#ifndef _LUA_SCRIPT_LOADER_H_ #define _LUA_SCRIPT_LOADER_H_ class CMLuaScriptLoader { private: lua_State *L; CMLuaScriptLoader(lua_State *L); void LoadScript(const TCHAR *scriptDir, const TCHAR *file); void LoadScripts(); public: static void Load(lua_State *L); }; #endif //_LUA_SCRIPT_LOADER_H_