# Microsoft Developer Studio Project File - Name="PopUp" - Package Owner=<4> # Microsoft Developer Studio Generated Build File, Format Version 6.00 # ** NICHT BEARBEITEN ** # TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102 CFG=PopUp - Win32 Debug Unicode !MESSAGE Dies ist kein gültiges Makefile. Zum Erstellen dieses Projekts mit NMAKE !MESSAGE verwenden Sie den Befehl "Makefile exportieren" und führen Sie den Befehl !MESSAGE !MESSAGE NMAKE /f "PopUp.mak". !MESSAGE !MESSAGE Sie können beim Ausführen von NMAKE eine Konfiguration angeben !MESSAGE durch Definieren des Makros CFG in der Befehlszeile. Zum Beispiel: !MESSAGE !MESSAGE NMAKE /f "PopUp.mak" CFG="PopUp - Win32 Debug Unicode" !MESSAGE !MESSAGE Für die Konfiguration stehen zur Auswahl: !MESSAGE !MESSAGE "PopUp - Win32 Release" (basierend auf "Win32 (x86) Dynamic-Link Library") !MESSAGE "PopUp - Win32 Debug" (basierend auf "Win32 (x86) Dynamic-Link Library") !MESSAGE "PopUp - Win32 Debug Unicode" (basierend auf "Win32 (x86) Dynamic-Link Library") !MESSAGE "PopUp - Win32 Release Unicode" (basierend auf "Win32 (x86) Dynamic-Link Library") !MESSAGE # Begin Project # PROP AllowPerConfigDependencies 0 # PROP Scc_ProjName "" # PROP Scc_LocalPath "" CPP=cl.exe MTL=midl.exe RSC=rc.exe !IF "$(CFG)" == "PopUp - Win32 Release" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "Release" # PROP BASE Intermediate_Dir "Release" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "Release" # PROP Intermediate_Dir "Release/Obj" # PROP Ignore_Export_Lib 1 # PROP Target_Dir "" # ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "POPUP_EXPORTS" /YX /FD /c # ADD CPP /nologo /MD /W2 /GX /Zi /O2 /I "../../include" /I "../../include_API" /I "./include_API" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "POPUP_EXPORTS" /Yu"headers.h" /FD /c # SUBTRACT CPP /Fr # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32 # ADD MTL /nologo /D "NDEBUG" /win32 # SUBTRACT MTL /mktyplib203 # ADD BASE RSC /l 0x410 /d "NDEBUG" # ADD RSC /l 0x409 /d "NDEBUG" # SUBTRACT RSC /x BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386 # ADD LINK32 kernel32.lib user32.lib gdi32.lib gdiplus.lib comdlg32.lib comctl32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib msimg32.lib /nologo /base:"0x55550000" /dll /debug /machine:I386 /nodefaultlib:"LIBC" # SUBTRACT LINK32 /pdb:none /map !ELSEIF "$(CFG)" == "PopUp - Win32 Debug" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "Debug" # PROP BASE Intermediate_Dir "Debug" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "Debug" # PROP Intermediate_Dir "Debug/Obj" # PROP Ignore_Export_Lib 1 # PROP Target_Dir "" # ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "POPUP_EXPORTS" /YX /FD /GZ /c # ADD CPP /nologo /MTd /W2 /Gm /Gi /GX /ZI /Od /I "../../include" /I "../../include_API" /I "./include_API" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "POPUP_EXPORTS" /Fr /Yu"headers.h" /FD /c # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32 # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32 # ADD BASE RSC /l 0x410 /d "_DEBUG" # ADD RSC /l 0x409 /d "_DEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo /o"Debug/obj/PopUp.bsc" LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept # ADD LINK32 msimg32.lib kernel32.lib user32.lib gdi32.lib gdiplus.lib comdlg32.lib comctl32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib msimg32.lib /nologo /base:"0x55550000" /dll /debug /machine:I386 /pdbtype:sept /mapinfo:exports /mapinfo:lines # SUBTRACT LINK32 /pdb:none /map /nodefaultlib !ELSEIF "$(CFG)" == "PopUp - Win32 Debug Unicode" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "PopUp___Win32_Debug_Unicode" # PROP BASE Intermediate_Dir "PopUp___Win32_Debug_Unicode" # PROP BASE Ignore_Export_Lib 1 # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "Debug_Unicode" # PROP Intermediate_Dir "Debug_Unicode/Obj" # PROP Ignore_Export_Lib 1 # PROP Target_Dir "" # ADD BASE CPP /nologo /MTd /W2 /Gm /Gi /GX /ZI /Od /I "../../include" /I "../../include_API" /I "./include_API" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "POPUP_EXPORTS" /Fr /Yu"headers.h" /FD /c # ADD CPP /nologo /MTd /W2 /Gm /Gi /GX /ZI /Od /I "../../include" /I "../../include_API" /I "./include_API" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "POPUP_EXPORTS" /D "_UNICODE" /D "UNICODE" /Fr /Yu"headers.h" /FD /c # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32 # ADD MTL /nologo /D "_DEBUG" /D "_UNICODE" /D "UNICODE" /mktyplib203 /win32 # ADD BASE RSC /l 0x409 /d "_DEBUG" # ADD RSC /l 0x409 /d "_DEBUG" /d "_UNICODE" /d "UNICODE" BSC32=bscmake.exe # ADD BASE BSC32 /nologo /o"Debug/obj/PopUp.bsc" # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 msimg32.lib kernel32.lib user32.lib gdi32.lib gdiplus.lib comdlg32.lib comctl32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /base:"0x55550000" /dll /debug /machine:I386 /pdbtype:sept /mapinfo:exports /mapinfo:lines # SUBTRACT BASE LINK32 /pdb:none /map /nodefaultlib # ADD LINK32 msimg32.lib kernel32.lib user32.lib gdi32.lib gdiplus.lib comdlg32.lib comctl32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib msimg32.lib /nologo /base:"0x55550000" /dll /debug /machine:I386 /out:"Debug_Unicode/PopUpW.dll" /pdbtype:sept /mapinfo:exports /mapinfo:lines # SUBTRACT LINK32 /pdb:none /map /nodefaultlib !ELSEIF "$(CFG)" == "PopUp - Win32 Release Unicode" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "PopUp___Win32_Release_Unicode" # PROP BASE Intermediate_Dir "PopUp___Win32_Release_Unicode" # PROP BASE Ignore_Export_Lib 1 # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "Release_Unicode" # PROP Intermediate_Dir "Release_Unicode/Obj" # PROP Ignore_Export_Lib 1 # PROP Target_Dir "" # ADD BASE CPP /nologo /MD /W2 /GX /Zi /O2 /I "../../include" /I "../../include_API" /I "./include_API" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "POPUP_EXPORTS" /Yu"headers.h" /FD /c # SUBTRACT BASE CPP /Fr # ADD CPP /nologo /MD /W2 /GX /Zi /O2 /I "../../include" /I "../../include_API" /I "./include_API" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "POPUP_EXPORTS" /D "_UNICODE" /D "UNICODE" /Fr /Yu"headers.h" /FD /c # ADD BASE MTL /nologo /D "NDEBUG" /win32 # SUBTRACT BASE MTL /mktyplib203 # ADD MTL /nologo /D "NDEBUG" /D "_UNICODE" /D "UNICODE" /win32 # SUBTRACT MTL /mktyplib203 # ADD BASE RSC /l 0x409 /d "NDEBUG" # SUBTRACT BASE RSC /x # ADD RSC /l 0x409 /d "NDEBUG" /d "_UNICODE" /d "UNICODE" # SUBTRACT RSC /x BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib gdiplus.lib comdlg32.lib comctl32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /base:"0x55550000" /dll /debug /machine:I386 /nodefaultlib:"LIBC" # SUBTRACT BASE LINK32 /pdb:none /map # ADD LINK32 kernel32.lib user32.lib gdi32.lib gdiplus.lib comdlg32.lib comctl32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib msimg32.lib /nologo /base:"0x55550000" /dll /debug /machine:I386 /nodefaultlib:"LIBC" /out:"Release_Unicode/PopUpW.dll" # SUBTRACT LINK32 /pdb:none /map !ENDIF # Begin Target # Name "PopUp - Win32 Release" # Name "PopUp - Win32 Debug" # Name "PopUp - Win32 Debug Unicode" # Name "PopUp - Win32 Release Unicode" # Begin Group "Source Files" # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" # Begin Source File SOURCE=.\src\actions.cpp # End Source File # Begin Source File SOURCE=.\src\avatars.cpp # End Source File # Begin Source File SOURCE=.\src\avatars_flash.cpp # End Source File # Begin Source File SOURCE=.\src\avatars_gif.cpp # End Source File # Begin Source File SOURCE=.\src\avatars_simple.cpp # End Source File # Begin Source File SOURCE=.\src\bitmap_funcs.cpp # End Source File # Begin Source File SOURCE=.\src\config.cpp # End Source File # Begin Source File SOURCE=.\src\effects.cpp # End Source File # Begin Source File SOURCE=.\src\font.cpp # End Source File # Begin Source File SOURCE=.\src\formula.cpp # End Source File # Begin Source File SOURCE=.\src\headers.cpp # ADD CPP /Yc"headers.h" # End Source File # Begin Source File SOURCE=.\src\history.cpp # End Source File # Begin Source File SOURCE=.\src\icons.cpp # End Source File # Begin Source File SOURCE=.\src\main.cpp # End Source File # 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Begin Source File SOURCE=.\src\opt_old.cpp # End Source File # Begin Source File SOURCE=.\src\opt_old.h # End Source File # Begin Source File SOURCE=.\src\opt_skins.cpp # End Source File # Begin Source File SOURCE=.\src\opt_skins.h # End Source File # Begin Source File SOURCE=.\src\opttree.cpp # End Source File # Begin Source File SOURCE=.\src\opttree.h # End Source File # End Group # Begin Source File SOURCE=.\src\common.h # End Source File # Begin Source File SOURCE=.\version.h # End Source File # End Target # End Project