<?xml version="1.0" encoding="utf-8"?> <Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <ItemGroup Label="ProjectConfigurations"> <ProjectConfiguration Include="Debug|Win32"> <Configuration>Debug</Configuration> <Platform>Win32</Platform> </ProjectConfiguration> <ProjectConfiguration Include="Debug|x64"> <Configuration>Debug</Configuration> <Platform>x64</Platform> </ProjectConfiguration> <ProjectConfiguration Include="Release|Win32"> <Configuration>Release</Configuration> <Platform>Win32</Platform> </ProjectConfiguration> <ProjectConfiguration Include="Release|x64"> <Configuration>Release</Configuration> <Platform>x64</Platform> </ProjectConfiguration> </ItemGroup> <PropertyGroup Label="Globals"> <ProjectName>SRMM</ProjectName> <ProjectGuid>{F47EAB99-C78F-4A92-87D5-B0E16FE5A133}</ProjectGuid> </PropertyGroup> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> <ConfigurationType>DynamicLibrary</ConfigurationType> <CharacterSet>Unicode</CharacterSet> </PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> <ConfigurationType>DynamicLibrary</ConfigurationType> <WholeProgramOptimization>true</WholeProgramOptimization> <CharacterSet>Unicode</CharacterSet> </PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration"> <ConfigurationType>DynamicLibrary</ConfigurationType> <CharacterSet>Unicode</CharacterSet> </PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration"> <ConfigurationType>DynamicLibrary</ConfigurationType> <CharacterSet>Unicode</CharacterSet> <WholeProgramOptimization>true</WholeProgramOptimization> </PropertyGroup> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> <ImportGroup Label="ExtensionSettings"> </ImportGroup> <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets"> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> </ImportGroup> <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets"> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> </ImportGroup> <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets"> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> </ImportGroup> <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets"> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> </ImportGroup> <PropertyGroup Label="UserMacros" /> <PropertyGroup> <_ProjectFileVersion>10.0.30128.1</_ProjectFileVersion> <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)$(Configuration)\Plugins\</OutDir> <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)$(Configuration)\Obj\$(ProjectName)\</IntDir> <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(SolutionDir)$(Configuration)64\Plugins\</OutDir> <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(SolutionDir)$(Configuration)64\Obj\$(ProjectName)\</IntDir> <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)$(Configuration)\Plugins\</OutDir> <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)$(Configuration)\Obj\$(ProjectName)\</IntDir> <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(SolutionDir)$(Configuration)64\Plugins\</OutDir> <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(SolutionDir)$(Configuration)64\Obj\$(ProjectName)\</IntDir> <IgnoreImportLibrary>true</IgnoreImportLibrary> </PropertyGroup> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> <ClCompile> <Optimization>Full</Optimization> <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion> <FavorSizeOrSpeed>Size</FavorSizeOrSpeed> <AdditionalIncludeDirectories>..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;SRMM_EXPORTS;UNICODE;%(PreprocessorDefinitions)</PreprocessorDefinitions> <StringPooling>true</StringPooling> <BufferSecurityCheck>false</BufferSecurityCheck> <FunctionLevelLinking>true</FunctionLevelLinking> <FloatingPointModel>Fast</FloatingPointModel> <PrecompiledHeader>Use</PrecompiledHeader> <WarningLevel>Level3</WarningLevel> <DisableSpecificWarnings>4996;%(DisableSpecificWarnings)</DisableSpecificWarnings> <PrecompiledHeaderFile>commonheaders.h</PrecompiledHeaderFile> <ExceptionHandling>false</ExceptionHandling> </ClCompile> <ResourceCompile> <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> <AdditionalIncludeDirectories>..\..\include;..\..\include\msapi</AdditionalIncludeDirectories> </ResourceCompile> <Link> <AdditionalDependencies>comctl32.lib;%(AdditionalDependencies)</AdditionalDependencies> <GenerateDebugInformation>true</GenerateDebugInformation> <OptimizeReferences>true</OptimizeReferences> <EnableCOMDATFolding>true</EnableCOMDATFolding> <RandomizedBaseAddress>false</RandomizedBaseAddress> <ImportLibrary>$(IntDir)$(TargetName).lib</ImportLibrary> <SubSystem>Windows</SubSystem> <AdditionalLibraryDirectories>$(SolutionDir)\lib</AdditionalLibraryDirectories> </Link> <PreBuildEvent> <Command>..\..\bin10\make_ver.bat</Command> </PreBuildEvent> </ItemDefinitionGroup> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> <ClCompile> <Optimization>Full</Optimization> <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion> <FavorSizeOrSpeed>Size</FavorSizeOrSpeed> <AdditionalIncludeDirectories>..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <PreprocessorDefinitions>WIN64;NDEBUG;_WINDOWS;_USRDLL;SRMM_EXPORTS;UNICODE;%(PreprocessorDefinitions)</PreprocessorDefinitions> <StringPooling>true</StringPooling> <BufferSecurityCheck>false</BufferSecurityCheck> <FunctionLevelLinking>true</FunctionLevelLinking> <FloatingPointModel>Fast</FloatingPointModel> <PrecompiledHeader>Use</PrecompiledHeader> <WarningLevel>Level3</WarningLevel> <DisableSpecificWarnings>4996;%(DisableSpecificWarnings)</DisableSpecificWarnings> <PrecompiledHeaderFile>commonheaders.h</PrecompiledHeaderFile> <ExceptionHandling>false</ExceptionHandling> </ClCompile> <ResourceCompile> <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> <AdditionalIncludeDirectories>..\..\include;..\..\include\msapi</AdditionalIncludeDirectories> </ResourceCompile> <Link> <AdditionalDependencies>comctl32.lib;%(AdditionalDependencies)</AdditionalDependencies> <GenerateDebugInformation>true</GenerateDebugInformation> <OptimizeReferences>true</OptimizeReferences> <EnableCOMDATFolding>true</EnableCOMDATFolding> <RandomizedBaseAddress>false</RandomizedBaseAddress> <ImportLibrary>$(IntDir)$(TargetName).lib</ImportLibrary> <SubSystem>Windows</SubSystem> <AdditionalLibraryDirectories>$(SolutionDir)\lib</AdditionalLibraryDirectories> </Link> <PreBuildEvent> <Command>..\..\bin10\make_ver.bat</Command> </PreBuildEvent> </ItemDefinitionGroup> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> <ClCompile> <Optimization>Disabled</Optimization> <AdditionalIncludeDirectories>..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;SRMM_EXPORTS;UNICODE;%(PreprocessorDefinitions)</PreprocessorDefinitions> <StringPooling>false</StringPooling> <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks> <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary> <FunctionLevelLinking>true</FunctionLevelLinking> <FloatingPointModel>Fast</FloatingPointModel> <PrecompiledHeader>Use</PrecompiledHeader> <WarningLevel>Level3</WarningLevel> <DebugInformationFormat>EditAndContinue</DebugInformationFormat> <DisableSpecificWarnings>4996;%(DisableSpecificWarnings)</DisableSpecificWarnings> <PrecompiledHeaderFile>commonheaders.h</PrecompiledHeaderFile> </ClCompile> <ResourceCompile> <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> <AdditionalIncludeDirectories>..\..\include;..\..\include\msapi</AdditionalIncludeDirectories> </ResourceCompile> <Link> <GenerateDebugInformation>true</GenerateDebugInformation> <RandomizedBaseAddress>false</RandomizedBaseAddress> <ImportLibrary>$(IntDir)$(TargetName).lib</ImportLibrary> <SubSystem>Windows</SubSystem> <AdditionalDependencies>comctl32.lib;%(AdditionalDependencies)</AdditionalDependencies> <AdditionalLibraryDirectories>$(SolutionDir)\lib</AdditionalLibraryDirectories> </Link> <PreBuildEvent> <Command>..\..\bin10\make_ver.bat</Command> </PreBuildEvent> </ItemDefinitionGroup> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> <ClCompile> <Optimization>Disabled</Optimization> <AdditionalIncludeDirectories>..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <PreprocessorDefinitions>WIN64;_DEBUG;_WINDOWS;_USRDLL;SRMM_EXPORTS;UNICODE;%(PreprocessorDefinitions)</PreprocessorDefinitions> <StringPooling>false</StringPooling> <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks> <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary> <FunctionLevelLinking>true</FunctionLevelLinking> <FloatingPointModel>Fast</FloatingPointModel> <PrecompiledHeader>Use</PrecompiledHeader> <WarningLevel>Level3</WarningLevel> <DisableSpecificWarnings>4996;%(DisableSpecificWarnings)</DisableSpecificWarnings> <PrecompiledHeaderFile>commonheaders.h</PrecompiledHeaderFile> </ClCompile> <ResourceCompile> <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> <AdditionalIncludeDirectories>..\..\include;..\..\include\msapi</AdditionalIncludeDirectories> </ResourceCompile> <Link> <AdditionalDependencies>comctl32.lib;%(AdditionalDependencies)</AdditionalDependencies> <GenerateDebugInformation>true</GenerateDebugInformation> <RandomizedBaseAddress>false</RandomizedBaseAddress> <ImportLibrary>$(IntDir)$(TargetName).lib</ImportLibrary> <SubSystem>Windows</SubSystem> <AdditionalLibraryDirectories>$(SolutionDir)\lib</AdditionalLibraryDirectories> </Link> <PreBuildEvent> <Command>..\..\bin10\make_ver.bat</Command> </PreBuildEvent> </ItemDefinitionGroup> <ItemGroup> <ClCompile Include="cmdlist.cpp" /> <ClCompile Include="globals.cpp" /> <ClCompile Include="msgdialog.cpp" /> <ClCompile Include="msglog.cpp" /> <ClCompile Include="msgoptions.cpp" /> <ClCompile Include="msgs.cpp" /> <ClCompile Include="msgtimedout.cpp" /> <ClCompile Include="richutil.cpp" /> <ClCompile Include="srmm.cpp"> <PrecompiledHeader>Create</PrecompiledHeader> </ClCompile> <ClCompile Include="statusicon.cpp" /> </ItemGroup> <ItemGroup> <ClInclude Include="cmdlist.h" /> <ClInclude Include="commonheaders.h" /> <ClInclude Include="globals.h" /> <ClInclude Include="msgs.h" /> <ClInclude Include="resource.h" /> <ClInclude Include="richutil.h" /> <ClInclude Include="statusicon.h" /> </ItemGroup> <ItemGroup> <None Include="res\Clock32.ico" /> <None Include="res\Clock8.ico" /> <None Include="res\Details32.ico" /> <None Include="res\Details8.ico" /> <None Include="res\Downarrow32.ico" /> <None Include="res\Downarrow8.ico" /> <None Include="res\dragcopy.cur" /> <None Include="res\dropuser.cur" /> <None Include="res\History32.ico" /> <None Include="res\History8.ico" /> <None Include="res\hyperlin.cur" /> <None Include="res\incoming.ico" /> <None Include="res\Multisend32.ico" /> <None Include="res\Multisend8.ico" /> <None Include="res\notice.ico" /> <None Include="res\outgoing.ico" /> <None Include="res\Typing32.ico" /> <None Include="res\Typing8.ico" /> </ItemGroup> <ItemGroup> <ResourceCompile Include="resource.rc" /> <ResourceCompile Include="version.rc" /> </ItemGroup> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> <ImportGroup Label="ExtensionTargets"> </ImportGroup> </Project>