// stdafx.h : include file for standard system include files, // or project specific include files that are used frequently, but // are changed infrequently // #define _CRT_SECURE_NO_WARNINGS // Modify the following defines if you have to target a platform prior to the ones specified below. // Refer to MSDN for the latest info on corresponding values for different platforms. #ifndef WINVER // Allow use of features specific to Windows XP or later. #define WINVER 0x0501 // Change this to the appropriate value to target other versions of Windows. #endif #ifndef _WIN32_WINNT // Allow use of features specific to Windows XP or later. #define _WIN32_WINNT 0x0501 // Change this to the appropriate value to target other versions of Windows. #endif #ifndef _WIN32_WINDOWS // Allow use of features specific to Windows 98 or later. #define _WIN32_WINDOWS 0x0410 // Change this to the appropriate value to target Windows Me or later. #endif #ifndef _WIN32_IE // Allow use of features specific to IE 6.0 or later. #define _WIN32_IE 0x0600 // Change this to the appropriate value to target other versions of IE. #endif #define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include "resource.h" #include "shake.h" #include "Version.h" #include "nudge.h" #include "options.h" /* * ****************************/ int NudgeOptInit(WPARAM wParam,LPARAM lParam); /* * ****************************/ int Preview(); /* * ****************************/ HANDLE Nudge_GethContact(HANDLE); /* * ****************************/ void Nudge_ShowPopup(CNudgeElement, HANDLE, TCHAR *); /* * ****************************/ void Nudge_ShowStatus(CNudgeElement, HANDLE, DWORD timestamp); /* * ****************************/ void Nudge_SentStatus(CNudgeElement, HANDLE); /* * ****************************/ void Nudge_AddAccount(PROTOACCOUNT *proto); /* * ****************************/ void LoadPopupClass(); /* * ****************************/ void AutoResendNudge(void *wParam) ; extern CShake shake;