#ifndef _CSCREEN_H_ #define _CSCREEN_H_ #include "LCDFramework\CLCDScreen.h" #include "LCDFramework\CLCDBitmap.h" //#include "CLCDLabel.h" class CScreen : public CLCDScreen { public: // Constructor CScreen(); // Destructor ~CScreen(); // Initializes the screen bool Initialize(); // Shutdown the scren bool Shutdown(); // Updates the screen bool Update(); // Draws the screen bool Draw(CLCDGfx *pGfx); // Called when an event is received virtual void OnEventReceived(CEvent *pEvent); // Called when the configuration has changed virtual void OnConfigChanged(); // Called when the screens size has changed virtual void OnSizeChanged(); protected: // Set the specified button label void SetButtonBitmap(int iButton, int iBitmap); // Hide/Show the buttons void ShowButtons(bool bShow); private: //CLCDLabel m_Clock; CLCDBitmap m_aButtons[4]; HBITMAP m_ahBitmaps[4]; bool m_abShowButtons[4]; bool m_bHideButtons; void UpdateButtons(); }; #endif