#include "stdafx.h" CLuaScriptLoader::CLuaScriptLoader(lua_State *L) : L(L) { } void CLuaScriptLoader::RegisterScriptsFolder(const char *path) { lua_getglobal(L, "package"); lua_getfield(L, -1, "path"); const char *oldPath = luaL_checkstring(L, -1); lua_pop(L, 1); if (!mir_strlen(oldPath)) lua_pushfstring(L, "%s\\?.lua", path); else lua_pushfstring(L, "%s;%s\\?.lua", oldPath, path); lua_setfield(L, -2, "path"); lua_pop(L, 1); } void CLuaScriptLoader::LoadScript(const TCHAR *path, int iGroup) { CMLuaScript *script = new CMLuaScript(L, path, iGroup); g_mLua->Scripts.insert(script); if (script->Load()) { TCHAR buf[4096]; mir_sntprintf(buf, _T("%s:OK"), path); CallService(MS_NETLIB_LOGW, (WPARAM)hNetlib, (LPARAM)buf); } } void CLuaScriptLoader::LoadScripts(const TCHAR *scriptDir, int iGroup) { TCHAR buf[4096]; mir_sntprintf(buf, _T("Loading scripts from %s"), scriptDir); CallService(MS_NETLIB_LOGW, (WPARAM)hNetlib, (LPARAM)buf); RegisterScriptsFolder(ptrA(mir_utf8encodeT(scriptDir))); TCHAR searchMask[MAX_PATH]; mir_sntprintf(searchMask, _T("%s\\%s"), scriptDir, _T("*.lua")); TCHAR fullPath[MAX_PATH], path[MAX_PATH]; WIN32_FIND_DATA fd; HANDLE hFind = FindFirstFile(searchMask, &fd); if (hFind != INVALID_HANDLE_VALUE) { do { if (!(fd.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY)) { mir_sntprintf(fullPath, _T("%s\\%s"), scriptDir, fd.cFileName); PathToRelativeT(fullPath, path); if (db_get_b(NULL, MODULE, _T2A(fd.cFileName), 1)) LoadScript(fullPath, iGroup); } } while (FindNextFile(hFind, &fd)); FindClose(hFind); } } void CLuaScriptLoader::Load(lua_State *L) { TCHAR scriptDir[MAX_PATH]; CLuaScriptLoader loader(L); FoldersGetCustomPathT(g_hCommonScriptFolder, scriptDir, _countof(scriptDir), VARST(COMMON_SCRIPTS_PATHT)); loader.LoadScripts(scriptDir, 0); }