#include "globals.h" #include "EditField.h" #include "EditFieldState.h" EditField::EditField(Dialog *dlg, const char *name, HWND hwnd) : ControlField(dlg, name, hwnd) { } EditField::~EditField() { } FieldType EditField::getType() const { return CONTROL_EDIT; } FieldState * EditField::createState(DialogState *dialogState) { return new EditFieldState(dialogState, this); }