#ifndef __LABEL_FIELD_STATE_H__ # define __LABEL_FIELD_STATE_H__ #include "ControlFieldState.h" #include "LabelField.h" class LabelFieldState : public ControlFieldState { public: virtual ~LabelFieldState(); virtual Size getPreferedSize() const; virtual bool isEmpty() const; private: LabelFieldState(DialogState *dialog, LabelField *field); friend class LabelField; }; #endif // __LABEL_FIELD_STATE_H__