// stdafx.h : include file for standard system include files, // or project specific include files that are used frequently, but // are changed infrequently // #pragma once #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include "resource.h" #include "shake.h" #include "version.h" #include "nudge.h" /* * ****************************/ int NudgeOptInit(WPARAM wParam,LPARAM lParam); /* * ****************************/ int Preview(); /* * ****************************/ void Nudge_ShowPopup(CNudgeElement*, MCONTACT, wchar_t *); /* * ****************************/ void Nudge_ShowStatus(CNudgeElement*, MCONTACT, uint32_t timestamp); /* * ****************************/ void Nudge_SentStatus(CNudgeElement*, MCONTACT); /* * ****************************/ void Nudge_AddAccount(PROTOACCOUNT *proto); /* * ****************************/ void LoadPopupClass(); /* * ****************************/ void AutoResendNudge(void *wParam) ; /////////////////////////////////////////////////////////////////////////////// // external variables struct CMPlugin : public PLUGIN { CMPlugin(); int Load() override; int Unload() override; }; extern int nProtocol; extern CShake shake; extern CNudge GlobalNudge; extern CNudgeElement DefaultNudge; extern OBJLIST arNudges;