<?xml version="1.0" encoding="utf-8"?> <Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <ItemGroup Label="ProjectConfigurations"> <ProjectConfiguration Include="Debug|Win32"> <Configuration>Debug</Configuration> <Platform>Win32</Platform> </ProjectConfiguration> <ProjectConfiguration Include="Debug|X64"> <Configuration>Debug</Configuration> <Platform>X64</Platform> </ProjectConfiguration> <ProjectConfiguration Include="Release|Win32"> <Configuration>Release</Configuration> <Platform>Win32</Platform> </ProjectConfiguration> <ProjectConfiguration Include="Release|X64"> <Configuration>Release</Configuration> <Platform>X64</Platform> </ProjectConfiguration> </ItemGroup> <PropertyGroup Label="Globals"> <ProjectGuid>{F29D0C8D-141A-43CF-86B2-34A04653F8D4}</ProjectGuid> <ProjectName>New_GPG</ProjectName> </PropertyGroup> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> <ConfigurationType>DynamicLibrary</ConfigurationType> <CharacterSet>Unicode</CharacterSet> </PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|X64'" Label="Configuration"> <ConfigurationType>DynamicLibrary</ConfigurationType> <CharacterSet>Unicode</CharacterSet> </PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> <ConfigurationType>DynamicLibrary</ConfigurationType> <CharacterSet>Unicode</CharacterSet> <WholeProgramOptimization>true</WholeProgramOptimization> </PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|X64'" Label="Configuration"> <ConfigurationType>DynamicLibrary</ConfigurationType> <CharacterSet>Unicode</CharacterSet> <WholeProgramOptimization>true</WholeProgramOptimization> </PropertyGroup> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> <ImportGroup Label="ExtensionSettings"> </ImportGroup> <PropertyGroup Label="UserMacros" /> <PropertyGroup> <_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion> <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|X64'">$(SolutionDir)$(Configuration)64\Plugins\</OutDir> <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)$(Configuration)\Plugins\</OutDir> <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|X64'">$(SolutionDir)$(Configuration)64\Plugins\</OutDir> <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)$(Configuration)\Plugins\</OutDir> <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|X64'">$(SolutionDir)$(Configuration)64\Obj\$(ProjectName)\</IntDir> <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)$(Configuration)\Obj\$(ProjectName)\</IntDir> <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|X64'">$(SolutionDir)$(Configuration)64\Obj\$(ProjectName)\</IntDir> <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)$(Configuration)\Obj\$(ProjectName)\</IntDir> <IgnoreImportLibrary>true</IgnoreImportLibrary> </PropertyGroup> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> <ClCompile> <Optimization>Full</Optimization> <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion> <FavorSizeOrSpeed>Size</FavorSizeOrSpeed> <OmitFramePointers>true</OmitFramePointers> <AdditionalIncludeDirectories>src\include;..\..\..\boost;..\..\include;..\ExternalAPI;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions> <StringPooling>true</StringPooling> <FunctionLevelLinking>true</FunctionLevelLinking> <FloatingPointModel>Fast</FloatingPointModel> <WarningLevel>Level3</WarningLevel> <PrecompiledHeader>Use</PrecompiledHeader> <PrecompiledHeaderFile>commonheaders.h</PrecompiledHeaderFile> </ClCompile> <ResourceCompile> <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> <AdditionalIncludeDirectories>..\..\include\msapi</AdditionalIncludeDirectories> </ResourceCompile> <Link> <AdditionalDependencies>shlwapi.lib;%(AdditionalDependencies)</AdditionalDependencies> <AdditionalLibraryDirectories>$(ProfileDir)..\..\bin10\lib;..\..\..\boost\stage\lib</AdditionalLibraryDirectories> <GenerateDebugInformation>true</GenerateDebugInformation> <OptimizeReferences>true</OptimizeReferences> <EnableCOMDATFolding>true</EnableCOMDATFolding> <RandomizedBaseAddress>false</RandomizedBaseAddress> <ImportLibrary>$(IntDir)$(TargetName).lib</ImportLibrary> <SubSystem>Windows</SubSystem> <AdditionalOptions>/PDBALTPATH:%_PDB%</AdditionalOptions> </Link> </ItemDefinitionGroup> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|X64'"> <ClCompile> <Optimization>Full</Optimization> <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion> <FavorSizeOrSpeed>Size</FavorSizeOrSpeed> <OmitFramePointers>true</OmitFramePointers> <AdditionalIncludeDirectories>src\include;..\..\..\boost;..\..\include;..\ExternalAPI;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <PreprocessorDefinitions>NDEBUG;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions> <StringPooling>true</StringPooling> <FunctionLevelLinking>true</FunctionLevelLinking> <FloatingPointModel>Fast</FloatingPointModel> <WarningLevel>Level3</WarningLevel> <PrecompiledHeader>Use</PrecompiledHeader> <PrecompiledHeaderFile>commonheaders.h</PrecompiledHeaderFile> </ClCompile> <ResourceCompile> <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> <AdditionalIncludeDirectories>..\..\include\msapi</AdditionalIncludeDirectories> </ResourceCompile> <Link> <AdditionalDependencies>shlwapi.lib;%(AdditionalDependencies)</AdditionalDependencies> <AdditionalLibraryDirectories>$(ProfileDir)..\..\bin10\lib;..\..\..\boost\stage64\lib</AdditionalLibraryDirectories> <GenerateDebugInformation>true</GenerateDebugInformation> <OptimizeReferences>true</OptimizeReferences> <EnableCOMDATFolding>true</EnableCOMDATFolding> <RandomizedBaseAddress>false</RandomizedBaseAddress> <ImportLibrary>$(IntDir)$(TargetName).lib</ImportLibrary> <SubSystem>Windows</SubSystem> <AdditionalOptions>/PDBALTPATH:%_PDB%</AdditionalOptions> </Link> </ItemDefinitionGroup> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> <ClCompile> <Optimization>Disabled</Optimization> <AdditionalIncludeDirectories>src\include;..\..\..\boost;..\..\include;..\ExternalAPI;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions> <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks> <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary> <PrecompiledHeader>Use</PrecompiledHeader> <PrecompiledHeaderFile>commonheaders.h</PrecompiledHeaderFile> <WarningLevel>Level3</WarningLevel> <DebugInformationFormat>EditAndContinue</DebugInformationFormat> </ClCompile> <ResourceCompile> <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> <AdditionalIncludeDirectories>..\..\include\msapi</AdditionalIncludeDirectories> </ResourceCompile> <Link> <AdditionalDependencies>shlwapi.lib;%(AdditionalDependencies)</AdditionalDependencies> <AdditionalLibraryDirectories>$(ProfileDir)..\..\bin10\lib;..\..\..\boost\stage\lib</AdditionalLibraryDirectories> <GenerateDebugInformation>true</GenerateDebugInformation> <RandomizedBaseAddress>false</RandomizedBaseAddress> <ImportLibrary>$(IntDir)$(TargetName).lib</ImportLibrary> <SubSystem>Windows</SubSystem> </Link> </ItemDefinitionGroup> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|X64'"> <ClCompile> <Optimization>Disabled</Optimization> <AdditionalIncludeDirectories>src\include;..\..\..\boost;..\..\include;..\ExternalAPI;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <PreprocessorDefinitions>_DEBUG;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions> <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks> <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary> <PrecompiledHeader>Use</PrecompiledHeader> <PrecompiledHeaderFile>commonheaders.h</PrecompiledHeaderFile> <WarningLevel>Level3</WarningLevel> </ClCompile> <ResourceCompile> <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> <AdditionalIncludeDirectories>..\..\include\msapi</AdditionalIncludeDirectories> </ResourceCompile> <Link> <AdditionalDependencies>shlwapi.lib;%(AdditionalDependencies)</AdditionalDependencies> <AdditionalLibraryDirectories>$(ProfileDir)..\..\bin10\lib;..\..\..\boost\stage64\lib</AdditionalLibraryDirectories> <GenerateDebugInformation>true</GenerateDebugInformation> <RandomizedBaseAddress>false</RandomizedBaseAddress> <ImportLibrary>$(IntDir)$(TargetName).lib</ImportLibrary> <SubSystem>Windows</SubSystem> </Link> </ItemDefinitionGroup> <ItemGroup> <ClCompile Include="src\clist.cpp" /> <ClCompile Include="src\gpg_wrapper.cpp" /> <ClCompile Include="src\icons.cpp" /> <ClCompile Include="src\init.cpp" /> <ClCompile Include="src\jabber_account.cpp" /> <ClCompile Include="src\log.cpp" /> <ClCompile Include="src\stdafx.cpp"> <PrecompiledHeader>Create</PrecompiledHeader> </ClCompile> <ClCompile Include="src\messages.cpp" /> <ClCompile Include="src\metacontacts.cpp" /> <ClCompile Include="src\options.cpp" /> <ClCompile Include="src\srmm.cpp" /> <ClCompile Include="src\main.cpp" /> <ClCompile Include="src\utilities.cpp" /> </ItemGroup> <ItemGroup> <ClInclude Include="src\commonheaders.h" /> <ClInclude Include="src\constants.h" /> <ClInclude Include="src\globals.h" /> <ClInclude Include="src\gpg_wrapper.h" /> <ClInclude Include="src\jabber_account.h" /> <ClInclude Include="src\log.h" /> <ClInclude Include="src\main.h" /> <ClInclude Include="src\metacontacts.h" /> <ClInclude Include="src\resource.h" /> <ClInclude Include="src\utilities.h" /> <ClInclude Include="src\Version.h" /> </ItemGroup> <ItemGroup> <ResourceCompile Include="res\new_gpg.rc" /> <ResourceCompile Include="res\Version.rc" /> </ItemGroup> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> <ImportGroup Label="ExtensionTargets"> </ImportGroup> </Project>