/* Miranda SmileyAdd Plugin Copyright (C) 2006 - 2011 Boris Krasnovskiy All Rights Reserved This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation version 2 of the License. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ #include "stdafx.h" Animate::Animate(SmileyType *sml, RECT &rect, HDC hdcMem, HBRUSH hbr, bool clip) : m_sml(sml), m_img(NULL), m_nFramePosition(0), m_sel(false), m_clip(clip), m_offset(0), m_running(false), m_hdcMem(hdcMem), m_hbr(hbr) { m_cliprect = rect; } Animate::~Animate() { if (m_img) m_img->Release(); } void Animate::StartAnimation(void) { m_img = m_sml->CreateCachedImage(); if (m_img && m_img->IsAnimated()) { m_img->SelectFrame(m_nFramePosition); long frtm = m_img->GetFrameDelay(); m_counter = frtm / 10 + ((frtm % 10) >= 5); } } void Animate::ProcessTimerTick(HWND hwnd) { if (m_running && m_img->IsAnimated() && --m_counter <= 0) { m_nFramePosition = m_img->SelectNextFrame(m_nFramePosition); long frtm = m_img->GetFrameDelay(); m_counter = frtm / 10 + ((frtm % 10) >= 5); HDC hdc = GetDC(hwnd); DrawFrame(hdc); ReleaseDC(hwnd, hdc); } } void Animate::DrawFrame(HDC hdc) { long width = m_cliprect.right - m_cliprect.left; long height = m_cliprect.bottom - m_cliprect.top; RECT frc = { 0, 0, width, height }; FillRect(m_hdcMem, &frc, m_hbr); m_img->Draw(m_hdcMem, frc, m_clip); BitBlt(hdc, m_cliprect.left, m_cliprect.top, width, height, m_hdcMem, 0, 0, SRCCOPY); if (m_sel) DrawFocusRect(hdc, &m_cliprect); } void Animate::Draw(HDC hdc) { if (m_running) { m_img->Draw(hdc, m_cliprect, m_clip); if (m_sel) DrawFocusRect(hdc, &m_cliprect); } } void Animate::SetOffset(int off, int wsize) { const int dy = m_offset - off; m_cliprect.top += dy; m_cliprect.bottom += dy; m_offset = off; m_running = m_cliprect.top >= 0 && m_cliprect.top < wsize; if (m_running) { if (m_img == NULL) { StartAnimation(); if (m_img == NULL) m_running = false; } } else { if (m_img) m_img->Release(); m_img = NULL; } } void Animate::SetSel(int x, int y) { m_sel = x >= m_cliprect.left && x < m_cliprect.right && y >= m_cliprect.top && y < m_cliprect.bottom; } AnimatedPack::AnimatedPack(HWND hwnd, int wsize, SIZE &sel, COLORREF bkg) : m_AniList(40), m_hwnd(hwnd), m_wsize(wsize) { HDC hdc = GetDC(hwnd); m_hBmp = CreateCompatibleBitmap(hdc, sel.cx, sel.cy); m_hdcMem = CreateCompatibleDC(hdc); m_hOld = (HBITMAP)SelectObject(m_hdcMem, m_hBmp); m_hbr = CreateSolidBrush(bkg); ReleaseDC(hwnd, hdc); } AnimatedPack::~AnimatedPack() { DeleteObject(m_hbr); SelectObject(m_hdcMem, m_hOld); DeleteObject(m_hBmp); DeleteDC(m_hdcMem); } void AnimatedPack::Add(SmileyType *sml, RECT rect, bool clip) { m_AniList.insert(new Animate(sml, rect, m_hdcMem, m_hbr, clip)); } void AnimatedPack::Draw(HDC hdc) { for (int i = 0; i < m_AniList.getCount(); i++) m_AniList[i].Draw(hdc); } void AnimatedPack::SetOffset(int off) { for (int i = 0; i < m_AniList.getCount(); i++) m_AniList[i].SetOffset(off, m_wsize); } void AnimatedPack::SetSel(RECT &rect) { for (int i = 0; i < m_AniList.getCount(); i++) m_AniList[i].SetSel(rect.left, rect.top); } void AnimatedPack::ProcessTimerTick(HWND hwnd) { for (int i = 0; i < m_AniList.getCount(); i++) m_AniList[i].ProcessTimerTick(hwnd); }