @LockBlockTypeLoop {Align branch target} nop nop {$endif} @GotLockOnSmallBlockType: {Find the next free block: Get the first pool with free blocks in edx} mov edx, TSmallBlockType[ebx].NextPartiallyFreePool {Get the first free block (or the next sequential feed address if edx = ebx)} mov eax, TSmallBlockPoolHeader[edx].FirstFreeBlock {Get the drop flags mask in ecx so long} mov ecx, DropSmallFlagsMask {Is there a pool with free blocks?} cmp edx, ebx je @TrySmallSequentialFeed {Increment the number of used blocks} add TSmallBlockPoolHeader[edx].BlocksInUse, 1 {Get the new first free block} and ecx, [eax - 4] {Set the new first free block} mov TSmallBlockPoolHeader[edx].FirstFreeBlock, ecx {Set the block header} mov [eax - 4], edx {Is the chunk now full?} jz @RemoveSmallPool {Unlock the block type} mov TSmallBlockType[ebx].BlockTypeLocked, False {Restore ebx} pop ebx {All done} ret {Align branch target} {$ifndef AssumeMultiThreaded} nop nop {$endif} nop @TrySmallSequentialFeed: {Try to feed a small block sequentially: Get the sequential feed block pool} mov edx, TSmallBlockType[ebx].CurrentSequentialFeedPool {Get the next sequential feed address so long} movzx ecx, TSmallBlockType[ebx].BlockSize add ecx, eax {Can another block fit?} cmp eax, TSmallBlockType[ebx].MaxSequentialFeedBlockAddress ja @AllocateSmallBlockPool {Increment the number of used blocks in the sequential feed pool} add TSmallBlockPoolHeader[edx].BlocksInUse, 1 {Store the next sequential feed block address} mov TSmallBlockType[ebx].NextSequentialFeedBlockAddress, ecx {Unlock the block type} mov TSmallBlockType[ebx].BlockTypeLocked, False {Set the block header} mov [eax - 4], edx {Restore ebx} pop ebx {All done} ret {Align branch target} nop nop nop @RemoveSmallPool: {Pool is full - remove it from the partially free list} mov ecx, TSmallBlockPoolHeader[edx].NextPartiallyFreePool mov TSmallBlockPoolHeader[ecx].PreviousPartiallyFreePool, ebx mov TSmallBlockType[ebx].NextPartiallyFreePool, ecx {Unlock the block type} mov TSmallBlockType[ebx].BlockTypeLocked, False {Restore ebx} pop ebx {All done} ret {Align branch target} nop nop @LockBlockTypeLoop: mov eax, $100 {Attempt to grab the block type} lock cmpxchg TSmallBlockType([ebx]).BlockTypeLocked, ah je @GotLockOnSmallBlockType {Try the next size} add ebx, Type(TSmallBlockType) mov eax, $100 lock cmpxchg TSmallBlockType([ebx]).BlockTypeLocked, ah je @GotLockOnSmallBlockType {Try the next size (up to two sizes larger)} add ebx, Type(TSmallBlockType) mov eax, $100 lock cmpxchg TSmallBlockType([ebx]).BlockTypeLocked, ah je @GotLockOnSmallBlockType {Block type and two sizes larger are all locked - give up and sleep} sub ebx, 2 * Type(TSmallBlockType) {$ifdef NeverSleepOnThreadContention} {Pause instruction (improves performance on P4)} rep nop {$ifdef UseSwitchToThread} call SwitchToThread {$endif} {Try again} jmp @LockBlockTypeLoop {Align branch target} nop {$ifndef UseSwitchToThread} nop {$endif} {$else} {Couldn't grab the block type - sleep and try again} push InitialSleepTime call Sleep {Try again} mov eax, $100 {Attempt to grab the block type} lock cmpxchg TSmallBlockType([ebx]).BlockTypeLocked, ah je @GotLockOnSmallBlockType {Couldn't grab the block type - sleep and try again} push AdditionalSleepTime call Sleep {Try again} jmp @LockBlockTypeLoop {Align branch target} nop nop nop {$endif} @AllocateSmallBlockPool: {save additional registers} push esi push edi {Do we need to lock the medium blocks?} {$ifndef AssumeMultiThreaded} cmp IsMultiThread, False je @MediumBlocksLockedForPool {$endif} call LockMediumBlocks @MediumBlocksLockedForPool: {Are there any available blocks of a suitable size?} movsx esi, TSmallBlockType[ebx].AllowedGroupsForBlockPoolBitmap and esi, MediumBlockBinGroupBitmap jz @NoSuitableMediumBlocks {Get the bin group number with free blocks in eax} bsf eax, esi {Get the bin number in ecx} lea esi, [eax * 8] mov ecx, dword ptr [MediumBlockBinBitmaps + eax * 4] bsf ecx, ecx lea ecx, [ecx + esi * 4] {Get a pointer to the bin in edi} lea edi, [MediumBlockBins + ecx * 8] {Get the free block in esi} mov esi, TMediumFreeBlock[edi].NextFreeBlock {Remove the first block from the linked list (LIFO)} mov edx, TMediumFreeBlock[esi].NextFreeBlock mov TMediumFreeBlock[edi].NextFreeBlock, edx mov TMediumFreeBlock[edx].PreviousFreeBlock, edi {Is this bin now empty?} cmp edi, edx jne @MediumBinNotEmpty {eax = bin group number, ecx = bin number, edi = @bin, esi = free block, ebx = block type} {Flag this bin as empty} mov edx, -2 rol edx, cl and dword ptr [MediumBlockBinBitmaps + eax * 4], edx jnz @MediumBinNotEmpty {Flag the group as empty} btr MediumBlockBinGroupBitmap, eax @MediumBinNotEmpty: {esi = free block, ebx = block type} {Get the size of the available medium block in edi} mov edi, DropMediumAndLargeFlagsMask and edi, [esi - 4] cmp edi, MaximumSmallBlockPoolSize jb @UseWholeBlock {Split the block: get the size of the second part, new block size is the optimal size} mov edx, edi movzx edi, TSmallBlockType[ebx].OptimalBlockPoolSize sub edx, edi {Split the block in two} lea eax, [esi + edi] lea ecx, [edx + IsMediumBlockFlag + IsFreeBlockFlag] mov [eax - 4], ecx {Store the size of the second split as the second last dword} mov [eax + edx - 8], edx {Put the remainder in a bin (it will be big enough)} call InsertMediumBlockIntoBin jmp @GotMediumBlock {Align branch target} {$ifdef AssumeMultiThreaded} nop {$endif} @NoSuitableMediumBlocks: {Check the sequential feed medium block pool for space} movzx ecx, TSmallBlockType[ebx].MinimumBlockPoolSize mov edi, MediumSequentialFeedBytesLeft cmp edi, ecx jb @AllocateNewSequentialFeed {Get the address of the last block that was fed} mov esi, LastSequentiallyFedMediumBlock {Enough sequential feed space: Will the remainder be usable?} movzx ecx, TSmallBlockType[ebx].OptimalBlockPoolSize lea edx, [ecx + MinimumMediumBlockSize] cmp edi, edx jb @NotMuchSpace mov edi, ecx @NotMuchSpace: sub esi, edi {Update the sequential feed parameters} sub MediumSequentialFeedBytesLeft, edi mov LastSequentiallyFedMediumBlock, esi {Get the block pointer} jmp @GotMediumBlock {Align branch target} @AllocateNewSequentialFeed: {Need to allocate a new sequential feed medium block pool: use the optimal size for this small block pool} movzx eax, TSmallBlockType[ebx].OptimalBlockPoolSize mov edi, eax {Allocate the medium block pool} call AllocNewSequentialFeedMediumPool mov esi, eax test eax, eax jnz @GotMediumBlock mov MediumBlocksLocked, al mov TSmallBlockType[ebx].BlockTypeLocked, al pop edi pop esi pop ebx ret {Align branch target} @UseWholeBlock: {esi = free block, ebx = block type, edi = block size} {Mark this block as used in the block following it} and byte ptr [esi + edi - 4], not PreviousMediumBlockIsFreeFlag @GotMediumBlock: {esi = free block, ebx = block type, edi = block size} {Set the size and flags for this block} lea ecx, [edi + IsMediumBlockFlag + IsSmallBlockPoolInUseFlag] mov [esi - 4], ecx {Unlock medium blocks} xor eax, eax mov MediumBlocksLocked, al {Set up the block pool} mov TSmallBlockPoolHeader[esi].BlockType, ebx mov TSmallBlockPoolHeader[esi].FirstFreeBlock, eax mov TSmallBlockPoolHeader[esi].BlocksInUse, 1 {Set it up for sequential block serving} mov TSmallBlockType[ebx].CurrentSequentialFeedPool, esi {Return the pointer to the first block} lea eax, [esi + SmallBlockPoolHeaderSize] movzx ecx, TSmallBlockType[ebx].BlockSize lea edx, [eax + ecx] mov TSmallBlockType[ebx].NextSequentialFeedBlockAddress, edx add edi, esi sub edi, ecx mov TSmallBlockType[ebx].MaxSequentialFeedBlockAddress, edi {Unlock the small block type} mov TSmallBlockType[ebx].BlockTypeLocked, False {Set the small block header} mov [eax - 4], esi {Restore registers} pop edi pop esi pop ebx {Done} ret {-------------------Medium block allocation-------------------} {Align branch target} nop @NotASmallBlock: cmp eax, (MaximumMediumBlockSize - BlockHeaderSize) ja @IsALargeBlockRequest {Get the bin size for this block size. Block sizes are rounded up to the next bin size.} lea ebx, [eax + MediumBlockGranularity - 1 + BlockHeaderSize - MediumBlockSizeOffset] and ebx, -MediumBlockGranularity add ebx, MediumBlockSizeOffset {Do we need to lock the medium blocks?} {$ifndef AssumeMultiThreaded} test cl, cl jz @MediumBlocksLocked {$endif} call LockMediumBlocks @MediumBlocksLocked: {Get the bin number in ecx and the group number in edx} lea edx, [ebx - MinimumMediumBlockSize] mov ecx, edx shr edx, 8 + 5 shr ecx, 8 {Is there a suitable block inside this group?} mov eax, -1 shl eax, cl and eax, dword ptr [MediumBlockBinBitmaps + edx * 4] jz @GroupIsEmpty {Get the actual bin number} and ecx, -32 bsf eax, eax or ecx, eax jmp @GotBinAndGroup {Align branch target} nop @GroupIsEmpty: {Try all groups greater than this group} mov eax, -2 mov ecx, edx shl eax, cl and eax, MediumBlockBinGroupBitmap jz @TrySequentialFeedMedium {There is a suitable group with space: get the bin number} bsf edx, eax {Get the bin in the group with free blocks} mov eax, dword ptr [MediumBlockBinBitmaps + edx * 4] bsf ecx, eax mov eax, edx shl eax, 5 or ecx, eax jmp @GotBinAndGroup {Align branch target} nop @TrySequentialFeedMedium: mov ecx, MediumSequentialFeedBytesLeft {Block can be fed sequentially?} sub ecx, ebx jc @AllocateNewSequentialFeedForMedium {Get the block address} mov eax, LastSequentiallyFedMediumBlock sub eax, ebx mov LastSequentiallyFedMediumBlock, eax {Store the remaining bytes} mov MediumSequentialFeedBytesLeft, ecx {Set the flags for the block} or ebx, IsMediumBlockFlag mov [eax - 4], ebx jmp @MediumBlockGetDone {Align branch target} @AllocateNewSequentialFeedForMedium: mov eax, ebx call AllocNewSequentialFeedMediumPool @MediumBlockGetDone: mov MediumBlocksLocked, False pop ebx ret {Align branch target} @GotBinAndGroup: {ebx = block size, ecx = bin number, edx = group number} push esi push edi {Get a pointer to the bin in edi} lea edi, [MediumBlockBins + ecx * 8] {Get the free block in esi} mov esi, TMediumFreeBlock[edi].NextFreeBlock {Remove the first block from the linked list (LIFO)} mov eax, TMediumFreeBlock[esi].NextFreeBlock mov TMediumFreeBlock[edi].NextFreeBlock, eax mov TMediumFreeBlock[eax].PreviousFreeBlock, edi {Is this bin now empty?} cmp edi, eax jne @MediumBinNotEmptyForMedium {eax = bin group number, ecx = bin number, edi = @bin, esi = free block, ebx = block size} {Flag this bin as empty} mov eax, -2 rol eax, cl and dword ptr [MediumBlockBinBitmaps + edx * 4], eax jnz @MediumBinNotEmptyForMedium {Flag the group as empty} btr MediumBlockBinGroupBitmap, edx @MediumBinNotEmptyForMedium: {esi = free block, ebx = block size} {Get the size of the available medium block in edi} mov edi, DropMediumAndLargeFlagsMask and edi, [esi - 4] {Get the size of the second split in edx} mov edx, edi sub edx, ebx jz @UseWholeBlockForMedium {Split the block in two} lea eax, [esi + ebx] lea ecx, [edx + IsMediumBlockFlag + IsFreeBlockFlag] mov [eax - 4], ecx {Store the size of the second split as the second last dword} mov [eax + edx - 8], edx {Put the remainder in a bin} cmp edx, MinimumMediumBlockSize jb @GotMediumBlockForMedium call InsertMediumBlockIntoBin jmp @GotMediumBlockForMedium {Align branch target} nop nop nop @UseWholeBlockForMedium: {Mark this block as used in the block following it} and byte ptr [esi + edi - 4], not PreviousMediumBlockIsFreeFlag @GotMediumBlockForMedium: {Set the size and flags for this block} lea ecx, [ebx + IsMediumBlockFlag] mov [esi - 4], ecx {Unlock medium blocks} mov MediumBlocksLocked, False mov eax, esi pop edi pop esi pop ebx ret {-------------------Large block allocation-------------------} {Align branch target} @IsALargeBlockRequest: pop ebx test eax, eax jns AllocateLargeBlock xor eax, eax end; {$else} {64-bit BASM implementation} asm {On entry: rcx = ASize} .params 2 .pushnv rbx .pushnv rsi .pushnv rdi {Since most allocations are for small blocks, determine the small block type index so long} lea edx, [ecx + BlockHeaderSize - 1] {$ifdef Align16Bytes} shr edx, 4 {$else} shr edx, 3 {$endif} {Preload the addresses of some small block structures} lea r8, AllocSize2SmallBlockTypeIndX4 lea rbx, SmallBlockTypes {$ifndef AssumeMultiThreaded} {Get the IsMultiThread variable so long} movzx esi, IsMultiThread {$endif} {Is it a small block?} cmp rcx, (MaximumSmallBlockSize - BlockHeaderSize) ja @NotASmallBlock {Get the small block type pointer in rbx} movzx ecx, byte ptr [r8 + rdx] shl ecx, 4 //SizeOf(TSmallBlockType) = 64 add rbx, rcx {Do we need to lock the block type?} {$ifndef AssumeMultiThreaded} test esi, esi jnz @LockBlockTypeLoop {$else} jmp @LockBlockTypeLoop {$endif} @GotLockOnSmallBlockType: {Find the next free block: Get the first pool with free blocks in rdx} mov rdx, TSmallBlockType[rbx].NextPartiallyFreePool {Get the first free block (or the next sequential feed address if rdx = rbx)} mov rax, TSmallBlockPoolHeader[rdx].FirstFreeBlock {Get the drop flags mask in rcx so long} mov rcx, DropSmallFlagsMask {Is there a pool with free blocks?} cmp rdx, rbx je @TrySmallSequentialFeed {Increment the number of used blocks} add TSmallBlockPoolHeader[rdx].BlocksInUse, 1 {Get the new first free block} and rcx, [rax - BlockHeaderSize] {Set the new first free block} mov TSmallBlockPoolHeader[rdx].FirstFreeBlock, rcx {Set the block header} mov [rax - BlockHeaderSize], rdx {Is the chunk now full?} jz @RemoveSmallPool {Unlock the block type} mov TSmallBlockType[rbx].BlockTypeLocked, False jmp @Done @TrySmallSequentialFeed: {Try to feed a small block sequentially: Get the sequential feed block pool} mov rdx, TSmallBlockType[rbx].CurrentSequentialFeedPool {Get the next sequential feed address so long} movzx ecx, TSmallBlockType[rbx].BlockSize add rcx, rax {Can another block fit?} cmp rax, TSmallBlockType[rbx].MaxSequentialFeedBlockAddress ja @AllocateSmallBlockPool {Increment the number of used blocks in the sequential feed pool} add TSmallBlockPoolHeader[rdx].BlocksInUse, 1 {Store the next sequential feed block address} mov TSmallBlockType[rbx].NextSequentialFeedBlockAddress, rcx {Unlock the block type} mov TSmallBlockType[rbx].BlockTypeLocked, False {Set the block header} mov [rax - BlockHeaderSize], rdx jmp @Done @RemoveSmallPool: {Pool is full - remove it from the partially free list} mov rcx, TSmallBlockPoolHeader[rdx].NextPartiallyFreePool mov TSmallBlockPoolHeader[rcx].PreviousPartiallyFreePool, rbx mov TSmallBlockType[rbx].NextPartiallyFreePool, rcx {Unlock the block type} mov TSmallBlockType[rbx].BlockTypeLocked, False jmp @Done @LockBlockTypeLoop: mov eax, $100 {Attempt to grab the block type} lock cmpxchg TSmallBlockType([rbx]).BlockTypeLocked, ah je @GotLockOnSmallBlockType {Try the next size} add rbx, Type(TSmallBlockType) mov eax, $100 lock cmpxchg TSmallBlockType([rbx]).BlockTypeLocked, ah je @GotLockOnSmallBlockType {Try the next size (up to two sizes larger)} add rbx, Type(TSmallBlockType) mov eax, $100 lock cmpxchg TSmallBlockType([rbx]).BlockTypeLocked, ah je @GotLockOnSmallBlockType {Block type and two sizes larger are all locked - give up and sleep} sub rbx, 2 * Type(TSmallBlockType) {$ifdef NeverSleepOnThreadContention} {Pause instruction (improves performance on P4)} pause {$ifdef UseSwitchToThread} call SwitchToThread {$endif} {Try again} jmp @LockBlockTypeLoop {$else} {Couldn't grab the block type - sleep and try again} mov ecx, InitialSleepTime call Sleep {Try again} mov eax, $100 {Attempt to grab the block type} lock cmpxchg TSmallBlockType([rbx]).BlockTypeLocked, ah je @GotLockOnSmallBlockType {Couldn't grab the block type - sleep and try again} mov ecx, AdditionalSleepTime call Sleep {Try again} jmp @LockBlockTypeLoop {$endif} @AllocateSmallBlockPool: {Do we need to lock the medium blocks?} {$ifndef AssumeMultiThreaded} test esi, esi jz @MediumBlocksLockedForPool {$endif} call LockMediumBlocks @MediumBlocksLockedForPool: {Are there any available blocks of a suitable size?} movsx esi, TSmallBlockType[rbx].AllowedGroupsForBlockPoolBitmap and esi, MediumBlockBinGroupBitmap jz @NoSuitableMediumBlocks {Get the bin group number with free blocks in eax} bsf eax, esi {Get the bin number in ecx} lea r8, MediumBlockBinBitmaps lea r9, [rax * 4] mov ecx, [r8 + r9] bsf ecx, ecx lea ecx, [ecx + r9d * 8] {Get a pointer to the bin in edi} lea rdi, MediumBlockBins lea esi, [ecx * 8] lea rdi, [rdi + rsi * 2] //SizeOf(TMediumBlockBin) = 16 {Get the free block in rsi} mov rsi, TMediumFreeBlock[rdi].NextFreeBlock {Remove the first block from the linked list (LIFO)} mov rdx, TMediumFreeBlock[rsi].NextFreeBlock mov TMediumFreeBlock[rdi].NextFreeBlock, rdx mov TMediumFreeBlock[rdx].PreviousFreeBlock, rdi {Is this bin now empty?} cmp rdi, rdx jne @MediumBinNotEmpty {r8 = @MediumBlockBinBitmaps, eax = bin group number, r9 = bin group number * 4, ecx = bin number, edi = @bin, esi = free block, ebx = block type} {Flag this bin as empty} mov edx, -2 rol edx, cl and [r8 + r9], edx jnz @MediumBinNotEmpty {Flag the group as empty} btr MediumBlockBinGroupBitmap, eax @MediumBinNotEmpty: {esi = free block, ebx = block type} {Get the size of the available medium block in edi} mov rdi, DropMediumAndLargeFlagsMask and rdi, [rsi - BlockHeaderSize] cmp edi, MaximumSmallBlockPoolSize jb @UseWholeBlock {Split the block: get the size of the second part, new block size is the optimal size} mov edx, edi movzx edi, TSmallBlockType[rbx].OptimalBlockPoolSize sub edx, edi {Split the block in two} lea rcx, [rsi + rdi] lea rax, [rdx + IsMediumBlockFlag + IsFreeBlockFlag] mov [rcx - BlockHeaderSize], rax {Store the size of the second split as the second last qword} mov [rcx + rdx - BlockHeaderSize * 2], rdx {Put the remainder in a bin (it will be big enough)} call InsertMediumBlockIntoBin jmp @GotMediumBlock @NoSuitableMediumBlocks: {Check the sequential feed medium block pool for space} movzx ecx, TSmallBlockType[rbx].MinimumBlockPoolSize mov edi, MediumSequentialFeedBytesLeft cmp edi, ecx jb @AllocateNewSequentialFeed {Get the address of the last block that was fed} mov rsi, LastSequentiallyFedMediumBlock {Enough sequential feed space: Will the remainder be usable?} movzx ecx, TSmallBlockType[rbx].OptimalBlockPoolSize lea edx, [ecx + MinimumMediumBlockSize] cmp edi, edx jb @NotMuchSpace mov edi, ecx @NotMuchSpace: sub rsi, rdi {Update the sequential feed parameters} sub MediumSequentialFeedBytesLeft, edi mov LastSequentiallyFedMediumBlock, rsi {Get the block pointer} jmp @GotMediumBlock {Align branch target} @AllocateNewSequentialFeed: {Need to allocate a new sequential feed medium block pool: use the optimal size for this small block pool} movzx ecx, TSmallBlockType[rbx].OptimalBlockPoolSize mov edi, ecx {Allocate the medium block pool} call AllocNewSequentialFeedMediumPool mov rsi, rax test rax, rax jnz @GotMediumBlock mov MediumBlocksLocked, al mov TSmallBlockType[rbx].BlockTypeLocked, al jmp @Done @UseWholeBlock: {rsi = free block, rbx = block type, edi = block size} {Mark this block as used in the block following it} and byte ptr [rsi + rdi - BlockHeaderSize], not PreviousMediumBlockIsFreeFlag @GotMediumBlock: {rsi = free block, rbx = block type, edi = block size} {Set the size and flags for this block} lea ecx, [edi + IsMediumBlockFlag + IsSmallBlockPoolInUseFlag] mov [rsi - BlockHeaderSize], rcx {Unlock medium blocks} xor eax, eax mov MediumBlocksLocked, al {Set up the block pool} mov TSmallBlockPoolHeader[rsi].BlockType, rbx mov TSmallBlockPoolHeader[rsi].FirstFreeBlock, rax mov TSmallBlockPoolHeader[rsi].BlocksInUse, 1 {Set it up for sequential block serving} mov TSmallBlockType[rbx].CurrentSequentialFeedPool, rsi {Return the pointer to the first block} lea rax, [rsi + SmallBlockPoolHeaderSize] movzx ecx, TSmallBlockType[rbx].BlockSize lea rdx, [rax + rcx] mov TSmallBlockType[rbx].NextSequentialFeedBlockAddress, rdx add rdi, rsi sub rdi, rcx mov TSmallBlockType[rbx].MaxSequentialFeedBlockAddress, rdi {Unlock the small block type} mov TSmallBlockType[rbx].BlockTypeLocked, False {Set the small block header} mov [rax - BlockHeaderSize], rsi jmp @Done {-------------------Medium block allocation-------------------} @NotASmallBlock: cmp rcx, (MaximumMediumBlockSize - BlockHeaderSize) ja @IsALargeBlockRequest {Get the bin size for this block size. Block sizes are rounded up to the next bin size.} lea ebx, [ecx + MediumBlockGranularity - 1 + BlockHeaderSize - MediumBlockSizeOffset] and ebx, -MediumBlockGranularity add ebx, MediumBlockSizeOffset {Do we need to lock the medium blocks?} {$ifndef AssumeMultiThreaded} test esi, esi jz @MediumBlocksLocked {$endif} call LockMediumBlocks @MediumBlocksLocked: {Get the bin number in ecx and the group number in edx} lea edx, [ebx - MinimumMediumBlockSize] mov ecx, edx shr edx, 8 + 5 shr ecx, 8 {Is there a suitable block inside this group?} mov eax, -1 shl eax, cl lea r8, MediumBlockBinBitmaps and eax, [r8 + rdx * 4] jz @GroupIsEmpty {Get the actual bin number} and ecx, -32 bsf eax, eax or ecx, eax jmp @GotBinAndGroup @GroupIsEmpty: {Try all groups greater than this group} mov eax, -2 mov ecx, edx shl eax, cl and eax, MediumBlockBinGroupBitmap jz @TrySequentialFeedMedium {There is a suitable group with space: get the bin number} bsf edx, eax {Get the bin in the group with free blocks} mov eax, [r8 + rdx * 4] bsf ecx, eax mov eax, edx shl eax, 5 or ecx, eax jmp @GotBinAndGroup @TrySequentialFeedMedium: mov ecx, MediumSequentialFeedBytesLeft {Block can be fed sequentially?} sub ecx, ebx jc @AllocateNewSequentialFeedForMedium {Get the block address} mov rax, LastSequentiallyFedMediumBlock sub rax, rbx mov LastSequentiallyFedMediumBlock, rax {Store the remaining bytes} mov MediumSequentialFeedBytesLeft, ecx {Set the flags for the block} or rbx, IsMediumBlockFlag mov [rax - BlockHeaderSize], rbx jmp @MediumBlockGetDone @AllocateNewSequentialFeedForMedium: mov ecx, ebx call AllocNewSequentialFeedMediumPool @MediumBlockGetDone: xor cl, cl mov MediumBlocksLocked, cl //workaround for QC99023 jmp @Done @GotBinAndGroup: {ebx = block size, ecx = bin number, edx = group number} {Get a pointer to the bin in edi} lea rdi, MediumBlockBins lea eax, [ecx + ecx] lea rdi, [rdi + rax * 8] {Get the free block in esi} mov rsi, TMediumFreeBlock[rdi].NextFreeBlock {Remove the first block from the linked list (LIFO)} mov rax, TMediumFreeBlock[rsi].NextFreeBlock mov TMediumFreeBlock[rdi].NextFreeBlock, rax mov TMediumFreeBlock[rax].PreviousFreeBlock, rdi {Is this bin now empty?} cmp rdi, rax jne @MediumBinNotEmptyForMedium {edx = bin group number, ecx = bin number, rdi = @bin, rsi = free block, ebx = block size} {Flag this bin as empty} mov eax, -2 rol eax, cl lea r8, MediumBlockBinBitmaps and [r8 + rdx * 4], eax jnz @MediumBinNotEmptyForMedium {Flag the group as empty} btr MediumBlockBinGroupBitmap, edx @MediumBinNotEmptyForMedium: {rsi = free block, ebx = block size} {Get the size of the available medium block in edi} mov rdi, DropMediumAndLargeFlagsMask and rdi, [rsi - BlockHeaderSize] {Get the size of the second split in edx} mov edx, edi sub edx, ebx jz @UseWholeBlockForMedium {Split the block in two} lea rcx, [rsi + rbx] lea rax, [rdx + IsMediumBlockFlag + IsFreeBlockFlag] mov [rcx - BlockHeaderSize], rax {Store the size of the second split as the second last dword} mov [rcx + rdx - BlockHeaderSize * 2], rdx {Put the remainder in a bin} cmp edx, MinimumMediumBlockSize jb @GotMediumBlockForMedium call InsertMediumBlockIntoBin jmp @GotMediumBlockForMedium @UseWholeBlockForMedium: {Mark this block as used in the block following it} and byte ptr [rsi + rdi - BlockHeaderSize], not PreviousMediumBlockIsFreeFlag @GotMediumBlockForMedium: {Set the size and flags for this block} lea rcx, [rbx + IsMediumBlockFlag] mov [rsi - BlockHeaderSize], rcx {Unlock medium blocks} xor cl, cl mov MediumBlocksLocked, cl //workaround for QC99023 mov rax, rsi jmp @Done {-------------------Large block allocation-------------------} @IsALargeBlockRequest: xor rax, rax test rcx, rcx js @Done call AllocateLargeBlock @Done: end; {$endif} {$endif} {$ifndef ASMVersion} {Frees a medium block, returning 0 on success, -1 otherwise} function FreeMediumBlock(APointer: Pointer): Integer; var LNextMediumBlock{$ifndef FullDebugMode}, LPreviousMediumBlock{$endif}: PMediumFreeBlock; LNextMediumBlockSizeAndFlags: NativeUInt; LBlockSize{$ifndef FullDebugMode}, LPreviousMediumBlockSize{$endif}: Cardinal; {$ifndef FullDebugMode} LPPreviousMediumBlockPoolHeader, LPNextMediumBlockPoolHeader: PMediumBlockPoolHeader; {$endif} LBlockHeader: NativeUInt; begin {Get the block header} LBlockHeader := PNativeUInt(PByte(APointer) - BlockHeaderSize)^; {Get the medium block size} LBlockSize := LBlockHeader and DropMediumAndLargeFlagsMask; {Lock the medium blocks} LockMediumBlocks; {Can we combine this block with the next free block?} LNextMediumBlock := PMediumFreeBlock(PByte(APointer) + LBlockSize); LNextMediumBlockSizeAndFlags := PNativeUInt(PByte(LNextMediumBlock) - BlockHeaderSize)^; {$ifndef FullDebugMode} {$ifdef CheckHeapForCorruption} {Check that this block was flagged as in use in the next block} if (LNextMediumBlockSizeAndFlags and PreviousMediumBlockIsFreeFlag) <> 0 then {$ifdef BCB6OrDelphi7AndUp} System.Error(reInvalidPtr); {$else} System.RunError(reInvalidPtr); {$endif} {$endif} if (LNextMediumBlockSizeAndFlags and IsFreeBlockFlag) <> 0 then begin {Increase the size of this block} Inc(LBlockSize, LNextMediumBlockSizeAndFlags and DropMediumAndLargeFlagsMask); {Remove the next block as well} if LNextMediumBlockSizeAndFlags >= MinimumMediumBlockSize then RemoveMediumFreeBlock(LNextMediumBlock); end else begin {$endif} {Reset the "previous in use" flag of the next block} PNativeUInt(PByte(LNextMediumBlock) - BlockHeaderSize)^ := LNextMediumBlockSizeAndFlags or PreviousMediumBlockIsFreeFlag; {$ifndef FullDebugMode} end; {Can we combine this block with the previous free block? We need to re-read the flags since it could have changed before we could lock the medium blocks.} if (PNativeUInt(PByte(APointer) - BlockHeaderSize)^ and PreviousMediumBlockIsFreeFlag) <> 0 then begin {Get the size of the free block just before this one} LPreviousMediumBlockSize := PNativeUInt(PByte(APointer) - 2 * BlockHeaderSize)^; {Get the start of the previous block} LPreviousMediumBlock := PMediumFreeBlock(PByte(APointer) - LPreviousMediumBlockSize); {$ifdef CheckHeapForCorruption} {Check that the previous block is actually free} if (PNativeUInt(PByte(LPreviousMediumBlock) - BlockHeaderSize)^ and ExtractMediumAndLargeFlagsMask) <> (IsMediumBlockFlag or IsFreeBlockFlag) then {$ifdef BCB6OrDelphi7AndUp} System.Error(reInvalidPtr); {$else} System.RunError(reInvalidPtr); {$endif} {$endif} {Set the new block size} Inc(LBlockSize, LPreviousMediumBlockSize); {This is the new current block} APointer := LPreviousMediumBlock; {Remove the previous block from the linked list} if LPreviousMediumBlockSize >= MinimumMediumBlockSize then RemoveMediumFreeBlock(LPreviousMediumBlock); end; {$ifdef CheckHeapForCorruption} {Check that the previous block is currently flagged as in use} if (PNativeUInt(PByte(APointer) - BlockHeaderSize)^ and PreviousMediumBlockIsFreeFlag) <> 0 then {$ifdef BCB6OrDelphi7AndUp} System.Error(reInvalidPtr); {$else} System.RunError(reInvalidPtr); {$endif} {$endif} {Is the entire medium block pool free, and there are other free blocks that can fit the largest possible medium block? -> free it. (Except in full debug mode where medium pools are never freed.)} if (LBlockSize <> (MediumBlockPoolSize - MediumBlockPoolHeaderSize)) then begin {Store the size of the block as well as the flags} PNativeUInt(PByte(APointer) - BlockHeaderSize)^ := LBlockSize or (IsMediumBlockFlag or IsFreeBlockFlag); {$else} {Mark the block as free} Inc(PNativeUInt(PByte(APointer) - BlockHeaderSize)^, IsFreeBlockFlag); {$endif} {Store the trailing size marker} PNativeUInt(PByte(APointer) + LBlockSize - 2 * BlockHeaderSize)^ := LBlockSize; {Insert this block back into the bins: Size check not required here, since medium blocks that are in use are not allowed to be shrunk smaller than MinimumMediumBlockSize} InsertMediumBlockIntoBin(APointer, LBlockSize); {$ifndef FullDebugMode} {$ifdef CheckHeapForCorruption} {Check that this block is actually free and the next and previous blocks are both in use.} if ((PNativeUInt(PByte(APointer) - BlockHeaderSize)^ and ExtractMediumAndLargeFlagsMask) <> (IsMediumBlockFlag or IsFreeBlockFlag)) or ((PNativeUInt(PByte(APointer) + (PNativeUInt(PByte(APointer) - BlockHeaderSize)^ and DropMediumAndLargeFlagsMask) - BlockHeaderSize)^ and IsFreeBlockFlag) <> 0) then begin {$ifdef BCB6OrDelphi7AndUp} System.Error(reInvalidPtr); {$else} System.RunError(reInvalidPtr); {$endif} end; {$endif} {$endif} {Unlock medium blocks} MediumBlocksLocked := False; {All OK} Result := 0; {$ifndef FullDebugMode} end else begin {Should this become the new sequential feed?} if MediumSequentialFeedBytesLeft <> MediumBlockPoolSize - MediumBlockPoolHeaderSize then begin {Bin the current sequential feed} BinMediumSequentialFeedRemainder; {Set this medium pool up as the new sequential feed pool: Store the sequential feed pool trailer} PNativeUInt(PByte(APointer) + LBlockSize - BlockHeaderSize)^ := IsMediumBlockFlag; {Store the number of bytes available in the sequential feed chunk} MediumSequentialFeedBytesLeft := MediumBlockPoolSize - MediumBlockPoolHeaderSize; {Set the last sequentially fed block} LastSequentiallyFedMediumBlock := Pointer(PByte(APointer) + LBlockSize); {Unlock medium blocks} MediumBlocksLocked := False; {Success} Result := 0; end else begin {Remove this medium block pool from the linked list} Dec(PByte(APointer), MediumBlockPoolHeaderSize); LPPreviousMediumBlockPoolHeader := PMediumBlockPoolHeader(APointer).PreviousMediumBlockPoolHeader; LPNextMediumBlockPoolHeader := PMediumBlockPoolHeader(APointer).NextMediumBlockPoolHeader; LPPreviousMediumBlockPoolHeader.NextMediumBlockPoolHeader := LPNextMediumBlockPoolHeader; LPNextMediumBlockPoolHeader.PreviousMediumBlockPoolHeader := LPPreviousMediumBlockPoolHeader; {Unlock medium blocks} MediumBlocksLocked := False; {$ifdef ClearMediumBlockPoolsBeforeReturningToOS} FillChar(APointer^, MediumBlockPoolSize, 0); {$endif} {Free the medium block pool} if VirtualFree(APointer, 0, MEM_RELEASE) then Result := 0 else Result := -1; end; end; {$endif} end; {$endif} {Replacement for SysFreeMem} function FastFreeMem(APointer: Pointer): Integer; {$ifndef ASMVersion} var LPSmallBlockPool{$ifndef FullDebugMode}, LPPreviousPool, LPNextPool{$endif}, LPOldFirstPool: PSmallBlockPoolHeader; LPSmallBlockType: PSmallBlockType; LOldFirstFreeBlock: Pointer; LBlockHeader: NativeUInt; begin {Get the small block header: Is it actually a small block?} LBlockHeader := PNativeUInt(PByte(APointer) - BlockHeaderSize)^; {Is it a small block that is in use?} if LBlockHeader and (IsFreeBlockFlag or IsMediumBlockFlag or IsLargeBlockFlag) = 0 then begin {Get a pointer to the block pool} LPSmallBlockPool := PSmallBlockPoolHeader(LBlockHeader); {Get the block type} LPSmallBlockType := LPSmallBlockPool.BlockType; {$ifdef ClearSmallAndMediumBlocksInFreeMem} FillChar(APointer^, LPSmallBlockType.BlockSize - BlockHeaderSize, 0); {$endif} {Lock the block type} {$ifndef AssumeMultiThreaded} if IsMultiThread then {$endif} begin while (LockCmpxchg(0, 1, @LPSmallBlockType.BlockTypeLocked) <> 0) do begin {$ifdef NeverSleepOnThreadContention} {$ifdef UseSwitchToThread} SwitchToThread; {$endif} {$else} Sleep(InitialSleepTime); if LockCmpxchg(0, 1, @LPSmallBlockType.BlockTypeLocked) = 0 then Break; Sleep(AdditionalSleepTime); {$endif} end; end; {Get the old first free block} LOldFirstFreeBlock := LPSmallBlockPool.FirstFreeBlock; {Was the pool manager previously full?} if LOldFirstFreeBlock = nil then begin {Insert this as the first partially free pool for the block size} LPOldFirstPool := LPSmallBlockType.NextPartiallyFreePool; LPSmallBlockPool.NextPartiallyFreePool := LPOldFirstPool; LPOldFirstPool.PreviousPartiallyFreePool := LPSmallBlockPool; LPSmallBlockPool.PreviousPartiallyFreePool := PSmallBlockPoolHeader(LPSmallBlockType); LPSmallBlockType.NextPartiallyFreePool := LPSmallBlockPool; end; {Store the old first free block} PNativeUInt(PByte(APointer) - BlockHeaderSize)^ := UIntPtr(LOldFirstFreeBlock) or IsFreeBlockFlag; {Store this as the new first free block} LPSmallBlockPool.FirstFreeBlock := APointer; {Decrement the number of allocated blocks} Dec(LPSmallBlockPool.BlocksInUse); {Small block pools are never freed in full debug mode. This increases the likehood of success in catching objects still being used after being destroyed.} {$ifndef FullDebugMode} {Is the entire pool now free? -> Free it.} if LPSmallBlockPool.BlocksInUse = 0 then begin {Get the previous and next chunk managers} LPPreviousPool := LPSmallBlockPool.PreviousPartiallyFreePool; LPNextPool := LPSmallBlockPool.NextPartiallyFreePool; {Remove this manager} LPPreviousPool.NextPartiallyFreePool := LPNextPool; LPNextPool.PreviousPartiallyFreePool := LPPreviousPool; {Is this the sequential feed pool? If so, stop sequential feeding} if (LPSmallBlockType.CurrentSequentialFeedPool = LPSmallBlockPool) then LPSmallBlockType.MaxSequentialFeedBlockAddress := nil; {Unlock this block type} LPSmallBlockType.BlockTypeLocked := False; {Free the block pool} FreeMediumBlock(LPSmallBlockPool); end else begin {$endif} {Unlock this block type} LPSmallBlockType.BlockTypeLocked := False; {$ifndef FullDebugMode} end; {$endif} {No error} Result := 0; end else begin {Is this a medium block or a large block?} if LBlockHeader and (IsFreeBlockFlag or IsLargeBlockFlag) = 0 then begin {$ifdef ClearSmallAndMediumBlocksInFreeMem} {Get the block header, extract the block size and clear the block it.} LBlockHeader := PNativeUInt(PByte(APointer) - BlockHeaderSize)^; FillChar(APointer^, (LBlockHeader and DropMediumAndLargeFlagsMask) - BlockHeaderSize, 0); {$endif} Result := FreeMediumBlock(APointer); end else begin {Validate: Is this actually a Large block, or is it an attempt to free an already freed small block?} if LBlockHeader and (IsFreeBlockFlag or IsMediumBlockFlag) = 0 then Result := FreeLargeBlock(APointer) else Result := -1; end; end; end; {$else} {$ifdef 32Bit} asm {Get the block header in edx} mov edx, [eax - 4] {Is it a small block in use?} test dl, IsFreeBlockFlag + IsMediumBlockFlag + IsLargeBlockFlag {Save the pointer in ecx} mov ecx, eax {Save ebx} push ebx {Get the IsMultiThread variable in bl} {$ifndef AssumeMultiThreaded} mov bl, IsMultiThread {$endif} {Is it a small block that is in use?} jnz @NotSmallBlockInUse {$ifdef ClearSmallAndMediumBlocksInFreeMem} push edx push ecx mov edx, TSmallBlockPoolHeader[edx].BlockType movzx edx, TSmallBlockType(edx).BlockSize sub edx, BlockHeaderSize xor ecx, ecx call System.@FillChar pop ecx pop edx {$endif} {Do we need to lock the block type?} {$ifndef AssumeMultiThreaded} test bl, bl {$endif} {Get the small block type in ebx} mov ebx, TSmallBlockPoolHeader[edx].BlockType {Do we need to lock the block type?} {$ifndef AssumeMultiThreaded} jnz @LockBlockTypeLoop {$else} jmp @LockBlockTypeLoop {Align branch target} nop {$endif} @GotLockOnSmallBlockType: {Current state: edx = @SmallBlockPoolHeader, ecx = APointer, ebx = @SmallBlockType} {Decrement the number of blocks in use} sub TSmallBlockPoolHeader[edx].BlocksInUse, 1 {Get the old first free block} mov eax, TSmallBlockPoolHeader[edx].FirstFreeBlock {Is the pool now empty?} jz @PoolIsNowEmpty {Was the pool full?} test eax, eax {Store this as the new first free block} mov TSmallBlockPoolHeader[edx].FirstFreeBlock, ecx {Store the previous first free block as the block header} lea eax, [eax + IsFreeBlockFlag] mov [ecx - 4], eax {Insert the pool back into the linked list if it was full} jz @SmallPoolWasFull {All ok} xor eax, eax {Unlock the block type} mov TSmallBlockType[ebx].BlockTypeLocked, al {Restore registers} pop ebx {Done} ret {Align branch target} {$ifndef AssumeMultiThreaded} nop {$endif} @SmallPoolWasFull: {Insert this as the first partially free pool for the block size} mov ecx, TSmallBlockType[ebx].NextPartiallyFreePool mov TSmallBlockPoolHeader[edx].PreviousPartiallyFreePool, ebx mov TSmallBlockPoolHeader[edx].NextPartiallyFreePool, ecx mov TSmallBlockPoolHeader[ecx].PreviousPartiallyFreePool, edx mov TSmallBlockType[ebx].NextPartiallyFreePool, edx {Unlock the block type} mov TSmallBlockType[ebx].BlockTypeLocked, False {All ok} xor eax, eax {Restore registers} pop ebx {Done} ret {Align branch target} nop nop @PoolIsNowEmpty: {Was this pool actually in the linked list of pools with space? If not, it can only be the sequential feed pool (it is the only pool that may contain only one block, i.e. other blocks have not been split off yet)} test eax, eax jz @IsSequentialFeedPool {Pool is now empty: Remove it from the linked list and free it} mov eax, TSmallBlockPoolHeader[edx].PreviousPartiallyFreePool mov ecx, TSmallBlockPoolHeader[edx].NextPartiallyFreePool {Remove this manager} mov TSmallBlockPoolHeader[eax].NextPartiallyFreePool, ecx mov TSmallBlockPoolHeader[ecx].PreviousPartiallyFreePool, eax {Zero out eax} xor eax, eax {Is this the sequential feed pool? If so, stop sequential feeding} cmp TSmallBlockType[ebx].CurrentSequentialFeedPool, edx jne @NotSequentialFeedPool @IsSequentialFeedPool: mov TSmallBlockType[ebx].MaxSequentialFeedBlockAddress, eax @NotSequentialFeedPool: {Unlock the block type} mov TSmallBlockType[ebx].BlockTypeLocked, al {Release this pool} mov eax, edx mov edx, [edx - 4] {$ifndef AssumeMultiThreaded} mov bl, IsMultiThread {$endif} jmp @FreeMediumBlock {Align branch target} {$ifndef AssumeMultiThreaded} nop nop {$endif} nop @LockBlockTypeLoop: mov eax, $100 {Attempt to grab the block type} lock cmpxchg TSmallBlockType([ebx]).BlockTypeLocked, ah je @GotLockOnSmallBlockType {$ifdef NeverSleepOnThreadContention} {Pause instruction (improves performance on P4)} rep nop {$ifdef UseSwitchToThread} push ecx push edx call SwitchToThread pop edx pop ecx {$endif} {Try again} jmp @LockBlockTypeLoop {Align branch target} {$ifndef UseSwitchToThread} nop {$endif} {$else} {Couldn't grab the block type - sleep and try again} push ecx push edx push InitialSleepTime call Sleep pop edx pop ecx {Try again} mov eax, $100 {Attempt to grab the block type} lock cmpxchg TSmallBlockType([ebx]).BlockTypeLocked, ah je @GotLockOnSmallBlockType {Couldn't grab the block type - sleep and try again} push ecx push edx push AdditionalSleepTime call Sleep pop edx pop ecx {Try again} jmp @LockBlockTypeLoop {Align branch target} nop nop {$endif} {---------------------Medium blocks------------------------------} {Align branch target} @NotSmallBlockInUse: {Not a small block in use: is it a medium or large block?} test dl, IsFreeBlockFlag + IsLargeBlockFlag jnz @NotASmallOrMediumBlock @FreeMediumBlock: {$ifdef ClearSmallAndMediumBlocksInFreeMem} push eax push edx and edx, DropMediumAndLargeFlagsMask sub edx, BlockHeaderSize xor ecx, ecx call System.@FillChar pop edx pop eax {$endif} {Drop the flags} and edx, DropMediumAndLargeFlagsMask {Free the medium block pointed to by eax, header in edx, bl = IsMultiThread} {$ifndef AssumeMultiThreaded} {Do we need to lock the medium blocks?} test bl, bl {$endif} {Block size in ebx} mov ebx, edx {Save registers} push esi {Pointer in esi} mov esi, eax {Do we need to lock the medium blocks?} {$ifndef AssumeMultiThreaded} jz @MediumBlocksLocked {$endif} call LockMediumBlocks @MediumBlocksLocked: {Can we combine this block with the next free block?} test dword ptr [esi + ebx - 4], IsFreeBlockFlag {Get the next block size and flags in ecx} mov ecx, [esi + ebx - 4] jnz @NextBlockIsFree {Set the "PreviousIsFree" flag in the next block} or ecx, PreviousMediumBlockIsFreeFlag mov [esi + ebx - 4], ecx @NextBlockChecked: {Can we combine this block with the previous free block? We need to re-read the flags since it could have changed before we could lock the medium blocks.} test byte ptr [esi - 4], PreviousMediumBlockIsFreeFlag jnz @PreviousBlockIsFree @PreviousBlockChecked: {Is the entire medium block pool free, and there are other free blocks that can fit the largest possible medium block -> free it.} cmp ebx, (MediumBlockPoolSize - MediumBlockPoolHeaderSize) je @EntireMediumPoolFree @BinFreeMediumBlock: {Store the size of the block as well as the flags} lea eax, [ebx + IsMediumBlockFlag + IsFreeBlockFlag] mov [esi - 4], eax {Store the trailing size marker} mov [esi + ebx - 8], ebx {Insert this block back into the bins: Size check not required here, since medium blocks that are in use are not allowed to be shrunk smaller than MinimumMediumBlockSize} mov eax, esi mov edx, ebx {Insert into bin} call InsertMediumBlockIntoBin {Unlock medium blocks} mov MediumBlocksLocked, False; {All OK} xor eax, eax {Restore registers} pop esi pop ebx {Return} ret {Align branch target} @NextBlockIsFree: {Get the next block address in eax} lea eax, [esi + ebx] {Increase the size of this block} and ecx, DropMediumAndLargeFlagsMask add ebx, ecx {Was the block binned?} cmp ecx, MinimumMediumBlockSize jb @NextBlockChecked call RemoveMediumFreeBlock jmp @NextBlockChecked {Align branch target} nop @PreviousBlockIsFree: {Get the size of the free block just before this one} mov ecx, [esi - 8] {Include the previous block} sub esi, ecx {Set the new block size} add ebx, ecx {Remove the previous block from the linked list} cmp ecx, MinimumMediumBlockSize jb @PreviousBlockChecked mov eax, esi call RemoveMediumFreeBlock jmp @PreviousBlockChecked {Align branch target} @EntireMediumPoolFree: {Should we make this the new sequential feed medium block pool? If the current sequential feed pool is not entirely free, we make this the new sequential feed pool.} cmp MediumSequentialFeedBytesLeft, MediumBlockPoolSize - MediumBlockPoolHeaderSize jne @MakeEmptyMediumPoolSequentialFeed {Point esi to the medium block pool header} sub esi, MediumBlockPoolHeaderSize {Remove this medium block pool from the linked list} mov eax, TMediumBlockPoolHeader[esi].PreviousMediumBlockPoolHeader mov edx, TMediumBlockPoolHeader[esi].NextMediumBlockPoolHeader mov TMediumBlockPoolHeader[eax].NextMediumBlockPoolHeader, edx mov TMediumBlockPoolHeader[edx].PreviousMediumBlockPoolHeader, eax {Unlock medium blocks} mov MediumBlocksLocked, False; {$ifdef ClearMediumBlockPoolsBeforeReturningToOS} mov eax, esi mov edx, MediumBlockPoolSize xor ecx, ecx call System.@FillChar {$endif} {Free the medium block pool} push MEM_RELEASE push 0 push esi call VirtualFree {VirtualFree returns >0 if all is ok} cmp eax, 1 {Return 0 on all ok} sbb eax, eax {Restore registers} pop esi pop ebx ret {Align branch target} nop nop nop @MakeEmptyMediumPoolSequentialFeed: {Get a pointer to the end-marker block} lea ebx, [esi + MediumBlockPoolSize - MediumBlockPoolHeaderSize] {Bin the current sequential feed pool} call BinMediumSequentialFeedRemainder {Set this medium pool up as the new sequential feed pool: Store the sequential feed pool trailer} mov dword ptr [ebx - BlockHeaderSize], IsMediumBlockFlag {Store the number of bytes available in the sequential feed chunk} mov MediumSequentialFeedBytesLeft, MediumBlockPoolSize - MediumBlockPoolHeaderSize {Set the last sequentially fed block} mov LastSequentiallyFedMediumBlock, ebx {Unlock medium blocks} mov MediumBlocksLocked, False; {Success} xor eax, eax {Restore registers} pop esi pop ebx ret {Align branch target} nop nop @NotASmallOrMediumBlock: {Restore ebx} pop ebx {Is it in fact a large block?} test dl, IsFreeBlockFlag + IsMediumBlockFlag jz FreeLargeBlock {Attempt to free an already free block} mov eax, -1 end; {$else} {---------------64-bit BASM FastFreeMem---------------} asm .params 3 .pushnv rbx .pushnv rsi {Get the block header in rdx} mov rdx, [rcx - BlockHeaderSize] {Is it a small block in use?} test dl, IsFreeBlockFlag + IsMediumBlockFlag + IsLargeBlockFlag {Get the IsMultiThread variable in bl} {$ifndef AssumeMultiThreaded} mov bl, IsMultiThread {$endif} {Is it a small block that is in use?} jnz @NotSmallBlockInUse {$ifdef ClearSmallAndMediumBlocksInFreeMem} mov rsi, rcx mov rdx, TSmallBlockPoolHeader[rdx].BlockType movzx edx, TSmallBlockType(rdx).BlockSize sub edx, BlockHeaderSize xor r8, r8 call System.@FillChar mov rcx, rsi mov rdx, [rcx - BlockHeaderSize] {$endif} {Do we need to lock the block type?} {$ifndef AssumeMultiThreaded} test bl, bl {$endif} {Get the small block type in rbx} mov rbx, TSmallBlockPoolHeader[rdx].BlockType {Do we need to lock the block type?} {$ifndef AssumeMultiThreaded} jnz @LockBlockTypeLoop {$else} jmp @LockBlockTypeLoop {$endif} @GotLockOnSmallBlockType: {Current state: rdx = @SmallBlockPoolHeader, rcx = APointer, rbx = @SmallBlockType} {Decrement the number of blocks in use} sub TSmallBlockPoolHeader[rdx].BlocksInUse, 1 {Get the old first free block} mov rax, TSmallBlockPoolHeader[rdx].FirstFreeBlock {Is the pool now empty?} jz @PoolIsNowEmpty {Was the pool full?} test rax, rax {Store this as the new first free block} mov TSmallBlockPoolHeader[rdx].FirstFreeBlock, rcx {Store the previous first free block as the block header} lea rax, [rax + IsFreeBlockFlag] mov [rcx - BlockHeaderSize], rax {Insert the pool back into the linked list if it was full} jz @SmallPoolWasFull {All ok} xor eax, eax {Unlock the block type} mov TSmallBlockType[rbx].BlockTypeLocked, al jmp @Done @SmallPoolWasFull: {Insert this as the first partially free pool for the block size} mov rcx, TSmallBlockType[rbx].NextPartiallyFreePool mov TSmallBlockPoolHeader[rdx].PreviousPartiallyFreePool, rbx mov TSmallBlockPoolHeader[rdx].NextPartiallyFreePool, rcx mov TSmallBlockPoolHeader[rcx].PreviousPartiallyFreePool, rdx mov TSmallBlockType[rbx].NextPartiallyFreePool, rdx {Unlock the block type} mov TSmallBlockType[rbx].BlockTypeLocked, False {All ok} xor eax, eax jmp @Done @PoolIsNowEmpty: {Was this pool actually in the linked list of pools with space? If not, it can only be the sequential feed pool (it is the only pool that may contain only one block, i.e. other blocks have not been split off yet)} test rax, rax jz @IsSequentialFeedPool {Pool is now empty: Remove it from the linked list and free it} mov rax, TSmallBlockPoolHeader[rdx].PreviousPartiallyFreePool mov rcx, TSmallBlockPoolHeader[rdx].NextPartiallyFreePool {Remove this manager} mov TSmallBlockPoolHeader[rax].NextPartiallyFreePool, rcx mov TSmallBlockPoolHeader[rcx].PreviousPartiallyFreePool, rax {Zero out eax} xor rax, rax {Is this the sequential feed pool? If so, stop sequential feeding} cmp TSmallBlockType[rbx].CurrentSequentialFeedPool, rdx jne @NotSequentialFeedPool @IsSequentialFeedPool: mov TSmallBlockType[rbx].MaxSequentialFeedBlockAddress, rax @NotSequentialFeedPool: {Unlock the block type} mov TSmallBlockType[rbx].BlockTypeLocked, al {Release this pool} mov rcx, rdx mov rdx, [rdx - BlockHeaderSize] {$ifndef AssumeMultiThreaded} mov bl, IsMultiThread {$endif} jmp @FreeMediumBlock @LockBlockTypeLoop: mov eax, $100 {Attempt to grab the block type} lock cmpxchg TSmallBlockType([rbx]).BlockTypeLocked, ah je @GotLockOnSmallBlockType {$ifdef NeverSleepOnThreadContention} {Pause instruction (improves performance on P4)} pause {$ifdef UseSwitchToThread} mov rsi, rcx call SwitchToThread mov rcx, rsi mov rdx, [rcx - BlockHeaderSize] {$endif} {Try again} jmp @LockBlockTypeLoop {$else} {Couldn't grab the block type - sleep and try again} mov rsi, rcx mov ecx, InitialSleepTime call Sleep mov rcx, rsi mov rdx, [rcx - BlockHeaderSize] {Try again} mov eax, $100 {Attempt to grab the block type} lock cmpxchg TSmallBlockType([rbx]).BlockTypeLocked, ah je @GotLockOnSmallBlockType {Couldn't grab the block type - sleep and try again} mov rsi, rcx mov ecx, AdditionalSleepTime call Sleep mov rcx, rsi mov rdx, [rcx - BlockHeaderSize] {Try again} jmp @LockBlockTypeLoop {$endif} {---------------------Medium blocks------------------------------} @NotSmallBlockInUse: {Not a small block in use: is it a medium or large block?} test dl, IsFreeBlockFlag + IsLargeBlockFlag jnz @NotASmallOrMediumBlock @FreeMediumBlock: {$ifdef ClearSmallAndMediumBlocksInFreeMem} mov rsi, rcx and rdx, DropMediumAndLargeFlagsMask sub rdx, BlockHeaderSize xor r8, r8 call System.@FillChar mov rcx, rsi mov rdx, [rcx - BlockHeaderSize] {$endif} {Drop the flags} and rdx, DropMediumAndLargeFlagsMask {Free the medium block pointed to by eax, header in edx, bl = IsMultiThread} {$ifndef AssumeMultiThreaded} {Do we need to lock the medium blocks?} test bl, bl {$endif} {Block size in rbx} mov rbx, rdx {Pointer in rsi} mov rsi, rcx {Do we need to lock the medium blocks?} {$ifndef AssumeMultiThreaded} jz @MediumBlocksLocked {$endif} call LockMediumBlocks @MediumBlocksLocked: {Can we combine this block with the next free block?} test qword ptr [rsi + rbx - BlockHeaderSize], IsFreeBlockFlag {Get the next block size and flags in rcx} mov rcx, [rsi + rbx - BlockHeaderSize] jnz @NextBlockIsFree {Set the "PreviousIsFree" flag in the next block} or rcx, PreviousMediumBlockIsFreeFlag mov [rsi + rbx - BlockHeaderSize], rcx @NextBlockChecked: {Can we combine this block with the previous free block? We need to re-read the flags since it could have changed before we could lock the medium blocks.} test byte ptr [rsi - BlockHeaderSize], PreviousMediumBlockIsFreeFlag jnz @PreviousBlockIsFree @PreviousBlockChecked: {Is the entire medium block pool free, and there are other free blocks that can fit the largest possible medium block -> free it.} cmp ebx, (MediumBlockPoolSize - MediumBlockPoolHeaderSize) je @EntireMediumPoolFree @BinFreeMediumBlock: {Store the size of the block as well as the flags} lea rax, [rbx + IsMediumBlockFlag + IsFreeBlockFlag] mov [rsi - BlockHeaderSize], rax {Store the trailing size marker} mov [rsi + rbx - 2 * BlockHeaderSize], rbx {Insert this block back into the bins: Size check not required here, since medium blocks that are in use are not allowed to be shrunk smaller than MinimumMediumBlockSize} mov rcx, rsi mov rdx, rbx {Insert into bin} call InsertMediumBlockIntoBin {All OK} xor eax, eax {Unlock medium blocks} mov MediumBlocksLocked, al jmp @Done @NextBlockIsFree: {Get the next block address in rax} lea rax, [rsi + rbx] {Increase the size of this block} and rcx, DropMediumAndLargeFlagsMask add rbx, rcx {Was the block binned?} cmp rcx, MinimumMediumBlockSize jb @NextBlockChecked mov rcx, rax call RemoveMediumFreeBlock jmp @NextBlockChecked @PreviousBlockIsFree: {Get the size of the free block just before this one} mov rcx, [rsi - 2 * BlockHeaderSize] {Include the previous block} sub rsi, rcx {Set the new block size} add rbx, rcx {Remove the previous block from the linked list} cmp ecx, MinimumMediumBlockSize jb @PreviousBlockChecked mov rcx, rsi call RemoveMediumFreeBlock jmp @PreviousBlockChecked @EntireMediumPoolFree: {Should we make this the new sequential feed medium block pool? If the current sequential feed pool is not entirely free, we make this the new sequential feed pool.} lea r8, MediumSequentialFeedBytesLeft cmp dword ptr [r8], MediumBlockPoolSize - MediumBlockPoolHeaderSize //workaround for QC99023 jne @MakeEmptyMediumPoolSequentialFeed {Point esi to the medium block pool header} sub rsi, MediumBlockPoolHeaderSize {Remove this medium block pool from the linked list} mov rax, TMediumBlockPoolHeader[rsi].PreviousMediumBlockPoolHeader mov rdx, TMediumBlockPoolHeader[rsi].NextMediumBlockPoolHeader mov TMediumBlockPoolHeader[rax].NextMediumBlockPoolHeader, rdx mov TMediumBlockPoolHeader[rdx].PreviousMediumBlockPoolHeader, rax {Unlock medium blocks} xor eax, eax mov MediumBlocksLocked, al {$ifdef ClearMediumBlockPoolsBeforeReturningToOS} mov rcx, rsi mov edx, MediumBlockPoolSize xor r8, r8 call System.@FillChar {$endif} {Free the medium block pool} mov rcx, rsi xor edx, edx mov r8d, MEM_RELEASE call VirtualFree {VirtualFree returns >0 if all is ok} cmp eax, 1 {Return 0 on all ok} sbb eax, eax jmp @Done @MakeEmptyMediumPoolSequentialFeed: {Get a pointer to the end-marker block} lea rbx, [rsi + MediumBlockPoolSize - MediumBlockPoolHeaderSize] {Bin the current sequential feed pool} call BinMediumSequentialFeedRemainder {Set this medium pool up as the new sequential feed pool: Store the sequential feed pool trailer} mov qword ptr [rbx - BlockHeaderSize], IsMediumBlockFlag {Store the number of bytes available in the sequential feed chunk} lea rax, MediumSequentialFeedBytesLeft mov dword ptr [rax], MediumBlockPoolSize - MediumBlockPoolHeaderSize //QC99023 workaround {Set the last sequentially fed block} mov LastSequentiallyFedMediumBlock, rbx {Success} xor eax, eax {Unlock medium blocks} mov MediumBlocksLocked, al jmp @Done @NotASmallOrMediumBlock: {Attempt to free an already free block?} mov eax, -1 {Is it in fact a large block?} test dl, IsFreeBlockFlag + IsMediumBlockFlag jnz @Done call FreeLargeBlock @Done: end; {$endif} {$endif} {$ifndef FullDebugMode} {Replacement for SysReallocMem} function FastReallocMem(APointer: Pointer; ANewSize: {$ifdef XE2AndUp}NativeInt{$else}Integer{$endif}): Pointer; {$ifndef ASMVersion} var LBlockHeader, LNextBlockSizeAndFlags, LNewAllocSize, LBlockFlags, LOldAvailableSize, LNextBlockSize, LNewAvailableSize, LMinimumUpsize, LSecondSplitSize, LNewBlockSize: NativeUInt; LPSmallBlockType: PSmallBlockType; LPNextBlock, LPNextBlockHeader: Pointer; {Upsizes a large block in-place. The following variables are assumed correct: LBlockFlags, LOldAvailableSize, LPNextBlock, LNextBlockSizeAndFlags, LNextBlockSize, LNewAvailableSize. Medium blocks must be locked on entry if required.} procedure MediumBlockInPlaceUpsize; begin {Remove the next block} if LNextBlockSizeAndFlags >= MinimumMediumBlockSize then RemoveMediumFreeBlock(LPNextBlock); {Add 25% for medium block in-place upsizes} LMinimumUpsize := LOldAvailableSize + (LOldAvailableSize shr 2); if NativeUInt(ANewSize) < LMinimumUpsize then LNewAllocSize := LMinimumUpsize else LNewAllocSize := NativeUInt(ANewSize); {Round up to the nearest block size granularity} LNewBlockSize := ((LNewAllocSize + (BlockHeaderSize + MediumBlockGranularity - 1 - MediumBlockSizeOffset)) and -MediumBlockGranularity) + MediumBlockSizeOffset; {Calculate the size of the second split} LSecondSplitSize := LNewAvailableSize + BlockHeaderSize - LNewBlockSize; {Does it fit?} if NativeInt(LSecondSplitSize) <= 0 then begin {The block size is the full available size plus header} LNewBlockSize := LNewAvailableSize + BlockHeaderSize; {Grab the whole block: Mark it as used in the block following it} LPNextBlockHeader := Pointer(PByte(APointer) + LNewAvailableSize); PNativeUInt(LPNextBlockHeader)^ := PNativeUInt(LPNextBlockHeader)^ and (not PreviousMediumBlockIsFreeFlag); end else begin {Split the block in two} LPNextBlock := PMediumFreeBlock(PByte(APointer) + LNewBlockSize); {Set the size of the second split} PNativeUInt(PByte(LPNextBlock) - BlockHeaderSize)^ := LSecondSplitSize or (IsMediumBlockFlag or IsFreeBlockFlag); {Store the size of the second split before the header of the next block} PNativeUInt(PByte(LPNextBlock) + LSecondSplitSize - 2 * BlockHeaderSize)^ := LSecondSplitSize; {Put the remainder in a bin if it is big enough} if LSecondSplitSize >= MinimumMediumBlockSize then InsertMediumBlockIntoBin(LPNextBlock, LSecondSplitSize); end; {Set the size and flags for this block} PNativeUInt(PByte(APointer) - BlockHeaderSize)^ := LNewBlockSize or LBlockFlags; end; {In-place downsize of a medium block. On entry Size must be less than half of LOldAvailableSize.} procedure MediumBlockInPlaceDownsize; begin {Round up to the next medium block size} LNewBlockSize := ((ANewSize + (BlockHeaderSize + MediumBlockGranularity - 1 - MediumBlockSizeOffset)) and -MediumBlockGranularity) + MediumBlockSizeOffset; {Get the size of the second split} LSecondSplitSize := (LOldAvailableSize + BlockHeaderSize) - LNewBlockSize; {Lock the medium blocks} LockMediumBlocks; {Set the new size} PNativeUInt(PByte(APointer) - BlockHeaderSize)^ := (PNativeUInt(PByte(APointer) - BlockHeaderSize)^ and ExtractMediumAndLargeFlagsMask) or LNewBlockSize; {Is the next block in use?} LPNextBlock := PNativeUInt(PByte(APointer) + LOldAvailableSize + BlockHeaderSize); LNextBlockSizeAndFlags := PNativeUInt(PByte(LPNextBlock) - BlockHeaderSize)^; if LNextBlockSizeAndFlags and IsFreeBlockFlag = 0 then begin {The next block is in use: flag its previous block as free} PNativeUInt(PByte(LPNextBlock) - BlockHeaderSize)^ := LNextBlockSizeAndFlags or PreviousMediumBlockIsFreeFlag; end else begin {The next block is free: combine it} LNextBlockSizeAndFlags := LNextBlockSizeAndFlags and DropMediumAndLargeFlagsMask; Inc(LSecondSplitSize, LNextBlockSizeAndFlags); if LNextBlockSizeAndFlags >= MinimumMediumBlockSize then RemoveMediumFreeBlock(LPNextBlock); end; {Set the split} LPNextBlock := PNativeUInt(PByte(APointer) + LNewBlockSize); {Store the free part's header} PNativeUInt(PByte(LPNextBlock) - BlockHeaderSize)^ := LSecondSplitSize or (IsMediumBlockFlag or IsFreeBlockFlag); {Store the trailing size field} PNativeUInt(PByte(LPNextBlock) + LSecondSplitSize - 2 * BlockHeaderSize)^ := LSecondSplitSize; {Bin this free block} if LSecondSplitSize >= MinimumMediumBlockSize then InsertMediumBlockIntoBin(LPNextBlock, LSecondSplitSize); {Unlock the medium blocks} MediumBlocksLocked := False; end; begin {Get the block header: Is it actually a small block?} LBlockHeader := PNativeUInt(PByte(APointer) - BlockHeaderSize)^; {Is it a small block that is in use?} if LBlockHeader and (IsFreeBlockFlag or IsMediumBlockFlag or IsLargeBlockFlag) = 0 then begin {-----------------------------------Small block-------------------------------------} {The block header is a pointer to the block pool: Get the block type} LPSmallBlockType := PSmallBlockPoolHeader(LBlockHeader).BlockType; {Get the available size inside blocks of this type.} LOldAvailableSize := LPSmallBlockType.BlockSize - BlockHeaderSize; {Is it an upsize or a downsize?} if LOldAvailableSize >= NativeUInt(ANewSize) then begin {It's a downsize. Do we need to allocate a smaller block? Only if the new block size is less than a quarter of the available size less SmallBlockDownsizeCheckAdder bytes} if (NativeUInt(ANewSize) * 4 + SmallBlockDownsizeCheckAdder) >= LOldAvailableSize then begin {In-place downsize - return the pointer} Result := APointer; Exit; end else begin {Allocate a smaller block} Result := FastGetMem(ANewSize); {Allocated OK?} if Result <> nil then begin {Move the data across} {$ifdef UseCustomVariableSizeMoveRoutines} {$ifdef Align16Bytes} MoveX16LP(APointer^, Result^, ANewSize); {$else} MoveX8LP(APointer^, Result^, ANewSize); {$endif} {$else} System.Move(APointer^, Result^, ANewSize); {$endif} {Free the old pointer} FastFreeMem(APointer); end; end; end else begin {This pointer is being reallocated to a larger block and therefore it is logical to assume that it may be enlarged again. Since reallocations are expensive, there is a minimum upsize percentage to avoid unnecessary future move operations.} {Must grow with at least 100% + x bytes} LNewAllocSize := LOldAvailableSize * 2 + SmallBlockUpsizeAdder; {Still not large enough?} if LNewAllocSize < NativeUInt(ANewSize) then LNewAllocSize := NativeUInt(ANewSize); {Allocate the new block} Result := FastGetMem(LNewAllocSize); {Allocated OK?} if Result <> nil then begin {Do we need to store the requested size? Only large blocks store the requested size.} if LNewAllocSize > (MaximumMediumBlockSize - BlockHeaderSize) then PLargeBlockHeader(PByte(Result) - LargeBlockHeaderSize).UserAllocatedSize := ANewSize; {Move the data across} {$ifdef UseCustomFixedSizeMoveRoutines} LPSmallBlockType.UpsizeMoveProcedure(APointer^, Result^, LOldAvailableSize); {$else} System.Move(APointer^, Result^, LOldAvailableSize); {$endif} {Free the old pointer} FastFreeMem(APointer); end; end; end else begin {Is this a medium block or a large block?} if LBlockHeader and (IsFreeBlockFlag or IsLargeBlockFlag) = 0 then begin {-------------------------------Medium block--------------------------------------} {What is the available size in the block being reallocated?} LOldAvailableSize := (LBlockHeader and DropMediumAndLargeFlagsMask); {Get a pointer to the next block} LPNextBlock := PNativeUInt(PByte(APointer) + LOldAvailableSize); {Subtract the block header size from the old available size} Dec(LOldAvailableSize, BlockHeaderSize); {Is it an upsize or a downsize?} if NativeUInt(ANewSize) > LOldAvailableSize then begin {Can we do an in-place upsize?} LNextBlockSizeAndFlags := PNativeUInt(PByte(LPNextBlock) - BlockHeaderSize)^; {Is the next block free?} if LNextBlockSizeAndFlags and IsFreeBlockFlag <> 0 then begin LNextBlockSize := LNextBlockSizeAndFlags and DropMediumAndLargeFlagsMask; {The available size including the next block} LNewAvailableSize := LOldAvailableSize + LNextBlockSize; {Can the block fit?} if NativeUInt(ANewSize) <= LNewAvailableSize then begin {The next block is free and there is enough space to grow this block in place.} {$ifndef AssumeMultiThreaded} if IsMultiThread then begin {$endif} {Multi-threaded application - lock medium blocks and re-read the information on the blocks.} LockMediumBlocks; {Re-read the info for this block} LBlockFlags := PNativeUInt(PByte(APointer) - BlockHeaderSize)^ and ExtractMediumAndLargeFlagsMask; {Re-read the info for the next block} LNextBlockSizeAndFlags := PNativeUInt(PByte(LPNextBlock) - BlockHeaderSize)^; {Recalculate the next block size} LNextBlockSize := LNextBlockSizeAndFlags and DropMediumAndLargeFlagsMask; {The available size including the next block} LNewAvailableSize := LOldAvailableSize + LNextBlockSize; {Is the next block still free and the size still sufficient?} if (LNextBlockSizeAndFlags and IsFreeBlockFlag <> 0) and (NativeUInt(ANewSize) <= LNewAvailableSize) then begin {Upsize the block in-place} MediumBlockInPlaceUpsize; {Unlock the medium blocks} MediumBlocksLocked := False; {Return the result} Result := APointer; {Done} Exit; end; {Couldn't use the block: Unlock the medium blocks} MediumBlocksLocked := False; {$ifndef AssumeMultiThreaded} end else begin {Extract the block flags} LBlockFlags := ExtractMediumAndLargeFlagsMask and LBlockHeader; {Upsize the block in-place} MediumBlockInPlaceUpsize; {Return the result} Result := APointer; {Done} Exit; end; {$endif} end; end; {Couldn't upsize in place. Grab a new block and move the data across: If we have to reallocate and move medium blocks, we grow by at least 25%} LMinimumUpsize := LOldAvailableSize + (LOldAvailableSize shr 2); if NativeUInt(ANewSize) < LMinimumUpsize then LNewAllocSize := LMinimumUpsize else LNewAllocSize := NativeUInt(ANewSize); {Allocate the new block} Result := FastGetMem(LNewAllocSize); if Result <> nil then begin {If it's a large block - store the actual user requested size} if LNewAllocSize > (MaximumMediumBlockSize - BlockHeaderSize) then PLargeBlockHeader(PByte(Result) - LargeBlockHeaderSize).UserAllocatedSize := ANewSize; {Move the data across} {$ifdef UseCustomVariableSizeMoveRoutines} MoveX16LP(APointer^, Result^, LOldAvailableSize); {$else} System.Move(APointer^, Result^, LOldAvailableSize); {$endif} {Free the old block} FastFreeMem(APointer); end; end else begin {Must be less than half the current size or we don't bother resizing.} if NativeUInt(ANewSize * 2) >= LOldAvailableSize then begin Result := APointer; end else begin {In-place downsize? Balance the cost of moving the data vs. the cost of fragmenting the memory pool. Medium blocks in use may never be smaller than MinimumMediumBlockSize.} if NativeUInt(ANewSize) >= (MinimumMediumBlockSize - BlockHeaderSize) then begin MediumBlockInPlaceDownsize; Result := APointer; end else begin {The requested size is less than the minimum medium block size. If the requested size is less than the threshold value (currently a quarter of the minimum medium block size), move the data to a small block, otherwise shrink the medium block to the minimum allowable medium block size.} if NativeUInt(ANewSize) >= MediumInPlaceDownsizeLimit then begin {The request is for a size smaller than the minimum medium block size, but not small enough to justify moving data: Reduce the block size to the minimum medium block size} ANewSize := MinimumMediumBlockSize - BlockHeaderSize; {Is it already at the minimum medium block size?} if LOldAvailableSize > NativeUInt(ANewSize) then MediumBlockInPlaceDownsize; Result := APointer; end else begin {Allocate the new block} Result := FastGetMem(ANewSize); if Result <> nil then begin {Move the data across} {$ifdef UseCustomVariableSizeMoveRoutines} {$ifdef Align16Bytes} MoveX16LP(APointer^, Result^, ANewSize); {$else} MoveX8LP(APointer^, Result^, ANewSize); {$endif} {$else} System.Move(APointer^, Result^, ANewSize); {$endif} {Free the old block} FastFreeMem(APointer); end; end; end; end; end; end else begin {Is this a valid large block?} if LBlockHeader and (IsFreeBlockFlag or IsMediumBlockFlag) = 0 then begin {-----------------------Large block------------------------------} Result := ReallocateLargeBlock(APointer, ANewSize); end else begin {-----------------------Invalid block------------------------------} {Bad pointer: probably an attempt to reallocate a free memory block.} Result := nil; end; end; end; end; {$else} {$ifdef 32Bit} asm {On entry: eax = APointer; edx = ANewSize} {Get the block header: Is it actually a small block?} mov ecx, [eax - 4] {Is it a small block?} test cl, IsFreeBlockFlag + IsMediumBlockFlag + IsLargeBlockFlag {Save ebx} push ebx {Save esi} push esi {Save the original pointer in esi} mov esi, eax {Is it a small block?} jnz @NotASmallBlock {-----------------------------------Small block-------------------------------------} {Get the block type in ebx} mov ebx, TSmallBlockPoolHeader[ecx].BlockType {Get the available size inside blocks of this type.} movzx ecx, TSmallBlockType[ebx].BlockSize sub ecx, 4 {Is it an upsize or a downsize?} cmp ecx, edx jb @SmallUpsize {It's a downsize. Do we need to allocate a smaller block? Only if the new size is less than a quarter of the available size less SmallBlockDownsizeCheckAdder bytes} lea ebx, [edx * 4 + SmallBlockDownsizeCheckAdder] cmp ebx, ecx jb @NotSmallInPlaceDownsize {In-place downsize - return the original pointer} pop esi pop ebx ret {Align branch target} nop @NotSmallInPlaceDownsize: {Save the requested size} mov ebx, edx {Allocate a smaller block} mov eax, edx call FastGetMem {Allocated OK?} test eax, eax jz @SmallDownsizeDone {Move data across: count in ecx} mov ecx, ebx {Destination in edx} mov edx, eax {Save the result in ebx} mov ebx, eax {Original pointer in eax} mov eax, esi {Move the data across} {$ifdef UseCustomVariableSizeMoveRoutines} {$ifdef Align16Bytes} call MoveX16LP {$else} call MoveX8LP {$endif} {$else} call System.Move {$endif} {Free the original pointer} mov eax, esi call FastFreeMem {Return the pointer} mov eax, ebx @SmallDownsizeDone: pop esi pop ebx ret {Align branch target} nop nop @SmallUpsize: {State: esi = APointer, edx = ANewSize, ecx = Current Block Size, ebx = Current Block Type} {This pointer is being reallocated to a larger block and therefore it is logical to assume that it may be enlarged again. Since reallocations are expensive, there is a minimum upsize percentage to avoid unnecessary future move operations.} {Small blocks always grow with at least 100% + SmallBlockUpsizeAdder bytes} lea ecx, [ecx + ecx + SmallBlockUpsizeAdder] {save edi} push edi {Save the requested size in edi} mov edi, edx {New allocated size is the maximum of the requested size and the minimum upsize} xor eax, eax sub ecx, edx adc eax, -1 and eax, ecx add eax, edx {Allocate the new block} call FastGetMem {Allocated OK?} test eax, eax jz @SmallUpsizeDone {Do we need to store the requested size? Only large blocks store the requested size.} cmp edi, MaximumMediumBlockSize - BlockHeaderSize jbe @NotSmallUpsizeToLargeBlock {Store the user requested size} mov [eax - 8], edi @NotSmallUpsizeToLargeBlock: {Get the size to move across} movzx ecx, TSmallBlockType[ebx].BlockSize sub ecx, BlockHeaderSize {Move to the new block} mov edx, eax {Save the result in edi} mov edi, eax {Move from the old block} mov eax, esi {Move the data across} {$ifdef UseCustomFixedSizeMoveRoutines} call TSmallBlockType[ebx].UpsizeMoveProcedure {$else} call System.Move {$endif} {Free the old pointer} mov eax, esi call FastFreeMem {Done} mov eax, edi @SmallUpsizeDone: pop edi pop esi pop ebx ret {Align branch target} nop @NotASmallBlock: {Is this a medium block or a large block?} test cl, IsFreeBlockFlag + IsLargeBlockFlag jnz @PossibleLargeBlock {-------------------------------Medium block--------------------------------------} {Status: ecx = Current Block Size + Flags, eax/esi = APointer, edx = Requested Size} mov ebx, ecx {Drop the flags from the header} and ecx, DropMediumAndLargeFlagsMask {Save edi} push edi {Get a pointer to the next block in edi} lea edi, [eax + ecx] {Subtract the block header size from the old available size} sub ecx, BlockHeaderSize {Get the complete flags in ebx} and ebx, ExtractMediumAndLargeFlagsMask {Is it an upsize or a downsize?} cmp edx, ecx {Save ebp} push ebp {Is it an upsize or a downsize?} ja @MediumBlockUpsize {Status: ecx = Current Block Size - 4, bl = Current Block Flags, edi = @Next Block, eax/esi = APointer, edx = Requested Size} {Must be less than half the current size or we don't bother resizing.} lea ebp, [edx + edx] cmp ebp, ecx jb @MediumMustDownsize @MediumNoResize: {Restore registers} pop ebp pop edi pop esi pop ebx {Return} ret {Align branch target} nop nop nop @MediumMustDownsize: {In-place downsize? Balance the cost of moving the data vs. the cost of fragmenting the memory pool. Medium blocks in use may never be smaller than MinimumMediumBlockSize.} cmp edx, MinimumMediumBlockSize - BlockHeaderSize jae @MediumBlockInPlaceDownsize {The requested size is less than the minimum medium block size. If the requested size is less than the threshold value (currently a quarter of the minimum medium block size), move the data to a small block, otherwise shrink the medium block to the minimum allowable medium block size.} cmp edx, MediumInPlaceDownsizeLimit jb @MediumDownsizeRealloc {The request is for a size smaller than the minimum medium block size, but not small enough to justify moving data: Reduce the block size to the minimum medium block size} mov edx, MinimumMediumBlockSize - BlockHeaderSize {Is it already at the minimum medium block size?} cmp ecx, edx jna @MediumNoResize @MediumBlockInPlaceDownsize: {Round up to the next medium block size} lea ebp, [edx + BlockHeaderSize + MediumBlockGranularity - 1 - MediumBlockSizeOffset] and ebp, -MediumBlockGranularity; add ebp, MediumBlockSizeOffset {Get the size of the second split} add ecx, BlockHeaderSize sub ecx, ebp {Lock the medium blocks} {$ifndef AssumeMultiThreaded} cmp IsMultiThread, False je @DoMediumInPlaceDownsize {$endif} @DoMediumLockForDownsize: {Lock the medium blocks (ecx *must* be preserved)} call LockMediumBlocks {Reread the flags - they may have changed before medium blocks could be locked.} mov ebx, ExtractMediumAndLargeFlagsMask and ebx, [esi - 4] @DoMediumInPlaceDownsize: {Set the new size} or ebx, ebp mov [esi - 4], ebx {Get the second split size in ebx} mov ebx, ecx {Is the next block in use?} mov edx, [edi - 4] test dl, IsFreeBlockFlag jnz @MediumDownsizeNextBlockFree {The next block is in use: flag its previous block as free} or edx, PreviousMediumBlockIsFreeFlag mov [edi - 4], edx jmp @MediumDownsizeDoSplit {Align branch target} nop nop {$ifdef AssumeMultiThreaded} nop {$endif} @MediumDownsizeNextBlockFree: {The next block is free: combine it} mov eax, edi and edx, DropMediumAndLargeFlagsMask add ebx, edx add edi, edx cmp edx, MinimumMediumBlockSize jb @MediumDownsizeDoSplit call RemoveMediumFreeBlock @MediumDownsizeDoSplit: {Store the trailing size field} mov [edi - 8], ebx {Store the free part's header} lea eax, [ebx + IsMediumBlockFlag + IsFreeBlockFlag]; mov [esi + ebp - 4], eax {Bin this free block} cmp ebx, MinimumMediumBlockSize jb @MediumBlockDownsizeDone lea eax, [esi + ebp] mov edx, ebx call InsertMediumBlockIntoBin @MediumBlockDownsizeDone: {Unlock the medium blocks} mov MediumBlocksLocked, False {Result = old pointer} mov eax, esi {Restore registers} pop ebp pop edi pop esi pop ebx {Return} ret {Align branch target} @MediumDownsizeRealloc: {Save the requested size} mov edi, edx mov eax, edx {Allocate the new block} call FastGetMem test eax, eax jz @MediumBlockDownsizeExit {Save the result} mov ebp, eax mov edx, eax mov eax, esi mov ecx, edi {Move the data across} {$ifdef UseCustomVariableSizeMoveRoutines} {$ifdef Align16Bytes} call MoveX16LP {$else} call MoveX8LP {$endif} {$else} call System.Move {$endif} mov eax, esi call FastFreeMem {Return the result} mov eax, ebp @MediumBlockDownsizeExit: pop ebp pop edi pop esi pop ebx ret {Align branch target} @MediumBlockUpsize: {Status: ecx = Current Block Size - 4, bl = Current Block Flags, edi = @Next Block, eax/esi = APointer, edx = Requested Size} {Can we do an in-place upsize?} mov eax, [edi - 4] test al, IsFreeBlockFlag jz @CannotUpsizeMediumBlockInPlace {Get the total available size including the next block} and eax, DropMediumAndLargeFlagsMask {ebp = total available size including the next block (excluding the header)} lea ebp, [eax + ecx] {Can the block fit?} cmp edx, ebp ja @CannotUpsizeMediumBlockInPlace {The next block is free and there is enough space to grow this block in place.} {$ifndef AssumeMultiThreaded} cmp IsMultiThread, False je @DoMediumInPlaceUpsize {$endif} @DoMediumLockForUpsize: {Lock the medium blocks (ecx and edx *must* be preserved} call LockMediumBlocks {Re-read the info for this block (since it may have changed before the medium blocks could be locked)} mov ebx, ExtractMediumAndLargeFlagsMask and ebx, [esi - 4] {Re-read the info for the next block} mov eax, [edi - 4] {Next block still free?} test al, IsFreeBlockFlag jz @NextMediumBlockChanged {Recalculate the next block size} and eax, DropMediumAndLargeFlagsMask {The available size including the next block} lea ebp, [eax + ecx] {Can the block still fit?} cmp edx, ebp ja @NextMediumBlockChanged @DoMediumInPlaceUpsize: {Is the next block binnable?} cmp eax, MinimumMediumBlockSize {Remove the next block} jb @MediumInPlaceNoNextRemove mov eax, edi push ecx push edx call RemoveMediumFreeBlock pop edx pop ecx @MediumInPlaceNoNextRemove: {Medium blocks grow a minimum of 25% in in-place upsizes} mov eax, ecx shr eax, 2 add eax, ecx {Get the maximum of the requested size and the minimum growth size} xor edi, edi sub eax, edx adc edi, -1 and eax, edi {Round up to the nearest block size granularity} lea eax, [eax + edx + BlockHeaderSize + MediumBlockGranularity - 1 - MediumBlockSizeOffset] and eax, -MediumBlockGranularity add eax, MediumBlockSizeOffset {Calculate the size of the second split} lea edx, [ebp + BlockHeaderSize] sub edx, eax {Does it fit?} ja @MediumInPlaceUpsizeSplit {Grab the whole block: Mark it as used in the block following it} and dword ptr [esi + ebp], not PreviousMediumBlockIsFreeFlag {The block size is the full available size plus header} add ebp, 4 {Upsize done} jmp @MediumUpsizeInPlaceDone {Align branch target} {$ifndef AssumeMultiThreaded} nop nop nop {$endif} @MediumInPlaceUpsizeSplit: {Store the size of the second split as the second last dword} mov [esi + ebp - 4], edx {Set the second split header} lea edi, [edx + IsMediumBlockFlag + IsFreeBlockFlag] mov [esi + eax - 4], edi mov ebp, eax cmp edx, MinimumMediumBlockSize jb @MediumUpsizeInPlaceDone add eax, esi call InsertMediumBlockIntoBin @MediumUpsizeInPlaceDone: {Set the size and flags for this block} or ebp, ebx mov [esi - 4], ebp {Unlock the medium blocks} mov MediumBlocksLocked, False {Result = old pointer} mov eax, esi @MediumBlockResizeDone2: {Restore registers} pop ebp pop edi pop esi pop ebx {Return} ret {Align branch target for "@CannotUpsizeMediumBlockInPlace"} nop nop @NextMediumBlockChanged: {The next medium block changed while the medium blocks were being locked} mov MediumBlocksLocked, False @CannotUpsizeMediumBlockInPlace: {Couldn't upsize in place. Grab a new block and move the data across: If we have to reallocate and move medium blocks, we grow by at least 25%} mov eax, ecx shr eax, 2 add eax, ecx {Get the maximum of the requested size and the minimum growth size} xor edi, edi sub eax, edx adc edi, -1 and eax, edi add eax, edx {Save the size to allocate} mov ebp, eax {Save the size to move across} mov edi, ecx {Get the block} push edx call FastGetMem pop edx {Success?} test eax, eax jz @MediumBlockResizeDone2 {If it's a Large block - store the actual user requested size} cmp ebp, MaximumMediumBlockSize - BlockHeaderSize jbe @MediumUpsizeNotLarge mov [eax - 8], edx @MediumUpsizeNotLarge: {Save the result} mov ebp, eax {Move the data across} mov edx, eax mov eax, esi mov ecx, edi {$ifdef UseCustomVariableSizeMoveRoutines} call MoveX16LP {$else} call System.Move {$endif} {Free the old block} mov eax, esi call FastFreeMem {Restore the result} mov eax, ebp {Restore registers} pop ebp pop edi pop esi pop ebx {Return} ret {Align branch target} nop @PossibleLargeBlock: {-----------------------Large block------------------------------} {Restore registers} pop esi pop ebx {Is this a valid large block?} test cl, IsFreeBlockFlag + IsMediumBlockFlag jz ReallocateLargeBlock {-----------------------Invalid block------------------------------} xor eax, eax end; {$else} {-----------------64-bit BASM FastReallocMem-----------------} asm .params 3 .pushnv rbx .pushnv rsi .pushnv rdi .pushnv r14 .pushnv r15 {On entry: rcx = APointer; rdx = ANewSize} {Save the original pointer in rsi} mov rsi, rcx {Get the block header} mov rcx, [rcx - BlockHeaderSize] {Is it a small block?} test cl, IsFreeBlockFlag + IsMediumBlockFlag + IsLargeBlockFlag jnz @NotASmallBlock {-----------------------------------Small block-------------------------------------} {Get the block type in rbx} mov rbx, TSmallBlockPoolHeader[rcx].BlockType {Get the available size inside blocks of this type.} movzx ecx, TSmallBlockType[rbx].BlockSize sub ecx, BlockHeaderSize {Is it an upsize or a downsize?} cmp rcx, rdx jb @SmallUpsize {It's a downsize. Do we need to allocate a smaller block? Only if the new size is less than a quarter of the available size less SmallBlockDownsizeCheckAdder bytes} lea ebx, [edx * 4 + SmallBlockDownsizeCheckAdder] cmp ebx, ecx jb @NotSmallInPlaceDownsize {In-place downsize - return the original pointer} mov rax, rsi jmp @Done @NotSmallInPlaceDownsize: {Save the requested size} mov rbx, rdx {Allocate a smaller block} mov rcx, rdx call FastGetMem {Allocated OK?} test rax, rax jz @Done {Move data across: count in r8} mov r8, rbx {Destination in edx} mov rdx, rax {Save the result in ebx} mov rbx, rax {Original pointer in ecx} mov rcx, rsi {Move the data across} {$ifdef UseCustomVariableSizeMoveRoutines} {$ifdef Align16Bytes} call MoveX16LP {$else} call MoveX8LP {$endif} {$else} call System.Move {$endif} {Free the original pointer} mov rcx, rsi call FastFreeMem {Return the pointer} mov rax, rbx jmp @Done @SmallUpsize: {State: rsi = APointer, rdx = ANewSize, rcx = Current Block Size, rbx = Current Block Type} {This pointer is being reallocated to a larger block and therefore it is logical to assume that it may be enlarged again. Since reallocations are expensive, there is a minimum upsize percentage to avoid unnecessary future move operations.} {Small blocks always grow with at least 100% + SmallBlockUpsizeAdder bytes} lea ecx, [ecx + ecx + SmallBlockUpsizeAdder] {Save the requested size in rdi} mov rdi, rdx {New allocated size is the maximum of the requested size and the minimum upsize} xor rax, rax sub rcx, rdx adc rax, -1 and rcx, rax add rcx, rdx {Allocate the new block} call FastGetMem {Allocated OK?} test rax, rax jz @Done {Do we need to store the requested size? Only large blocks store the requested size.} cmp rdi, MaximumMediumBlockSize - BlockHeaderSize jbe @NotSmallUpsizeToLargeBlock {Store the user requested size} mov [rax - 2 * BlockHeaderSize], rdi @NotSmallUpsizeToLargeBlock: {Get the size to move across} movzx r8d, TSmallBlockType[rbx].BlockSize sub r8d, BlockHeaderSize {Move to the new block} mov rdx, rax {Save the result in edi} mov rdi, rax {Move from the old block} mov rcx, rsi {Move the data across} {$ifdef UseCustomFixedSizeMoveRoutines} call TSmallBlockType[rbx].UpsizeMoveProcedure {$else} call System.Move {$endif} {Free the old pointer} mov rcx, rsi call FastFreeMem {Done} mov rax, rdi jmp @Done @NotASmallBlock: {Is this a medium block or a large block?} test cl, IsFreeBlockFlag + IsLargeBlockFlag jnz @PossibleLargeBlock {-------------------------------Medium block--------------------------------------} {Status: rcx = Current Block Size + Flags, rsi = APointer, rdx = Requested Size} mov rbx, rcx {Drop the flags from the header} and ecx, DropMediumAndLargeFlagsMask {Get a pointer to the next block in rdi} lea rdi, [rsi + rcx] {Subtract the block header size from the old available size} sub ecx, BlockHeaderSize {Get the complete flags in ebx} and ebx, ExtractMediumAndLargeFlagsMask {Is it an upsize or a downsize?} cmp rdx, rcx ja @MediumBlockUpsize {Status: ecx = Current Block Size - BlockHeaderSize, bl = Current Block Flags, rdi = @Next Block, rsi = APointer, rdx = Requested Size} {Must be less than half the current size or we don't bother resizing.} lea r15, [rdx + rdx] cmp r15, rcx jb @MediumMustDownsize @MediumNoResize: mov rax, rsi jmp @Done @MediumMustDownsize: {In-place downsize? Balance the cost of moving the data vs. the cost of fragmenting the memory pool. Medium blocks in use may never be smaller than MinimumMediumBlockSize.} cmp edx, MinimumMediumBlockSize - BlockHeaderSize jae @MediumBlockInPlaceDownsize {The requested size is less than the minimum medium block size. If the requested size is less than the threshold value (currently a quarter of the minimum medium block size), move the data to a small block, otherwise shrink the medium block to the minimum allowable medium block size.} cmp edx, MediumInPlaceDownsizeLimit jb @MediumDownsizeRealloc {The request is for a size smaller than the minimum medium block size, but not small enough to justify moving data: Reduce the block size to the minimum medium block size} mov edx, MinimumMediumBlockSize - BlockHeaderSize {Is it already at the minimum medium block size?} cmp ecx, edx jna @MediumNoResize @MediumBlockInPlaceDownsize: {Round up to the next medium block size} lea r15, [rdx + BlockHeaderSize + MediumBlockGranularity - 1 - MediumBlockSizeOffset] and r15, -MediumBlockGranularity add r15, MediumBlockSizeOffset {Get the size of the second split} add ecx, BlockHeaderSize sub ecx, r15d {Lock the medium blocks} {$ifndef AssumeMultiThreaded} lea r8, IsMultiThread cmp byte ptr [r8], False je @DoMediumInPlaceDownsize {$endif} @DoMediumLockForDownsize: {Lock the medium blocks} mov ebx, ecx call LockMediumBlocks mov ecx, ebx {Reread the flags - they may have changed before medium blocks could be locked.} mov rbx, ExtractMediumAndLargeFlagsMask and rbx, [rsi - BlockHeaderSize] @DoMediumInPlaceDownsize: {Set the new size} or rbx, r15 mov [rsi - BlockHeaderSize], rbx {Get the second split size in ebx} mov ebx, ecx {Is the next block in use?} mov rdx, [rdi - BlockHeaderSize] test dl, IsFreeBlockFlag jnz @MediumDownsizeNextBlockFree {The next block is in use: flag its previous block as free} or rdx, PreviousMediumBlockIsFreeFlag mov [rdi - BlockHeaderSize], rdx jmp @MediumDownsizeDoSplit @MediumDownsizeNextBlockFree: {The next block is free: combine it} mov rcx, rdi and rdx, DropMediumAndLargeFlagsMask add rbx, rdx add rdi, rdx cmp edx, MinimumMediumBlockSize jb @MediumDownsizeDoSplit call RemoveMediumFreeBlock @MediumDownsizeDoSplit: {Store the trailing size field} mov [rdi - 2 * BlockHeaderSize], rbx {Store the free part's header} lea rcx, [rbx + IsMediumBlockFlag + IsFreeBlockFlag]; mov [rsi + r15 - BlockHeaderSize], rcx {Bin this free block} cmp rbx, MinimumMediumBlockSize jb @MediumBlockDownsizeDone lea rcx, [rsi + r15] mov rdx, rbx call InsertMediumBlockIntoBin @MediumBlockDownsizeDone: {Unlock the medium blocks} lea rax, MediumBlocksLocked mov byte ptr [rax], False {Result = old pointer} mov rax, rsi jmp @Done @MediumDownsizeRealloc: {Save the requested size} mov rdi, rdx mov rcx, rdx {Allocate the new block} call FastGetMem test rax, rax jz @Done {Save the result} mov r15, rax mov rdx, rax mov rcx, rsi mov r8, rdi {Move the data across} {$ifdef UseCustomVariableSizeMoveRoutines} {$ifdef Align16Bytes} call MoveX16LP {$else} call MoveX8LP {$endif} {$else} call System.Move {$endif} mov rcx, rsi call FastFreeMem {Return the result} mov rax, r15 jmp @Done @MediumBlockUpsize: {Status: ecx = Current Block Size - BlockHeaderSize, bl = Current Block Flags, rdi = @Next Block, rsi = APointer, rdx = Requested Size} {Can we do an in-place upsize?} mov rax, [rdi - BlockHeaderSize] test al, IsFreeBlockFlag jz @CannotUpsizeMediumBlockInPlace {Get the total available size including the next block} and rax, DropMediumAndLargeFlagsMask {r15 = total available size including the next block (excluding the header)} lea r15, [rax + rcx] {Can the block fit?} cmp rdx, r15 ja @CannotUpsizeMediumBlockInPlace {The next block is free and there is enough space to grow this block in place.} {$ifndef AssumeMultiThreaded} lea r8, IsMultiThread cmp byte ptr [r8], False je @DoMediumInPlaceUpsize {$endif} @DoMediumLockForUpsize: {Lock the medium blocks.} mov rbx, rcx mov r15, rdx call LockMediumBlocks mov rcx, rbx mov rdx, r15 {Re-read the info for this block (since it may have changed before the medium blocks could be locked)} mov rbx, ExtractMediumAndLargeFlagsMask and rbx, [rsi - BlockHeaderSize] {Re-read the info for the next block} mov rax, [rdi - BlockheaderSize] {Next block still free?} test al, IsFreeBlockFlag jz @NextMediumBlockChanged {Recalculate the next block size} and eax, DropMediumAndLargeFlagsMask {The available size including the next block} lea r15, [rax + rcx] {Can the block still fit?} cmp rdx, r15 ja @NextMediumBlockChanged @DoMediumInPlaceUpsize: {Is the next block binnable?} cmp eax, MinimumMediumBlockSize {Remove the next block} jb @MediumInPlaceNoNextRemove mov r14, rcx mov rcx, rdi mov rdi, rdx call RemoveMediumFreeBlock mov rcx, r14 mov rdx, rdi @MediumInPlaceNoNextRemove: {Medium blocks grow a minimum of 25% in in-place upsizes} mov eax, ecx shr eax, 2 add eax, ecx {Get the maximum of the requested size and the minimum growth size} xor edi, edi sub eax, edx adc edi, -1 and eax, edi {Round up to the nearest block size granularity} lea eax, [eax + edx + BlockHeaderSize + MediumBlockGranularity - 1 - MediumBlockSizeOffset] and eax, -MediumBlockGranularity add eax, MediumBlockSizeOffset {Calculate the size of the second split} lea rdx, [r15 + BlockHeaderSize] sub edx, eax {Does it fit?} ja @MediumInPlaceUpsizeSplit {Grab the whole block: Mark it as used in the block following it} and qword ptr [rsi + r15], not PreviousMediumBlockIsFreeFlag {The block size is the full available size plus header} add r15, BlockHeaderSize {Upsize done} jmp @MediumUpsizeInPlaceDone @MediumInPlaceUpsizeSplit: {Store the size of the second split as the second last dword} mov [rsi + r15 - BlockHeaderSize], rdx {Set the second split header} lea edi, [edx + IsMediumBlockFlag + IsFreeBlockFlag] mov [rsi + rax - BlockHeaderSize], rdi mov r15, rax cmp edx, MinimumMediumBlockSize jb @MediumUpsizeInPlaceDone lea rcx, [rsi + rax] call InsertMediumBlockIntoBin @MediumUpsizeInPlaceDone: {Set the size and flags for this block} or r15, rbx mov [rsi - BlockHeaderSize], r15 {Unlock the medium blocks} lea rax, MediumBlocksLocked mov byte ptr [rax], False {Result = old pointer} mov rax, rsi jmp @Done @NextMediumBlockChanged: {The next medium block changed while the medium blocks were being locked} lea rax, MediumBlocksLocked mov byte ptr [rax], False @CannotUpsizeMediumBlockInPlace: {Couldn't upsize in place. Grab a new block and move the data across: If we have to reallocate and move medium blocks, we grow by at least 25%} mov eax, ecx shr eax, 2 add eax, ecx {Get the maximum of the requested size and the minimum growth size} xor rdi, rdi sub rax, rdx adc rdi, -1 and rax, rdi add rax, rdx {Save the size to allocate} mov r15, rax {Save the size to move across} mov edi, ecx {Save the requested size} mov rbx, rdx {Get the block} mov rcx, rax call FastGetMem mov rdx, rbx {Success?} test eax, eax jz @Done {If it's a Large block - store the actual user requested size} cmp r15, MaximumMediumBlockSize - BlockHeaderSize jbe @MediumUpsizeNotLarge mov [rax - 2 * BlockHeaderSize], rdx @MediumUpsizeNotLarge: {Save the result} mov r15, rax {Move the data across} mov rdx, rax mov rcx, rsi mov r8, rdi {$ifdef UseCustomVariableSizeMoveRoutines} call MoveX16LP {$else} call System.Move {$endif} {Free the old block} mov rcx, rsi call FastFreeMem {Restore the result} mov rax, r15 jmp @Done @PossibleLargeBlock: {-----------------------Large block------------------------------} {Is this a valid large block?} test cl, IsFreeBlockFlag + IsMediumBlockFlag jnz @Error mov rcx, rsi call ReallocateLargeBlock jmp @Done {-----------------------Invalid block------------------------------} @Error: xor eax, eax @Done: end; {$endif} {$endif} {$endif} {Allocates a block and fills it with zeroes} function FastAllocMem(ASize: {$ifdef XE2AndUp}NativeInt{$else}Cardinal{$endif}): Pointer; {$ifndef ASMVersion} begin Result := FastGetMem(ASize); {Large blocks are already zero filled} if (Result <> nil) and (ASize <= (MaximumMediumBlockSize - BlockHeaderSize)) then FillChar(Result^, ASize, 0); end; {$else} {$ifdef 32Bit} asm push ebx {Get the size rounded down to the previous multiple of 4 into ebx} lea ebx, [eax - 1] and ebx, -4 {Get the block} call FastGetMem {Could a block be allocated? ecx = 0 if yes, $ffffffff if no} cmp eax, 1 sbb ecx, ecx {Point edx to the last dword} lea edx, [eax + ebx] {ebx = $ffffffff if no block could be allocated, otherwise size rounded down to previous multiple of 4. If ebx = 0 then the block size is 1..4 bytes and the FPU based clearing loop should not be used (since it clears 8 bytes per iteration).} or ebx, ecx jz @ClearLastDWord {Large blocks are already zero filled} cmp ebx, MaximumMediumBlockSize - BlockHeaderSize jae @Done {Make the counter negative based} neg ebx {Load zero into st(0)} fldz {Clear groups of 8 bytes. Block sizes are always four less than a multiple of 8.} @FillLoop: fst qword ptr [edx + ebx] add ebx, 8 js @FillLoop {Clear st(0)} ffree st(0) {Correct the stack top} fincstp {Clear the last four bytes} @ClearLastDWord: mov [edx], ecx @Done: pop ebx end; {$else} {---------------64-bit BASM FastAllocMem---------------} asm .params 1 .pushnv rbx {Get the size rounded down to the previous multiple of SizeOf(Pointer) into ebx} lea rbx, [rcx - 1] and rbx, -8 {Get the block} call FastGetMem {Could a block be allocated? rcx = 0 if yes, -1 if no} cmp rax, 1 sbb rcx, rcx {Point rdx to the last dword} lea rdx, [rax + rbx] {rbx = -1 if no block could be allocated, otherwise size rounded down to previous multiple of 8. If rbx = 0 then the block size is 1..8 bytes and the SSE2 based clearing loop should not be used (since it clears 16 bytes per iteration).} or rbx, rcx jz @ClearLastQWord {Large blocks are already zero filled} cmp rbx, MaximumMediumBlockSize - BlockHeaderSize jae @Done {Make the counter negative based} neg rbx {Load zero into xmm0} pxor xmm0, xmm0 {Clear groups of 16 bytes. Block sizes are always 8 less than a multiple of 16.} @FillLoop: movdqa [rdx + rbx], xmm0 add rbx, 16 js @FillLoop {Clear the last 8 bytes} @ClearLastQWord: xor rcx, rcx mov [rdx], rcx @Done: end; {$endif} {$endif} {-----------------Post Uninstall GetMem/FreeMem/ReallocMem-------------------} {$ifdef DetectMMOperationsAfterUninstall} function InvalidGetMem(ASize: {$ifdef XE2AndUp}NativeInt{$else}Integer{$endif}): Pointer; {$ifndef NoMessageBoxes} var LErrorMessageTitle: array[0..1023] of AnsiChar; {$endif} begin {$ifdef UseOutputDebugString} OutputDebugStringA(InvalidGetMemMsg); {$endif} {$ifndef NoMessageBoxes} AppendStringToModuleName(InvalidOperationTitle, LErrorMessageTitle); ShowMessageBox(InvalidGetMemMsg, LErrorMessageTitle); {$endif} Result := nil; end; function InvalidFreeMem(APointer: Pointer): Integer; {$ifndef NoMessageBoxes} var LErrorMessageTitle: array[0..1023] of AnsiChar; {$endif} begin {$ifdef UseOutputDebugString} OutputDebugStringA(InvalidFreeMemMsg); {$endif} {$ifndef NoMessageBoxes} AppendStringToModuleName(InvalidOperationTitle, LErrorMessageTitle); ShowMessageBox(InvalidFreeMemMsg, LErrorMessageTitle); {$endif} Result := -1; end; function InvalidReallocMem(APointer: Pointer; ANewSize: {$ifdef XE2AndUp}NativeInt{$else}Integer{$endif}): Pointer; {$ifndef NoMessageBoxes} var LErrorMessageTitle: array[0..1023] of AnsiChar; {$endif} begin {$ifdef UseOutputDebugString} OutputDebugStringA(InvalidReallocMemMsg); {$endif} {$ifndef NoMessageBoxes} AppendStringToModuleName(InvalidOperationTitle, LErrorMessageTitle); ShowMessageBox(InvalidReallocMemMsg, LErrorMessageTitle); {$endif} Result := nil; end; function InvalidAllocMem(ASize: {$ifdef XE2AndUp}NativeInt{$else}Cardinal{$endif}): Pointer; {$ifndef NoMessageBoxes} var LErrorMessageTitle: array[0..1023] of AnsiChar; {$endif} begin {$ifdef UseOutputDebugString} OutputDebugStringA(InvalidAllocMemMsg); {$endif} {$ifndef NoMessageBoxes} AppendStringToModuleName(InvalidOperationTitle, LErrorMessageTitle); ShowMessageBox(InvalidAllocMemMsg, LErrorMessageTitle); {$endif} Result := nil; end; function InvalidRegisterAndUnRegisterMemoryLeak(APointer: Pointer): Boolean; begin Result := False; end; {$endif} {-----------------Full Debug Mode Memory Manager Interface--------------------} {$ifdef FullDebugMode} {Compare [AAddress], CompareVal: If Equal: [AAddress] := NewVal and result = CompareVal If Unequal: Result := [AAddress]} function LockCmpxchg32(CompareVal, NewVal: Integer; AAddress: PInteger): Integer; asm {$ifdef 32Bit} {On entry: eax = CompareVal, edx = NewVal, ecx = AAddress} lock cmpxchg [ecx], edx {$else} .noframe {On entry: ecx = CompareVal, edx = NewVal, r8 = AAddress} mov eax, ecx lock cmpxchg [r8], edx {$endif} end; {Called by DebugGetMem, DebugFreeMem and DebugReallocMem in order to block a free block scan operation while the memory pool is being modified.} procedure StartChangingFullDebugModeBlock; var LOldCount: Integer; begin while True do begin {Get the old thread count} LOldCount := ThreadsInFullDebugModeRoutine; if (LOldCount >= 0) and (LockCmpxchg32(LOldCount, LOldCount + 1, @ThreadsInFullDebugModeRoutine) = LOldCount) then begin Break; end; {$ifdef NeverSleepOnThreadContention} {$ifdef UseSwitchToThread} SwitchToThread; {$endif} {$else} Sleep(InitialSleepTime); {Try again} LOldCount := ThreadsInFullDebugModeRoutine; if (LOldCount >= 0) and (LockCmpxchg32(LOldCount, LOldCount + 1, @ThreadsInFullDebugModeRoutine) = LOldCount) then begin Break; end; Sleep(AdditionalSleepTime); {$endif} end; end; procedure DoneChangingFullDebugModeBlock; asm {$ifdef 32Bit} lock dec ThreadsInFullDebugModeRoutine {$else} .noframe lea rax, ThreadsInFullDebugModeRoutine lock dec dword ptr [rax] {$endif} end; {Increments the allocation number} procedure IncrementAllocationNumber; asm {$ifdef 32Bit} lock inc CurrentAllocationNumber {$else} .noframe lea rax, CurrentAllocationNumber lock inc dword ptr [rax] {$endif} end; {Called by a routine wanting to lock the entire memory pool in FullDebugMode, e.g. before scanning the memory pool for corruptions.} procedure BlockFullDebugModeMMRoutines; begin while True do begin {Get the old thread count} if LockCmpxchg32(0, -1, @ThreadsInFullDebugModeRoutine) = 0 then Break; {$ifdef NeverSleepOnThreadContention} {$ifdef UseSwitchToThread} SwitchToThread; {$endif} {$else} Sleep(InitialSleepTime); {Try again} if LockCmpxchg32(0, -1, @ThreadsInFullDebugModeRoutine) = 0 then Break; Sleep(AdditionalSleepTime); {$endif} end; end; procedure UnblockFullDebugModeMMRoutines; begin {Currently blocked? If so, unblock the FullDebugMode routines.} if ThreadsInFullDebugModeRoutine = -1 then ThreadsInFullDebugModeRoutine := 0; end; procedure DeleteEventLog; begin {Delete the file} DeleteFileA(MMLogFileName); end; {Finds the start and length of the file name given a full path.} procedure ExtractFileName(APFullPath: PAnsiChar; var APFileNameStart: PAnsiChar; var AFileNameLength: Integer); var LChar: AnsiChar; begin {Initialize} APFileNameStart := APFullPath; AFileNameLength := 0; {Find the file } while True do begin {Get the next character} LChar := APFullPath^; {End of the path string?} if LChar = #0 then Break; {Advance the buffer position} Inc(APFullPath); {Found a backslash? -> May be the start of the file name} if LChar = '\' then APFileNameStart := APFullPath; end; {Calculate the length of the file name} AFileNameLength := IntPtr(APFullPath) - IntPtr(APFileNameStart); end; procedure AppendEventLog(ABuffer: Pointer; ACount: Cardinal); const {Declared here, because it is not declared in the SHFolder.pas unit of some older Delphi versions.} SHGFP_TYPE_CURRENT = 0; var LFileHandle, LBytesWritten: Cardinal; LEventHeader: array[0..1023] of AnsiChar; LAlternateLogFileName: array[0..2047] of AnsiChar; LPathLen, LNameLength: Integer; LMsgPtr, LPFileName: PAnsiChar; LSystemTime: TSystemTime; begin {Try to open the log file in read/write mode.} LFileHandle := CreateFileA(MMLogFileName, GENERIC_READ or GENERIC_WRITE, 0, nil, OPEN_ALWAYS, FILE_ATTRIBUTE_NORMAL, 0); {Did log file creation fail? If so, the destination folder is perhaps read-only: Try to redirect logging to a file in the user's "My Documents" folder.} if (LFileHandle = INVALID_HANDLE_VALUE) {$ifdef Delphi4or5} and SHGetSpecialFolderPathA(0, @LAlternateLogFileName, CSIDL_PERSONAL, True) then {$else} and (SHGetFolderPathA(0, CSIDL_PERSONAL or CSIDL_FLAG_CREATE, 0, SHGFP_TYPE_CURRENT, @LAlternateLogFileName) = S_OK) then {$endif} begin {Extract the filename part from MMLogFileName and append it to the path of the "My Documents" folder.} LPathLen := StrLen(LAlternateLogFileName); {Ensure that there is a trailing backslash in the path} if (LPathLen = 0) or (LAlternateLogFileName[LPathLen - 1] <> '\') then begin LAlternateLogFileName[LPathLen] := '\'; Inc(LPathLen); end; {Add the filename to the path} ExtractFileName(@MMLogFileName, LPFileName, LNameLength); System.Move(LPFileName^, LAlternateLogFileName[LPathLen], LNameLength + 1); {Try to open the alternate log file} LFileHandle := CreateFileA(LAlternateLogFileName, GENERIC_READ or GENERIC_WRITE, 0, nil, OPEN_ALWAYS, FILE_ATTRIBUTE_NORMAL, 0); end; {Was the log file opened/created successfully?} if LFileHandle <> INVALID_HANDLE_VALUE then begin {Seek to the end of the file} SetFilePointer(LFileHandle, 0, nil, FILE_END); {Set the separator} LMsgPtr := AppendStringToBuffer(CRLF, @LEventHeader[0], Length(CRLF)); LMsgPtr := AppendStringToBuffer(EventSeparator, LMsgPtr, Length(EventSeparator)); {Set the date & time} GetLocalTime(LSystemTime); LMsgPtr := NativeUIntToStrBuf(LSystemTime.wYear, LMsgPtr); LMsgPtr^ := '/'; Inc(LMsgPtr); LMsgPtr := NativeUIntToStrBuf(LSystemTime.wMonth, LMsgPtr); LMsgPtr^ := '/'; Inc(LMsgPtr); LMsgPtr := NativeUIntToStrBuf(LSystemTime.wDay, LMsgPtr); LMsgPtr^ := ' '; Inc(LMsgPtr); LMsgPtr := NativeUIntToStrBuf(LSystemTime.wHour, LMsgPtr); LMsgPtr^ := ':'; Inc(LMsgPtr); if LSystemTime.wMinute < 10 then begin LMsgPtr^ := '0'; Inc(LMsgPtr); end; LMsgPtr := NativeUIntToStrBuf(LSystemTime.wMinute, LMsgPtr); LMsgPtr^ := ':'; Inc(LMsgPtr); if LSystemTime.wSecond < 10 then begin LMsgPtr^ := '0'; Inc(LMsgPtr); end; LMsgPtr := NativeUIntToStrBuf(LSystemTime.WSecond, LMsgPtr); {Write the header} LMsgPtr := AppendStringToBuffer(EventSeparator, LMsgPtr, Length(EventSeparator)); LMsgPtr := AppendStringToBuffer(CRLF, LMsgPtr, Length(CRLF)); WriteFile(LFileHandle, LEventHeader[0], NativeUInt(LMsgPtr) - NativeUInt(@LEventHeader[0]), LBytesWritten, nil); {Write the data} WriteFile(LFileHandle, ABuffer^, ACount, LBytesWritten, nil); {Close the file} CloseHandle(LFileHandle); end; end; {Sets the default log filename} procedure SetDefaultMMLogFileName; const LogFileExtAnsi: PAnsiChar = LogFileExtension; var LEnvVarLength, LModuleNameLength: Cardinal; LPathOverride: array[0..2047] of AnsiChar; LPFileName: PAnsiChar; LFileNameLength: Integer; begin {Get the name of the application} LModuleNameLength := AppendModuleFileName(@MMLogFileName[0]); {Replace the last few characters of the module name, and optionally override the path.} if LModuleNameLength > 0 then begin {Change the filename} System.Move(LogFileExtAnsi^, MMLogFileName[LModuleNameLength - 4], StrLen(LogFileExtAnsi) + 1); {Try to read the FastMMLogFilePath environment variable} LEnvVarLength := GetEnvironmentVariableA(PAnsiChar('FastMMLogFilePath'), @LPathOverride, 1023); {Does the environment variable exist? If so, override the log file path.} if LEnvVarLength > 0 then begin {Ensure that there's a trailing backslash.} if LPathOverride[LEnvVarLength - 1] <> '\' then begin LPathOverride[LEnvVarLength] := '\'; Inc(LEnvVarLength); end; {Add the filename to the path override} ExtractFileName(@MMLogFileName[0], LPFileName, LFileNameLength); System.Move(LPFileName^, LPathOverride[LEnvVarLength], LFileNameLength + 1); {Copy the override path back to the filename buffer} System.Move(LPathOverride, MMLogFileName, SizeOf(MMLogFileName) - 1); end; end; end; {Specify the full path and name for the filename to be used for logging memory errors, etc. If ALogFileName is nil or points to an empty string it will revert to the default log file name.} procedure SetMMLogFileName(ALogFileName: PAnsiChar = nil); var LLogFileNameLen: Integer; begin {Is ALogFileName valid?} if (ALogFileName <> nil) and (ALogFileName^ <> #0) then begin LLogFileNameLen := StrLen(ALogFileName); if LLogFileNameLen < Length(MMLogFileName) then begin {Set the log file name} System.Move(ALogFileName^, MMLogFileName, LLogFileNameLen + 1); Exit; end; end; {Invalid log file name} SetDefaultMMLogFileName; end; {Returns the current "allocation group". Whenever a GetMem request is serviced in FullDebugMode, the current "allocation group" is stored in the block header. This may help with debugging. Note that if a block is subsequently reallocated that it keeps its original "allocation group" and "allocation number" (all allocations are also numbered sequentially).} function GetCurrentAllocationGroup: Cardinal; begin Result := AllocationGroupStack[AllocationGroupStackTop]; end; {Allocation groups work in a stack like fashion. Group numbers are pushed onto and popped off the stack. Note that the stack size is limited, so every push should have a matching pop.} procedure PushAllocationGroup(ANewCurrentAllocationGroup: Cardinal); begin if AllocationGroupStackTop < AllocationGroupStackSize - 1 then begin Inc(AllocationGroupStackTop); AllocationGroupStack[AllocationGroupStackTop] := ANewCurrentAllocationGroup; end else begin {Raise a runtime error if the stack overflows} {$ifdef BCB6OrDelphi7AndUp} System.Error(reInvalidPtr); {$else} System.RunError(reInvalidPtr); {$endif} end; end; procedure PopAllocationGroup; begin if AllocationGroupStackTop > 0 then begin Dec(AllocationGroupStackTop); end else begin {Raise a runtime error if the stack underflows} {$ifdef BCB6OrDelphi7AndUp} System.Error(reInvalidPtr); {$else} System.RunError(reInvalidPtr); {$endif} end; end; {Sums all the dwords starting at the given address. ACount must be > 0 and a multiple of SizeOf(Pointer).} function SumNativeUInts(AStartValue: NativeUInt; APointer: PNativeUInt; ACount: NativeUInt): NativeUInt; asm {$ifdef 32Bit} {On entry: eax = AStartValue, edx = APointer; ecx = ACount} add edx, ecx neg ecx @AddLoop: add eax, [edx + ecx] add ecx, 4 js @AddLoop {$else} {On entry: rcx = AStartValue, rdx = APointer; r8 = ACount} add rdx, r8 neg r8 mov rax, rcx @AddLoop: add rax, [rdx + r8] add r8, 8 js @AddLoop {$endif} end; {Checks the memory starting at the given address for the fill pattern. Returns True if all bytes are all valid. ACount must be >0 and a multiple of SizeOf(Pointer).} function CheckFillPattern(APointer: Pointer; ACount: NativeUInt; AFillPattern: NativeUInt): Boolean; asm {$ifdef 32Bit} {On entry: eax = APointer; edx = ACount; ecx = AFillPattern} add eax, edx neg edx @CheckLoop: cmp [eax + edx], ecx jne @Done add edx, 4 js @CheckLoop @Done: sete al {$else} {On entry: rcx = APointer; rdx = ACount; r8 = AFillPattern} add rcx, rdx neg rdx @CheckLoop: cmp [rcx + rdx], r8 jne @Done add rdx, 8 js @CheckLoop @Done: sete al {$endif} end; {Calculates the checksum for the debug header. Adds all dwords in the debug header to the start address of the block.} function CalculateHeaderCheckSum(APointer: PFullDebugBlockHeader): NativeUInt; begin Result := SumNativeUInts( NativeUInt(APointer), PNativeUInt(PByte(APointer) + 2 * SizeOf(Pointer)), SizeOf(TFullDebugBlockHeader) - 2 * SizeOf(Pointer) - SizeOf(NativeUInt)); end; procedure UpdateHeaderAndFooterCheckSums(APointer: PFullDebugBlockHeader); var LHeaderCheckSum: NativeUInt; begin LHeaderCheckSum := CalculateHeaderCheckSum(APointer); APointer.HeaderCheckSum := LHeaderCheckSum; PNativeUInt(PByte(APointer) + SizeOf(TFullDebugBlockHeader) + APointer.UserSize)^ := not LHeaderCheckSum; end; function LogCurrentThreadAndStackTrace(ASkipFrames: Cardinal; ABuffer: PAnsiChar): PAnsiChar; var LCurrentStackTrace: TStackTrace; begin {Get the current call stack} GetStackTrace(@LCurrentStackTrace[0], StackTraceDepth, ASkipFrames); {Log the thread ID} Result := AppendStringToBuffer(CurrentThreadIDMsg, ABuffer, Length(CurrentThreadIDMsg)); Result := NativeUIntToHexBuf(GetThreadID, Result); {List the stack trace} Result := AppendStringToBuffer(CurrentStackTraceMsg, Result, Length(CurrentStackTraceMsg)); Result := LogStackTrace(@LCurrentStackTrace, StackTraceDepth, Result); end; {$ifndef DisableLoggingOfMemoryDumps} function LogMemoryDump(APointer: PFullDebugBlockHeader; ABuffer: PAnsiChar): PAnsiChar; var LByteNum, LVal: Cardinal; LDataPtr: PByte; begin Result := AppendStringToBuffer(MemoryDumpMsg, ABuffer, Length(MemoryDumpMsg)); Result := NativeUIntToHexBuf(NativeUInt(APointer) + SizeOf(TFullDebugBlockHeader), Result); Result^ := ':'; Inc(Result); {Add the bytes} LDataPtr := PByte(PByte(APointer) + SizeOf(TFullDebugBlockHeader)); for LByteNum := 0 to 255 do begin if LByteNum and 31 = 0 then begin Result^ := #13; Inc(Result); Result^ := #10; Inc(Result); end else begin Result^ := ' '; Inc(Result); end; {Set the hex data} LVal := Byte(LDataPtr^); Result^ := HexTable[LVal shr 4]; Inc(Result); Result^ := HexTable[LVal and $f]; Inc(Result); {Next byte} Inc(LDataPtr); end; {Dump ASCII} LDataPtr := PByte(PByte(APointer) + SizeOf(TFullDebugBlockHeader)); for LByteNum := 0 to 255 do begin if LByteNum and 31 = 0 then begin Result^ := #13; Inc(Result); Result^ := #10; Inc(Result); end else begin Result^ := ' '; Inc(Result); Result^ := ' '; Inc(Result); end; {Set the hex data} LVal := Byte(LDataPtr^); if LVal < 32 then Result^ := '.' else Result^ := AnsiChar(LVal); Inc(Result); {Next byte} Inc(LDataPtr); end; end; {$endif} {Rotates AValue ABitCount bits to the right} function RotateRight(AValue, ABitCount: NativeUInt): NativeUInt; asm {$ifdef 32Bit} mov ecx, edx ror eax, cl {$else} mov rax, rcx mov rcx, rdx ror rax, cl {$endif} end; {Determines whether a byte in the user portion of the freed block has been modified. Does not work beyond the end of the user portion (i.e. footer and beyond).} function FreeBlockByteWasModified(APointer: PFullDebugBlockHeader; AUserOffset: NativeUInt): Boolean; var LFillPattern: NativeUInt; begin {Get the expected fill pattern} if AUserOffset < SizeOf(Pointer) then begin LFillPattern := NativeUInt(@FreedObjectVMT.VMTMethods[0]); end else begin {$ifndef CatchUseOfFreedInterfaces} LFillPattern := DebugFillPattern; {$else} LFillPattern := NativeUInt(@VMTBadInterface); {$endif} end; {Compare the byte value} Result := Byte(PByte(PByte(APointer) + SizeOf(TFullDebugBlockHeader) + AUserOffset)^) <> Byte(RotateRight(LFillPattern, (AUserOffset and (SizeOf(Pointer) - 1)) * 8)); end; function LogBlockChanges(APointer: PFullDebugBlockHeader; ABuffer: PAnsiChar): PAnsiChar; var LOffset, LChangeStart, LCount: NativeUInt; LLogCount: Integer; begin {No errors logged so far} LLogCount := 0; {Log a maximum of 32 changes} LOffset := 0; while (LOffset < APointer.UserSize) and (LLogCount < 32) do begin {Has the byte been modified?} if FreeBlockByteWasModified(APointer, LOffset) then begin {Found the start of a changed block, now find the length} LChangeStart := LOffset; LCount := 0; while True do begin Inc(LCount); Inc(LOffset); if (LOffset >= APointer.UserSize) or (not FreeBlockByteWasModified(APointer, LOffset)) then begin Break; end; end; {Got the offset and length, now log it.} if LLogCount = 0 then begin ABuffer := AppendStringToBuffer(FreeModifiedDetailMsg, ABuffer, Length(FreeModifiedDetailMsg)); end else begin ABuffer^ := ','; Inc(ABuffer); ABuffer^ := ' '; Inc(ABuffer); end; ABuffer := NativeUIntToStrBuf(LChangeStart, ABuffer); ABuffer^ := '('; Inc(ABuffer); ABuffer := NativeUIntToStrBuf(LCount, ABuffer); ABuffer^ := ')'; Inc(ABuffer); {Increment the log count} Inc(LLogCount); end; {Next byte} Inc(LOffset); end; {Return the current buffer position} Result := ABuffer; end; procedure LogBlockError(APointer: PFullDebugBlockHeader; AOperation: TBlockOperation; LHeaderValid, LFooterValid: Boolean); var LMsgPtr: PAnsiChar; LErrorMessage: array[0..32767] of AnsiChar; {$ifndef NoMessageBoxes} LErrorMessageTitle: array[0..1023] of AnsiChar; {$endif} LClass: TClass; {$ifdef CheckCppObjectTypeEnabled} LCppObjectTypeName: PAnsiChar; {$endif} begin {Display the error header and the operation type.} LMsgPtr := AppendStringToBuffer(ErrorMsgHeader, @LErrorMessage[0], Length(ErrorMsgHeader)); case AOperation of boGetMem: LMsgPtr := AppendStringToBuffer(GetMemMsg, LMsgPtr, Length(GetMemMsg)); boFreeMem: LMsgPtr := AppendStringToBuffer(FreeMemMsg, LMsgPtr, Length(FreeMemMsg)); boReallocMem: LMsgPtr := AppendStringToBuffer(ReallocMemMsg, LMsgPtr, Length(ReallocMemMsg)); boBlockCheck: LMsgPtr := AppendStringToBuffer(BlockCheckMsg, LMsgPtr, Length(BlockCheckMsg)); end; LMsgPtr := AppendStringToBuffer(OperationMsg, LMsgPtr, Length(OperationMsg)); {Is the header still intact?} if LHeaderValid then begin {Is the footer still valid?} if LFooterValid then begin {A freed block has been modified, a double free has occurred, or an attempt was made to free a memory block allocated by a different instance of FastMM.} if AOperation <= boGetMem then begin LMsgPtr := AppendStringToBuffer(FreeModifiedErrorMsg, LMsgPtr, Length(FreeModifiedErrorMsg)); {Log the exact changes that caused the error.} LMsgPtr := LogBlockChanges(APointer, LMsgPtr); end else begin {It is either a double free, or an attempt was made to free a block that was allocated via a different memory manager.} if APointer.AllocatedByRoutine = nil then LMsgPtr := AppendStringToBuffer(DoubleFreeErrorMsg, LMsgPtr, Length(DoubleFreeErrorMsg)) else LMsgPtr := AppendStringToBuffer(WrongMMFreeErrorMsg, LMsgPtr, Length(WrongMMFreeErrorMsg)); end; end else begin LMsgPtr := AppendStringToBuffer(BlockFooterCorruptedMsg, LMsgPtr, Length(BlockFooterCorruptedMsg)) end; {Set the block size message} if AOperation <= boGetMem then LMsgPtr := AppendStringToBuffer(PreviousBlockSizeMsg, LMsgPtr, Length(PreviousBlockSizeMsg)) else LMsgPtr := AppendStringToBuffer(CurrentBlockSizeMsg, LMsgPtr, Length(CurrentBlockSizeMsg)); LMsgPtr := NativeUIntToStrBuf(APointer.UserSize, LMsgPtr); {The header is still intact - display info about the this/previous allocation} if APointer.AllocationStackTrace[0] <> 0 then begin if AOperation <= boGetMem then LMsgPtr := AppendStringToBuffer(ThreadIDPrevAllocMsg, LMsgPtr, Length(ThreadIDPrevAllocMsg)) else LMsgPtr := AppendStringToBuffer(ThreadIDAtAllocMsg, LMsgPtr, Length(ThreadIDAtAllocMsg)); LMsgPtr := NativeUIntToHexBuf(APointer.AllocatedByThread, LMsgPtr); LMsgPtr := AppendStringToBuffer(StackTraceMsg, LMsgPtr, Length(StackTraceMsg)); LMsgPtr := LogStackTrace(@APointer.AllocationStackTrace, StackTraceDepth, LMsgPtr); end; {Get the class this block was used for previously} LClass := DetectClassInstance(@APointer.PreviouslyUsedByClass); if (LClass <> nil) and (IntPtr(LClass) <> IntPtr(@FreedObjectVMT.VMTMethods[0])) then begin LMsgPtr := AppendStringToBuffer(PreviousObjectClassMsg, LMsgPtr, Length(PreviousObjectClassMsg)); LMsgPtr := AppendClassNameToBuffer(LClass, LMsgPtr); end; {$ifdef CheckCppObjectTypeEnabled} if (LClass = nil) and Assigned(GetCppVirtObjTypeNameByVTablePtrFunc) then begin LCppObjectTypeName := GetCppVirtObjTypeNameByVTablePtrFunc(Pointer(APointer.PreviouslyUsedByClass), 0); if Assigned(LCppObjectTypeName) then begin LMsgPtr := AppendStringToBuffer(PreviousObjectClassMsg, LMsgPtr, Length(PreviousObjectClassMsg)); LMsgPtr := AppendStringToBuffer(LCppObjectTypeName, LMsgPtr, StrLen(LCppObjectTypeName)); end; end; {$endif} {Get the current class for this block} if (AOperation > boGetMem) and (APointer.AllocatedByRoutine <> nil) then begin LMsgPtr := AppendStringToBuffer(CurrentObjectClassMsg, LMsgPtr, Length(CurrentObjectClassMsg)); LClass := DetectClassInstance(Pointer(PByte(APointer) + SizeOf(TFullDebugBlockHeader))); if IntPtr(LClass) = IntPtr(@FreedObjectVMT.VMTMethods[0]) then LClass := nil; {$ifndef CheckCppObjectTypeEnabled} LMsgPtr := AppendClassNameToBuffer(LClass, LMsgPtr); {$else} if (LClass = nil) and Assigned(GetCppVirtObjTypeNameFunc) then begin LCppObjectTypeName := GetCppVirtObjTypeNameFunc(Pointer(PByte(APointer) + SizeOf(TFullDebugBlockHeader)), APointer.UserSize); if LCppObjectTypeName <> nil then LMsgPtr := AppendStringToBuffer(LCppObjectTypeName, LMsgPtr, StrLen(LCppObjectTypeName)) else LMsgPtr := AppendClassNameToBuffer(LClass, LMsgPtr); end else begin LMsgPtr := AppendClassNameToBuffer(LClass, LMsgPtr); end; {$endif} {Log the allocation group} if APointer.AllocationGroup > 0 then begin LMsgPtr := AppendStringToBuffer(CurrentAllocationGroupMsg, LMsgPtr, Length(CurrentAllocationGroupMsg)); LMsgPtr := NativeUIntToStrBuf(APointer.AllocationGroup, LMsgPtr); end; {Log the allocation number} LMsgPtr := AppendStringToBuffer(CurrentAllocationNumberMsg, LMsgPtr, Length(CurrentAllocationNumberMsg)); LMsgPtr := NativeUIntToStrBuf(APointer.AllocationNumber, LMsgPtr); end else begin {Log the allocation group} if APointer.AllocationGroup > 0 then begin LMsgPtr := AppendStringToBuffer(PreviousAllocationGroupMsg, LMsgPtr, Length(PreviousAllocationGroupMsg)); LMsgPtr := NativeUIntToStrBuf(APointer.AllocationGroup, LMsgPtr); end; {Log the allocation number} LMsgPtr := AppendStringToBuffer(PreviousAllocationNumberMsg, LMsgPtr, Length(PreviousAllocationNumberMsg)); LMsgPtr := NativeUIntToStrBuf(APointer.AllocationNumber, LMsgPtr); end; {Get the call stack for the previous free} if APointer.FreeStackTrace[0] <> 0 then begin LMsgPtr := AppendStringToBuffer(ThreadIDAtFreeMsg, LMsgPtr, Length(ThreadIDAtFreeMsg)); LMsgPtr := NativeUIntToHexBuf(APointer.FreedByThread, LMsgPtr); LMsgPtr := AppendStringToBuffer(StackTraceMsg, LMsgPtr, Length(StackTraceMsg)); LMsgPtr := LogStackTrace(@APointer.FreeStackTrace, StackTraceDepth, LMsgPtr); end; end else begin {Header has been corrupted} LMsgPtr := AppendStringToBuffer(BlockHeaderCorruptedMsg, LMsgPtr, Length(BlockHeaderCorruptedMsg)); end; {Add the current stack trace} LMsgPtr := LogCurrentThreadAndStackTrace(3 + Ord(AOperation <> boGetMem) + Ord(AOperation = boReallocMem), LMsgPtr); {$ifndef DisableLoggingOfMemoryDumps} {Add the memory dump} LMsgPtr := LogMemoryDump(APointer, LMsgPtr); {$endif} {Trailing CRLF} LMsgPtr^ := #13; Inc(LMsgPtr); LMsgPtr^ := #10; Inc(LMsgPtr); {Trailing #0} LMsgPtr^ := #0; {$ifdef LogErrorsToFile} {Log the error} AppendEventLog(@LErrorMessage[0], NativeUInt(LMsgPtr) - NativeUInt(@LErrorMessage[0])); {$endif} {$ifdef UseOutputDebugString} OutputDebugStringA(LErrorMessage); {$endif} {Show the message} {$ifndef NoMessageBoxes} AppendStringToModuleName(BlockErrorMsgTitle, LErrorMessageTitle); ShowMessageBox(LErrorMessage, LErrorMessageTitle); {$endif} end; {Logs the stack traces for a memory leak to file} procedure LogMemoryLeakOrAllocatedBlock(APointer: PFullDebugBlockHeader; IsALeak: Boolean); var LHeaderValid: Boolean; LMsgPtr: PAnsiChar; LErrorMessage: array[0..32767] of AnsiChar; LClass: TClass; {$ifdef CheckCppObjectTypeEnabled} LCppObjectTypeName: PAnsiChar; {$endif} begin {Display the error header and the operation type.} if IsALeak then LMsgPtr := AppendStringToBuffer(LeakLogHeader, @LErrorMessage[0], Length(LeakLogHeader)) else LMsgPtr := AppendStringToBuffer(BlockScanLogHeader, @LErrorMessage[0], Length(BlockScanLogHeader)); LMsgPtr := NativeUIntToStrBuf(GetAvailableSpaceInBlock(APointer) - FullDebugBlockOverhead, LMsgPtr); {Is the debug info surrounding the block valid?} LHeaderValid := CalculateHeaderCheckSum(APointer) = APointer.HeaderCheckSum; {Is the header still intact?} if LHeaderValid then begin {The header is still intact - display info about this/previous allocation} if APointer.AllocationStackTrace[0] <> 0 then begin LMsgPtr := AppendStringToBuffer(ThreadIDAtAllocMsg, LMsgPtr, Length(ThreadIDAtAllocMsg)); LMsgPtr := NativeUIntToHexBuf(APointer.AllocatedByThread, LMsgPtr); LMsgPtr := AppendStringToBuffer(StackTraceMsg, LMsgPtr, Length(StackTraceMsg)); LMsgPtr := LogStackTrace(@APointer.AllocationStackTrace, StackTraceDepth, LMsgPtr); end; LMsgPtr := AppendStringToBuffer(CurrentObjectClassMsg, LMsgPtr, Length(CurrentObjectClassMsg)); {Get the current class for this block} LClass := DetectClassInstance(Pointer(PByte(APointer) + SizeOf(TFullDebugBlockHeader))); if IntPtr(LClass) = IntPtr(@FreedObjectVMT.VMTMethods[0]) then LClass := nil; {$ifndef CheckCppObjectTypeEnabled} if LClass <> nil then begin LMsgPtr := AppendClassNameToBuffer(LClass, LMsgPtr); end else begin case DetectStringData(Pointer(PByte(APointer) + SizeOf(TFullDebugBlockHeader)), APointer.UserSize) of stUnknown: LMsgPtr := AppendClassNameToBuffer(nil, LMsgPtr); stAnsiString: LMsgPtr := AppendStringToBuffer(AnsiStringBlockMessage, LMsgPtr, Length(AnsiStringBlockMessage)); stUnicodeString: LMsgPtr := AppendStringToBuffer(UnicodeStringBlockMessage, LMsgPtr, Length(UnicodeStringBlockMessage)); end; end; {$else} if (LClass = nil) and Assigned(GetCppVirtObjTypeNameFunc) then begin LCppObjectTypeName := GetCppVirtObjTypeNameFunc(Pointer(PByte(APointer) + SizeOf(TFullDebugBlockHeader)), APointer.UserSize); if LCppObjectTypeName <> nil then LMsgPtr := AppendStringToBuffer(LCppObjectTypeName, LMsgPtr, StrLen(LCppObjectTypeName)) else begin case DetectStringData(Pointer(PByte(APointer) + SizeOf(TFullDebugBlockHeader)), APointer.UserSize) of stUnknown: LMsgPtr := AppendClassNameToBuffer(nil, LMsgPtr); stAnsiString: LMsgPtr := AppendStringToBuffer(AnsiStringBlockMessage, LMsgPtr, Length(AnsiStringBlockMessage)); stUnicodeString: LMsgPtr := AppendStringToBuffer(UnicodeStringBlockMessage, LMsgPtr, Length(UnicodeStringBlockMessage)); end; end; end else LMsgPtr := AppendClassNameToBuffer(LClass, LMsgPtr); {$endif} {Log the allocation group} if APointer.AllocationGroup > 0 then begin LMsgPtr := AppendStringToBuffer(CurrentAllocationGroupMsg, LMsgPtr, Length(CurrentAllocationGroupMsg)); LMsgPtr := NativeUIntToStrBuf(APointer.AllocationGroup, LMsgPtr); end; {Log the allocation number} LMsgPtr := AppendStringToBuffer(CurrentAllocationNumberMsg, LMsgPtr, Length(CurrentAllocationNumberMsg)); LMsgPtr := NativeUIntToStrBuf(APointer.AllocationNumber, LMsgPtr); end else begin {Header has been corrupted} LMsgPtr^ := '.'; Inc(LMsgPtr); LMsgPtr^ := ' '; Inc(LMsgPtr); LMsgPtr := AppendStringToBuffer(BlockHeaderCorruptedMsg, LMsgPtr, Length(BlockHeaderCorruptedMsg)); end; {$ifndef DisableLoggingOfMemoryDumps} {Add the memory dump} LMsgPtr := LogMemoryDump(APointer, LMsgPtr); {$endif} {Trailing CRLF} LMsgPtr^ := #13; Inc(LMsgPtr); LMsgPtr^ := #10; Inc(LMsgPtr); {Trailing #0} LMsgPtr^ := #0; {Log the error} AppendEventLog(@LErrorMessage[0], NativeUInt(LMsgPtr) - NativeUInt(@LErrorMessage[0])); end; {Checks that a free block is unmodified} function CheckFreeBlockUnmodified(APBlock: PFullDebugBlockHeader; ABlockSize: NativeUInt; AOperation: TBlockOperation): Boolean; var LHeaderCheckSum: NativeUInt; LHeaderValid, LFooterValid, LBlockUnmodified: Boolean; begin LHeaderCheckSum := CalculateHeaderCheckSum(APBlock); LHeaderValid := LHeaderCheckSum = APBlock.HeaderCheckSum; {Is the footer itself still in place} LFooterValid := LHeaderValid and (PNativeUInt(PByte(APBlock) + SizeOf(TFullDebugBlockHeader) + APBlock.UserSize)^ = (not LHeaderCheckSum)); {Is the footer and debug VMT in place? The debug VMT is only valid if the user size is greater than the size of a pointer.} if LFooterValid and (APBlock.UserSize < SizeOf(Pointer)) or (PNativeUInt(PByte(APBlock) + SizeOf(TFullDebugBlockHeader))^ = NativeUInt(@FreedObjectVMT.VMTMethods[0])) then begin {Store the debug fill pattern in place of the footer in order to simplify checking for block modifications.} PNativeUInt(PByte(APBlock) + SizeOf(TFullDebugBlockHeader) + APBlock.UserSize)^ := {$ifndef CatchUseOfFreedInterfaces} DebugFillPattern; {$else} RotateRight(NativeUInt(@VMTBadInterface), (APBlock.UserSize and (SizeOf(Pointer) - 1)) * 8); {$endif} {Check that all the filler bytes are valid inside the block, except for the "dummy" class header} LBlockUnmodified := CheckFillPattern(PNativeUInt(PByte(APBlock) + (SizeOf(TFullDebugBlockHeader) + SizeOf(Pointer))), ABlockSize - (FullDebugBlockOverhead + SizeOf(Pointer)), {$ifndef CatchUseOfFreedInterfaces}DebugFillPattern{$else}NativeUInt(@VMTBadInterface){$endif}); {Reset the old footer} PNativeUInt(PByte(APBlock) + SizeOf(TFullDebugBlockHeader) + APBlock.UserSize)^ := not LHeaderCheckSum; end else LBlockUnmodified := False; if (not LHeaderValid) or (not LFooterValid) or (not LBlockUnmodified) then begin LogBlockError(APBlock, AOperation, LHeaderValid, LFooterValid); Result := False; end else Result := True; end; function DebugGetMem(ASize: {$ifdef XE2AndUp}NativeInt{$else}Integer{$endif}): Pointer; begin {Scan the entire memory pool first?} if FullDebugModeScanMemoryPoolBeforeEveryOperation then ScanMemoryPoolForCorruptions; {Enter the memory manager: block scans may not be performed now} StartChangingFullDebugModeBlock; try {We need extra space for (a) The debug header, (b) the block debug trailer and (c) the trailing block size pointer for free blocks} Result := FastGetMem(ASize + FullDebugBlockOverhead); if Result <> nil then begin {Large blocks are always newly allocated (and never reused), so checking for a modify-after-free is not necessary.} if (ASize > (MaximumMediumBlockSize - BlockHeaderSize - FullDebugBlockOverhead)) or CheckFreeBlockUnmodified(Result, GetAvailableSpaceInBlock(Result) + BlockHeaderSize, boGetMem) then begin {Set the allocation call stack} GetStackTrace(@PFullDebugBlockHeader(Result).AllocationStackTrace, StackTraceDepth, 1); {Set the thread ID of the thread that allocated the block} PFullDebugBlockHeader(Result).AllocatedByThread := GetThreadID; {Block is now in use: It was allocated by this routine} PFullDebugBlockHeader(Result).AllocatedByRoutine := @DebugGetMem; {Set the group number} PFullDebugBlockHeader(Result).AllocationGroup := AllocationGroupStack[AllocationGroupStackTop]; {Set the allocation number} IncrementAllocationNumber; PFullDebugBlockHeader(Result).AllocationNumber := CurrentAllocationNumber; {Clear the previous block trailer} PNativeUInt(PByte(Result) + SizeOf(TFullDebugBlockHeader) + PFullDebugBlockHeader(Result).UserSize)^ := {$ifndef CatchUseOfFreedInterfaces} DebugFillPattern; {$else} RotateRight(NativeUInt(@VMTBadInterface), (PFullDebugBlockHeader(Result).UserSize and (SizeOf(Pointer) - 1)) * 8); {$endif} {Set the user size for the block} PFullDebugBlockHeader(Result).UserSize := ASize; {Set the checksums} UpdateHeaderAndFooterCheckSums(Result); {$ifdef FullDebugModeCallBacks} if Assigned(OnDebugGetMemFinish) then OnDebugGetMemFinish(PFullDebugBlockHeader(Result), ASize); {$endif} {Return the start of the actual block} Result := Pointer(PByte(Result) + SizeOf(TFullDebugBlockHeader)); {$ifdef EnableMemoryLeakReporting} {Should this block be marked as an expected leak automatically?} if FullDebugModeRegisterAllAllocsAsExpectedMemoryLeak then RegisterExpectedMemoryLeak(Result); {$endif} end else begin Result := nil; end; end; finally {Leaving the memory manager routine: Block scans may be performed again.} DoneChangingFullDebugModeBlock; end; end; function CheckBlockBeforeFreeOrRealloc(APBlock: PFullDebugBlockHeader; AOperation: TBlockOperation): Boolean; var LHeaderValid, LFooterValid: Boolean; LPFooter: PNativeUInt; {$ifndef CatchUseOfFreedInterfaces} LBlockSize: NativeUInt; LPTrailingByte, LPFillPatternEnd: PByte; {$endif} begin {Is the checksum for the block header valid?} LHeaderValid := CalculateHeaderCheckSum(APBlock) = APBlock.HeaderCheckSum; {If the header is corrupted then the footer is assumed to be corrupt too.} if LHeaderValid then begin {Check the footer checksum: The footer checksum should equal the header checksum with all bits inverted.} LPFooter := PNativeUInt(PByte(APBlock) + SizeOf(TFullDebugBlockHeader) + PFullDebugBlockHeader(APBlock).UserSize); if APBlock.HeaderCheckSum = (not (LPFooter^)) then begin LFooterValid := True; {$ifndef CatchUseOfFreedInterfaces} {Large blocks do not have the debug fill pattern, since they are never reused.} if PNativeUInt(PByte(APBlock) - BlockHeaderSize)^ and (IsMediumBlockFlag or IsLargeBlockFlag) <> IsLargeBlockFlag then begin {Check that the application has not modified bytes beyond the block footer. The $80 fill pattern should extend up to 2 nativeints before the start of the next block (leaving space for the free block size and next block header.)} LBlockSize := GetAvailableSpaceInBlock(APBlock); LPFillPatternEnd := PByte(PByte(APBlock) + LBlockSize - SizeOf(Pointer)); LPTrailingByte := PByte(PByte(LPFooter) + SizeOf(NativeUInt)); while UIntPtr(LPTrailingByte) < UIntPtr(LPFillPatternEnd) do begin if Byte(LPTrailingByte^) <> DebugFillByte then begin LFooterValid := False; Break; end; Inc(LPTrailingByte); end; end; {$endif} end else LFooterValid := False; end else LFooterValid := False; {The header and footer must be intact and the block must have been allocated by this memory manager instance.} if LFooterValid and (APBlock.AllocatedByRoutine = @DebugGetMem) then begin Result := True; end else begin {Log the error} LogBlockError(APBlock, AOperation, LHeaderValid, LFooterValid); {Return an error} Result := False; end; end; function DebugFreeMem(APointer: Pointer): Integer; var LActualBlock: PFullDebugBlockHeader; LBlockHeader: NativeUInt; begin {Scan the entire memory pool first?} if FullDebugModeScanMemoryPoolBeforeEveryOperation then ScanMemoryPoolForCorruptions; {Get a pointer to the start of the actual block} LActualBlock := PFullDebugBlockHeader(PByte(APointer) - SizeOf(TFullDebugBlockHeader)); {Is the debug info surrounding the block valid?} if CheckBlockBeforeFreeOrRealloc(LActualBlock, boFreeMem) then begin {Enter the memory manager: block scans may not be performed now} StartChangingFullDebugModeBlock; try {$ifdef FullDebugModeCallBacks} if Assigned(OnDebugFreeMemStart) then OnDebugFreeMemStart(LActualBlock); {$endif} {Large blocks are never reused, so there is no point in updating their headers and fill pattern.} LBlockHeader := PNativeUInt(PByte(LActualBlock) - BlockHeaderSize)^; if LBlockHeader and (IsFreeBlockFlag or IsMediumBlockFlag or IsLargeBlockFlag) <> IsLargeBlockFlag then begin {Get the class the block was used for} LActualBlock.PreviouslyUsedByClass := PNativeUInt(APointer)^; {Set the free call stack} GetStackTrace(@LActualBlock.FreeStackTrace, StackTraceDepth, 1); {Set the thread ID of the thread that freed the block} LActualBlock.FreedByThread := GetThreadID; {Block is now free} LActualBlock.AllocatedByRoutine := nil; {Clear the user area of the block} DebugFillMem(APointer^, LActualBlock.UserSize, {$ifndef CatchUseOfFreedInterfaces}DebugFillPattern{$else}NativeUInt(@VMTBadInterface){$endif}); {Set a pointer to the dummy VMT} PNativeUInt(APointer)^ := NativeUInt(@FreedObjectVMT.VMTMethods[0]); {Recalculate the checksums} UpdateHeaderAndFooterCheckSums(LActualBlock); end; {$ifdef EnableMemoryLeakReporting} {Automatically deregister the expected memory leak?} if FullDebugModeRegisterAllAllocsAsExpectedMemoryLeak then UnregisterExpectedMemoryLeak(APointer); {$endif} {Free the actual block} Result := FastFreeMem(LActualBlock); {$ifdef FullDebugModeCallBacks} if Assigned(OnDebugFreeMemFinish) then OnDebugFreeMemFinish(LActualBlock, Result); {$endif} finally {Leaving the memory manager routine: Block scans may be performed again.} DoneChangingFullDebugModeBlock; end; end else begin {$ifdef SuppressFreeMemErrorsInsideException} if {$ifdef BDS2006AndUp}ExceptObject{$else}RaiseList{$endif} <> nil then Result := 0 else {$endif} Result := -1; end; end; function DebugReallocMem(APointer: Pointer; ANewSize: {$ifdef XE2AndUp}NativeInt{$else}Integer{$endif}): Pointer; var LMoveSize, LBlockSpace: NativeUInt; LActualBlock, LNewActualBlock: PFullDebugBlockHeader; begin {Scan the entire memory pool first?} if FullDebugModeScanMemoryPoolBeforeEveryOperation then ScanMemoryPoolForCorruptions; {Get a pointer to the start of the actual block} LActualBlock := PFullDebugBlockHeader(PByte(APointer) - SizeOf(TFullDebugBlockHeader)); {Is the debug info surrounding the block valid?} if CheckBlockBeforeFreeOrRealloc(LActualBlock, boReallocMem) then begin {Get the current block size} LBlockSpace := GetAvailableSpaceInBlock(LActualBlock); {Can the block fit? We need space for the debug overhead and the block header of the next block} if LBlockSpace < (NativeUInt(ANewSize) + FullDebugBlockOverhead) then begin {Get a new block of the requested size.} Result := DebugGetMem(ANewSize); if Result <> nil then begin {Block scans may not be performed now} StartChangingFullDebugModeBlock; try {$ifdef FullDebugModeCallBacks} if Assigned(OnDebugReallocMemStart) then OnDebugReallocMemStart(LActualBlock, ANewSize); {$endif} {We reuse the old allocation number. Since DebugGetMem always bumps CurrentAllocationGroup, there may be gaps in the sequence of allocation numbers.} LNewActualBlock := PFullDebugBlockHeader(PByte(Result) - SizeOf(TFullDebugBlockHeader)); LNewActualBlock.AllocationGroup := LActualBlock.AllocationGroup; LNewActualBlock.AllocationNumber := LActualBlock.AllocationNumber; {Recalculate the header and footer checksums} UpdateHeaderAndFooterCheckSums(LNewActualBlock); {$ifdef FullDebugModeCallBacks} if Assigned(OnDebugReallocMemFinish) then OnDebugReallocMemFinish(LNewActualBlock, ANewSize); {$endif} finally {Block scans can again be performed safely} DoneChangingFullDebugModeBlock; end; {How many bytes to move?} LMoveSize := LActualBlock.UserSize; if LMoveSize > NativeUInt(ANewSize) then LMoveSize := ANewSize; {Move the data across} System.Move(APointer^, Result^, LMoveSize); {Free the old block} DebugFreeMem(APointer); end else begin Result := nil; end; end else begin {Block scans may not be performed now} StartChangingFullDebugModeBlock; try {$ifdef FullDebugModeCallBacks} if Assigned(OnDebugReallocMemStart) then OnDebugReallocMemStart(LActualBlock, ANewSize); {$endif} {Clear all data after the new end of the block up to the old end of the block, including the trailer.} DebugFillMem(Pointer(PByte(APointer) + NativeUInt(ANewSize) + SizeOf(NativeUInt))^, NativeInt(LActualBlock.UserSize) - ANewSize, {$ifndef CatchUseOfFreedInterfaces} DebugFillPattern); {$else} RotateRight(NativeUInt(@VMTBadInterface), (ANewSize and (SizeOf(Pointer) - 1)) * 8)); {$endif} {Update the user size} LActualBlock.UserSize := ANewSize; {Set the new checksums} UpdateHeaderAndFooterCheckSums(LActualBlock); {$ifdef FullDebugModeCallBacks} if Assigned(OnDebugReallocMemFinish) then OnDebugReallocMemFinish(LActualBlock, ANewSize); {$endif} finally {Block scans can again be performed safely} DoneChangingFullDebugModeBlock; end; {Return the old pointer} Result := APointer; end; end else begin Result := nil; end; end; {Allocates a block and fills it with zeroes} function DebugAllocMem(ASize: {$ifdef XE2AndUp}NativeInt{$else}Cardinal{$endif}): Pointer; begin Result := DebugGetMem(ASize); {Clear the block} if Result <> nil then FillChar(Result^, ASize, 0); end; {Raises a runtime error if a memory corruption was encountered. Subroutine for InternalScanMemoryPool and InternalScanSmallBlockPool.} procedure RaiseMemoryCorruptionError; begin {Disable exhaustive checking in order to prevent recursive exceptions.} FullDebugModeScanMemoryPoolBeforeEveryOperation := False; {Unblock the memory manager in case the creation of the exception below causes an attempt to be made to allocate memory.} UnblockFullDebugModeMMRoutines; {Raise the runtime error} {$ifdef BCB6OrDelphi7AndUp} System.Error(reOutOfMemory); {$else} System.RunError(reOutOfMemory); {$endif} end; {Subroutine for InternalScanMemoryPool: Checks the given small block pool for allocated blocks} procedure InternalScanSmallBlockPool(APSmallBlockPool: PSmallBlockPoolHeader; AFirstAllocationGroupToLog, ALastAllocationGroupToLog: Cardinal); var LCurPtr, LEndPtr: Pointer; begin {Get the first and last pointer for the pool} GetFirstAndLastSmallBlockInPool(APSmallBlockPool, LCurPtr, LEndPtr); {Step through all blocks} while UIntPtr(LCurPtr) <= UIntPtr(LEndPtr) do begin {Is this block in use? If so, is the debug info intact?} if ((PNativeUInt(PByte(LCurPtr) - BlockHeaderSize)^ and IsFreeBlockFlag) = 0) then begin if CheckBlockBeforeFreeOrRealloc(LCurPtr, boBlockCheck) then begin if (PFullDebugBlockHeader(LCurPtr).AllocationGroup >= AFirstAllocationGroupToLog) and (PFullDebugBlockHeader(LCurPtr).AllocationGroup <= ALastAllocationGroupToLog) then begin LogMemoryLeakOrAllocatedBlock(LCurPtr, False); end; end else RaiseMemoryCorruptionError; end else begin {Check that the block has not been modified since being freed} if not CheckFreeBlockUnmodified(LCurPtr, APSmallBlockPool.BlockType.BlockSize, boBlockCheck) then RaiseMemoryCorruptionError; end; {Next block} Inc(PByte(LCurPtr), APSmallBlockPool.BlockType.BlockSize); end; end; {Subroutine for LogAllocatedBlocksToFile and ScanMemoryPoolForCorruptions: Scans the memory pool for corruptions and optionally logs allocated blocks in the allocation group range.} procedure InternalScanMemoryPool(AFirstAllocationGroupToLog, ALastAllocationGroupToLog: Cardinal); var LPLargeBlock: PLargeBlockHeader; LPMediumBlock: Pointer; LPMediumBlockPoolHeader: PMediumBlockPoolHeader; LMediumBlockHeader: NativeUInt; begin {Block all the memory manager routines while performing the scan. No memory block may be allocated or freed, and no FullDebugMode block header or footer may be modified, while the scan is in progress.} BlockFullDebugModeMMRoutines; try {Step through all the medium block pools} LPMediumBlockPoolHeader := MediumBlockPoolsCircularList.NextMediumBlockPoolHeader; while LPMediumBlockPoolHeader <> @MediumBlockPoolsCircularList do begin LPMediumBlock := GetFirstMediumBlockInPool(LPMediumBlockPoolHeader); while LPMediumBlock <> nil do begin LMediumBlockHeader := PNativeUInt(PByte(LPMediumBlock) - BlockHeaderSize)^; {Is the block in use?} if LMediumBlockHeader and IsFreeBlockFlag = 0 then begin {Block is in use: Is it a medium block or small block pool?} if (LMediumBlockHeader and IsSmallBlockPoolInUseFlag) <> 0 then begin {Get all the leaks for the small block pool} InternalScanSmallBlockPool(LPMediumBlock, AFirstAllocationGroupToLog, ALastAllocationGroupToLog); end else begin if CheckBlockBeforeFreeOrRealloc(LPMediumBlock, boBlockCheck) then begin if (PFullDebugBlockHeader(LPMediumBlock).AllocationGroup >= AFirstAllocationGroupToLog) and (PFullDebugBlockHeader(LPMediumBlock).AllocationGroup <= ALastAllocationGroupToLog) then begin LogMemoryLeakOrAllocatedBlock(LPMediumBlock, False); end; end else RaiseMemoryCorruptionError; end; end else begin {Check that the block has not been modified since being freed} if not CheckFreeBlockUnmodified(LPMediumBlock, LMediumBlockHeader and DropMediumAndLargeFlagsMask, boBlockCheck) then RaiseMemoryCorruptionError; end; {Next medium block} LPMediumBlock := NextMediumBlock(LPMediumBlock); end; {Get the next medium block pool} LPMediumBlockPoolHeader := LPMediumBlockPoolHeader.NextMediumBlockPoolHeader; end; {Scan large blocks} LPLargeBlock := LargeBlocksCircularList.NextLargeBlockHeader; while LPLargeBlock <> @LargeBlocksCircularList do begin if CheckBlockBeforeFreeOrRealloc(Pointer(PByte(LPLargeBlock) + LargeBlockHeaderSize), boBlockCheck) then begin if (PFullDebugBlockHeader(PByte(LPLargeBlock) + LargeBlockHeaderSize).AllocationGroup >= AFirstAllocationGroupToLog) and (PFullDebugBlockHeader(PByte(LPLargeBlock) + LargeBlockHeaderSize).AllocationGroup <= ALastAllocationGroupToLog) then begin LogMemoryLeakOrAllocatedBlock(Pointer(PByte(LPLargeBlock) + LargeBlockHeaderSize), False); end; end else RaiseMemoryCorruptionError; {Get the next large block} LPLargeBlock := LPLargeBlock.NextLargeBlockHeader; end; finally {Unblock the FullDebugMode memory manager routines.} UnblockFullDebugModeMMRoutines; end; end; {Logs detail about currently allocated memory blocks for the specified range of allocation groups. if ALastAllocationGroupToLog is less than AFirstAllocationGroupToLog or it is zero, then all allocation groups are logged. This routine also checks the memory pool for consistency at the same time, raising an "Out of Memory" error if the check fails.} procedure LogAllocatedBlocksToFile(AFirstAllocationGroupToLog, ALastAllocationGroupToLog: Cardinal); begin {Validate input} if (ALastAllocationGroupToLog = 0) or (ALastAllocationGroupToLog < AFirstAllocationGroupToLog) then begin {Bad input: log all groups} AFirstAllocationGroupToLog := 0; ALastAllocationGroupToLog := $ffffffff; end; {Scan the memory pool, logging allocated blocks in the requested range.} InternalScanMemoryPool(AFirstAllocationGroupToLog, ALastAllocationGroupToLog); end; {Scans the memory pool for any corruptions. If a corruption is encountered an "Out of Memory" exception is raised.} procedure ScanMemoryPoolForCorruptions; begin {Scan the memory pool for corruptions, but don't log any allocated blocks} InternalScanMemoryPool($ffffffff, 0); end; {-----------------------Invalid Virtual Method Calls-------------------------} { TFreedObject } {Used to determine the index of the virtual method call on the freed object. Do not change this without updating MaxFakeVMTEntries. Currently 200.} procedure TFreedObject.GetVirtualMethodIndex; asm Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); Inc(VMIndex); jmp TFreedObject.VirtualMethodError end; procedure TFreedObject.VirtualMethodError; var LVMOffset: Integer; LMsgPtr: PAnsiChar; LErrorMessage: array[0..32767] of AnsiChar; {$ifndef NoMessageBoxes} LErrorMessageTitle: array[0..1023] of AnsiChar; {$endif} LClass: TClass; LActualBlock: PFullDebugBlockHeader; begin {Get the offset of the virtual method} LVMOffset := (MaxFakeVMTEntries - VMIndex) * SizeOf(Pointer) + vmtParent + SizeOf(Pointer); {Reset the index for the next error} VMIndex := 0; {Get the address of the actual block} LActualBlock := PFullDebugBlockHeader(PByte(Self) - SizeOf(TFullDebugBlockHeader)); {Display the error header} LMsgPtr := AppendStringToBuffer(VirtualMethodErrorHeader, @LErrorMessage[0], Length(VirtualMethodErrorHeader)); {Is the debug info surrounding the block valid?} if CalculateHeaderCheckSum(LActualBlock) = LActualBlock.HeaderCheckSum then begin {Get the class this block was used for previously} LClass := DetectClassInstance(@LActualBlock.PreviouslyUsedByClass); if (LClass <> nil) and (IntPtr(LClass) <> IntPtr(@FreedObjectVMT.VMTMethods[0])) then begin LMsgPtr := AppendStringToBuffer(FreedObjectClassMsg, LMsgPtr, Length(FreedObjectClassMsg)); LMsgPtr := AppendClassNameToBuffer(LClass, LMsgPtr); end; {Get the virtual method name} LMsgPtr := AppendStringToBuffer(VirtualMethodName, LMsgPtr, Length(VirtualMethodName)); if LVMOffset < 0 then begin LMsgPtr := AppendStringToBuffer(StandardVirtualMethodNames[LVMOffset div SizeOf(Pointer)], LMsgPtr, Length(StandardVirtualMethodNames[LVMOffset div SizeOf(Pointer)])); end else begin LMsgPtr := AppendStringToBuffer(VirtualMethodOffset, LMsgPtr, Length(VirtualMethodOffset)); LMsgPtr := NativeUIntToStrBuf(LVMOffset, LMsgPtr); end; {Virtual method address} if (LClass <> nil) and (IntPtr(LClass) <> IntPtr(@FreedObjectVMT.VMTMethods[0])) then begin LMsgPtr := AppendStringToBuffer(VirtualMethodAddress, LMsgPtr, Length(VirtualMethodAddress)); LMsgPtr := NativeUIntToHexBuf(PNativeUInt(PByte(LClass) + LVMOffset)^, LMsgPtr); end; {Log the allocation group} if LActualBlock.AllocationGroup > 0 then begin LMsgPtr := AppendStringToBuffer(PreviousAllocationGroupMsg, LMsgPtr, Length(PreviousAllocationGroupMsg)); LMsgPtr := NativeUIntToStrBuf(LActualBlock.AllocationGroup, LMsgPtr); end; {Log the allocation number} LMsgPtr := AppendStringToBuffer(PreviousAllocationNumberMsg, LMsgPtr, Length(PreviousAllocationNumberMsg)); LMsgPtr := NativeUIntToStrBuf(LActualBlock.AllocationNumber, LMsgPtr); {The header is still intact - display info about the this/previous allocation} if LActualBlock.AllocationStackTrace[0] <> 0 then begin LMsgPtr := AppendStringToBuffer(ThreadIDAtObjectAllocMsg, LMsgPtr, Length(ThreadIDAtObjectAllocMsg)); LMsgPtr := NativeUIntToHexBuf(LActualBlock.AllocatedByThread, LMsgPtr); LMsgPtr := AppendStringToBuffer(StackTraceMsg, LMsgPtr, Length(StackTraceMsg)); LMsgPtr := LogStackTrace(@LActualBlock.AllocationStackTrace, StackTraceDepth, LMsgPtr); end; {Get the call stack for the previous free} if LActualBlock.FreeStackTrace[0] <> 0 then begin LMsgPtr := AppendStringToBuffer(ThreadIDAtObjectFreeMsg, LMsgPtr, Length(ThreadIDAtObjectFreeMsg)); LMsgPtr := NativeUIntToHexBuf(LActualBlock.FreedByThread, LMsgPtr); LMsgPtr := AppendStringToBuffer(StackTraceMsg, LMsgPtr, Length(StackTraceMsg)); LMsgPtr := LogStackTrace(@LActualBlock.FreeStackTrace, StackTraceDepth, LMsgPtr); end; end else begin {Header has been corrupted} LMsgPtr := AppendStringToBuffer(BlockHeaderCorruptedNoHistoryMsg, LMsgPtr, Length(BlockHeaderCorruptedNoHistoryMsg)); end; {Add the current stack trace} LMsgPtr := LogCurrentThreadAndStackTrace(2, LMsgPtr); {$ifndef DisableLoggingOfMemoryDumps} {Add the pointer address} LMsgPtr := LogMemoryDump(LActualBlock, LMsgPtr); {$endif} {Trailing CRLF} LMsgPtr^ := #13; Inc(LMsgPtr); LMsgPtr^ := #10; Inc(LMsgPtr); {Trailing #0} LMsgPtr^ := #0; {$ifdef LogErrorsToFile} {Log the error} AppendEventLog(@LErrorMessage[0], NativeUInt(LMsgPtr) - NativeUInt(@LErrorMessage[0])); {$endif} {$ifdef UseOutputDebugString} OutputDebugStringA(LErrorMessage); {$endif} {$ifndef NoMessageBoxes} {Show the message} AppendStringToModuleName(BlockErrorMsgTitle, LErrorMessageTitle); ShowMessageBox(LErrorMessage, LErrorMessageTitle); {$endif} {Raise an access violation} RaiseException(EXCEPTION_ACCESS_VIOLATION, 0, 0, nil); end; {$ifdef CatchUseOfFreedInterfaces} procedure TFreedObject.InterfaceError; var LMsgPtr: PAnsiChar; {$ifndef NoMessageBoxes} LErrorMessageTitle: array[0..1023] of AnsiChar; {$endif} LErrorMessage: array[0..4000] of AnsiChar; begin {Display the error header} LMsgPtr := AppendStringToBuffer(InterfaceErrorHeader, @LErrorMessage[0], Length(InterfaceErrorHeader)); {Add the current stack trace} LMsgPtr := LogCurrentThreadAndStackTrace(2, LMsgPtr); {Trailing CRLF} LMsgPtr^ := #13; Inc(LMsgPtr); LMsgPtr^ := #10; Inc(LMsgPtr); {Trailing #0} LMsgPtr^ := #0; {$ifdef LogErrorsToFile} {Log the error} AppendEventLog(@LErrorMessage[0], NativeUInt(LMsgPtr) - NativeUInt(@LErrorMessage[0])); {$endif} {$ifdef UseOutputDebugString} OutputDebugStringA(LErrorMessage); {$endif} {$ifndef NoMessageBoxes} {Show the message} AppendStringToModuleName(BlockErrorMsgTitle, LErrorMessageTitle); ShowMessageBox(LErrorMessage, LErrorMessageTitle); {$endif} {Raise an access violation} RaiseException(EXCEPTION_ACCESS_VIOLATION, 0, 0, nil); end; {$endif} {$endif} {----------------------------Memory Leak Checking-----------------------------} {$ifdef EnableMemoryLeakReporting} {Adds a leak to the specified list} function UpdateExpectedLeakList(APLeakList: PPExpectedMemoryLeak; APNewEntry: PExpectedMemoryLeak; AExactSizeMatch: Boolean = True): Boolean; var LPInsertAfter, LPNewEntry: PExpectedMemoryLeak; begin {Default to error} Result := False; {Find the insertion spot} LPInsertAfter := APLeakList^; while LPInsertAfter <> nil do begin {Too big?} if LPInsertAfter.LeakSize > APNewEntry.LeakSize then begin LPInsertAfter := LPInsertAfter.PreviousLeak; Break; end; {Find a matching entry. If an exact size match is not required and the leak is larger than the current entry, use it if the expected size of the next entry is too large.} if (IntPtr(LPInsertAfter.LeakAddress) = IntPtr(APNewEntry.LeakAddress)) and ((IntPtr(LPInsertAfter.LeakedClass) = IntPtr(APNewEntry.LeakedClass)) {$ifdef CheckCppObjectTypeEnabled} or (LPInsertAfter.LeakedCppTypeIdPtr = APNewEntry.LeakedCppTypeIdPtr) {$endif} ) and ((LPInsertAfter.LeakSize = APNewEntry.LeakSize) or ((not AExactSizeMatch) and (LPInsertAfter.LeakSize < APNewEntry.LeakSize) and ((LPInsertAfter.NextLeak = nil) or (LPInsertAfter.NextLeak.LeakSize > APNewEntry.LeakSize)) )) then begin if (LPInsertAfter.LeakCount + APNewEntry.LeakCount) >= 0 then begin Inc(LPInsertAfter.LeakCount, APNewEntry.LeakCount); {Is the count now 0?} if LPInsertAfter.LeakCount = 0 then begin {Delete the entry} if LPInsertAfter.NextLeak <> nil then LPInsertAfter.NextLeak.PreviousLeak := LPInsertAfter.PreviousLeak; if LPInsertAfter.PreviousLeak <> nil then LPInsertAfter.PreviousLeak.NextLeak := LPInsertAfter.NextLeak else APLeakList^ := LPInsertAfter.NextLeak; {Insert it as the first free slot} LPInsertAfter.NextLeak := ExpectedMemoryLeaks.FirstFreeSlot; ExpectedMemoryLeaks.FirstFreeSlot := LPInsertAfter; end; Result := True; end; Exit; end; {Next entry} if LPInsertAfter.NextLeak <> nil then LPInsertAfter := LPInsertAfter.NextLeak else Break; end; if APNewEntry.LeakCount > 0 then begin {Get a position for the entry} LPNewEntry := ExpectedMemoryLeaks.FirstFreeSlot; if LPNewEntry <> nil then begin ExpectedMemoryLeaks.FirstFreeSlot := LPNewEntry.NextLeak; end else begin if ExpectedMemoryLeaks.EntriesUsed < Length(ExpectedMemoryLeaks.ExpectedLeaks) then begin LPNewEntry := @ExpectedMemoryLeaks.ExpectedLeaks[ExpectedMemoryLeaks.EntriesUsed]; Inc(ExpectedMemoryLeaks.EntriesUsed); end else begin {No more space} Exit; end; end; {Set the entry} LPNewEntry^ := APNewEntry^; {Insert it into the list} LPNewEntry.PreviousLeak := LPInsertAfter; if LPInsertAfter <> nil then begin LPNewEntry.NextLeak := LPInsertAfter.NextLeak; if LPNewEntry.NextLeak <> nil then LPNewEntry.NextLeak.PreviousLeak := LPNewEntry; LPInsertAfter.NextLeak := LPNewEntry; end else begin LPNewEntry.NextLeak := APLeakList^; if LPNewEntry.NextLeak <> nil then LPNewEntry.NextLeak.PreviousLeak := LPNewEntry; APLeakList^ := LPNewEntry; end; Result := True; end; end; {Locks the expected leaks. Returns false if the list could not be allocated.} function LockExpectedMemoryLeaksList: Boolean; begin {Lock the expected leaks list} {$ifndef AssumeMultiThreaded} if IsMultiThread then {$endif} begin while LockCmpxchg(0, 1, @ExpectedMemoryLeaksListLocked) <> 0 do begin {$ifdef NeverSleepOnThreadContention} {$ifdef UseSwitchToThread} SwitchToThread; {$endif} {$else} Sleep(InitialSleepTime); if LockCmpxchg(0, 1, @ExpectedMemoryLeaksListLocked) = 0 then Break; Sleep(AdditionalSleepTime); {$endif} end; end; {Allocate the list if it does not exist} if ExpectedMemoryLeaks = nil then ExpectedMemoryLeaks := VirtualAlloc(nil, ExpectedMemoryLeaksListSize, MEM_COMMIT, PAGE_READWRITE); {Done} Result := ExpectedMemoryLeaks <> nil; end; {Registers expected memory leaks. Returns true on success. The list of leaked blocks is limited, so failure is possible if the list is full.} function RegisterExpectedMemoryLeak(ALeakedPointer: Pointer): Boolean; overload; var LNewEntry: TExpectedMemoryLeak; begin {Fill out the structure} {$ifndef FullDebugMode} LNewEntry.LeakAddress := ALeakedPointer; {$else} LNewEntry.LeakAddress := Pointer(PByte(ALeakedPointer) - SizeOf(TFullDebugBlockHeader)); {$endif} LNewEntry.LeakedClass := nil; {$ifdef CheckCppObjectTypeEnabled} LNewEntry.LeakedCppTypeIdPtr := nil; {$endif} LNewEntry.LeakSize := 0; LNewEntry.LeakCount := 1; {Add it to the correct list} Result := LockExpectedMemoryLeaksList and UpdateExpectedLeakList(@ExpectedMemoryLeaks.FirstEntryByAddress, @LNewEntry); ExpectedMemoryLeaksListLocked := False; end; function RegisterExpectedMemoryLeak(ALeakedObjectClass: TClass; ACount: Integer = 1): Boolean; overload; var LNewEntry: TExpectedMemoryLeak; begin {Fill out the structure} LNewEntry.LeakAddress := nil; LNewEntry.LeakedClass := ALeakedObjectClass; {$ifdef CheckCppObjectTypeEnabled} LNewEntry.LeakedCppTypeIdPtr := nil; {$endif} LNewEntry.LeakSize := ALeakedObjectClass.InstanceSize; LNewEntry.LeakCount := ACount; {Add it to the correct list} Result := LockExpectedMemoryLeaksList and UpdateExpectedLeakList(@ExpectedMemoryLeaks.FirstEntryByClass, @LNewEntry); ExpectedMemoryLeaksListLocked := False; end; {$ifdef CheckCppObjectTypeEnabled} function RegisterExpectedMemoryLeak(ALeakedCppVirtObjTypeIdPtr: Pointer; ACount: Integer): Boolean; overload; var LNewEntry: TExpectedMemoryLeak; begin {Fill out the structure} if Assigned(GetCppVirtObjSizeByTypeIdPtrFunc) then begin //Return 0 if not a proper type LNewEntry.LeakSize := GetCppVirtObjSizeByTypeIdPtrFunc(ALeakedCppVirtObjTypeIdPtr); if LNewEntry.LeakSize > 0 then begin LNewEntry.LeakAddress := nil; LNewEntry.LeakedClass := nil; LNewEntry.LeakedCppTypeIdPtr := ALeakedCppVirtObjTypeIdPtr; LNewEntry.LeakCount := ACount; {Add it to the correct list} Result := LockExpectedMemoryLeaksList and UpdateExpectedLeakList(@ExpectedMemoryLeaks.FirstEntryByClass, @LNewEntry); ExpectedMemoryLeaksListLocked := False; end else begin Result := False; end; end else begin Result := False; end; end; {$endif} function RegisterExpectedMemoryLeak(ALeakedBlockSize: NativeInt; ACount: Integer = 1): Boolean; overload; var LNewEntry: TExpectedMemoryLeak; begin {Fill out the structure} LNewEntry.LeakAddress := nil; LNewEntry.LeakedClass := nil; {$ifdef CheckCppObjectTypeEnabled} LNewEntry.LeakedCppTypeIdPtr := nil; {$endif} LNewEntry.LeakSize := ALeakedBlockSize; LNewEntry.LeakCount := ACount; {Add it to the correct list} Result := LockExpectedMemoryLeaksList and UpdateExpectedLeakList(@ExpectedMemoryLeaks.FirstEntryBySizeOnly, @LNewEntry); ExpectedMemoryLeaksListLocked := False; end; function UnregisterExpectedMemoryLeak(ALeakedPointer: Pointer): Boolean; overload; var LNewEntry: TExpectedMemoryLeak; begin {Fill out the structure} {$ifndef FullDebugMode} LNewEntry.LeakAddress := ALeakedPointer; {$else} LNewEntry.LeakAddress := Pointer(PByte(ALeakedPointer) - SizeOf(TFullDebugBlockHeader)); {$endif} LNewEntry.LeakedClass := nil; {$ifdef CheckCppObjectTypeEnabled} LNewEntry.LeakedCppTypeIdPtr := nil; {$endif} LNewEntry.LeakSize := 0; LNewEntry.LeakCount := -1; {Remove it from the list} Result := LockExpectedMemoryLeaksList and UpdateExpectedLeakList(@ExpectedMemoryLeaks.FirstEntryByAddress, @LNewEntry); ExpectedMemoryLeaksListLocked := False; end; function UnregisterExpectedMemoryLeak(ALeakedObjectClass: TClass; ACount: Integer = 1): Boolean; overload; begin Result := RegisterExpectedMemoryLeak(ALeakedObjectClass, - ACount); end; {$ifdef CheckCppObjectTypeEnabled} function UnregisterExpectedMemoryLeak(ALeakedCppVirtObjTypeIdPtr: Pointer; ACount: Integer): Boolean; overload; begin Result := RegisterExpectedMemoryLeak(ALeakedCppVirtObjTypeIdPtr, - ACount); end; {$endif} function UnregisterExpectedMemoryLeak(ALeakedBlockSize: NativeInt; ACount: Integer = 1): Boolean; overload; begin Result := RegisterExpectedMemoryLeak(ALeakedBlockSize, - ACount); end; {Returns a list of all expected memory leaks} function GetRegisteredMemoryLeaks: TRegisteredMemoryLeaks; procedure AddEntries(AEntry: PExpectedMemoryLeak); var LInd: Integer; begin while AEntry <> nil do begin LInd := Length(Result); SetLength(Result, LInd + 1); {Add the entry} {$ifndef FullDebugMode} Result[LInd].LeakAddress := AEntry.LeakAddress; {$else} Result[LInd].LeakAddress := Pointer(PByte(AEntry.LeakAddress) + SizeOf(TFullDebugBlockHeader)); {$endif} Result[LInd].LeakedClass := AEntry.LeakedClass; {$ifdef CheckCppObjectTypeEnabled} Result[LInd].LeakedCppTypeIdPtr := AEntry.LeakedCppTypeIdPtr; {$endif} Result[LInd].LeakSize := AEntry.LeakSize; Result[LInd].LeakCount := AEntry.LeakCount; {Next entry} AEntry := AEntry.NextLeak; end; end; begin SetLength(Result, 0); if (ExpectedMemoryLeaks <> nil) and LockExpectedMemoryLeaksList then begin {Add all entries} AddEntries(ExpectedMemoryLeaks.FirstEntryByAddress); AddEntries(ExpectedMemoryLeaks.FirstEntryByClass); AddEntries(ExpectedMemoryLeaks.FirstEntryBySizeOnly); {Unlock the list} ExpectedMemoryLeaksListLocked := False; end; end; {$else} {$ifdef BDS2006AndUp} function NoOpRegisterExpectedMemoryLeak(ALeakedPointer: Pointer): Boolean; begin {Do nothing. Used when memory leak reporting is disabled under Delphi 2006 and later.} Result := False; end; function NoOpUnregisterExpectedMemoryLeak(ALeakedPointer: Pointer): Boolean; begin {Do nothing. Used when memory leak reporting is disabled under Delphi 2006 and later.} Result := False; end; {$endif} {$endif} {Detects the probable string data type for a memory block.} function DetectStringData(APMemoryBlock: Pointer; AAvailableSpaceInBlock: NativeInt): TStringDataType; const {If the string reference count field contains a value greater than this, then it is assumed that the block is not a string.} MaxRefCount = 255; {The lowest ASCII character code considered valid string data. If there are any characters below this code point then the data is assumed not to be a string. #9 = Tab.} MinCharCode = #9; var LStringLength, LElemSize, LCharInd: Integer; LPAnsiStr: PAnsiChar; LPUniStr: PWideChar; begin {Check that the reference count is within a reasonable range} if PStrRec(APMemoryBlock).refCnt > MaxRefCount then begin Result := stUnknown; Exit; end; {$ifdef BCB6OrDelphi6AndUp} {$if RTLVersion >= 20} LElemSize := PStrRec(APMemoryBlock).elemSize; {Element size must be either 1 (Ansi) or 2 (Unicode)} if (LElemSize <> 1) and (LElemSize <> 2) then begin Result := stUnknown; Exit; end; {$ifend} {$if RTLVersion < 20} LElemSize := 1; {$ifend} {$else} LElemSize := 1; {$endif} {Get the string length} LStringLength := PStrRec(APMemoryBlock).length; {Does the string fit?} if (LStringLength <= 0) or (LStringLength >= (AAvailableSpaceInBlock - SizeOf(StrRec)) div LElemSize) then begin Result := stUnknown; Exit; end; {Check for no characters outside the expected range. If there are, then it is probably not a string.} if LElemSize = 1 then begin {Check that all characters are in the range considered valid.} LPAnsiStr := PAnsiChar(PByte(APMemoryBlock) + SizeOf(StrRec)); for LCharInd := 1 to LStringLength do begin if LPAnsiStr^ < MinCharCode then begin Result := stUnknown; Exit; end; Inc(LPAnsiStr); end; {Must have a trailing #0} if LPAnsiStr^ = #0 then Result := stAnsiString else Result := stUnknown; end else begin {Check that all characters are in the range considered valid.} LPUniStr := PWideChar(PByte(APMemoryBlock) + SizeOf(StrRec)); for LCharInd := 1 to LStringLength do begin if LPUniStr^ < MinCharCode then begin Result := stUnknown; Exit; end; Inc(LPUniStr); end; {Must have a trailing #0} if LPUniStr^ = #0 then Result := stUnicodeString else Result := stUnknown; end; end; {Walks all allocated blocks, calling ACallBack for each. Passes the user block size and AUserData to the callback. Important note: All block types will be locked during the callback, so the memory manager cannot be used inside it.} procedure WalkAllocatedBlocks(ACallBack: TWalkAllocatedBlocksCallback; AUserData: Pointer); const DebugHeaderSize = {$ifdef FullDebugMode}SizeOf(TFullDebugBlockHeader){$else}0{$endif}; TotalDebugOverhead = {$ifdef FullDebugMode}FullDebugBlockOverhead{$else}0{$endif}; var LPMediumBlock: Pointer; LPMediumBlockPoolHeader: PMediumBlockPoolHeader; LMediumBlockHeader: NativeUInt; LPLargeBlock: PLargeBlockHeader; LBlockSize: NativeInt; LPSmallBlockPool: PSmallBlockPoolHeader; LCurPtr, LEndPtr: Pointer; LInd: Integer; begin {Lock all small block types} LockAllSmallBlockTypes; {Lock the medium blocks} LockMediumBlocks; try {Step through all the medium block pools} LPMediumBlockPoolHeader := MediumBlockPoolsCircularList.NextMediumBlockPoolHeader; while LPMediumBlockPoolHeader <> @MediumBlockPoolsCircularList do begin LPMediumBlock := GetFirstMediumBlockInPool(LPMediumBlockPoolHeader); while LPMediumBlock <> nil do begin LMediumBlockHeader := PNativeUInt(PByte(LPMediumBlock) - BlockHeaderSize)^; {Is the block in use?} if LMediumBlockHeader and IsFreeBlockFlag = 0 then begin if (LMediumBlockHeader and IsSmallBlockPoolInUseFlag) <> 0 then begin {Step through all the blocks in the small block pool} LPSmallBlockPool := LPMediumBlock; {Get the useable size inside a block} LBlockSize := LPSmallBlockPool.BlockType.BlockSize - BlockHeaderSize - TotalDebugOverhead; {Get the first and last pointer for the pool} GetFirstAndLastSmallBlockInPool(LPSmallBlockPool, LCurPtr, LEndPtr); {Step through all blocks} while UIntPtr(LCurPtr) <= UIntPtr(LEndPtr) do begin {Is this block in use?} if (PNativeUInt(PByte(LCurPtr) - BlockHeaderSize)^ and IsFreeBlockFlag) = 0 then begin ACallBack(PByte(LCurPtr) + DebugHeaderSize, LBlockSize, AUserData); end; {Next block} Inc(PByte(LCurPtr), LPSmallBlockPool.BlockType.BlockSize); end; end else begin LBlockSize := (LMediumBlockHeader and DropMediumAndLargeFlagsMask) - BlockHeaderSize - TotalDebugOverhead; ACallBack(PByte(LPMediumBlock) + DebugHeaderSize, LBlockSize, AUserData); end; end; {Next medium block} LPMediumBlock := NextMediumBlock(LPMediumBlock); end; {Get the next medium block pool} LPMediumBlockPoolHeader := LPMediumBlockPoolHeader.NextMediumBlockPoolHeader; end; finally {Unlock medium blocks} MediumBlocksLocked := False; {Unlock all the small block types} for LInd := 0 to NumSmallBlockTypes - 1 do SmallBlockTypes[LInd].BlockTypeLocked := False; end; {Step through all the large blocks} LockLargeBlocks; try {Get all leaked large blocks} LPLargeBlock := LargeBlocksCircularList.NextLargeBlockHeader; while LPLargeBlock <> @LargeBlocksCircularList do begin LBlockSize := (LPLargeBlock.BlockSizeAndFlags and DropMediumAndLargeFlagsMask) - BlockHeaderSize - LargeBlockHeaderSize - TotalDebugOverhead; ACallBack(PByte(LPLargeBlock) + LargeBlockHeaderSize + DebugHeaderSize, LBlockSize, AUserData); {Get the next large block} LPLargeBlock := LPLargeBlock.NextLargeBlockHeader; end; finally LargeBlocksLocked := False; end; end; {-----------LogMemoryManagerStateToFile implementation------------} const MaxMemoryLogNodes = 100000; QuickSortMinimumItemsInPartition = 4; type {While scanning the memory pool the list of classes is built up in a binary search tree.} PMemoryLogNode = ^TMemoryLogNode; TMemoryLogNode = record {The left and right child nodes} LeftAndRightNodePointers: array[Boolean] of PMemoryLogNode; {The class this node belongs to} ClassPtr: Pointer; {The number of instances of the class} InstanceCount: NativeInt; {The total memory usage for this class} TotalMemoryUsage: NativeInt; end; TMemoryLogNodes = array[0..MaxMemoryLogNodes - 1] of TMemoryLogNode; PMemoryLogNodes = ^TMemoryLogNodes; TMemoryLogInfo = record {The number of nodes in "Nodes" that are used.} NodeCount: Integer; {The root node of the binary search tree. The content of this node is not actually used, it just simplifies the binary search code.} RootNode: TMemoryLogNode; Nodes: TMemoryLogNodes; end; PMemoryLogInfo = ^TMemoryLogInfo; {LogMemoryManagerStateToFile callback subroutine} procedure LogMemoryManagerStateCallBack(APBlock: Pointer; ABlockSize: NativeInt; AUserData: Pointer); var LClass, LClassHashBits: NativeUInt; LPLogInfo: PMemoryLogInfo; LPParentNode, LPClassNode: PMemoryLogNode; LChildNodeDirection: Boolean; begin LPLogInfo := AUserData; {Detecting an object is very expensive (due to the VirtualQuery call), so we do some basic checks and try to find the "class" in the tree first.} LClass := PNativeUInt(APBlock)^; {Do some basic pointer checks: The "class" must be dword aligned and beyond 64K} if (LClass > 65535) and (LClass and 3 = 0) then begin LPParentNode := @LPLogInfo.RootNode; LClassHashBits := LClass; repeat LChildNodeDirection := Boolean(LClassHashBits and 1); {Split off the next bit of the class pointer and traverse in the appropriate direction.} LPClassNode := LPParentNode.LeftAndRightNodePointers[LChildNodeDirection]; {Is this child node the node the class we're looking for?} if (LPClassNode = nil) or (NativeUInt(LPClassNode.ClassPtr) = LClass) then Break; {The node was not found: Keep on traversing the tree.} LClassHashBits := LClassHashBits shr 1; LPParentNode := LPClassNode; until False; end else LPClassNode := nil; {Was the "class" found?} if LPClassNode = nil then begin {The "class" is not yet in the tree: Determine if it is actually a class.} LClass := NativeUInt(DetectClassInstance(APBlock)); {If it is not a class, try to detect the string type.} if LClass = 0 then LClass := Ord(DetectStringData(APBlock, ABlockSize)); {Is this class already in the tree?} LPParentNode := @LPLogInfo.RootNode; LClassHashBits := LClass; repeat LChildNodeDirection := Boolean(LClassHashBits and 1); {Split off the next bit of the class pointer and traverse in the appropriate direction.} LPClassNode := LPParentNode.LeftAndRightNodePointers[LChildNodeDirection]; {Is this child node the node the class we're looking for?} if LPClassNode = nil then begin {The end of the tree was reached: Add a new child node.} LPClassNode := @LPLogInfo.Nodes[LPLogInfo.NodeCount]; Inc(LPLogInfo.NodeCount); LPParentNode.LeftAndRightNodePointers[LChildNodeDirection] := LPClassNode; LPClassNode.ClassPtr := Pointer(LClass); Break; end else begin if NativeUInt(LPClassNode.ClassPtr) = LClass then Break; end; {The node was not found: Keep on traversing the tree.} LClassHashBits := LClassHashBits shr 1; LPParentNode := LPClassNode; until False; end; {Update the statistics for the class} Inc(LPClassNode.InstanceCount); Inc(LPClassNode.TotalMemoryUsage, ABlockSize); end; {LogMemoryManagerStateToFile subroutine: A median-of-3 quicksort routine for sorting a TMemoryLogNodes array.} procedure QuickSortLogNodes(APLeftItem: PMemoryLogNodes; ARightIndex: Integer); var M, I, J: Integer; LPivot, LTempItem: TMemoryLogNode; begin while True do begin {Order the left, middle and right items in ascending order} M := ARightIndex shr 1; {Is the middle item larger than the left item?} if APLeftItem[0].TotalMemoryUsage > APLeftItem[M].TotalMemoryUsage then begin {Swap items 0 and M} LTempItem := APLeftItem[0]; APLeftItem[0] := APLeftItem[M]; APLeftItem[M] := LTempItem; end; {Is the middle item larger than the right?} if APLeftItem[M].TotalMemoryUsage > APLeftItem[ARightIndex].TotalMemoryUsage then begin {The right-hand item is not larger - swap it with the middle} LTempItem := APLeftItem[ARightIndex]; APLeftItem[ARightIndex] := APLeftItem[M]; APLeftItem[M] := LTempItem; {Is the left larger than the new middle?} if APLeftItem[0].TotalMemoryUsage > APLeftItem[M].TotalMemoryUsage then begin {Swap items 0 and M} LTempItem := APLeftItem[0]; APLeftItem[0] := APLeftItem[M]; APLeftItem[M] := LTempItem; end; end; {Move the pivot item out of the way by swapping M with R - 1} LPivot := APLeftItem[M]; APLeftItem[M] := APLeftItem[ARightIndex - 1]; APLeftItem[ARightIndex - 1] := LPivot; {Set up the loop counters} I := 0; J := ARightIndex - 1; while true do begin {Find the first item from the left that is not smaller than the pivot} repeat Inc(I); until APLeftItem[I].TotalMemoryUsage >= LPivot.TotalMemoryUsage; {Find the first item from the right that is not larger than the pivot} repeat Dec(J); until APLeftItem[J].TotalMemoryUsage <= LPivot.TotalMemoryUsage; {Stop the loop when the two indexes cross} if J < I then Break; {Swap item I and J} LTempItem := APLeftItem[I]; APLeftItem[I] := APLeftItem[J]; APLeftItem[J] := LTempItem; end; {Put the pivot item back in the correct position by swapping I with R - 1} APLeftItem[ARightIndex - 1] := APLeftItem[I]; APLeftItem[I] := LPivot; {Sort the left-hand partition} if J >= (QuickSortMinimumItemsInPartition - 1) then QuickSortLogNodes(APLeftItem, J); {Sort the right-hand partition} APLeftItem := @APLeftItem[I + 1]; ARightIndex := ARightIndex - I - 1; if ARightIndex < (QuickSortMinimumItemsInPartition - 1) then Break; end; end; {LogMemoryManagerStateToFile subroutine: An InsertionSort routine for sorting a TMemoryLogNodes array.} procedure InsertionSortLogNodes(APLeftItem: PMemoryLogNodes; ARightIndex: Integer); var I, J: Integer; LCurNode: TMemoryLogNode; begin for I := 1 to ARightIndex do begin LCurNode := APLeftItem[I]; {Scan backwards to find the best insertion spot} J := I; while (J > 0) and (APLeftItem[J - 1].TotalMemoryUsage > LCurNode.TotalMemoryUsage) do begin APLeftItem[J] := APLeftItem[J - 1]; Dec(J); end; APLeftItem[J] := LCurNode; end; end; {Writes a log file containing a summary of the memory mananger state and a summary of allocated blocks grouped by class. The file will be saved in UTF-8 encoding (in supported Delphi versions). Returns True on success. } function LogMemoryManagerStateToFile(const AFileName: string; const AAdditionalDetails: string): Boolean; const MsgBufferSize = 65536; MaxLineLength = 512; {Write the UTF-8 BOM in Delphi versions that support UTF-8 conversion.} LogStateHeaderMsg = {$ifdef BCB6OrDelphi7AndUp}#$EF#$BB#$BF + {$endif} 'FastMM State Capture:'#13#10'---------------------'#13#10#13#10; LogStateAllocatedMsg = 'K Allocated'#13#10; LogStateOverheadMsg = 'K Overhead'#13#10; LogStateEfficiencyMsg = '% Efficiency'#13#10#13#10'Usage Detail:'#13#10; LogStateAdditionalInfoMsg = #13#10'Additional Information:'#13#10'-----------------------'#13#10; var LPLogInfo: PMemoryLogInfo; LInd: Integer; LPNode: PMemoryLogNode; LMsgBuffer: array[0..MsgBufferSize - 1] of AnsiChar; LPMsg: PAnsiChar; LBufferSpaceUsed, LBytesWritten: Cardinal; LFileHandle: NativeUInt; LMemoryManagerUsageSummary: TMemoryManagerUsageSummary; LUTF8Str: AnsiString; begin {Get the current memory manager usage summary.} GetMemoryManagerUsageSummary(LMemoryManagerUsageSummary); {Allocate the memory required to capture detailed allocation information.} LPLogInfo := VirtualAlloc(nil, SizeOf(TMemoryLogInfo), MEM_COMMIT or MEM_TOP_DOWN, PAGE_READWRITE); if LPLogInfo <> nil then begin try {Log all allocated blocks by class.} WalkAllocatedBlocks(LogMemoryManagerStateCallBack, LPLogInfo); {Sort the classes by total memory usage: Do the initial QuickSort pass over the list to sort the list in groups of QuickSortMinimumItemsInPartition size.} if LPLogInfo.NodeCount >= QuickSortMinimumItemsInPartition then QuickSortLogNodes(@LPLogInfo.Nodes[0], LPLogInfo.NodeCount - 1); {Do the final InsertionSort pass.} InsertionSortLogNodes(@LPLogInfo.Nodes[0], LPLogInfo.NodeCount - 1); {Create the output file} {$ifdef POSIX} lFileHandle := FileCreate(AFilename); {$else} LFileHandle := CreateFileA(PAnsiChar(AFilename), GENERIC_READ or GENERIC_WRITE, 0, nil, CREATE_ALWAYS, FILE_ATTRIBUTE_NORMAL, 0); {$endif} if LFileHandle <> INVALID_HANDLE_VALUE then begin try {Log the usage summary} LPMsg := @LMsgBuffer; LPMsg := AppendStringToBuffer(LogStateHeaderMsg, LPMsg, Length(LogStateHeaderMsg)); LPMsg := NativeUIntToStrBuf(LMemoryManagerUsageSummary.AllocatedBytes shr 10, LPMsg); LPMsg := AppendStringToBuffer(LogStateAllocatedMsg, LPMsg, Length(LogStateAllocatedMsg)); LPMsg := NativeUIntToStrBuf(LMemoryManagerUsageSummary.OverheadBytes shr 10, LPMsg); LPMsg := AppendStringToBuffer(LogStateOverheadMsg, LPMsg, Length(LogStateOverheadMsg)); LPMsg := NativeUIntToStrBuf(Round(LMemoryManagerUsageSummary.EfficiencyPercentage), LPMsg); LPMsg := AppendStringToBuffer(LogStateEfficiencyMsg, LPMsg, Length(LogStateEfficiencyMsg)); {Log the allocation detail} for LInd := LPLogInfo.NodeCount - 1 downto 0 do begin LPNode := @LPLogInfo.Nodes[LInd]; {Add the allocated size} LPMsg^ := ' '; Inc(LPMsg); LPMsg := NativeUIntToStrBuf(LPNode.TotalMemoryUsage, LPMsg); LPMsg := AppendStringToBuffer(BytesMessage, LPMsg, Length(BytesMessage)); {Add the class type} case NativeInt(LPNode.ClassPtr) of {Unknown} 0: begin LPMsg := AppendStringToBuffer(UnknownClassNameMsg, LPMsg, Length(UnknownClassNameMsg)); end; {AnsiString} 1: begin LPMsg := AppendStringToBuffer(AnsiStringBlockMessage, LPMsg, Length(AnsiStringBlockMessage)); end; {UnicodeString} 2: begin LPMsg := AppendStringToBuffer(UnicodeStringBlockMessage, LPMsg, Length(UnicodeStringBlockMessage)); end; {Classes} else begin LPMsg := AppendClassNameToBuffer(LPNode.ClassPtr, LPMsg); end; end; {Add the count} LPMsg^ := ' '; Inc(LPMsg); LPMsg^ := 'x'; Inc(LPMsg); LPMsg^ := ' '; Inc(LPMsg); LPMsg := NativeUIntToStrBuf(LPNode.InstanceCount, LPMsg); LPMsg^ := #13; Inc(LPMsg); LPMsg^ := #10; Inc(LPMsg); {Flush the buffer?} LBufferSpaceUsed := NativeInt(LPMsg) - NativeInt(@LMsgBuffer); if LBufferSpaceUsed > (MsgBufferSize - MaxLineLength) then begin WriteFile(LFileHandle, LMsgBuffer, LBufferSpaceUsed, LBytesWritten, nil); LPMsg := @LMsgBuffer; end; end; if AAdditionalDetails <> '' then LPMsg := AppendStringToBuffer(LogStateAdditionalInfoMsg, LPMsg, Length(LogStateAdditionalInfoMsg)); {Flush any remaining bytes} LBufferSpaceUsed := NativeInt(LPMsg) - NativeInt(@LMsgBuffer); if LBufferSpaceUsed > 0 then WriteFile(LFileHandle, LMsgBuffer, LBufferSpaceUsed, LBytesWritten, nil); {Write the additional info} if AAdditionalDetails <> '' then begin {$ifdef BCB6OrDelphi7AndUp} LUTF8Str := UTF8Encode(AAdditionalDetails); {$else} LUTF8Str := AAdditionalDetails; {$endif} WriteFile(LFileHandle, LUTF8Str[1], Length(LUTF8Str), LBytesWritten, nil); end; {Success} Result := True; finally {Close the file} {$ifdef POSIX} __close(LFileHandle) {$else} CloseHandle(LFileHandle); {$endif} end; end else Result := False; finally VirtualFree(LPLogInfo, 0, MEM_RELEASE); end; end else Result := False; end; {-----------CheckBlocksOnShutdown implementation------------} {Checks blocks for modification after free and also for memory leaks} procedure CheckBlocksOnShutdown(ACheckForLeakedBlocks: Boolean); {$ifdef EnableMemoryLeakReporting} type {Leaked class type} TLeakedClass = record ClassPointer: TClass; {$ifdef CheckCppObjectTypeEnabled} CppTypeIdPtr: Pointer; {$endif} NumLeaks: Cardinal; end; TLeakedClasses = array[0..255] of TLeakedClass; PLeakedClasses = ^TLeakedClasses; {Leak statistics for a small block type} TSmallBlockLeaks = array[0..NumSmallBlockTypes - 1] of TLeakedClasses; {A leaked medium or large block} TMediumAndLargeBlockLeaks = array[0..4095] of NativeUInt; {$endif} var {$ifdef EnableMemoryLeakReporting} {The leaked classes for small blocks} LSmallBlockLeaks: TSmallBlockLeaks; LLeakType: TMemoryLeakType; {$ifdef CheckCppObjectTypeEnabled} LLeakedCppTypeIdPtr: Pointer; LCppTypeName: PAnsiChar; {$endif} LMediumAndLargeBlockLeaks: TMediumAndLargeBlockLeaks; LNumMediumAndLargeLeaks: Integer; LPLargeBlock: PLargeBlockHeader; LLeakMessage: array[0..32767] of AnsiChar; {$ifndef NoMessageBoxes} LMessageTitleBuffer: array[0..1023] of AnsiChar; {$endif} LMsgPtr: PAnsiChar; LExpectedLeaksOnly, LSmallLeakHeaderAdded, LBlockSizeHeaderAdded: Boolean; LBlockTypeInd, LClassInd, LBlockInd: Cardinal; LMediumBlockSize, LPreviousBlockSize, LLargeBlockSize, LThisBlockSize: NativeUInt; {$endif} LPMediumBlock: Pointer; LPMediumBlockPoolHeader: PMediumBlockPoolHeader; LMediumBlockHeader: NativeUInt; {$ifdef EnableMemoryLeakReporting} {Tries to account for a memory leak. Returns true if the leak is expected and removes the leak from the list} function GetMemoryLeakType(AAddress: Pointer; ASpaceInsideBlock: NativeUInt): TMemoryLeakType; var LLeak: TExpectedMemoryLeak; begin {Default to not found} Result := mltUnexpectedLeak; if ExpectedMemoryLeaks <> nil then begin {Check by pointer address} LLeak.LeakAddress := AAddress; LLeak.LeakedClass := nil; {$ifdef CheckCppObjectTypeEnabled} LLeak.LeakedCppTypeIdPtr := nil; {$endif} LLeak.LeakSize := 0; LLeak.LeakCount := -1; if UpdateExpectedLeakList(@ExpectedMemoryLeaks.FirstEntryByAddress, @LLeak, False) then begin Result := mltExpectedLeakRegisteredByPointer; Exit; end; {Check by class} LLeak.LeakAddress := nil; {$ifdef FullDebugMode} LLeak.LeakedClass := TClass(PNativeUInt(PByte(AAddress)+ SizeOf(TFullDebugBlockHeader))^); {$else} LLeak.LeakedClass := TClass(PNativeUInt(AAddress)^); {$endif} {$ifdef CheckCppObjectTypeEnabled} if Assigned(GetCppVirtObjTypeIdPtrFunc) then begin {$ifdef FullDebugMode} LLeak.LeakedCppTypeIdPtr := GetCppVirtObjTypeIdPtrFunc(Pointer(PByte(AAddress) + SizeOf(TFullDebugBlockHeader)), ASpaceInsideBlock); {$else} LLeak.LeakedCppTypeIdPtr := GetCppVirtObjTypeIdPtrFunc(AAddress, ASpaceInsideBlock); {$endif} end; LLeakedCppTypeIdPtr := LLeak.LeakedCppTypeIdPtr; {$endif} LLeak.LeakSize := ASpaceInsideBlock; if UpdateExpectedLeakList(@ExpectedMemoryLeaks.FirstEntryByClass, @LLeak, False) then begin Result := mltExpectedLeakRegisteredByClass; Exit; end; {Check by size: the block must be large enough to hold the leak} LLeak.LeakedClass := nil; if UpdateExpectedLeakList(@ExpectedMemoryLeaks.FirstEntryBySizeOnly, @LLeak, False) then Result := mltExpectedLeakRegisteredBySize; end; end; {Checks the small block pool for leaks.} procedure CheckSmallBlockPoolForLeaks(APSmallBlockPool: PSmallBlockPoolHeader); var LLeakedClass: TClass; {$ifdef CheckCppObjectTypeEnabled} LLeakedCppObjectTypeId: Pointer; {$endif} LSmallBlockLeakType: TMemoryLeakType; LClassIndex: Integer; LCurPtr, LEndPtr, LDataPtr: Pointer; LBlockTypeIndex: Cardinal; LPLeakedClasses: PLeakedClasses; LSmallBlockSize: Cardinal; begin {Get the useable size inside a block} LSmallBlockSize := APSmallBlockPool.BlockType.BlockSize - BlockHeaderSize; {$ifdef FullDebugMode} Dec(LSmallBlockSize, FullDebugBlockOverhead); {$endif} {Get the block type index} LBlockTypeIndex := (UIntPtr(APSmallBlockPool.BlockType) - UIntPtr(@SmallBlockTypes[0])) div SizeOf(TSmallBlockType); LPLeakedClasses := @LSmallBlockLeaks[LBlockTypeIndex]; {Get the first and last pointer for the pool} GetFirstAndLastSmallBlockInPool(APSmallBlockPool, LCurPtr, LEndPtr); {Step through all blocks} while UIntPtr(LCurPtr) <= UIntPtr(LEndPtr) do begin {Is this block in use? If so, is the debug info intact?} if ((PNativeUInt(PByte(LCurPtr) - BlockHeaderSize)^ and IsFreeBlockFlag) = 0) then begin {$ifdef FullDebugMode} if CheckBlockBeforeFreeOrRealloc(LCurPtr, boBlockCheck) then {$endif} begin {$ifdef CheckCppObjectTypeEnabled} LLeakedCppTypeIdPtr := nil; {$endif} {Get the leak type} LSmallBlockLeakType := GetMemoryLeakType(LCurPtr, LSmallBlockSize); {$ifdef LogMemoryLeakDetailToFile} {$ifdef HideExpectedLeaksRegisteredByPointer} if LSmallBlockLeakType <> mltExpectedLeakRegisteredByPointer then {$endif} LogMemoryLeakOrAllocatedBlock(LCurPtr, True); {$endif} {Only expected leaks?} LExpectedLeaksOnly := LExpectedLeaksOnly and (LSmallBlockLeakType <> mltUnexpectedLeak); {$ifdef HideExpectedLeaksRegisteredByPointer} if LSmallBlockLeakType <> mltExpectedLeakRegisteredByPointer then {$endif} begin {Get a pointer to the user data} {$ifndef FullDebugMode} LDataPtr := LCurPtr; {$else} LDataPtr := Pointer(PByte(LCurPtr) + SizeOf(TFullDebugBlockHeader)); {$endif} {Default to an unknown block} LClassIndex := 0; {Get the class contained by the block} LLeakedClass := DetectClassInstance(LDataPtr); {Not a Delphi class? -> is it perhaps a string or C++ object type?} if LLeakedClass = nil then begin {$ifdef CheckCppObjectTypeEnabled} LLeakedCppObjectTypeId := LLeakedCppTypeIdPtr; if (LLeakedCppObjectTypeId = nil) and (ExpectedMemoryLeaks = nil) then begin if Assigned(GetCppVirtObjTypeIdPtrFunc) then begin LLeakedCppObjectTypeId := GetCppVirtObjTypeIdPtrFunc(LDataPtr, LSmallBlockSize); end; end; if Assigned(LLeakedCppObjectTypeId) then begin LClassIndex := 3; while LClassIndex <= High(TLeakedClasses) do begin if (Pointer(LPLeakedClasses[LClassIndex].CppTypeIdPtr) = LLeakedCppObjectTypeId) or ((LPLeakedClasses[LClassIndex].CppTypeIdPtr = nil) and (LPLeakedClasses[LClassIndex].ClassPointer = nil)) then begin Break; end; Inc(LClassIndex); end; if LClassIndex <= High(TLeakedClasses) then Pointer(LPLeakedClasses[LClassIndex].CppTypeIdPtr) := LLeakedCppObjectTypeId else LClassIndex := 0; end else begin {$endif} {Not a known class: Is it perhaps string data?} case DetectStringData(LDataPtr, APSmallBlockPool.BlockType.BlockSize - (BlockHeaderSize {$ifdef FullDebugMode} + FullDebugBlockOverhead{$endif})) of stAnsiString: LClassIndex := 1; stUnicodeString: LClassIndex := 2; end; {$ifdef CheckCppObjectTypeEnabled} end; {$endif} end else begin LClassIndex := 3; while LClassIndex <= High(TLeakedClasses) do begin if (LPLeakedClasses[LClassIndex].ClassPointer = LLeakedClass) or ((LPLeakedClasses[LClassIndex].ClassPointer = nil) {$ifdef CheckCppObjectTypeEnabled} and (LPLeakedClasses[LClassIndex].CppTypeIdPtr = nil) {$endif} ) then begin Break; end; Inc(LClassIndex); end; if LClassIndex <= High(TLeakedClasses) then LPLeakedClasses[LClassIndex].ClassPointer := LLeakedClass else LClassIndex := 0; end; {Add to the number of leaks for the class} Inc(LPLeakedClasses[LClassIndex].NumLeaks); end; end; end else begin {$ifdef CheckUseOfFreedBlocksOnShutdown} {Check that the block has not been modified since being freed} CheckFreeBlockUnmodified(LCurPtr, APSmallBlockPool.BlockType.BlockSize, boBlockCheck); {$endif} end; {Next block} Inc(PByte(LCurPtr), APSmallBlockPool.BlockType.BlockSize); end; end; {$endif} begin {$ifdef EnableMemoryLeakReporting} {Clear the leak arrays} FillChar(LSmallBlockLeaks, SizeOf(LSmallBlockLeaks), 0); FillChar(LMediumAndLargeBlockLeaks, SizeOf(LMediumAndLargeBlockLeaks), 0); {Step through all the medium block pools} LNumMediumAndLargeLeaks := 0; {No unexpected leaks so far} LExpectedLeaksOnly := True; {$endif} {Step through all the medium block pools} LPMediumBlockPoolHeader := MediumBlockPoolsCircularList.NextMediumBlockPoolHeader; while LPMediumBlockPoolHeader <> @MediumBlockPoolsCircularList do begin LPMediumBlock := GetFirstMediumBlockInPool(LPMediumBlockPoolHeader); while LPMediumBlock <> nil do begin LMediumBlockHeader := PNativeUInt(PByte(LPMediumBlock) - BlockHeaderSize)^; {Is the block in use?} if LMediumBlockHeader and IsFreeBlockFlag = 0 then begin {$ifdef EnableMemoryLeakReporting} if ACheckForLeakedBlocks then begin if (LMediumBlockHeader and IsSmallBlockPoolInUseFlag) <> 0 then begin {Get all the leaks for the small block pool} CheckSmallBlockPoolForLeaks(LPMediumBlock); end else begin if (LNumMediumAndLargeLeaks < Length(LMediumAndLargeBlockLeaks)) {$ifdef FullDebugMode} and CheckBlockBeforeFreeOrRealloc(LPMediumBlock, boBlockCheck) {$endif} then begin LMediumBlockSize := (LMediumBlockHeader and DropMediumAndLargeFlagsMask) - BlockHeaderSize; {$ifdef FullDebugMode} Dec(LMediumBlockSize, FullDebugBlockOverhead); {$endif} {Get the leak type} LLeakType := GetMemoryLeakType(LPMediumBlock, LMediumBlockSize); {Is it an expected leak?} LExpectedLeaksOnly := LExpectedLeaksOnly and (LLeakType <> mltUnexpectedLeak); {$ifdef LogMemoryLeakDetailToFile} {$ifdef HideExpectedLeaksRegisteredByPointer} if LLeakType <> mltExpectedLeakRegisteredByPointer then {$endif} LogMemoryLeakOrAllocatedBlock(LPMediumBlock, True); {$endif} {$ifdef HideExpectedLeaksRegisteredByPointer} if LLeakType <> mltExpectedLeakRegisteredByPointer then {$endif} begin {Add the leak to the list} LMediumAndLargeBlockLeaks[LNumMediumAndLargeLeaks] := LMediumBlockSize; Inc(LNumMediumAndLargeLeaks); end; end; end; end; {$endif} end else begin {$ifdef CheckUseOfFreedBlocksOnShutdown} {Check that the block has not been modified since being freed} CheckFreeBlockUnmodified(LPMediumBlock, LMediumBlockHeader and DropMediumAndLargeFlagsMask, boBlockCheck); {$endif} end; {Next medium block} LPMediumBlock := NextMediumBlock(LPMediumBlock); end; {Get the next medium block pool} LPMediumBlockPoolHeader := LPMediumBlockPoolHeader.NextMediumBlockPoolHeader; end; {$ifdef EnableMemoryLeakReporting} if ACheckForLeakedBlocks then begin {Get all leaked large blocks} LPLargeBlock := LargeBlocksCircularList.NextLargeBlockHeader; while LPLargeBlock <> @LargeBlocksCircularList do begin if (LNumMediumAndLargeLeaks < length(LMediumAndLargeBlockLeaks)) {$ifdef FullDebugMode} and CheckBlockBeforeFreeOrRealloc(Pointer(PByte(LPLargeBlock) + LargeBlockHeaderSize), boBlockCheck) {$endif} then begin LLargeBlockSize := (LPLargeBlock.BlockSizeAndFlags and DropMediumAndLargeFlagsMask) - BlockHeaderSize - LargeBlockHeaderSize; {$ifdef FullDebugMode} Dec(LLargeBlockSize, FullDebugBlockOverhead); {$endif} {Get the leak type} LLeakType := GetMemoryLeakType(Pointer(PByte(LPLargeBlock) + LargeBlockHeaderSize), LLargeBlockSize); {Is it an expected leak?} LExpectedLeaksOnly := LExpectedLeaksOnly and (LLeakType <> mltUnexpectedLeak); {$ifdef LogMemoryLeakDetailToFile} {$ifdef HideExpectedLeaksRegisteredByPointer} if LLeakType <> mltExpectedLeakRegisteredByPointer then {$endif} LogMemoryLeakOrAllocatedBlock(Pointer(PByte(LPLargeBlock) + LargeBlockHeaderSize), True); {$endif} {$ifdef HideExpectedLeaksRegisteredByPointer} if LLeakType <> mltExpectedLeakRegisteredByPointer then {$endif} begin {Add the leak} LMediumAndLargeBlockLeaks[LNumMediumAndLargeLeaks] := LLargeBlockSize; Inc(LNumMediumAndLargeLeaks); end; end; {Get the next large block} LPLargeBlock := LPLargeBlock.NextLargeBlockHeader; end; {Display the leak message if required} if not LExpectedLeaksOnly then begin {Small leak header has not been added} LSmallLeakHeaderAdded := False; LPreviousBlockSize := 0; {Set up the leak message header so long} LMsgPtr := AppendStringToBuffer(LeakMessageHeader, @LLeakMessage[0], length(LeakMessageHeader)); {Step through all the small block types} for LBlockTypeInd := 0 to NumSmallBlockTypes - 1 do begin LThisBlockSize := SmallBlockTypes[LBlockTypeInd].BlockSize - BlockHeaderSize; {$ifdef FullDebugMode} Dec(LThisBlockSize, FullDebugBlockOverhead); if NativeInt(LThisBlockSize) < 0 then LThisBlockSize := 0; {$endif} LBlockSizeHeaderAdded := False; {Any leaks?} for LClassInd := High(LSmallBlockLeaks[LBlockTypeInd]) downto 0 do begin {Is there still space in the message buffer? Reserve space for the message footer.} if LMsgPtr > @LLeakMessage[High(LLeakMessage) - 2048] then Break; {Check the count} if LSmallBlockLeaks[LBlockTypeInd][LClassInd].NumLeaks > 0 then begin {Need to add the header?} if not LSmallLeakHeaderAdded then begin LMsgPtr := AppendStringToBuffer(SmallLeakDetail, LMsgPtr, Length(SmallLeakDetail)); LSmallLeakHeaderAdded := True; end; {Need to add the size header?} if not LBlockSizeHeaderAdded then begin LMsgPtr^ := #13; Inc(LMsgPtr); LMsgPtr^ := #10; Inc(LMsgPtr); LMsgPtr := NativeUIntToStrBuf(LPreviousBlockSize + 1, LMsgPtr); LMsgPtr^ := ' '; Inc(LMsgPtr); LMsgPtr^ := '-'; Inc(LMsgPtr); LMsgPtr^ := ' '; Inc(LMsgPtr); LMsgPtr := NativeUIntToStrBuf(LThisBlockSize, LMsgPtr); LMsgPtr := AppendStringToBuffer(BytesMessage, LMsgPtr, Length(BytesMessage)); LBlockSizeHeaderAdded := True; end else begin LMsgPtr^ := ','; Inc(LMsgPtr); LMsgPtr^ := ' '; Inc(LMsgPtr); end; {Show the count} case LClassInd of {Unknown} 0: begin LMsgPtr := AppendStringToBuffer(UnknownClassNameMsg, LMsgPtr, Length(UnknownClassNameMsg)); end; {AnsiString} 1: begin LMsgPtr := AppendStringToBuffer(AnsiStringBlockMessage, LMsgPtr, Length(AnsiStringBlockMessage)); end; {UnicodeString} 2: begin LMsgPtr := AppendStringToBuffer(UnicodeStringBlockMessage, LMsgPtr, Length(UnicodeStringBlockMessage)); end; {Classes} else begin {$ifdef CheckCppObjectTypeEnabled} if LSmallBlockLeaks[LBlockTypeInd][LClassInd].CppTypeIdPtr <> nil then begin if Assigned(GetCppVirtObjTypeNameByTypeIdPtrFunc) then begin LCppTypeName := GetCppVirtObjTypeNameByTypeIdPtrFunc(LSmallBlockLeaks[LBlockTypeInd][LClassInd].CppTypeIdPtr); LMsgPtr := AppendStringToBuffer(LCppTypeName, LMsgPtr, StrLen(LCppTypeName)); end else LMsgPtr := AppendClassNameToBuffer(nil, LMsgPtr); end else begin {$endif} LMsgPtr := AppendClassNameToBuffer(LSmallBlockLeaks[LBlockTypeInd][LClassInd].ClassPointer, LMsgPtr); {$ifdef CheckCppObjectTypeEnabled} end; {$endif} end; end; {Add the count} LMsgPtr^ := ' '; Inc(LMsgPtr); LMsgPtr^ := 'x'; Inc(LMsgPtr); LMsgPtr^ := ' '; Inc(LMsgPtr); LMsgPtr := NativeUIntToStrBuf(LSmallBlockLeaks[LBlockTypeInd][LClassInd].NumLeaks, LMsgPtr); end; end; LPreviousBlockSize := LThisBlockSize; end; {Add the medium/large block leak message} if LNumMediumAndLargeLeaks > 0 then begin {Any non-small leaks?} if LSmallLeakHeaderAdded then begin LMsgPtr^ := #13; Inc(LMsgPtr); LMsgPtr^ := #10; Inc(LMsgPtr); LMsgPtr^ := #13; Inc(LMsgPtr); LMsgPtr^ := #10; Inc(LMsgPtr); end; {Add the medium/large block leak message} LMsgPtr := AppendStringToBuffer(LargeLeakDetail, LMsgPtr, Length(LargeLeakDetail)); {List all the blocks} for LBlockInd := 0 to LNumMediumAndLargeLeaks - 1 do begin if LBlockInd <> 0 then begin LMsgPtr^ := ','; Inc(LMsgPtr); LMsgPtr^ := ' '; Inc(LMsgPtr); end; LMsgPtr := NativeUIntToStrBuf(LMediumAndLargeBlockLeaks[LBlockInd], LMsgPtr); {Is there still space in the message buffer? Reserve space for the message footer.} if LMsgPtr > @LLeakMessage[High(LLeakMessage) - 2048] then Break; end; end; {$ifdef LogErrorsToFile} {Set the message footer} LMsgPtr := AppendStringToBuffer(LeakMessageFooter, LMsgPtr, Length(LeakMessageFooter)); {Append the message to the memory errors file} AppendEventLog(@LLeakMessage[0], UIntPtr(LMsgPtr) - UIntPtr(@LLeakMessage[1])); {$else} {Set the message footer} AppendStringToBuffer(LeakMessageFooter, LMsgPtr, Length(LeakMessageFooter)); {$endif} {$ifdef UseOutputDebugString} OutputDebugStringA(LLeakMessage); {$endif} {$ifndef NoMessageBoxes} {Show the message} AppendStringToModuleName(LeakMessageTitle, LMessageTitleBuffer); ShowMessageBox(LLeakMessage, LMessageTitleBuffer); {$endif} end; end; {$endif} end; {Returns statistics about the current state of the memory manager} procedure GetMemoryManagerState(var AMemoryManagerState: TMemoryManagerState); var LPMediumBlockPoolHeader: PMediumBlockPoolHeader; LPMediumBlock: Pointer; LInd: Integer; LBlockTypeIndex, LMediumBlockSize: Cardinal; LMediumBlockHeader, LLargeBlockSize: NativeUInt; LPLargeBlock: PLargeBlockHeader; begin {Clear the structure} FillChar(AMemoryManagerState, SizeOf(AMemoryManagerState), 0); {Set the small block size stats} for LInd := 0 to NumSmallBlockTypes - 1 do begin AMemoryManagerState.SmallBlockTypeStates[LInd].InternalBlockSize := SmallBlockTypes[LInd].BlockSize; AMemoryManagerState.SmallBlockTypeStates[LInd].UseableBlockSize := SmallBlockTypes[LInd].BlockSize - BlockHeaderSize{$ifdef FullDebugMode} - FullDebugBlockOverhead{$endif}; if NativeInt(AMemoryManagerState.SmallBlockTypeStates[LInd].UseableBlockSize) < 0 then AMemoryManagerState.SmallBlockTypeStates[LInd].UseableBlockSize := 0; end; {Lock all small block types} LockAllSmallBlockTypes; {Lock the medium blocks} LockMediumBlocks; {Step through all the medium block pools} LPMediumBlockPoolHeader := MediumBlockPoolsCircularList.NextMediumBlockPoolHeader; while LPMediumBlockPoolHeader <> @MediumBlockPoolsCircularList do begin {Add to the medium block used space} Inc(AMemoryManagerState.ReservedMediumBlockAddressSpace, MediumBlockPoolSize); LPMediumBlock := GetFirstMediumBlockInPool(LPMediumBlockPoolHeader); while LPMediumBlock <> nil do begin LMediumBlockHeader := PNativeUInt(PByte(LPMediumBlock) - BlockHeaderSize)^; {Is the block in use?} if LMediumBlockHeader and IsFreeBlockFlag = 0 then begin {Get the block size} LMediumBlockSize := LMediumBlockHeader and DropMediumAndLargeFlagsMask; if (LMediumBlockHeader and IsSmallBlockPoolInUseFlag) <> 0 then begin {Get the block type index} LBlockTypeIndex := (UIntPtr(PSmallBlockPoolHeader(LPMediumBlock).BlockType) - UIntPtr(@SmallBlockTypes[0])) div SizeOf(TSmallBlockType); {Subtract from medium block usage} Dec(AMemoryManagerState.ReservedMediumBlockAddressSpace, LMediumBlockSize); {Add it to the reserved space for the block size} Inc(AMemoryManagerState.SmallBlockTypeStates[LBlockTypeIndex].ReservedAddressSpace, LMediumBlockSize); {Add the usage for the pool} Inc(AMemoryManagerState.SmallBlockTypeStates[LBlockTypeIndex].AllocatedBlockCount, PSmallBlockPoolHeader(LPMediumBlock).BlocksInUse); end else begin {$ifdef FullDebugMode} Dec(LMediumBlockSize, FullDebugBlockOverhead); {$endif} Inc(AMemoryManagerState.AllocatedMediumBlockCount); Inc(AMemoryManagerState.TotalAllocatedMediumBlockSize, LMediumBlockSize - BlockHeaderSize); end; end; {Next medium block} LPMediumBlock := NextMediumBlock(LPMediumBlock); end; {Get the next medium block pool} LPMediumBlockPoolHeader := LPMediumBlockPoolHeader.NextMediumBlockPoolHeader; end; {Unlock medium blocks} MediumBlocksLocked := False; {Unlock all the small block types} for LInd := 0 to NumSmallBlockTypes - 1 do SmallBlockTypes[LInd].BlockTypeLocked := False; {Step through all the large blocks} LockLargeBlocks; LPLargeBlock := LargeBlocksCircularList.NextLargeBlockHeader; while LPLargeBlock <> @LargeBlocksCircularList do begin LLargeBlockSize := LPLargeBlock.BlockSizeAndFlags and DropMediumAndLargeFlagsMask; Inc(AMemoryManagerState.AllocatedLargeBlockCount); Inc(AMemoryManagerState.ReservedLargeBlockAddressSpace, LLargeBlockSize); Inc(AMemoryManagerState.TotalAllocatedLargeBlockSize, LPLargeBlock.UserAllocatedSize); {Get the next large block} LPLargeBlock := LPLargeBlock.NextLargeBlockHeader; end; LargeBlocksLocked := False; end; {Returns a summary of the information returned by GetMemoryManagerState} procedure GetMemoryManagerUsageSummary( var AMemoryManagerUsageSummary: TMemoryManagerUsageSummary); var LMMS: TMemoryManagerState; LAllocatedBytes, LReservedBytes: NativeUInt; LSBTIndex: Integer; begin {Get the memory manager state} GetMemoryManagerState(LMMS); {Add up the totals} LAllocatedBytes := LMMS.TotalAllocatedMediumBlockSize + LMMS.TotalAllocatedLargeBlockSize; LReservedBytes := LMMS.ReservedMediumBlockAddressSpace + LMMS.ReservedLargeBlockAddressSpace; for LSBTIndex := 0 to NumSmallBlockTypes - 1 do begin Inc(LAllocatedBytes, LMMS.SmallBlockTypeStates[LSBTIndex].UseableBlockSize * LMMS.SmallBlockTypeStates[LSBTIndex].AllocatedBlockCount); Inc(LReservedBytes, LMMS.SmallBlockTypeStates[LSBTIndex].ReservedAddressSpace); end; {Set the structure values} AMemoryManagerUsageSummary.AllocatedBytes := LAllocatedBytes; AMemoryManagerUsageSummary.OverheadBytes := LReservedBytes - LAllocatedBytes; if LReservedBytes > 0 then begin AMemoryManagerUsageSummary.EfficiencyPercentage := LAllocatedBytes / LReservedBytes * 100; end else AMemoryManagerUsageSummary.EfficiencyPercentage := 100; end; {$ifndef POSIX} {Gets the state of every 64K block in the 4GB address space. Under 64-bit this returns only the state for the low 4GB.} procedure GetMemoryMap(var AMemoryMap: TMemoryMap); var LPMediumBlockPoolHeader: PMediumBlockPoolHeader; LPLargeBlock: PLargeBlockHeader; LInd, LChunkIndex, LNextChunk, LLargeBlockSize: NativeUInt; LMBI: TMemoryBasicInformation; begin {Clear the map} FillChar(AMemoryMap, SizeOf(AMemoryMap), Ord(csUnallocated)); {Step through all the medium block pools} LockMediumBlocks; LPMediumBlockPoolHeader := MediumBlockPoolsCircularList.NextMediumBlockPoolHeader; while LPMediumBlockPoolHeader <> @MediumBlockPoolsCircularList do begin {Add to the medium block used space} LChunkIndex := NativeUInt(LPMediumBlockPoolHeader) shr 16; for LInd := 0 to (MediumBlockPoolSize - 1) shr 16 do begin if (LChunkIndex + LInd) > High(AMemoryMap) then Break; AMemoryMap[LChunkIndex + LInd] := csAllocated; end; {Get the next medium block pool} LPMediumBlockPoolHeader := LPMediumBlockPoolHeader.NextMediumBlockPoolHeader; end; MediumBlocksLocked := False; {Step through all the large blocks} LockLargeBlocks; LPLargeBlock := LargeBlocksCircularList.NextLargeBlockHeader; while LPLargeBlock <> @LargeBlocksCircularList do begin LChunkIndex := UIntPtr(LPLargeBlock) shr 16; LLargeBlockSize := LPLargeBlock.BlockSizeAndFlags and DropMediumAndLargeFlagsMask; for LInd := 0 to (LLargeBlockSize - 1) shr 16 do begin if (LChunkIndex + LInd) > High(AMemoryMap) then Break; AMemoryMap[LChunkIndex + LInd] := csAllocated; end; {Get the next large block} LPLargeBlock := LPLargeBlock.NextLargeBlockHeader; end; LargeBlocksLocked := False; {Fill in the rest of the map} LInd := 0; while LInd <= 65535 do begin {If the chunk is not allocated by this MM, what is its status?} if AMemoryMap[LInd] = csUnallocated then begin {Query the address space starting at the chunk boundary} if VirtualQuery(Pointer(LInd * 65536), LMBI, SizeOf(LMBI)) = 0 then begin {VirtualQuery may fail for addresses >2GB if a large address space is not enabled.} FillChar(AMemoryMap[LInd], 65536 - LInd, csSysReserved); Break; end; {Get the chunk number after the region} LNextChunk := (LMBI.RegionSize - 1) shr 16 + LInd + 1; {Validate} if LNextChunk > 65536 then LNextChunk := 65536; {Set the status of all the chunks in the region} if LMBI.State = MEM_COMMIT then begin FillChar(AMemoryMap[LInd], LNextChunk - LInd, csSysAllocated); end else begin if LMBI.State = MEM_RESERVE then FillChar(AMemoryMap[LInd], LNextChunk - LInd, csSysReserved); end; {Point to the start of the next chunk} LInd := LNextChunk; end else begin {Next chunk} Inc(LInd); end; end; end; {$endif} {Returns summarised information about the state of the memory manager. (For backward compatibility.)} function FastGetHeapStatus: THeapStatus; var LPMediumBlockPoolHeader: PMediumBlockPoolHeader; LPMediumBlock: Pointer; LBlockTypeIndex, LMediumBlockSize: Cardinal; LSmallBlockUsage, LSmallBlockOverhead, LMediumBlockHeader, LLargeBlockSize: NativeUInt; LInd: Integer; LPLargeBlock: PLargeBlockHeader; begin {Clear the structure} FillChar(Result, SizeOf(Result), 0); {Lock all small block types} LockAllSmallBlockTypes; {Lock the medium blocks} LockMediumBlocks; {Step through all the medium block pools} LPMediumBlockPoolHeader := MediumBlockPoolsCircularList.NextMediumBlockPoolHeader; while LPMediumBlockPoolHeader <> @MediumBlockPoolsCircularList do begin {Add to the total and committed address space} Inc(Result.TotalAddrSpace, ((MediumBlockPoolSize + $ffff) and $ffff0000)); Inc(Result.TotalCommitted, ((MediumBlockPoolSize + $ffff) and $ffff0000)); {Add the medium block pool overhead} Inc(Result.Overhead, (((MediumBlockPoolSize + $ffff) and $ffff0000) - MediumBlockPoolSize + MediumBlockPoolHeaderSize)); {Get the first medium block in the pool} LPMediumBlock := GetFirstMediumBlockInPool(LPMediumBlockPoolHeader); while LPMediumBlock <> nil do begin {Get the block header} LMediumBlockHeader := PNativeUInt(PByte(LPMediumBlock) - BlockHeaderSize)^; {Get the block size} LMediumBlockSize := LMediumBlockHeader and DropMediumAndLargeFlagsMask; {Is the block in use?} if LMediumBlockHeader and IsFreeBlockFlag = 0 then begin if (LMediumBlockHeader and IsSmallBlockPoolInUseFlag) <> 0 then begin {Get the block type index} LBlockTypeIndex := (UIntPtr(PSmallBlockPoolHeader(LPMediumBlock).BlockType) - UIntPtr(@SmallBlockTypes[0])) div SizeOf(TSmallBlockType); {Get the usage in the block} LSmallBlockUsage := PSmallBlockPoolHeader(LPMediumBlock).BlocksInUse * SmallBlockTypes[LBlockTypeIndex].BlockSize; {Get the total overhead for all the small blocks} LSmallBlockOverhead := PSmallBlockPoolHeader(LPMediumBlock).BlocksInUse * (BlockHeaderSize{$ifdef FullDebugMode} + FullDebugBlockOverhead{$endif}); {Add to the totals} Inc(Result.FreeSmall, LMediumBlockSize - LSmallBlockUsage - BlockHeaderSize); Inc(Result.Overhead, LSmallBlockOverhead + BlockHeaderSize); Inc(Result.TotalAllocated, LSmallBlockUsage - LSmallBlockOverhead); end else begin {$ifdef FullDebugMode} Dec(LMediumBlockSize, FullDebugBlockOverhead); Inc(Result.Overhead, FullDebugBlockOverhead); {$endif} {Add to the result} Inc(Result.TotalAllocated, LMediumBlockSize - BlockHeaderSize); Inc(Result.Overhead, BlockHeaderSize); end; end else begin {The medium block is free} Inc(Result.FreeBig, LMediumBlockSize); end; {Next medium block} LPMediumBlock := NextMediumBlock(LPMediumBlock); end; {Get the next medium block pool} LPMediumBlockPoolHeader := LPMediumBlockPoolHeader.NextMediumBlockPoolHeader; end; {Add the sequential feed unused space} Inc(Result.Unused, MediumSequentialFeedBytesLeft); {Unlock the medium blocks} MediumBlocksLocked := False; {Unlock all the small block types} for LInd := 0 to NumSmallBlockTypes - 1 do SmallBlockTypes[LInd].BlockTypeLocked := False; {Step through all the large blocks} LockLargeBlocks; LPLargeBlock := LargeBlocksCircularList.NextLargeBlockHeader; while LPLargeBlock <> @LargeBlocksCircularList do begin LLargeBlockSize := LPLargeBlock.BlockSizeAndFlags and DropMediumAndLargeFlagsMask; Inc(Result.TotalAddrSpace, LLargeBlockSize); Inc(Result.TotalCommitted, LLargeBlockSize); Inc(Result.TotalAllocated, LPLargeBlock.UserAllocatedSize {$ifdef FullDebugMode} - FullDebugBlockOverhead{$endif}); Inc(Result.Overhead, LLargeBlockSize - LPLargeBlock.UserAllocatedSize {$ifdef FullDebugMode} + FullDebugBlockOverhead{$endif}); {Get the next large block} LPLargeBlock := LPLargeBlock.NextLargeBlockHeader; end; LargeBlocksLocked := False; {Set the total number of free bytes} Result.TotalFree := Result.FreeSmall + Result.FreeBig + Result.Unused; end; {Frees all allocated memory. Does not support segmented large blocks (yet).} procedure FreeAllMemory; var LPMediumBlockPoolHeader, LPNextMediumBlockPoolHeader: PMediumBlockPoolHeader; LPMediumFreeBlock: PMediumFreeBlock; LPLargeBlock, LPNextLargeBlock: PLargeBlockHeader; LInd: Integer; begin {Free all block pools} LPMediumBlockPoolHeader := MediumBlockPoolsCircularList.NextMediumBlockPoolHeader; while LPMediumBlockPoolHeader <> @MediumBlockPoolsCircularList do begin {Get the next medium block pool so long} LPNextMediumBlockPoolHeader := LPMediumBlockPoolHeader.NextMediumBlockPoolHeader; {$ifdef ClearMediumBlockPoolsBeforeReturningToOS} FillChar(LPMediumBlockPoolHeader^, MediumBlockPoolSize, 0); {$else} {$ifdef ClearSmallAndMediumBlocksInFreeMem} FillChar(LPMediumBlockPoolHeader^, MediumBlockPoolSize, 0); {$endif} {$endif} {Free this pool} VirtualFree(LPMediumBlockPoolHeader, 0, MEM_RELEASE); {Next pool} LPMediumBlockPoolHeader := LPNextMediumBlockPoolHeader; end; {Clear all small block types} for LInd := 0 to High(SmallBlockTypes) do begin SmallBlockTypes[Lind].PreviousPartiallyFreePool := @SmallBlockTypes[Lind]; SmallBlockTypes[Lind].NextPartiallyFreePool := @SmallBlockTypes[Lind]; SmallBlockTypes[Lind].NextSequentialFeedBlockAddress := Pointer(1); SmallBlockTypes[Lind].MaxSequentialFeedBlockAddress := nil; end; {Clear all medium block pools} MediumBlockPoolsCircularList.PreviousMediumBlockPoolHeader := @MediumBlockPoolsCircularList; MediumBlockPoolsCircularList.NextMediumBlockPoolHeader := @MediumBlockPoolsCircularList; {All medium bins are empty} for LInd := 0 to High(MediumBlockBins) do begin LPMediumFreeBlock := @MediumBlockBins[LInd]; LPMediumFreeBlock.PreviousFreeBlock := LPMediumFreeBlock; LPMediumFreeBlock.NextFreeBlock := LPMediumFreeBlock; end; MediumBlockBinGroupBitmap := 0; FillChar(MediumBlockBinBitmaps, SizeOf(MediumBlockBinBitmaps), 0); MediumSequentialFeedBytesLeft := 0; {Free all large blocks} LPLargeBlock := LargeBlocksCircularList.NextLargeBlockHeader; while LPLargeBlock <> @LargeBlocksCircularList do begin {Get the next large block} LPNextLargeBlock := LPLargeBlock.NextLargeBlockHeader; {$ifdef ClearLargeBlocksBeforeReturningToOS} FillChar(LPLargeBlock^, LPLargeBlock.BlockSizeAndFlags and DropMediumAndLargeFlagsMask, 0); {$endif} {Free this large block} VirtualFree(LPLargeBlock, 0, MEM_RELEASE); {Next large block} LPLargeBlock := LPNextLargeBlock; end; {There are no large blocks allocated} LargeBlocksCircularList.PreviousLargeBlockHeader := @LargeBlocksCircularList; LargeBlocksCircularList.NextLargeBlockHeader := @LargeBlocksCircularList; end; {----------------------------Memory Manager Setup-----------------------------} {Checks that no other memory manager has been installed after the RTL MM and that there are currently no live pointers allocated through the RTL MM.} function CheckCanInstallMemoryManager: Boolean; {$ifndef NoMessageBoxes} var LErrorMessageTitle: array[0..1023] of AnsiChar; {$endif} begin {Default to error} Result := False; {$ifdef FullDebugMode} {$ifdef LoadDebugDLLDynamically} {$ifdef DoNotInstallIfDLLMissing} {Should FastMM be installed only if the FastMM_FullDebugMode.dll file is available?} if FullDebugModeDLL = 0 then Exit; {$endif} {$endif} {$endif} {Is FastMM already installed?} if FastMMIsInstalled then begin {$ifdef UseOutputDebugString} OutputDebugStringA(AlreadyInstalledMsg); {$endif} {$ifndef NoMessageBoxes} AppendStringToModuleName(AlreadyInstalledTitle, LErrorMessageTitle); ShowMessageBox(AlreadyInstalledMsg, LErrorMessageTitle); {$endif} Exit; end; {Has another MM been set, or has the Embarcadero MM been used? If so, this file is not the first unit in the uses clause of the project's .dpr file.} if IsMemoryManagerSet then begin {When using runtime packages, another library may already have installed FastMM: Silently ignore the installation request.} {$ifndef UseRuntimePackages} {Another memory manager has been set.} {$ifdef UseOutputDebugString} OutputDebugStringA(OtherMMInstalledMsg); {$endif} {$ifndef NoMessageBoxes} AppendStringToModuleName(OtherMMInstalledTitle, LErrorMessageTitle); ShowMessageBox(OtherMMInstalledMsg, LErrorMessageTitle); {$endif} {$endif} Exit; end; {$ifndef POSIX} if GetHeapStatus.TotalAllocated <> 0 then begin {Memory has been already been allocated with the RTL MM} {$ifdef UseOutputDebugString} OutputDebugStringA(MemoryAllocatedMsg); {$endif} {$ifndef NoMessageBoxes} AppendStringToModuleName(MemoryAllocatedTitle, LErrorMessageTitle); ShowMessageBox(MemoryAllocatedMsg, LErrorMessageTitle); {$endif} Exit; end; {$endif} {All OK} Result := True; end; {Initializes the lookup tables for the memory manager} procedure InitializeMemoryManager; const {The size of the Inc(VMTIndex) code in TFreedObject.GetVirtualMethodIndex} VMTIndexIncCodeSize = 6; var LInd, LSizeInd, LMinimumPoolSize, LOptimalPoolSize, LGroupNumber, LBlocksPerPool, LPreviousBlockSize: Cardinal; LPMediumFreeBlock: PMediumFreeBlock; begin {$ifdef FullDebugMode} {$ifdef LoadDebugDLLDynamically} {Attempt to load the FullDebugMode DLL dynamically.} FullDebugModeDLL := LoadLibrary(FullDebugModeLibraryName); if FullDebugModeDLL <> 0 then begin GetStackTrace := GetProcAddress(FullDebugModeDLL, {$ifdef RawStackTraces}'GetRawStackTrace'{$else}'GetFrameBasedStackTrace'{$endif}); LogStackTrace := GetProcAddress(FullDebugModeDLL, 'LogStackTrace'); end; {$endif} {$endif} {$ifdef EnableMMX} {$ifndef ForceMMX} UseMMX := MMX_Supported; {$endif} {$endif} {Initialize the memory manager} {-------------Set up the small block types-------------} LPreviousBlockSize := 0; for LInd := 0 to High(SmallBlockTypes) do begin {Set the move procedure} {$ifdef UseCustomFixedSizeMoveRoutines} {The upsize move procedure may move chunks in 16 bytes even with 8-byte alignment, since the new size will always be at least 8 bytes bigger than the old size.} if not Assigned(SmallBlockTypes[LInd].UpsizeMoveProcedure) then {$ifdef UseCustomVariableSizeMoveRoutines} SmallBlockTypes[LInd].UpsizeMoveProcedure := MoveX16LP; {$else} SmallBlockTypes[LInd].UpsizeMoveProcedure := @System.Move; {$endif} {$endif} {Set the first "available pool" to the block type itself, so that the allocation routines know that there are currently no pools with free blocks of this size.} SmallBlockTypes[LInd].PreviousPartiallyFreePool := @SmallBlockTypes[LInd]; SmallBlockTypes[LInd].NextPartiallyFreePool := @SmallBlockTypes[LInd]; {Set the block size to block type index translation table} for LSizeInd := (LPreviousBlockSize div SmallBlockGranularity) to ((SmallBlockTypes[LInd].BlockSize - 1) div SmallBlockGranularity) do AllocSize2SmallBlockTypeIndX4[LSizeInd] := LInd * 4; {Cannot sequential feed yet: Ensure that the next address is greater than the maximum address} SmallBlockTypes[LInd].MaxSequentialFeedBlockAddress := Pointer(0); SmallBlockTypes[LInd].NextSequentialFeedBlockAddress := Pointer(1); {Get the mask to use for finding a medium block suitable for a block pool} LMinimumPoolSize := ((SmallBlockTypes[LInd].BlockSize * MinimumSmallBlocksPerPool + SmallBlockPoolHeaderSize + MediumBlockGranularity - 1 - MediumBlockSizeOffset) and -MediumBlockGranularity) + MediumBlockSizeOffset; if LMinimumPoolSize < MinimumMediumBlockSize then LMinimumPoolSize := MinimumMediumBlockSize; {Get the closest group number for the minimum pool size} LGroupNumber := (LMinimumPoolSize - MinimumMediumBlockSize + MediumBlockBinsPerGroup * MediumBlockGranularity div 2) div (MediumBlockBinsPerGroup * MediumBlockGranularity); {Too large?} if LGroupNumber > 7 then LGroupNumber := 7; {Set the bitmap} SmallBlockTypes[LInd].AllowedGroupsForBlockPoolBitmap := Byte(-(1 shl LGroupNumber)); {Set the minimum pool size} SmallBlockTypes[LInd].MinimumBlockPoolSize := MinimumMediumBlockSize + LGroupNumber * (MediumBlockBinsPerGroup * MediumBlockGranularity); {Get the optimal block pool size} LOptimalPoolSize := ((SmallBlockTypes[LInd].BlockSize * TargetSmallBlocksPerPool + SmallBlockPoolHeaderSize + MediumBlockGranularity - 1 - MediumBlockSizeOffset) and -MediumBlockGranularity) + MediumBlockSizeOffset; {Limit the optimal pool size to within range} if LOptimalPoolSize < OptimalSmallBlockPoolSizeLowerLimit then LOptimalPoolSize := OptimalSmallBlockPoolSizeLowerLimit; if LOptimalPoolSize > OptimalSmallBlockPoolSizeUpperLimit then LOptimalPoolSize := OptimalSmallBlockPoolSizeUpperLimit; {How many blocks will fit in the adjusted optimal size?} LBlocksPerPool := (LOptimalPoolSize - SmallBlockPoolHeaderSize) div SmallBlockTypes[LInd].BlockSize; {Recalculate the optimal pool size to minimize wastage due to a partial last block.} SmallBlockTypes[LInd].OptimalBlockPoolSize := ((LBlocksPerPool * SmallBlockTypes[LInd].BlockSize + SmallBlockPoolHeaderSize + MediumBlockGranularity - 1 - MediumBlockSizeOffset) and -MediumBlockGranularity) + MediumBlockSizeOffset; {$ifdef CheckHeapForCorruption} {Debug checks} if (SmallBlockTypes[LInd].OptimalBlockPoolSize < MinimumMediumBlockSize) or (SmallBlockTypes[LInd].BlockSize div SmallBlockGranularity * SmallBlockGranularity <> SmallBlockTypes[LInd].BlockSize) then begin {$ifdef BCB6OrDelphi7AndUp} System.Error(reInvalidPtr); {$else} System.RunError(reInvalidPtr); {$endif} end; {$endif} {Set the previous small block size} LPreviousBlockSize := SmallBlockTypes[LInd].BlockSize; end; {-------------------Set up the medium blocks-------------------} {$ifdef CheckHeapForCorruption} {Check that there are no gaps between where the small blocks end and the medium blocks start} if (((MaximumSmallBlockSize - 3) + (MediumBlockGranularity - 1 + BlockHeaderSize - MediumBlockSizeOffset)) and -MediumBlockGranularity) + MediumBlockSizeOffset < MinimumMediumBlockSize then begin {$ifdef BCB6OrDelphi7AndUp} System.Error(reInvalidPtr); {$else} System.RunError(reInvalidPtr); {$endif} end; {$endif} {There are currently no medium block pools} MediumBlockPoolsCircularList.PreviousMediumBlockPoolHeader := @MediumBlockPoolsCircularList; MediumBlockPoolsCircularList.NextMediumBlockPoolHeader := @MediumBlockPoolsCircularList; {All medium bins are empty} for LInd := 0 to High(MediumBlockBins) do begin LPMediumFreeBlock := @MediumBlockBins[LInd]; LPMediumFreeBlock.PreviousFreeBlock := LPMediumFreeBlock; LPMediumFreeBlock.NextFreeBlock := LPMediumFreeBlock; end; {------------------Set up the large blocks---------------------} LargeBlocksCircularList.PreviousLargeBlockHeader := @LargeBlocksCircularList; LargeBlocksCircularList.NextLargeBlockHeader := @LargeBlocksCircularList; {------------------Set up the debugging structures---------------------} {$ifdef FullDebugMode} {Set up the fake VMT} {Copy the basic info from the TFreedObject class} System.Move(Pointer(PByte(TFreedObject) + vmtSelfPtr + SizeOf(Pointer))^, FreedObjectVMT.VMTData[vmtSelfPtr + SizeOf(Pointer)], vmtParent - vmtSelfPtr); PNativeUInt(@FreedObjectVMT.VMTData[vmtSelfPtr])^ := NativeUInt(@FreedObjectVMT.VMTMethods[0]); {Set up the virtual method table} for LInd := 0 to MaxFakeVMTEntries - 1 do begin PNativeUInt(@FreedObjectVMT.VMTMethods[Low(FreedObjectVMT.VMTMethods) + Integer(LInd * SizeOf(Pointer))])^ := NativeUInt(@TFreedObject.GetVirtualMethodIndex) + LInd * VMTIndexIncCodeSize; {$ifdef CatchUseOfFreedInterfaces} VMTBadInterface[LInd] := @TFreedObject.InterfaceError; {$endif} end; {Set up the default log file name} SetDefaultMMLogFileName; {$endif} end; {Installs the memory manager (InitializeMemoryManager should be called first)} procedure InstallMemoryManager; {$ifdef MMSharingEnabled} var i, LCurrentProcessID: Cardinal; LPMapAddress: PPointer; LChar: AnsiChar; {$endif} begin if not FastMMIsInstalled then begin {$ifdef FullDebugMode} {$ifdef 32Bit} {Try to reserve the 64K block covering address $80808080} ReservedBlock := VirtualAlloc(Pointer(DebugReservedAddress), 65536, MEM_RESERVE, PAGE_NOACCESS); {$endif} {$endif} {$ifdef MMSharingEnabled} {Build a string identifying the current process} LCurrentProcessID := GetCurrentProcessId; for i := 0 to 7 do begin LChar := HexTable[((LCurrentProcessID shr (i * 4)) and $F)]; MappingObjectName[(High(MappingObjectName) - 1) - i] := LChar; {$ifdef EnableBackwardCompatibleMMSharing} UniqueProcessIDString[8 - i] := LChar; UniqueProcessIDStringBE[8 - i] := LChar; {$endif} end; {$endif} {$ifdef AttemptToUseSharedMM} {Is the replacement memory manager already installed for this process?} {$ifdef EnableBackwardCompatibleMMSharing} MMWindow := FindWindowA('STATIC', PAnsiChar(@UniqueProcessIDString[1])); MMWindowBE := FindWindowA('STATIC', PAnsiChar(@UniqueProcessIDStringBE[1])); {$endif} MappingObjectHandle := OpenFileMappingA(FILE_MAP_READ, False, MappingObjectName); {Is no MM being shared?} {$ifdef EnableBackwardCompatibleMMSharing} if (MMWindow or MMWindowBE or MappingObjectHandle) = 0 then {$else} if MappingObjectHandle = 0 then {$endif} begin {$endif} {$ifdef ShareMM} {Share the MM with other DLLs? - if this DLL is unloaded, then dependent DLLs will cause a crash.} {$ifndef ShareMMIfLibrary} if not IsLibrary then {$endif} begin {$ifdef EnableBackwardCompatibleMMSharing} {No memory manager installed yet - create the invisible window} MMWindow := CreateWindowA('STATIC', PAnsiChar(@UniqueProcessIDString[1]), WS_POPUP, 0, 0, 0, 0, 0, 0, hInstance, nil); MMWindowBE := CreateWindowA('STATIC', PAnsiChar(@UniqueProcessIDStringBE[1]), WS_POPUP, 0, 0, 0, 0, 0, 0, hInstance, nil); {The window data is a pointer to this memory manager} if MMWindow <> 0 then SetWindowLongA(MMWindow, GWL_USERDATA, NativeInt(@NewMemoryManager)); if MMWindowBE <> 0 then SetWindowLongA(MMWindowBE, GWL_USERDATA, NativeInt(@NewMemoryManager)); {$endif} {Create the memory mapped file} MappingObjectHandle := CreateFileMappingA(INVALID_HANDLE_VALUE, nil, PAGE_READWRITE, 0, SizeOf(Pointer), MappingObjectName); {Map a view of the memory} LPMapAddress := MapViewOfFile(MappingObjectHandle, FILE_MAP_WRITE, 0, 0, 0); {Set a pointer to the new memory manager} LPMapAddress^ := @NewMemoryManager; {Unmap the file} UnmapViewOfFile(LPMapAddress); end; {$endif} {We will be using this memory manager} {$ifndef FullDebugMode} NewMemoryManager.GetMem := FastGetMem; NewMemoryManager.FreeMem := FastFreeMem; NewMemoryManager.ReallocMem := FastReallocMem; {$else} NewMemoryManager.GetMem := DebugGetMem; NewMemoryManager.FreeMem := DebugFreeMem; NewMemoryManager.ReallocMem := DebugReallocMem; {$endif} {$ifdef BDS2006AndUp} {$ifndef FullDebugMode} NewMemoryManager.AllocMem := FastAllocMem; {$else} NewMemoryManager.AllocMem := DebugAllocMem; {$endif} {$ifdef EnableMemoryLeakReporting} NewMemoryManager.RegisterExpectedMemoryLeak := RegisterExpectedMemoryLeak; NewMemoryManager.UnRegisterExpectedMemoryLeak := UnRegisterExpectedMemoryLeak; {$else} NewMemoryManager.RegisterExpectedMemoryLeak := NoOpRegisterExpectedMemoryLeak; NewMemoryManager.UnRegisterExpectedMemoryLeak := NoOpUnRegisterExpectedMemoryLeak; {$endif} {$endif} {Owns the memory manager} IsMemoryManagerOwner := True; {$ifdef AttemptToUseSharedMM} end else begin {Get the address of the shared memory manager} {$ifndef BDS2006AndUp} {$ifdef EnableBackwardCompatibleMMSharing} if MappingObjectHandle <> 0 then begin {$endif} {Map a view of the memory} LPMapAddress := MapViewOfFile(MappingObjectHandle, FILE_MAP_READ, 0, 0, 0); {Set the new memory manager} NewMemoryManager := PMemoryManager(LPMapAddress^)^; {Unmap the file} UnmapViewOfFile(LPMapAddress); {$ifdef EnableBackwardCompatibleMMSharing} end else begin if MMWindow <> 0 then begin NewMemoryManager := PMemoryManager(GetWindowLong(MMWindow, GWL_USERDATA))^; end else begin NewMemoryManager := PMemoryManager(GetWindowLong(MMWindowBE, GWL_USERDATA))^; end; end; {$endif} {$else} {$ifdef EnableBackwardCompatibleMMSharing} if MappingObjectHandle <> 0 then begin {$endif} {Map a view of the memory} LPMapAddress := MapViewOfFile(MappingObjectHandle, FILE_MAP_READ, 0, 0, 0); {Set the new memory manager} NewMemoryManager := PMemoryManagerEx(LPMapAddress^)^; {Unmap the file} UnmapViewOfFile(LPMapAddress); {$ifdef EnableBackwardCompatibleMMSharing} end else begin if MMWindow <> 0 then begin NewMemoryManager := PMemoryManagerEx(GetWindowLong(MMWindow, GWL_USERDATA))^; end else begin NewMemoryManager := PMemoryManagerEx(GetWindowLong(MMWindowBE, GWL_USERDATA))^; end; end; {$endif} {$endif} {Close the file mapping handle} CloseHandle(MappingObjectHandle); MappingObjectHandle := 0; {The memory manager is not owned by this module} IsMemoryManagerOwner := False; end; {$endif} {Save the old memory manager} GetMemoryManager(OldMemoryManager); {Replace the memory manager with either this one or the shared one.} SetMemoryManager(NewMemoryManager); {FastMM is now installed} FastMMIsInstalled := True; {$ifdef UseOutputDebugString} if IsMemoryManagerOwner then OutputDebugStringA(FastMMInstallMsg) else OutputDebugStringA(FastMMInstallSharedMsg); {$endif} end; end; procedure UninstallMemoryManager; begin {Is this the owner of the shared MM window?} if IsMemoryManagerOwner then begin {$ifdef ShareMM} {$ifdef EnableBackwardCompatibleMMSharing} {Destroy the window} if MMWindow <> 0 then begin DestroyWindow(MMWindow); MMWindow := 0; end; if MMWindowBE <> 0 then begin DestroyWindow(MMWindowBE); MMWindowBE := 0; end; {$endif} {Destroy the memory mapped file handle} if MappingObjectHandle <> 0 then begin CloseHandle(MappingObjectHandle); MappingObjectHandle := 0; end; {$endif} {$ifdef FullDebugMode} {Release the reserved block} if ReservedBlock <> nil then begin VirtualFree(ReservedBlock, 0, MEM_RELEASE); ReservedBlock := nil; end; {$endif} end; {$ifndef DetectMMOperationsAfterUninstall} {Restore the old memory manager} SetMemoryManager(OldMemoryManager); {$else} {Set the invalid memory manager: no more MM operations allowed} SetMemoryManager(InvalidMemoryManager); {$endif} {Memory manager has been uninstalled} FastMMIsInstalled := False; {$ifdef UseOutputDebugString} if IsMemoryManagerOwner then OutputDebugStringA(FastMMUninstallMsg) else OutputDebugStringA(FastMMUninstallSharedMsg); {$endif} end; procedure FinalizeMemoryManager; begin {Restore the old memory manager if FastMM has been installed} if FastMMIsInstalled then begin {$ifndef NeverUninstall} {Uninstall FastMM} UninstallMemoryManager; {$endif} {Do we own the memory manager, or are we just sharing it?} if IsMemoryManagerOwner then begin {$ifdef CheckUseOfFreedBlocksOnShutdown} CheckBlocksOnShutdown( {$ifdef EnableMemoryLeakReporting} True {$ifdef RequireIDEPresenceForLeakReporting} and DelphiIsRunning {$endif} {$ifdef RequireDebuggerPresenceForLeakReporting} and ((DebugHook <> 0) {$ifdef PatchBCBTerminate} or (Assigned(pCppDebugHook) and (pCppDebugHook^ <> 0)) {$endif PatchBCBTerminate} ) {$endif} {$ifdef ManualLeakReportingControl} and ReportMemoryLeaksOnShutdown {$endif} {$else} False {$endif} ); {$else} {$ifdef EnableMemoryLeakReporting} if True {$ifdef RequireIDEPresenceForLeakReporting} and DelphiIsRunning {$endif} {$ifdef RequireDebuggerPresenceForLeakReporting} and ((DebugHook <> 0) {$ifdef PatchBCBTerminate} or (Assigned(pCppDebugHook) and (pCppDebugHook^ <> 0)) {$endif PatchBCBTerminate} ) {$endif} {$ifdef ManualLeakReportingControl} and ReportMemoryLeaksOnShutdown {$endif} then CheckBlocksOnShutdown(True); {$endif} {$endif} {$ifdef EnableMemoryLeakReporting} {Free the expected memory leaks list} if ExpectedMemoryLeaks <> nil then begin VirtualFree(ExpectedMemoryLeaks, 0, MEM_RELEASE); ExpectedMemoryLeaks := nil; end; {$endif} {$ifndef NeverUninstall} {Clean up: Free all memory. If this is a .DLL that owns its own MM, then it is necessary to prevent the main application from running out of address space.} FreeAllMemory; {$endif} end; end; end; procedure RunInitializationCode; begin {Only run this code once during startup.} if InitializationCodeHasRun then Exit; InitializationCodeHasRun := True; {$ifndef BCB} {$ifdef InstallOnlyIfRunningInIDE} if (DebugHook <> 0) and DelphiIsRunning then {$endif} begin {Initialize all the lookup tables, etc. for the memory manager} InitializeMemoryManager; {Has another MM been set, or has the Embarcadero MM been used? If so, this file is not the first unit in the uses clause of the project's .dpr file.} if CheckCanInstallMemoryManager then begin {$ifdef ClearLogFileOnStartup} DeleteEventLog; {$endif} InstallMemoryManager; end; end; {$endif} end; initialization RunInitializationCode; finalization {$ifndef PatchBCBTerminate} FinalizeMemoryManager; {$endif} end.