#ifndef _COMMON_H_ #define _COMMON_H_ #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include extern "C" { #include "lua\lua.h" #include "lua\lualib.h" #include "lua\lauxlib.h" } #include "version.h" #include "resource.h" class CMLuaScript; #include "mlua.h" #include "mlua_script.h" #include "mlua_module_loader.h" #include "mlua_script_loader.h" #include "mlua_options.h" #define MODULE "MirLua" extern CMLua *g_mLua; extern int hScriptsLangpack; extern HINSTANCE g_hInstance; extern HANDLE g_hCommonScriptFolder; extern HANDLE hNetlib; #ifdef _UNICODE #define COMMON_SCRIPTS_PATHT MIRANDA_PATHW L"\\Scripts" #else #define COMMON_SCRIPTS_PATHT MIRANDA_PATH "\\Scripts" #endif #define MLUA_CORE "m" LUAMOD_API int (luaopen_m)(lua_State *L); #define MLUA_CLIST "m_clist" LUAMOD_API int (luaopen_m_clist)(lua_State *L); #define MLUA_DATABASE "m_database" LUAMOD_API int (luaopen_m_database)(lua_State *L); #define MLUA_ICOLIB "m_icolib" LUAMOD_API int (luaopen_m_icolib)(lua_State *L); #include "m_genmenu.h" #define MLUA_HOTKEYS "m_hotkeys" LUAMOD_API int (luaopen_m_hotkeys)(lua_State *L); #define MLUA_MESSAGE "m_message" LUAMOD_API int (luaopen_m_message)(lua_State *L); #include "m_msg_buttonsbar.h" #define MLUA_POPUP "m_popup" LUAMOD_API int (luaopen_m_popup)(lua_State *L); #define MLUA_PROTOCOLS "m_protocols" LUAMOD_API int (luaopen_m_protocols)(lua_State *L); #include "m_toptoolbar.h" #define MLUA_VARIABLES "m_variables" LUAMOD_API int (luaopen_m_variables)(lua_State *L); #define MLUA_WINDOWS "m_windows" LUAMOD_API int (luaopen_m_windows)(lua_State *L); int luaM_print(lua_State *L); int luaM_atpanic(lua_State *L); int luaM_toansi(lua_State *L); int luaM_toucs2(lua_State *L); bool luaM_toboolean(lua_State *L, int idx); WPARAM luaM_towparam(lua_State *L, int idx); LPARAM luaM_tolparam(lua_State *L, int idx); #endif //_COMMON_H_