#ifndef __BUTTON_FIELD_STATE_H__ # define __BUTTON_FIELD_STATE_H__ #include "ControlFieldState.h" class ButtonFieldState : public ControlFieldState { public: virtual ~ButtonFieldState(); virtual Size getPreferedSize() const; virtual bool isEmpty() const; private: ButtonFieldState(DialogState *dialog, ControlField *field); friend class ButtonField; }; #endif // __BUTTON_FIELD_STATE_H__