#include "commonheaders.h" struct { int key; // Resource ID BYTE tbl; // Table NUM BYTE idx; // Table IDX char *section; char *name; char *text; } static icons[] = { // Contact List { IDI_CL_DIS, TBL_IEC, IEC_CL_DIS, MODULENAME "/" LPGEN("Contact List"), "sim_cl_dis", LPGEN("Connection Disabled") }, { IDI_CL_EST, TBL_IEC, IEC_CL_EST, MODULENAME "/" LPGEN("Contact List"), "sim_cl_est", LPGEN("Connection Established") }, // Contact Menu { IDI_CM_DIS, TBL_ICO, ICO_CM_DIS, MODULENAME "/" LPGEN("Contact Menu"), "sim_cm_dis", LPGEN("Disable Secure Connection") }, { IDI_CM_EST, TBL_ICO, ICO_CM_EST, MODULENAME "/" LPGEN("Contact Menu"), "sim_cm_est", LPGEN("Establish Secure Connection") }, // Message Window { IDI_MW_DIS, TBL_ICO, ICO_MW_DIS, MODULENAME "/" LPGEN("Message Window"), "sim_mw_dis", LPGEN("Connection Disabled") }, { IDI_MW_EST, TBL_ICO, ICO_MW_EST, MODULENAME "/" LPGEN("Message Window"), "sim_mw_est", LPGEN("Connection Established") }, // popup's { IDI_PU_DIS, TBL_POP, POP_PU_DIS, MODULENAME "/" LPGEN("Popups"), "sim_pu_dis", LPGEN("Secure Connection Disabled") }, { IDI_PU_EST, TBL_POP, POP_PU_EST, MODULENAME "/" LPGEN("Popups"), "sim_pu_est", LPGEN("Secure Connection Established") }, { IDI_PU_PRC, TBL_POP, POP_PU_PRC, MODULENAME "/" LPGEN("Popups"), "sim_pu_prc", LPGEN("Secure Connection In Process") }, { IDI_PU_MSG, TBL_POP, POP_PU_MSR, MODULENAME "/" LPGEN("Popups"), "sim_pu_msr", LPGEN("Recv Secured Message") }, { IDI_PU_MSG, TBL_POP, POP_PU_MSS, MODULENAME "/" LPGEN("Popups"), "sim_pu_mss", LPGEN("Sent Secured Message") }, // statuses { IDI_ST_DIS, TBL_ICO, ICO_ST_DIS, MODULENAME "/" LPGEN("Menu State"), "sim_st_dis", LPGEN("Disabled") }, { IDI_ST_ENA, TBL_ICO, ICO_ST_ENA, MODULENAME "/" LPGEN("Menu State"), "sim_st_ena", LPGEN("Enabled") }, { IDI_ST_TRY, TBL_ICO, ICO_ST_TRY, MODULENAME "/" LPGEN("Menu State"), "sim_st_try", LPGEN("Always Try") }, // overlay { IDI_OV_NAT, TBL_ICO, ICO_OV_NAT, MODULENAME "/" LPGEN("Overlays"), "sim_ov_nat", LPGEN("Native mode") }, { IDI_OV_PGP, TBL_ICO, ICO_OV_PGP, MODULENAME "/" LPGEN("Overlays"), "sim_ov_pgp", LPGEN("PGP mode") }, { IDI_OV_GPG, TBL_ICO, ICO_OV_GPG, MODULENAME "/" LPGEN("Overlays"), "sim_ov_gpg", LPGEN("GPG mode") }, { IDI_OV_RSA, TBL_ICO, ICO_OV_RSA, MODULENAME "/" LPGEN("Overlays"), "sim_ov_rsa", LPGEN("RSA/AES mode") }, }; HINSTANCE LoadIconsPack(const char* szIconsPack) { HINSTANCE hNewIconInst = LoadLibrary(szIconsPack); if (hNewIconInst != NULL) { for (int i = ID_FIRSTICON; i <= ID_LASTICON; i++) if (LoadIcon(hNewIconInst, MAKEINTRESOURCE(i)) == NULL) { FreeLibrary(hNewIconInst); hNewIconInst = NULL; break; } } return hNewIconInst; } int ReloadIcons(WPARAM wParam, LPARAM lParam) { for (int i = 0; i < _countof(icons); i++) { HICON hIcon = IcoLib_GetIcon(icons[i].name); if (icons[i].tbl == TBL_IEC) g_hIEC[icons[i].idx] = hIcon; else if (icons[i].tbl == TBL_ICO) g_hICO[icons[i].idx] = hIcon; else if (icons[i].tbl == TBL_POP) g_hPOP[icons[i].idx] = hIcon; } return 0; } void InitIcons(void) { HINSTANCE hNewIconInst = NULL; if (g_hFolders) { char pathname[MAX_PATH]; FoldersGetCustomPath(g_hFolders, pathname, MAX_PATH, "icons\\"); if (hNewIconInst == NULL) hNewIconInst = LoadIconsPack(pathname); } if (hNewIconInst == NULL) hNewIconInst = LoadIconsPack("icons\\secureim_icons.dll"); if (hNewIconInst == NULL) hNewIconInst = LoadIconsPack("plugins\\secureim_icons.dll"); if (hNewIconInst == NULL) g_hIconInst = g_hInst; else g_hIconInst = hNewIconInst; char tszPath[MAX_PATH]; GetModuleFileName(g_hIconInst, tszPath, _countof(tszPath)); SKINICONDESC sid = { 0 }; sid.section.a = "SecureIM"; sid.defaultFile.a = tszPath; for (int i = 0; i < _countof(icons); i++) { sid.section.a = icons[i].section; sid.pszName = icons[i].name; sid.description.a = icons[i].text; sid.iDefaultIndex = -icons[i].key; HANDLE hIcolib = IcoLib_AddIcon(&sid); HICON hIcon = IcoLib_GetIconByHandle(hIcolib); if (icons[i].tbl == TBL_IEC) g_hIEC[icons[i].idx] = hIcon; else if (icons[i].tbl == TBL_ICO) g_hICO[icons[i].idx] = hIcon; else if (icons[i].tbl == TBL_POP) g_hPOP[icons[i].idx] = hIcon; } HookEvent(ME_SKIN2_ICONSCHANGED, ReloadIcons); }