#include "globals.h" #include "LabelField.h" #include "LabelFieldState.h" LabelField::LabelField(Dialog *dlg, const char *name, HWND hwnd) : ControlField(dlg, name, hwnd) { } LabelField::~LabelField() { } FieldType LabelField::getType() const { return CONTROL_LABEL; } FieldState * LabelField::createState(DialogState *dialogState) { return new LabelFieldState(dialogState, this); }