#ifndef _CNOTIFICATIONSCREEN_H_ #define _CNOTIFICATIONSCREEN_H_ #include "CScreen.h" #include "LCDFramework/CLCDLabel.h" #include "LCDFramework/CLCDTextLog.h" #include "LCDFramework/CLCDBar.h" #include "LCDFramework/CLCDInput.h" class CNotificationEntry { public: bool bMessage; tm Time; tstring strText; tstring strTitle; MCONTACT hContact; EventType eType; }; class CNotificationScreen : public CScreen { public: // Constructor CNotificationScreen(); // Destructor ~CNotificationScreen(); // Initializes the screen bool Initialize(); // Shutdown the scren bool Shutdown(); // Updates the screen bool Update(); // Draws the screen bool Draw(CLCDGfx *pGfx); // Called when the screen size has changed void OnSizeChanged(); // Called when the configuration has changed void OnConfigChanged(); // Called when an event is received void OnEventReceived(CEvent *pEvent); // Called when an LCD-button is pressed void OnLCDButtonDown(int iButton); // Called when an LCD-button event is repeated void OnLCDButtonRepeated(int iButton); // Called when an LCD-button is released void OnLCDButtonUp(int iButton); // Called when the screen is activated void OnActivation(); // Called when the screen is deactivated void OnDeactivation(); // Called when the screen has expired void OnExpiration(); private: /* // activates the input box void ActivateMessageMode(); // deactivates the input box void DeactivateMessageMode(); // sends the message void SendCurrentMessage(); // invalidates the message void InvalidateMessageMode(tstring strMessage); */ // displays the specified notification void DisplayNotification(CNotificationEntry *pEntry); // updates all objects void UpdateObjects(); // cached notifications list m_LNotifications; // objects CLCDLabel m_EventText; CLCDTextLog m_MessageText; CLCDLabel m_TitleText; CLCDLabel m_Timestamp; CLCDBar m_Scrollbar; //CLCDInput m_Input; // Contact off the current event CNotificationEntry *m_pEntry; // message mode variables /* bool m_bMessageMode; enum { REPLY_STATE_NONE,REPLY_STATE_INPUT,REPLY_STATE_SENDING,REPLY_STATE_FAILED} m_eReplyState; HANDLE m_hMessage; */ }; #endif