#ifndef _RAWPING_H #define _RAWPING_H // ICMP protocol identifier #define ICMP_PROTO 1 // ICMP packet types #define PT_ICMP_ECHO_REPLY 0 #define PT_ICMP_DEST_UNREACH 3 #define PT_ICMP_TTL_EXPIRE 11 #define PT_ICMP_ECHO_REQUEST 8 #define PT_ICMP_SOURCE_QUENCH 4 // Minimum ICMP packet size, in bytes #define ICMP_MIN 8 // The following two structures need to be packed tightly, but unlike // Borland C++, Microsoft C++ does not do this by default. #pragma pack(1) // The IP header struct IPHeader { BYTE h_len:4; // Length of the header in dwords BYTE version:4; // Version of IP BYTE tos; // Type of service USHORT total_len; // Length of the packet in dwords USHORT ident; // unique identifier USHORT flags; // Flags BYTE ttl; // Time to live BYTE proto; // Protocol number (TCP, UDP etc) USHORT checksum; // IP checksum ULONG source_ip; ULONG dest_ip; }; // ICMP header struct ICMPHeader { BYTE type; // ICMP packet type BYTE code; // Type sub code USHORT checksum; USHORT id; USHORT seq; }; #pragma pack() extern USHORT ip_checksum(USHORT* buffer, int size); extern int init_raw_ping(); extern int raw_ping(char *host, int timeout); extern int cleanup_raw_ping(); #endif