#ifndef _CCONTACTLISTSCREEN_H_ #define _CCONTACTLISTSCREEN_H_ #include "CScreen.h" #include "CContactList.h" #include "CLCDBar.h" class CContactlistScreen : public CScreen { public: // Constructor CContactlistScreen(); // Destructor ~CContactlistScreen(); // Initializes the screen bool Initialize(); // Shutdown the scren bool Shutdown(); // Updates the screen bool Update(); // Draws the screen bool Draw(CLCDGfx *pGfx); // resets the position of the contactlist void ResetPosition(); // returns the online status of the specified contact int GetContactStatus(HANDLE hContact); // Called when a chat session was opened void OnSessionOpened(HANDLE hContact); // Called when the configuration has changed void OnConfigChanged(); // Called when the screen size has changed void OnSizeChanged(); // Called when an event is received void OnEventReceived(CEvent *pEvent); // Called when an LCD-button is pressed void OnLCDButtonDown(int iButton); // Called when an LCD-button event is repeated void OnLCDButtonRepeated(int iButton); // Called when an LCD-button is released void OnLCDButtonUp(int iButton); // Called when the screen is activated void OnActivation(); // Called when the screen is deactivated void OnDeactivation(); // Called when the screen has expired void OnExpiration(); private: // updates the use softkey label void UpdateUseSoftkeyLabel(); CContactList m_ContactList; CLCDBar m_Scrollbar; bool m_bLongPress; }; #endif