/* Popup Plus plugin for Miranda IM Copyright © 2002 Luca Santarelli, © 2004-2007 Victor Pavlychko © 2010 MPK © 2010 Merlin_de This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #include "headers.h" #include "bitmap_funcs.h" #define PU_BMP_ACCURATE_ARITHMETICS #ifdef PU_BMP_ACCURATE_ARITHMETICS #define PU_DIV255(x) ((x)/255) #define PU_DIV128(x) ((x)/128) typedef float pu_koef; #else #define PU_DIV255(x) ((x)>>8) #define PU_DIV128(x) ((x)>>7) typedef long pu_koef; #endif MyBitmap::MyBitmap() { dcBmp = 0; hBmp = 0; bits = 0; width = height = 0; bitsSave = 0; } MyBitmap::MyBitmap(int w, int h) { dcBmp = 0; hBmp = 0; bits = 0; width = height = 0; bitsSave = 0; allocate(w,h); } MyBitmap::MyBitmap(const char *fn, const char *fnAlpha) { dcBmp = 0; hBmp = 0; bits = 0; width = height = 0; bitsSave = 0; loadFromFile(fn, fnAlpha); } MyBitmap::~MyBitmap() { if (bitsSave) delete [] bitsSave; freemem(); } void MyBitmap::makeOpaque() { if (!bits) return; GdiFlush(); for (int i=0; i < width*height; i++) bits[i] |= 0xff000000; } void MyBitmap::makeOpaqueRect(int x1, int y1, int x2, int y2) { if (!bits) return; GdiFlush(); for (int i = y1; i < y2; i++) for (int j = x1; j < x2; j++) { int idx = i * width + j; bits[idx] |= 0xff000000; } } void MyBitmap::saveAlpha(int x, int y, int w, int h) { if (bitsSave) delete [] bitsSave; GdiFlush(); if (!w) w = width; if (!h) h = height; if (!w || !h) return; if (x < 0 || y < 0) return; bitsSave = new COLOR32[w*h]; COLOR32 *p1 = bitsSave; for (int i=0; i < h; i++) { if (i+y < 0) continue; if (i+y >= height) break; COLOR32 *p2 = bits + (y+i)*width + x; for (int j = 0; j < w; j++) { if (j+x < 0) continue; if (j+x >= width) break; *p1++ = *p2++; } } } void MyBitmap::restoreAlpha(int x, int y, int w, int h) { if (!bitsSave) return; GdiFlush(); if (!w) w = width; if (!h) h = height; COLOR32 *p1 = bitsSave; for (int i=0; i < h; i++) { if (i+y < 0) continue; if (i+y >= height) break; COLOR32 *p2 = bits + (y+i)*width + x; for (int j = 0; j < w; j++) { if (j+x < 0) continue; if (j+x >= width) break; if ((*p1&0x00ffffff) != (*p2&0x00ffffff)) { *p2 |= 0xff000000; } else { *p2 = (*p2&0x00ffffff) | (*p1&0xff000000); } ++p1; ++p2; } } delete [] bitsSave; bitsSave = 0; } void MyBitmap::DrawBits(COLOR32 *inbits, int inw, int inh, int x, int y, int w, int h) { if (!(bits && inbits)) return; GdiFlush(); float kx = (float)inw / w; float ky = (float)inh / h; if (x+w >= this->getWidth()) w = this->getWidth() - x; if (y+h >= this->getHeight()) h = this->getHeight() - y; for (int i=0; i < h; i++) { if (i+y < 0) continue; if (i+y >= height) break; for (int j = 0; j < w; j++) { if (j+x < 0) continue; if (j+x >= width) break; bits[(i+y)*width + (j+x)] = inbits[int(i*ky)*inw + int(j*kx)]; } } } void MyBitmap::BlendBits(COLOR32 *inbits, int inw, int inh, int x, int y, int w, int h) { if (!(bits && inbits)) return; GdiFlush(); float kx = (float)inw / w; float ky = (float)inh / h; if (x+w >= this->getWidth()) w = this->getWidth() - x; if (y+h >= this->getHeight()) h = this->getHeight() - y; for (int i=0; i < h; i++) { if (i+y < 0) continue; if (i+y >= height) break; for (int j = 0; j < w; j++) { if (j+x < 0) continue; if (j+x >= width) break; COLOR32 src = inbits[int(i*ky)*inw + int(j*kx)]; COLOR32 dst = bits[(i+y)*width + (j+x)]; long alpha = geta(src); bits[(i+y)*width + (j+x)] = rgba( getr(src)+PU_DIV255((255-alpha)*getr(dst)), getg(src)+PU_DIV255((255-alpha)*getg(dst)), getb(src)+PU_DIV255((255-alpha)*getb(dst)), geta(src)+PU_DIV255((255-alpha)*geta(dst)) ); } } } void MyBitmap::Blend(MyBitmap *bmp, int x, int y, int w, int h) { if (!(bits && bmp && bmp->bits)) return; GdiFlush(); if (!w) w = bmp->width; if (!h) h = bmp->height; float kx = (float)bmp->width / w; float ky = (float)bmp->height / h; if (x+w >= this->getWidth()) w = this->getWidth() - x; if (y+h >= this->getHeight()) h = this->getHeight() - y; for (int i=0; i < h; i++) { if (i+y < 0) continue; if (i+y >= height) break; for (int j = 0; j < w; j++) { if (j+x < 0) continue; if (j+x >= width) break; COLOR32 src = bmp->bits[int(i*ky)*bmp->width + int(j*kx)]; COLOR32 dst = bits[(i+y)*width + (j+x)]; long alpha = geta(src); bits[(i+y)*width + (j+x)] = rgba( getr(src)+PU_DIV255((255-alpha)*getr(dst)), getg(src)+PU_DIV255((255-alpha)*getg(dst)), getb(src)+PU_DIV255((255-alpha)*getb(dst)), geta(src)+PU_DIV255((255-alpha)*geta(dst)) ); } } } void MyBitmap::Draw(MyBitmap *bmp, int x, int y, int w, int h) { if (!(bits && bmp && bmp->bits)) return; GdiFlush(); if (!w) w = bmp->width; if (!h) h = bmp->height; if (!x && !y && (w == width) && (h == height) && (w == bmp->width) && (h == bmp->height)) { // fast bitmap copy is possible good for animated avatars CopyMemory(bits, bmp->bits, width*height*sizeof(COLOR32)); return; } float kx = (float)bmp->width / w; float ky = (float)bmp->height / h; if (x+w >= this->getWidth()) w = this->getWidth() - x; if (y+h >= this->getHeight()) h = this->getHeight() - y; for (int i=0; i < h; i++) { if (i+y < 0) continue; if (i+y >= height) break; for (int j = 0; j < w; j++) { if (j+x < 0) continue; if (j+x >= width) break; bits[(i+y)*width + (j+x)] = bmp->bits[int(i*ky)*bmp->width + int(j*kx)]; } } } void MyBitmap::BlendColorized(MyBitmap *bmp, int x, int y, int w, int h, COLOR32 color) { if (!(bits && bmp && bmp->bits)) return; GdiFlush(); if (!w) w = bmp->width; if (!h) h = bmp->height; float kx = (float)bmp->width / w; float ky = (float)bmp->height / h; // we should swap B and R channels when working with win32 COLORREF float koef1r = (255 - getb(color)) / 128.0; float koef1g = (255 - getg(color)) / 128.0; float koef1b = (255 - getr(color)) / 128.0; int br = - 255 + 2 * getb(color); int bg = - 255 + 2 * getg(color); int bb = - 255 + 2 * getr(color); float koef2r = (getb(color)) / 128.0; float koef2g = (getg(color)) / 128.0; float koef2b = (getr(color)) / 128.0; for (int i=0; i < h; i++) { if (i+y < 0) continue; if (i+y >= height) break; for (int j = 0; j < w; j++) { if (j+x < 0) continue; if (j+x >= width) break; // COLOR32 cl = getr(bmp->bits[int(i*ky)*bmp->width + int(j*kx)]); // bits[(i+y)*width + (j+x)] = (cl > 128) ? // rgba(koef1r * cl + br, koef1g * cl + bg, koef1b * cl + bb, geta(bmp->bits[int(i*ky)*bmp->width + int(j*kx)])): // rgba(koef2r * cl, koef2g * cl, koef2b * cl, geta(bmp->bits[int(i*ky)*bmp->width + int(j*kx)])); long alpha = geta(bmp->bits[int(i*ky)*bmp->width + int(j*kx)]); // COLOR32 cl = getr(bmp->bits[int(i*ky)*bmp->width + int(j*kx)]); COLOR32 cl = alpha ? getr(bmp->bits[int(i*ky)*bmp->width + int(j*kx)])*255/alpha : 0; #pragma warning(push) #pragma warning(disable: 4244) COLOR32 src = (cl > 128) ? rgba( PU_DIV255((koef1r * cl + br)*alpha), PU_DIV255((koef1g * cl + bg)*alpha), PU_DIV255((koef1b * cl + bb)*alpha), alpha): rgba( PU_DIV255(koef2r * cl * alpha), PU_DIV255(koef2g * cl * alpha), PU_DIV255(koef2b * cl * alpha), alpha); #pragma warning(pop) // COLOR32 cl = getr(bmp->bits[int(i*ky)*bmp->width + int(j*kx)]); // COLOR32 src = (cl > 128) ? // rgba(koef1r * cl + br, koef1g * cl + bg, koef1b * cl + bb, alpha): // rgba(koef2r * cl, koef2g * cl, koef2b * cl, alpha); COLOR32 dst = bits[(i+y)*width + (j+x)]; // long alpha = geta(src); bits[(i+y)*width + (j+x)] = rgba( getr(src)+PU_DIV255((255-alpha)*getr(dst)), getg(src)+PU_DIV255((255-alpha)*getg(dst)), getb(src)+PU_DIV255((255-alpha)*getb(dst)), geta(src)+PU_DIV255((255-alpha)*geta(dst)) ); } } } void MyBitmap::DrawColorized(MyBitmap *bmp, int x, int y, int w, int h, COLOR32 color) { if (!(bits && bmp && bmp->bits)) return; GdiFlush(); if (!w) w = bmp->width; if (!h) h = bmp->height; float kx = (float)bmp->width / w; float ky = (float)bmp->height / h; // we should swap B and R channels when working with win32 COLORREF float koef1r = (255 - getb(color)) / 128.0; float koef1g = (255 - getg(color)) / 128.0; float koef1b = (255 - getr(color)) / 128.0; int br = - 255 + 2 * getb(color); int bg = - 255 + 2 * getg(color); int bb = - 255 + 2 * getr(color); float koef2r = (getb(color)) / 128.0; float koef2g = (getg(color)) / 128.0; float koef2b = (getr(color)) / 128.0; for (int i=0; i < h; i++) { if (i+y < 0) continue; if (i+y >= height) break; for (int j = 0; j < w; j++) { if (j+x < 0) continue; if (j+x >= width) break; long alpha = geta(bmp->bits[int(i*ky)*bmp->width + int(j*kx)]); // COLOR32 cl = getr(bmp->bits[int(i*ky)*bmp->width + int(j*kx)]); COLOR32 cl = alpha ? getr(bmp->bits[int(i*ky)*bmp->width + int(j*kx)])*255/alpha : 0; #pragma warning(push) #pragma warning(disable: 4244) bits[(i+y)*width + (j+x)] = (cl > 128) ? rgba( PU_DIV255((koef1r * cl + br)*alpha), PU_DIV255((koef1g * cl + bg)*alpha), PU_DIV255((koef1b * cl + bb)*alpha), alpha): rgba( PU_DIV255(koef2r * cl * alpha), PU_DIV255(koef2g * cl * alpha), PU_DIV255(koef2b * cl * alpha), alpha); #pragma warning(pop) } } } void MyBitmap::BlendPart(MyBitmap *bmp, int xin, int yin, int win, int hin, int x, int y, int w, int h) { if (!(bits && bmp && bmp->bits)) return; if (!win || !hin) return; GdiFlush(); if (!w) w = win; if (!h) h = hin; float kx = (float)win / w; float ky = (float)hin / h; if (x+w >= this->getWidth()) w = this->getWidth() - x; if (y+h >= this->getHeight()) h = this->getHeight() - y; for (int i=0; i < h; i++) { if (i+y < 0) continue; if (i+y >= height) break; for (int j = 0; j < w; j++) { if (j+x < 0) continue; if (j+x >= width) break; COLOR32 src = bmp->bits[int(yin+i*ky)*bmp->width + int(xin+j*kx)]; COLOR32 dst = bits[(i+y)*width + (j+x)]; long alpha = geta(src); bits[(i+y)*width + (j+x)] = rgba( getr(src)+PU_DIV255((255-alpha)*getr(dst)), getg(src)+PU_DIV255((255-alpha)*getg(dst)), getb(src)+PU_DIV255((255-alpha)*getb(dst)), geta(src)+PU_DIV255((255-alpha)*geta(dst)) ); } } } void MyBitmap::BlendPartColorized(MyBitmap *bmp, int xin, int yin, int win, int hin, int x, int y, int w, int h, COLOR32 color) { if (!(bits && bmp && bmp->bits)) return; if (!win || !hin) return; GdiFlush(); if (!w) w = win; if (!h) h = hin; float kx = (float)win / w; float ky = (float)hin / h; if (x+w >= this->getWidth()) w = this->getWidth() - x; if (y+h >= this->getHeight()) h = this->getHeight() - y; // we should swap B and R channels when working with win32 COLORREF float koef1r = (255 - getb(color)) / 128.0; float koef1g = (255 - getg(color)) / 128.0; float koef1b = (255 - getr(color)) / 128.0; int br = - 255 + 2 * getb(color); int bg = - 255 + 2 * getg(color); int bb = - 255 + 2 * getr(color); float koef2r = (getb(color)) / 128.0; float koef2g = (getg(color)) / 128.0; float koef2b = (getr(color)) / 128.0; for (int i=0; i < h; i++) { if (i+y < 0) continue; if (i+y >= height) break; for (int j = 0; j < w; j++) { if (j+x < 0) continue; if (j+x >= width) break; long alpha = geta(bmp->bits[int(yin+i*ky)*bmp->width + int(xin+j*kx)]); // COLOR32 cl = getr(bmp->bits[int(i*ky)*bmp->width + int(j*kx)]); COLOR32 cl = alpha ? getr(bmp->bits[int(yin+i*ky)*bmp->width + int(xin+j*kx)])*255/alpha : 0; #pragma warning(push) #pragma warning(disable: 4244) COLOR32 src = (cl > 128) ? rgba( PU_DIV255((koef1r * cl + br)*alpha), PU_DIV255((koef1g * cl + bg)*alpha), PU_DIV255((koef1b * cl + bb)*alpha), alpha): rgba( PU_DIV255(koef2r * cl * alpha), PU_DIV255(koef2g * cl * alpha), PU_DIV255(koef2b * cl * alpha), alpha); #pragma warning(pop) // COLOR32 cl = getr(bmp->bits[int(i*ky)*bmp->width + int(j*kx)]); // COLOR32 src = (cl > 128) ? // rgba(koef1r * cl + br, koef1g * cl + bg, koef1b * cl + bb, alpha): // rgba(koef2r * cl, koef2g * cl, koef2b * cl, alpha); COLOR32 dst = bits[(i+y)*width + (j+x)]; // long alpha = geta(src); bits[(i+y)*width + (j+x)] = rgba( getr(src)+PU_DIV255((255-alpha)*getr(dst)), getg(src)+PU_DIV255((255-alpha)*getg(dst)), getb(src)+PU_DIV255((255-alpha)*getb(dst)), geta(src)+PU_DIV255((255-alpha)*geta(dst)) ); /* COLOR32 src = bmp->bits[int(yin+i*ky)*bmp->width + int(xin+j*kx)]; COLOR32 dst = bits[(i+y)*width + (j+x)]; long alpha = geta(src); bits[(i+y)*width + (j+x)] = rgba( getr(src)+(255-alpha)*getr(dst)/255, getg(src)+(255-alpha)*getg(dst)/255, getb(src)+(255-alpha)*getb(dst)/255, geta(src)+(255-alpha)*geta(dst)/255 );*/ // bits[(i+y)*width + (j+x)] = bmp->bits[int(yin+i*ky)*bmp->width + int(xin+j*kx)]; } } } void MyBitmap::DrawPart(MyBitmap *bmp, int xin, int yin, int win, int hin, int x, int y, int w, int h) { if (!(bits && bmp && bmp->bits)) return; if (!win || !hin) return; GdiFlush(); if (!w) w = win; if (!h) h = hin; float kx = (float)win / w; float ky = (float)hin / h; if (x+w >= this->getWidth()) w = this->getWidth() - x; if (y+h >= this->getHeight()) h = this->getHeight() - y; for (int i=0; i < h; i++) { if (i+y < 0) continue; if (i+y >= height) break; for (int j = 0; j < w; j++) { if (j+x < 0) continue; if (j+x >= width) break; bits[(i+y)*width + (j+x)] = bmp->bits[int(yin+i*ky)*bmp->width + int(xin+j*kx)]; } } } void MyBitmap::DrawNoAlpha(MyBitmap *bmp, int x, int y, int w, int h) { if (!(bits && bmp && bmp->bits)) return; GdiFlush(); for (int i=0; i < bmp->height; i++) { if (i+y < 0) continue; if (i+y >= height) break; for (int j = 0; j < bmp->width; j++) { if (j+x < 0) continue; if (j+x >= width) break; bits[(i+y)*width + (j+x)] = bmp->bits[i*bmp->width + j]; } } } void MyBitmap::DrawIcon(HICON hic, int x, int y, int w, int h) { GdiFlush(); ICONINFO info; GetIconInfo(hic, &info); BITMAP bmpColor, bmpMask; GetObject(info.hbmMask, sizeof(bmpMask), &bmpMask); GetObject(info.hbmColor, sizeof(bmpColor), &bmpColor); if (!w) w = abs(bmpMask.bmWidth); if (!h) h = abs(bmpMask.bmHeight); if (bmpColor.bmBitsPixel == 32) { if ((w != abs(bmpMask.bmWidth)) || (h != abs(bmpMask.bmHeight))) { DeleteObject(info.hbmColor); DeleteObject(info.hbmMask); HICON hicTmp = (HICON)CopyImage(hic,IMAGE_ICON,w,h,LR_COPYFROMRESOURCE); GetIconInfo(hicTmp, &info); GetObject(info.hbmMask, sizeof(bmpMask), &bmpMask); GetObject(info.hbmColor, sizeof(bmpColor), &bmpColor); DestroyIcon(hicTmp); } BYTE *cbit = new BYTE[bmpColor.bmWidthBytes*bmpColor.bmHeight]; BYTE *mbit = new BYTE[bmpMask.bmWidthBytes*bmpMask.bmHeight]; GetBitmapBits(info.hbmColor, bmpColor.bmWidthBytes*bmpColor.bmHeight, cbit); GetBitmapBits(info.hbmMask, bmpMask.bmWidthBytes*bmpMask.bmHeight, mbit); for (int i=0; i < bmpColor.bmHeight; i++) { for (int j = 0; j < bmpColor.bmWidth; j++) { BYTE *pixel = cbit + i*bmpColor.bmWidthBytes + j*4; if (!pixel[3]) { pixel[3] = (*(mbit + i*bmpMask.bmWidthBytes + j*bmpMask.bmBitsPixel/8) & (1<<(7-j%8))) ? 0 : 255; } if (pixel[3] != 255) { pixel[0] = PU_DIV255(pixel[0] * pixel[3]); pixel[1] = PU_DIV255(pixel[1] * pixel[3]); pixel[2] = PU_DIV255(pixel[2] * pixel[3]); } } } this->BlendBits((COLOR32 *)cbit, bmpColor.bmWidth, bmpColor.bmHeight, x, y, w, h); delete [] mbit; delete [] cbit; } else { this->saveAlpha(x,y,w,h); DrawIconEx(this->getDC(), x, y, hic, w, h, 0, NULL, DI_NORMAL); this->restoreAlpha(x,y,w,h); } DeleteObject(info.hbmColor); DeleteObject(info.hbmMask); } void MyBitmap::Draw_TextA(char *str, int x, int y) { GdiFlush(); SIZE sz; GetTextExtentPoint32A(this->getDC(), str, lstrlenA(str), &sz); RECT rc; SetRect(&rc, x, y, x+10000, y+10000); this->saveAlpha(x-2,y-2,sz.cx+2,sz.cy+2); ::DrawTextA(this->getDC(), str, (int)strlen(str), &rc, DT_LEFT | DT_TOP | DT_SINGLELINE | DT_NOPREFIX); this->restoreAlpha(x-2,y-2,sz.cx+2,sz.cy+2); //(x,y,sz.cx,sz.cy); } void MyBitmap::Draw_TextW(WCHAR *str, int x, int y) { SIZE sz; GetTextExtentPoint32W(this->getDC(), str, lstrlenW(str), &sz); RECT rc; SetRect(&rc, x, y, x+10000, y+10000); this->saveAlpha(x,y,sz.cx,sz.cy); DrawTextW(this->getDC(), str, lstrlenW(str), &rc, DT_LEFT | DT_TOP | DT_SINGLELINE | DT_NOPREFIX); this->restoreAlpha(x,y,sz.cx,sz.cy); } // based on code by Yuriy Zaporozhets from: // http://www.codeproject.com/gdi/coolrgn.asp?df=100&forumid=739&exp=0&select=6341 // slightly modified to integrate with MyBitmap class. HRGN MyBitmap::buildOpaqueRgn(int level, bool opaque) { GdiFlush(); const int addRectsCount = 64; int rectsCount = addRectsCount; PRGNDATA pRgnData = (PRGNDATA)(new BYTE[sizeof(RGNDATAHEADER) + (rectsCount)*sizeof(RECT)]); LPRECT pRects = (LPRECT)(&pRgnData->Buffer); memset(pRgnData, 0, sizeof(RGNDATAHEADER) + (rectsCount)*sizeof(RECT)); pRgnData->rdh.dwSize = sizeof(RGNDATAHEADER); pRgnData->rdh.iType = RDH_RECTANGLES; int first = 0; bool wasfirst = false; bool ismask = false; for (int i=0; i < height; i++) { int j; // we will need j after the loop! for (j = 0; j < width; j++) { ismask = opaque ? geta(this->getRow(i)[j]) > (DWORD)level : geta(this->getRow(i)[j]) < (DWORD)level; if (wasfirst) { if (!ismask) { SetRect(&pRects[pRgnData->rdh.nCount++], first, i, j, i+1); if (pRgnData->rdh.nCount >= (DWORD) rectsCount) { rectsCount += addRectsCount; LPRGNDATA pRgnDataNew = (LPRGNDATA)(new BYTE[sizeof(RGNDATAHEADER) + (rectsCount)*sizeof(RECT)]); memcpy(pRgnDataNew, pRgnData, sizeof(RGNDATAHEADER) + pRgnData->rdh.nCount * sizeof(RECT)); delete pRgnData; pRgnData = pRgnDataNew; pRects = (LPRECT)(&pRgnData->Buffer); } wasfirst = false; } } else if (ismask) // set wasfirst when mask is found { first = j; wasfirst = true; } } if (wasfirst && ismask) { SetRect(&pRects[pRgnData->rdh.nCount++], first, i, j, i+1); if (pRgnData->rdh.nCount >= (DWORD) rectsCount) { rectsCount += addRectsCount; LPRGNDATA pRgnDataNew = (LPRGNDATA)(new BYTE[sizeof(RGNDATAHEADER) + (rectsCount)*sizeof(RECT)]); memcpy(pRgnDataNew, pRgnData, sizeof(RGNDATAHEADER) + pRgnData->rdh.nCount * sizeof(RECT)); delete[] pRgnData; pRgnData = pRgnDataNew; pRects = (LPRECT)(&pRgnData->Buffer); } wasfirst = false; } } HRGN hRgn = ExtCreateRegion(NULL, sizeof(RGNDATAHEADER) + pRgnData->rdh.nCount*sizeof(RECT), (LPRGNDATA)pRgnData); delete[] pRgnData; return hRgn; } static int hex2dec(char hex) { if ((hex >= '0') && (hex <= '9')) return hex - '0'; if ((hex >= 'a') && (hex <= 'f')) return hex - 'a' + 0xa; if ((hex >= 'A') && (hex <= 'F')) return hex - 'A' + 0xa; return 0; } bool MyBitmap::loadFromFile_pixel(const char *fn, const char *fnAlpha) { allocate(1,1); int r, g, b, a=255; const char *p = fn + lstrlenA("pixel:"); r = (hex2dec(p[0]) << 4) + hex2dec(p[1]); g = (hex2dec(p[2]) << 4) + hex2dec(p[3]); b = (hex2dec(p[4]) << 4) + hex2dec(p[5]); *bits = rgba(r,g,b,a); return true; } bool MyBitmap::loadFromFile_gradient(const char *fn, const char *fnAlpha) { const char *p = fn + lstrlenA("gradient:"); if (*p == 'h') allocate(256,1); else allocate(1,256); int r, g, b, a=255; p += 2; r = (hex2dec(p[0]) << 4) + hex2dec(p[1]); g = (hex2dec(p[2]) << 4) + hex2dec(p[3]); b = (hex2dec(p[4]) << 4) + hex2dec(p[5]); COLOR32 from = rgba(r,g,b,a); p += 7; r = (hex2dec(p[0]) << 4) + hex2dec(p[1]); g = (hex2dec(p[2]) << 4) + hex2dec(p[3]); b = (hex2dec(p[4]) << 4) + hex2dec(p[5]); COLOR32 to = rgba(r,g,b,a); for (int i=0; i < 256; ++i) { bits[i] = rgba( ((255-i) * getr(from) + i * getr(to)) / 255, ((255-i) * getg(from) + i * getg(to)) / 255, ((255-i) * getb(from) + i * getb(to)) / 255, 255 ); } return true; } bool MyBitmap::loadFromFile_png(const char *fn, const char *fnAlpha) { if (ServiceExists(MS_PNG2DIB)) { HANDLE hFile, hMap = 0; BYTE *ppMap = 0; long cbFileSize = 0; BITMAPINFOHEADER *pDib; BYTE *pDibBits; if ((hFile = CreateFileA(fn, GENERIC_READ, FILE_SHARE_READ, NULL, OPEN_EXISTING, 0, NULL)) != INVALID_HANDLE_VALUE) if ((hMap = CreateFileMapping(hFile, NULL, PAGE_READONLY, 0, 0, NULL)) != NULL) if ((ppMap = (BYTE*)MapViewOfFile( hMap, FILE_MAP_READ, 0, 0, 0 )) != NULL) cbFileSize = GetFileSize(hFile, NULL); if (cbFileSize) { PNG2DIB param; param.pSource = ppMap; param.cbSourceSize = cbFileSize; param.pResult = &pDib; if (CallService(MS_PNG2DIB, 0, (LPARAM)¶m)) pDibBits = (BYTE*)(pDib+1); else cbFileSize = 0; } if (ppMap) UnmapViewOfFile(ppMap); if (hMap) CloseHandle(hMap); if (hFile) CloseHandle(hFile); if (!cbFileSize) return false; BITMAPINFO *bi=(BITMAPINFO*)pDib; BYTE *pt=(BYTE*)bi; pt+=bi->bmiHeader.biSize; if (bi->bmiHeader.biBitCount != 32) { allocate(abs(bi->bmiHeader.biWidth), abs(bi->bmiHeader.biHeight)); HDC hdcTmp = CreateCompatibleDC(getDC()); HBITMAP hBitmap = CreateDIBitmap(getDC(), pDib, CBM_INIT, pDibBits, bi, DIB_PAL_COLORS); SelectObject(hdcTmp, hBitmap); BitBlt(this->getDC(), 0, 0, abs(bi->bmiHeader.biWidth), abs(bi->bmiHeader.biHeight), hdcTmp, 0, 0, SRCCOPY); this->makeOpaque(); DeleteDC(hdcTmp); DeleteObject(hBitmap); } else { allocate(abs(bi->bmiHeader.biWidth), abs(bi->bmiHeader.biHeight)); BYTE *p2=(BYTE *)pt; for (int y=0; ybmiHeader.biHeight; ++y) { BYTE *p1=(BYTE *)bits + (bi->bmiHeader.biHeight-y-1)*bi->bmiHeader.biWidth*4; for (int x=0; xbmiHeader.biWidth; ++x) { p1[0]= p2[0]; p1[1]= p2[1]; p1[2]= p2[2]; p1[3]= p2[3]; p1 += 4; p2 += 4; } } // memcpy(bits, pt, bi->bmiHeader.biSizeImage); premultipleChannels(); } GlobalFree(pDib); return true; } else { // MSGERROR(TranslateT("You need the png2dib plugin v. 0.1.3.x or later to process PNG images"); return false; } } bool MyBitmap::loadFromFile_default(const char *fn, const char *fnAlpha) { SIZE sz; HBITMAP hBmpLoaded = (HBITMAP)LoadImageA(NULL, fn, IMAGE_BITMAP, 0, 0, LR_LOADFROMFILE); if (!hBmpLoaded) return false; BITMAP bm; GetObject(hBmpLoaded, sizeof(bm), &bm); SetBitmapDimensionEx(hBmpLoaded, bm.bmWidth, bm.bmHeight, NULL); HDC dcTmp = CreateCompatibleDC(0); GetBitmapDimensionEx(hBmpLoaded, &sz); HBITMAP hBmpDcSave = (HBITMAP)SelectObject(dcTmp, hBmpLoaded); allocate(sz.cx, sz.cy); BitBlt(dcBmp, 0, 0, width, height, dcTmp, 0, 0, SRCCOPY); DeleteObject(SelectObject(dcTmp, hBmpDcSave)); DeleteDC(dcTmp); MyBitmap alpha; if (fnAlpha && alpha.loadFromFile(fnAlpha) && (alpha.getWidth() == width) && (alpha.getHeight() == height)) { for (int i=0; i < width*height; i++) bits[i] = (bits[i] & 0x00ffffff) | ( (alpha.bits[i] & 0x000000ff) << 24 ); premultipleChannels(); } else { makeOpaque(); } return true; } bool MyBitmap::loadFromFile(const char *fn, const char *fnAlpha) { if (bits) freemem(); if (!strncmp(fn, "pixel:", lstrlenA("pixel:"))) { return loadFromFile_pixel(fn, fnAlpha); } else if (!strncmp(fn, "gradient:", lstrlenA("gradient:"))) { return loadFromFile_gradient(fn, fnAlpha); } else { char ext[5]; memcpy(ext,fn+(strlen(fn)-4),5); if (!lstrcmpiA(ext,".png")) { return loadFromFile_png(fn, fnAlpha); } else { return loadFromFile_default(fn, fnAlpha); } } // unreachable place return false; } void MyBitmap::allocate(int w, int h) { width = w; height = h; BITMAPINFO bi; bi.bmiHeader.biSize = sizeof(bi.bmiHeader); bi.bmiHeader.biWidth = w; bi.bmiHeader.biHeight = -h; bi.bmiHeader.biPlanes = 1; bi.bmiHeader.biBitCount = 32; bi.bmiHeader.biCompression = BI_RGB; if (dcBmp) { DeleteObject(SelectObject(dcBmp, hBmpSave)); DeleteDC(dcBmp); } hBmp = (HBITMAP)CreateDIBSection(0, &bi, DIB_RGB_COLORS, (void **)&bits, 0, 0); dcBmp = CreateCompatibleDC(0); hBmpSave = (HBITMAP)SelectObject(dcBmp, hBmp); GdiFlush(); } void MyBitmap::freemem() { GdiFlush(); DeleteObject(SelectObject(dcBmp, hBmpSave)); DeleteDC(dcBmp); dcBmp = 0; hBmp = 0; bits = 0; width = height = 0; } void MyBitmap::premultipleChannels() { GdiFlush(); for (int i=0; i < width*height; i++) bits[i] = rgba(getr(bits[i])*geta(bits[i])/255, getg(bits[i])*geta(bits[i])/255, getb(bits[i])*geta(bits[i])/255, geta(bits[i])); }