<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <ItemGroup Label="ProjectConfigurations">
    <ProjectConfiguration Include="Debug|Win32">
      <Configuration>Debug</Configuration>
      <Platform>Win32</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Debug|x64">
      <Configuration>Debug</Configuration>
      <Platform>x64</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Release|Win32">
      <Configuration>Release</Configuration>
      <Platform>Win32</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Release|x64">
      <Configuration>Release</Configuration>
      <Platform>x64</Platform>
    </ProjectConfiguration>
  </ItemGroup>
  <PropertyGroup Label="Globals">
    <ProjectName>Scriver</ProjectName>
    <ProjectGuid>{B8928210-546C-4AE3-956B-E2B724E6B8E5}</ProjectGuid>
  </PropertyGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
    <ConfigurationType>DynamicLibrary</ConfigurationType>
    <CharacterSet>Unicode</CharacterSet>
    <PlatformToolset>v120_xp</PlatformToolset>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
    <ConfigurationType>DynamicLibrary</ConfigurationType>
    <CharacterSet>Unicode</CharacterSet>
    <WholeProgramOptimization>true</WholeProgramOptimization>
    <PlatformToolset>v120_xp</PlatformToolset>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
    <ConfigurationType>DynamicLibrary</ConfigurationType>
    <CharacterSet>Unicode</CharacterSet>
    <PlatformToolset>v120_xp</PlatformToolset>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
    <ConfigurationType>DynamicLibrary</ConfigurationType>
    <CharacterSet>Unicode</CharacterSet>
    <WholeProgramOptimization>true</WholeProgramOptimization>
    <PlatformToolset>v120_xp</PlatformToolset>
  </PropertyGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
  <ImportGroup Label="ExtensionSettings">
  </ImportGroup>
  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  </ImportGroup>
  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  </ImportGroup>
  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  </ImportGroup>
  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  </ImportGroup>
  <PropertyGroup Label="UserMacros" />
  <PropertyGroup>
    <_ProjectFileVersion>10.0.30128.1</_ProjectFileVersion>
    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)$(Configuration)\Plugins\</OutDir>
    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)$(Configuration)\Obj\$(ProjectName)\</IntDir>
    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(SolutionDir)$(Configuration)64\Plugins\</OutDir>
    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(SolutionDir)$(Configuration)64\Obj\$(ProjectName)\</IntDir>
    <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)$(Configuration)\Plugins\</OutDir>
    <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)$(Configuration)\Obj\$(ProjectName)\</IntDir>
    <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(SolutionDir)$(Configuration)64\Plugins\</OutDir>
    <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(SolutionDir)$(Configuration)64\Obj\$(ProjectName)\</IntDir>
    <IgnoreImportLibrary>true</IgnoreImportLibrary>
  </PropertyGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
    <ClCompile>
      <Optimization>Full</Optimization>
      <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
      <FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
      <AdditionalIncludeDirectories>..\..\include;..\ExternalAPI;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
      <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <StringPooling>true</StringPooling>
      <BufferSecurityCheck>false</BufferSecurityCheck>
      <FunctionLevelLinking>true</FunctionLevelLinking>
      <FloatingPointModel>Fast</FloatingPointModel>
      <PrecompiledHeader>Use</PrecompiledHeader>
      <PrecompiledHeaderFile>commonheaders.h</PrecompiledHeaderFile>
      <WarningLevel>Level3</WarningLevel>
      <ExceptionHandling>false</ExceptionHandling>
    </ClCompile>
    <ResourceCompile>
      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <AdditionalIncludeDirectories>..\..\include\msapi</AdditionalIncludeDirectories>
    </ResourceCompile>
    <Link>
      <AdditionalDependencies>comctl32.lib;shlwapi.lib;UxTheme.lib;%(AdditionalDependencies)</AdditionalDependencies>
      <AdditionalManifestDependencies>type=%27Win32%27 name=%27Microsoft.Windows.Common-Controls%27 version=%276.0.0.0%27 processorArchitecture=%27X86%27 publicKeyToken=%276595b64144ccf1df%27 language=%27*%27;%(AdditionalManifestDependencies)</AdditionalManifestDependencies>
      <GenerateDebugInformation>true</GenerateDebugInformation>
      <OptimizeReferences>true</OptimizeReferences>
      <EnableCOMDATFolding>true</EnableCOMDATFolding>
      <RandomizedBaseAddress>false</RandomizedBaseAddress>
      <ImportLibrary>$(IntDir)$(TargetName).lib</ImportLibrary>
      <SubSystem>Windows</SubSystem>
      <AdditionalLibraryDirectories>$(ProfileDir)..\..\bin12\lib</AdditionalLibraryDirectories>
    </Link>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
    <ClCompile>
      <Optimization>Full</Optimization>
      <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
      <FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
      <AdditionalIncludeDirectories>..\..\include;..\ExternalAPI;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
      <PreprocessorDefinitions>NDEBUG;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <StringPooling>true</StringPooling>
      <BufferSecurityCheck>false</BufferSecurityCheck>
      <FunctionLevelLinking>true</FunctionLevelLinking>
      <FloatingPointModel>Fast</FloatingPointModel>
      <PrecompiledHeader>Use</PrecompiledHeader>
      <PrecompiledHeaderFile>commonheaders.h</PrecompiledHeaderFile>
      <WarningLevel>Level3</WarningLevel>
      <ExceptionHandling>false</ExceptionHandling>
    </ClCompile>
    <ResourceCompile>
      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <AdditionalIncludeDirectories>..\..\include\msapi</AdditionalIncludeDirectories>
    </ResourceCompile>
    <Link>
      <AdditionalDependencies>comctl32.lib;shlwapi.lib;UxTheme.lib;%(AdditionalDependencies)</AdditionalDependencies>
      <AdditionalManifestDependencies>type=%27Win32%27 name=%27Microsoft.Windows.Common-Controls%27 version=%276.0.0.0%27 processorArchitecture=%27*%27 publicKeyToken=%276595b64144ccf1df%27 language=%27*%27;%(AdditionalManifestDependencies)</AdditionalManifestDependencies>
      <GenerateDebugInformation>true</GenerateDebugInformation>
      <OptimizeReferences>true</OptimizeReferences>
      <EnableCOMDATFolding>true</EnableCOMDATFolding>
      <RandomizedBaseAddress>false</RandomizedBaseAddress>
      <ImportLibrary>$(IntDir)$(TargetName).lib</ImportLibrary>
      <SubSystem>Windows</SubSystem>
      <AdditionalLibraryDirectories>$(ProfileDir)..\..\bin12\lib</AdditionalLibraryDirectories>
    </Link>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
    <ClCompile>
      <Optimization>Disabled</Optimization>
      <AdditionalIncludeDirectories>..\..\include;..\ExternalAPI;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
      <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <MinimalRebuild>true</MinimalRebuild>
      <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
      <FunctionLevelLinking>true</FunctionLevelLinking>
      <PrecompiledHeader>Use</PrecompiledHeader>
      <PrecompiledHeaderFile>commonheaders.h</PrecompiledHeaderFile>
      <WarningLevel>Level3</WarningLevel>
      <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
      <ExceptionHandling>false</ExceptionHandling>
    </ClCompile>
    <ResourceCompile>
      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <AdditionalIncludeDirectories>..\..\include\msapi</AdditionalIncludeDirectories>
    </ResourceCompile>
    <Link>
      <AdditionalDependencies>comctl32.lib;shlwapi.lib;UxTheme.lib;%(AdditionalDependencies)</AdditionalDependencies>
      <AdditionalManifestDependencies>type=%27Win32%27 name=%27Microsoft.Windows.Common-Controls%27 version=%276.0.0.0%27 processorArchitecture=%27X86%27 publicKeyToken=%276595b64144ccf1df%27 language=%27*%27;%(AdditionalManifestDependencies)</AdditionalManifestDependencies>
      <GenerateDebugInformation>true</GenerateDebugInformation>
      <RandomizedBaseAddress>false</RandomizedBaseAddress>
      <ImportLibrary>$(IntDir)$(TargetName).lib</ImportLibrary>
      <SubSystem>Windows</SubSystem>
      <AdditionalLibraryDirectories>$(ProfileDir)..\..\bin12\lib</AdditionalLibraryDirectories>
      <ImageHasSafeExceptionHandlers>false</ImageHasSafeExceptionHandlers>
    </Link>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
    <ClCompile>
      <Optimization>Disabled</Optimization>
      <AdditionalIncludeDirectories>..\..\include;..\ExternalAPI;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
      <PreprocessorDefinitions>_DEBUG;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <MinimalRebuild>true</MinimalRebuild>
      <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
      <FunctionLevelLinking>true</FunctionLevelLinking>
      <PrecompiledHeader>Use</PrecompiledHeader>
      <PrecompiledHeaderFile>commonheaders.h</PrecompiledHeaderFile>
      <WarningLevel>Level3</WarningLevel>
      <ExceptionHandling>false</ExceptionHandling>
    </ClCompile>
    <ResourceCompile>
      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <AdditionalIncludeDirectories>..\..\include\msapi</AdditionalIncludeDirectories>
    </ResourceCompile>
    <Link>
      <AdditionalDependencies>comctl32.lib;shlwapi.lib;UxTheme.lib;%(AdditionalDependencies)</AdditionalDependencies>
      <AdditionalManifestDependencies>type=%27Win32%27 name=%27Microsoft.Windows.Common-Controls%27 version=%276.0.0.0%27 processorArchitecture=%27*%27 publicKeyToken=%276595b64144ccf1df%27 language=%27*%27;%(AdditionalManifestDependencies)</AdditionalManifestDependencies>
      <GenerateDebugInformation>true</GenerateDebugInformation>
      <RandomizedBaseAddress>false</RandomizedBaseAddress>
      <ImportLibrary>$(IntDir)$(TargetName).lib</ImportLibrary>
      <SubSystem>Windows</SubSystem>
      <AdditionalLibraryDirectories>$(ProfileDir)..\..\bin12\lib</AdditionalLibraryDirectories>
    </Link>
  </ItemDefinitionGroup>
  <ItemGroup>
    <ClCompile Include="src\cmdlist.cpp" />
    <ClCompile Include="src\globals.cpp" />
    <ClCompile Include="src\infobar.cpp" />
    <ClCompile Include="src\input.cpp" />
    <ClCompile Include="src\msgdialog.cpp" />
    <ClCompile Include="src\msglog.cpp" />
    <ClCompile Include="src\msgoptions.cpp" />
    <ClCompile Include="src\msgs.cpp" />
    <ClCompile Include="src\msgtimedout.cpp" />
    <ClCompile Include="src\msgwindow.cpp" />
    <ClCompile Include="src\richutil.cpp" />
    <ClCompile Include="src\sendqueue.cpp" />
    <ClCompile Include="src\stdafx.cpp">
      <PrecompiledHeader>Create</PrecompiledHeader>
    </ClCompile>
    <ClCompile Include="src\statusicon.cpp" />
    <ClCompile Include="src\srmm.cpp" />
    <ClCompile Include="src\utils.cpp" />
    <ClCompile Include="src\chat\clist.cpp">
      <PrecompiledHeaderFile>..\commonheaders.h</PrecompiledHeaderFile>
    </ClCompile>
    <ClCompile Include="src\chat\colorchooser.cpp">
      <PrecompiledHeaderFile>..\commonheaders.h</PrecompiledHeaderFile>
    </ClCompile>
    <ClCompile Include="src\chat\log.cpp">
      <PrecompiledHeaderFile>..\commonheaders.h</PrecompiledHeaderFile>
    </ClCompile>
    <ClCompile Include="src\chat\main.cpp">
      <PrecompiledHeaderFile>..\commonheaders.h</PrecompiledHeaderFile>
    </ClCompile>
    <ClCompile Include="src\chat\manager.cpp">
      <PrecompiledHeaderFile>..\commonheaders.h</PrecompiledHeaderFile>
    </ClCompile>
    <ClCompile Include="src\chat\message.cpp">
      <PrecompiledHeaderFile>..\commonheaders.h</PrecompiledHeaderFile>
    </ClCompile>
    <ClCompile Include="src\chat\options.cpp">
      <PrecompiledHeaderFile>..\commonheaders.h</PrecompiledHeaderFile>
    </ClCompile>
    <ClCompile Include="src\chat\services.cpp">
      <PrecompiledHeaderFile>..\commonheaders.h</PrecompiledHeaderFile>
    </ClCompile>
    <ClCompile Include="src\chat\tools.cpp">
      <PrecompiledHeaderFile>..\commonheaders.h</PrecompiledHeaderFile>
    </ClCompile>
    <ClCompile Include="src\chat\window.cpp">
      <PrecompiledHeaderFile>..\commonheaders.h</PrecompiledHeaderFile>
    </ClCompile>
  </ItemGroup>
  <ItemGroup>
    <ClInclude Include="src\cmdlist.h" />
    <ClInclude Include="src\commonheaders.h" />
    <ClInclude Include="src\globals.h" />
    <ClInclude Include="src\infobar.h" />
    <ClInclude Include="src\input.h" />
    <ClInclude Include="src\msgs.h" />
    <ClInclude Include="src\msgwindow.h" />
    <ClInclude Include="src\resource.h" />
    <ClInclude Include="src\richutil.h" />
    <ClInclude Include="src\sendqueue.h" />
    <ClInclude Include="src\statusicon.h" />
    <ClInclude Include="src\utils.h" />
    <ClInclude Include="src\chat\chat.h" />
    <ClInclude Include="src\Version.h" />
  </ItemGroup>
  <ItemGroup>
    <ResourceCompile Include="res\resource.rc" />
    <ResourceCompile Include="res\Version.rc" />
  </ItemGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
  <ImportGroup Label="ExtensionTargets">
  </ImportGroup>
</Project>