<?xml version="1.0" encoding="utf-8"?> <Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <ItemGroup Label="ProjectConfigurations"> <ProjectConfiguration Include="Debug Unicode|Win32"> <Configuration>Debug Unicode</Configuration> <Platform>Win32</Platform> </ProjectConfiguration> <ProjectConfiguration Include="Debug Unicode|x64"> <Configuration>Debug Unicode</Configuration> <Platform>x64</Platform> </ProjectConfiguration> <ProjectConfiguration Include="Release Unicode|Win32"> <Configuration>Release Unicode</Configuration> <Platform>Win32</Platform> </ProjectConfiguration> <ProjectConfiguration Include="Release Unicode|x64"> <Configuration>Release Unicode</Configuration> <Platform>x64</Platform> </ProjectConfiguration> </ItemGroup> <PropertyGroup Label="Globals"> <ProjectName>PackUpdater</ProjectName> <ProjectGuid>{21F6C0E4-DD1A-49E6-82FD-64574BB902BD}</ProjectGuid> <RootNamespace>PackUpdater</RootNamespace> <Keyword>Win32Proj</Keyword> </PropertyGroup> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release Unicode|Win32'" Label="Configuration"> <ConfigurationType>DynamicLibrary</ConfigurationType> <CharacterSet>Unicode</CharacterSet> <WholeProgramOptimization>true</WholeProgramOptimization> </PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release Unicode|x64'" Label="Configuration"> <ConfigurationType>DynamicLibrary</ConfigurationType> <CharacterSet>Unicode</CharacterSet> <WholeProgramOptimization>true</WholeProgramOptimization> </PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug Unicode|Win32'" Label="Configuration"> <ConfigurationType>DynamicLibrary</ConfigurationType> <CharacterSet>Unicode</CharacterSet> </PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug Unicode|x64'" Label="Configuration"> <ConfigurationType>DynamicLibrary</ConfigurationType> <CharacterSet>Unicode</CharacterSet> </PropertyGroup> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> <ImportGroup Label="ExtensionSettings"> </ImportGroup> <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release Unicode|Win32'" Label="PropertySheets"> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> </ImportGroup> <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release Unicode|x64'" Label="PropertySheets"> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> </ImportGroup> <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug Unicode|Win32'" Label="PropertySheets"> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> </ImportGroup> <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug Unicode|x64'" Label="PropertySheets"> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> </ImportGroup> <PropertyGroup Label="UserMacros" /> <PropertyGroup> <_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion> <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug Unicode|Win32'">$(SolutionDir)$(Configuration)/Plugins\</OutDir> <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug Unicode|x64'">$(SolutionDir)$(Configuration)64/Plugins\</OutDir> <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug Unicode|Win32'">$(SolutionDir)$(Configuration)/Obj/$(ProjectName)\</IntDir> <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug Unicode|x64'">$(SolutionDir)$(Configuration)64/Obj/$(ProjectName)\</IntDir> <OutDir Condition="'$(Configuration)|$(Platform)'=='Release Unicode|Win32'">$(SolutionDir)$(Configuration)/Plugins\</OutDir> <OutDir Condition="'$(Configuration)|$(Platform)'=='Release Unicode|x64'">$(SolutionDir)$(Configuration)64/Plugins\</OutDir> <IntDir Condition="'$(Configuration)|$(Platform)'=='Release Unicode|Win32'">$(SolutionDir)$(Configuration)/Obj/$(ProjectName)\</IntDir> <IntDir Condition="'$(Configuration)|$(Platform)'=='Release Unicode|x64'">$(SolutionDir)$(Configuration)64/Obj/$(ProjectName)\</IntDir> <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug Unicode|Win32'">AllRules.ruleset</CodeAnalysisRuleSet> <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug Unicode|x64'">AllRules.ruleset</CodeAnalysisRuleSet> <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug Unicode|Win32'" /> <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug Unicode|x64'" /> <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug Unicode|Win32'" /> <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug Unicode|x64'" /> <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release Unicode|Win32'">AllRules.ruleset</CodeAnalysisRuleSet> <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release Unicode|x64'">AllRules.ruleset</CodeAnalysisRuleSet> <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release Unicode|Win32'" /> <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release Unicode|x64'" /> <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release Unicode|Win32'" /> <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release Unicode|x64'" /> </PropertyGroup> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug Unicode|Win32'"> <ClCompile> <Optimization>Disabled</Optimization> <AdditionalIncludeDirectories>../../include;../ExternalAPI;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;PACKUPDATER_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions> <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary> <WarningLevel>Level3</WarningLevel> <DebugInformationFormat>EditAndContinue</DebugInformationFormat> <DisableSpecificWarnings>4996</DisableSpecificWarnings> <PrecompiledHeader>Use</PrecompiledHeader> <PrecompiledHeaderFile>Common.h</PrecompiledHeaderFile> </ClCompile> <Link> <AdditionalDependencies>Wininet.lib;urlmon.lib;%(AdditionalDependencies)</AdditionalDependencies> <GenerateDebugInformation>true</GenerateDebugInformation> <SubSystem>Windows</SubSystem> <RandomizedBaseAddress>false</RandomizedBaseAddress> <DataExecutionPrevention> </DataExecutionPrevention> <ImportLibrary>$(IntDir)$(TargetName).lib</ImportLibrary> <TargetMachine>MachineX86</TargetMachine> <AdditionalManifestDependencies> </AdditionalManifestDependencies> </Link> <PostBuildEvent> <Command> </Command> </PostBuildEvent> </ItemDefinitionGroup> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug Unicode|x64'"> <ClCompile> <Optimization>Disabled</Optimization> <AdditionalIncludeDirectories>../../include;../ExternalAPI;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;PACKUPDATER_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions> <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary> <WarningLevel>Level3</WarningLevel> <DebugInformationFormat>EditAndContinue</DebugInformationFormat> <DisableSpecificWarnings>4996</DisableSpecificWarnings> <PrecompiledHeader>Use</PrecompiledHeader> <PrecompiledHeaderFile>Common.h</PrecompiledHeaderFile> </ClCompile> <Link> <AdditionalDependencies>Wininet.lib;urlmon.lib;%(AdditionalDependencies)</AdditionalDependencies> <GenerateDebugInformation>true</GenerateDebugInformation> <SubSystem>Windows</SubSystem> <RandomizedBaseAddress>false</RandomizedBaseAddress> <DataExecutionPrevention> </DataExecutionPrevention> <ImportLibrary>$(IntDir)$(TargetName).lib</ImportLibrary> </Link> <PostBuildEvent> <Command> </Command> </PostBuildEvent> </ItemDefinitionGroup> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release Unicode|Win32'"> <ClCompile> <Optimization>Full</Optimization> <FavorSizeOrSpeed>Size</FavorSizeOrSpeed> <AdditionalIncludeDirectories>../../include;../ExternalAPI;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;PACKUPDATER_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions> <WarningLevel>Level3</WarningLevel> <DebugInformationFormat>ProgramDatabase</DebugInformationFormat> <DisableSpecificWarnings>4996</DisableSpecificWarnings> <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary> <PrecompiledHeader>Use</PrecompiledHeader> <PrecompiledHeaderFile>Common.h</PrecompiledHeaderFile> </ClCompile> <Link> <AdditionalDependencies>Wininet.lib;urlmon.lib;%(AdditionalDependencies)</AdditionalDependencies> <SubSystem>Windows</SubSystem> <OptimizeReferences>true</OptimizeReferences> <EnableCOMDATFolding>true</EnableCOMDATFolding> <RandomizedBaseAddress>false</RandomizedBaseAddress> <DataExecutionPrevention> </DataExecutionPrevention> <ImportLibrary>$(IntDir)$(TargetName).lib</ImportLibrary> <TargetMachine>MachineX86</TargetMachine> <AdditionalManifestDependencies> </AdditionalManifestDependencies> </Link> <Manifest> <AdditionalManifestFiles> </AdditionalManifestFiles> </Manifest> </ItemDefinitionGroup> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release Unicode|x64'"> <ClCompile> <Optimization>Full</Optimization> <FavorSizeOrSpeed>Size</FavorSizeOrSpeed> <AdditionalIncludeDirectories>../../include;../ExternalAPI;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;PACKUPDATER_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions> <WarningLevel>Level3</WarningLevel> <DebugInformationFormat>ProgramDatabase</DebugInformationFormat> <DisableSpecificWarnings>4996</DisableSpecificWarnings> <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary> <PrecompiledHeader>Use</PrecompiledHeader> <PrecompiledHeaderFile>Common.h</PrecompiledHeaderFile> </ClCompile> <Link> <AdditionalDependencies>Wininet.lib;urlmon.lib;%(AdditionalDependencies)</AdditionalDependencies> <SubSystem>Windows</SubSystem> <OptimizeReferences>true</OptimizeReferences> <EnableCOMDATFolding>true</EnableCOMDATFolding> <RandomizedBaseAddress>false</RandomizedBaseAddress> <DataExecutionPrevention> </DataExecutionPrevention> <ImportLibrary>$(IntDir)$(TargetName).lib</ImportLibrary> </Link> </ItemDefinitionGroup> <ItemGroup> <ResourceCompile Include="Resource.rc" /> <ResourceCompile Include="Version.rc" /> </ItemGroup> <ItemGroup> <ClInclude Include="Resource.h" /> <ClInclude Include="Src\Common.h" /> <ClInclude Include="Src\Notifications.h" /> <ClInclude Include="Version.h" /> </ItemGroup> <ItemGroup> <ClCompile Include="Src\Events.cpp" /> <ClCompile Include="Src\Notifications.cpp" /> <ClCompile Include="Src\Options.cpp" /> <ClCompile Include="Src\PackUpdater.cpp"> <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release Unicode|Win32'">Create</PrecompiledHeader> <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug Unicode|Win32'">Create</PrecompiledHeader> <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release Unicode|x64'">Create</PrecompiledHeader> <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug Unicode|x64'">Create</PrecompiledHeader> </ClCompile> <ClCompile Include="Src\Utils.cpp" /> </ItemGroup> <ItemGroup> <None Include="res\btnAll.ico" /> <None Include="res\btnClose.ico" /> <None Include="res\btnDownload.ico" /> <None Include="res\btnInfo.ico" /> <None Include="res\btnOk.ico" /> <None Include="res\delete.ico" /> <None Include="res\menu.ico" /> </ItemGroup> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> <ImportGroup Label="ExtensionTargets"> </ImportGroup> </Project>