<?xml version="1.0" encoding="utf-8"?> <Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <ItemGroup Label="ProjectConfigurations"> <ProjectConfiguration Include="Debug|Win32"> <Configuration>Debug</Configuration> <Platform>Win32</Platform> </ProjectConfiguration> <ProjectConfiguration Include="Debug|x64"> <Configuration>Debug</Configuration> <Platform>x64</Platform> </ProjectConfiguration> <ProjectConfiguration Include="Release|Win32"> <Configuration>Release</Configuration> <Platform>Win32</Platform> </ProjectConfiguration> <ProjectConfiguration Include="Release|x64"> <Configuration>Release</Configuration> <Platform>x64</Platform> </ProjectConfiguration> </ItemGroup> <PropertyGroup Label="Globals"> <ProjectName>NewsAggregator</ProjectName> <ProjectGuid>{6DE11A47-2268-4B08-8DE5-15A1705FCE28}</ProjectGuid> </PropertyGroup> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> <ConfigurationType>DynamicLibrary</ConfigurationType> <CharacterSet>Unicode</CharacterSet> <WholeProgramOptimization>true</WholeProgramOptimization> </PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration"> <ConfigurationType>DynamicLibrary</ConfigurationType> <CharacterSet>Unicode</CharacterSet> <WholeProgramOptimization>true</WholeProgramOptimization> </PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> <ConfigurationType>DynamicLibrary</ConfigurationType> <CharacterSet>Unicode</CharacterSet> </PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration"> <ConfigurationType>DynamicLibrary</ConfigurationType> <CharacterSet>Unicode</CharacterSet> </PropertyGroup> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> <ImportGroup Label="ExtensionSettings"> </ImportGroup> <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets"> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> </ImportGroup> <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets"> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> </ImportGroup> <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets"> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> </ImportGroup> <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets"> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> </ImportGroup> <PropertyGroup Label="UserMacros" /> <PropertyGroup> <_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion> <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)$(Configuration)\Plugins\</OutDir> <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(SolutionDir)$(Configuration)64\Plugins\</OutDir> <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)$(Configuration)\Obj\$(ProjectName)\</IntDir> <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(SolutionDir)$(Configuration)64\Obj\$(ProjectName)\</IntDir> <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)$(Configuration)\Plugins\</OutDir> <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(SolutionDir)$(Configuration)64\Plugins\</OutDir> <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)$(Configuration)\Obj\$(ProjectName)\</IntDir> <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(SolutionDir)$(Configuration)64\Obj\$(ProjectName)\</IntDir> <IgnoreImportLibrary>true</IgnoreImportLibrary> </PropertyGroup> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> <ClCompile> <Optimization>Disabled</Optimization> <AdditionalIncludeDirectories>..\..\include;..\..\plugins\ExternalAPI;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <PreprocessorDefinitions>_DEBUG;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions> <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary> <WarningLevel>Level3</WarningLevel> <DebugInformationFormat>EditAndContinue</DebugInformationFormat> <DisableSpecificWarnings>4996</DisableSpecificWarnings> <PrecompiledHeader>Use</PrecompiledHeader> <PrecompiledHeaderFile>Common.h</PrecompiledHeaderFile> <ExceptionHandling>false</ExceptionHandling> </ClCompile> <Link> <GenerateDebugInformation>true</GenerateDebugInformation> <SubSystem>Windows</SubSystem> <RandomizedBaseAddress>false</RandomizedBaseAddress> <ImportLibrary>$(IntDir)$(TargetName).lib</ImportLibrary> <AdditionalDependencies>comdlg32.lib;%(AdditionalDependencies)</AdditionalDependencies> <AdditionalLibraryDirectories>$(ProfileDir)..\..\bin10\lib</AdditionalLibraryDirectories> </Link> <ResourceCompile> <AdditionalIncludeDirectories>..\..\include\msapi</AdditionalIncludeDirectories> <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> </ResourceCompile> </ItemDefinitionGroup> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> <ClCompile> <Optimization>Disabled</Optimization> <AdditionalIncludeDirectories>..\..\include;..\..\plugins\ExternalAPI;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <PreprocessorDefinitions>_DEBUG;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions> <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary> <WarningLevel>Level3</WarningLevel> <DisableSpecificWarnings>4996</DisableSpecificWarnings> <PrecompiledHeader>Use</PrecompiledHeader> <PrecompiledHeaderFile>Common.h</PrecompiledHeaderFile> <ExceptionHandling>false</ExceptionHandling> </ClCompile> <Link> <AdditionalDependencies>comdlg32.lib;%(AdditionalDependencies)</AdditionalDependencies> <GenerateDebugInformation>true</GenerateDebugInformation> <SubSystem>Windows</SubSystem> <RandomizedBaseAddress>false</RandomizedBaseAddress> <ImportLibrary>$(IntDir)$(TargetName).lib</ImportLibrary> <AdditionalLibraryDirectories>$(ProfileDir)..\..\bin10\lib</AdditionalLibraryDirectories> </Link> <ResourceCompile> <AdditionalIncludeDirectories>..\..\include\msapi</AdditionalIncludeDirectories> <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> </ResourceCompile> </ItemDefinitionGroup> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> <ClCompile> <Optimization>Full</Optimization> <FavorSizeOrSpeed>Size</FavorSizeOrSpeed> <AdditionalIncludeDirectories>..\..\include;..\..\plugins\ExternalAPI;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <PreprocessorDefinitions>NDEBUG;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions> <WarningLevel>Level3</WarningLevel> <DisableSpecificWarnings>4996</DisableSpecificWarnings> <PrecompiledHeader>Use</PrecompiledHeader> <PrecompiledHeaderFile>Common.h</PrecompiledHeaderFile> <ExceptionHandling>false</ExceptionHandling> </ClCompile> <Link> <SubSystem>Windows</SubSystem> <OptimizeReferences>true</OptimizeReferences> <EnableCOMDATFolding>true</EnableCOMDATFolding> <RandomizedBaseAddress>false</RandomizedBaseAddress> <ImportLibrary>$(IntDir)$(TargetName).lib</ImportLibrary> <GenerateDebugInformation>true</GenerateDebugInformation> <AdditionalDependencies>comdlg32.lib;%(AdditionalDependencies)</AdditionalDependencies> <AdditionalLibraryDirectories>$(ProfileDir)..\..\bin10\lib</AdditionalLibraryDirectories> <AdditionalOptions>/PDBALTPATH:%_PDB%</AdditionalOptions> </Link> <ResourceCompile> <AdditionalIncludeDirectories>..\..\include\msapi</AdditionalIncludeDirectories> <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> </ResourceCompile> </ItemDefinitionGroup> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> <ClCompile> <Optimization>Full</Optimization> <FavorSizeOrSpeed>Size</FavorSizeOrSpeed> <AdditionalIncludeDirectories>..\..\include;..\..\plugins\ExternalAPI;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <PreprocessorDefinitions>NDEBUG;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions> <WarningLevel>Level3</WarningLevel> <DisableSpecificWarnings>4996</DisableSpecificWarnings> <PrecompiledHeader>Use</PrecompiledHeader> <PrecompiledHeaderFile>Common.h</PrecompiledHeaderFile> <ExceptionHandling>false</ExceptionHandling> </ClCompile> <Link> <AdditionalDependencies>comdlg32.lib;%(AdditionalDependencies)</AdditionalDependencies> <SubSystem>Windows</SubSystem> <OptimizeReferences>true</OptimizeReferences> <EnableCOMDATFolding>true</EnableCOMDATFolding> <RandomizedBaseAddress>false</RandomizedBaseAddress> <ImportLibrary>$(IntDir)$(TargetName).lib</ImportLibrary> <GenerateDebugInformation>true</GenerateDebugInformation> <AdditionalLibraryDirectories>$(ProfileDir)..\..\bin10\lib</AdditionalLibraryDirectories> <AdditionalOptions>/PDBALTPATH:%_PDB%</AdditionalOptions> </Link> <ResourceCompile> <AdditionalIncludeDirectories>..\..\include\msapi</AdditionalIncludeDirectories> <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> </ResourceCompile> </ItemDefinitionGroup> <ItemGroup> <ResourceCompile Include="res\Resource.rc" /> <ResourceCompile Include="res\Version.rc" /> </ItemGroup> <ItemGroup> <ClInclude Include="src\resource.h" /> <ClInclude Include="Src\Common.h" /> <ClInclude Include="src\Version.h" /> </ItemGroup> <ItemGroup> <ClCompile Include="Src\Authentication.cpp" /> <ClCompile Include="Src\CheckFeed.cpp" /> <ClCompile Include="Src\ExportImport.cpp" /> <ClCompile Include="Src\Icons.cpp" /> <ClCompile Include="Src\Menus.cpp" /> <ClCompile Include="Src\Options.cpp" /> <ClCompile Include="Src\Stdafx.cpp"> <PrecompiledHeader>Create</PrecompiledHeader> </ClCompile> <ClCompile Include="Src\Services.cpp" /> <ClCompile Include="Src\NewsAggregator.cpp" /> <ClCompile Include="Src\Update.cpp" /> <ClCompile Include="Src\Utils.cpp" /> </ItemGroup> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> <ImportGroup Label="ExtensionTargets"> </ImportGroup> </Project>