#ifndef SHAKE_H #define SHAKE_H class CShake { public: bool Shaking; bool ShakingChat; int nScaleClist; int nScaleChat; int nMoveClist; int nMoveChat; void Load(void); void Save(void); int ShakeClist(HWND hWnd); int ShakeChat(HWND hWnd); }; INT_PTR ShakeClist(WPARAM,LPARAM); INT_PTR ShakeChat(WPARAM,LPARAM); /* int TriggerShakeChat(WPARAM,LPARAM); int TriggerShakeClist(WPARAM,LPARAM); int TriggerAction(WPARAM,LPARAM);*/ #endif