# Microsoft Developer Studio Generated NMAKE File, Based on splashscreen.dsp !IF "$(CFG)" == "" CFG=AdvSplashScreen - Win32 Debug !MESSAGE No configuration specified. Defaulting to AdvSplashScreen - Win32 Debug. !ENDIF !IF "$(CFG)" != "AdvSplashScreen - Win32 Release" && "$(CFG)" != "AdvSplashScreen - Win32 Debug" !MESSAGE Invalid configuration "$(CFG)" specified. !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "splashscreen.mak" CFG="AdvSplashScreen - Win32 Debug" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "AdvSplashScreen - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library") !MESSAGE "AdvSplashScreen - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library") !MESSAGE !ERROR An invalid configuration is specified. !ENDIF !IF "$(OS)" == "Windows_NT" NULL= !ELSE NULL=nul !ENDIF !IF "$(CFG)" == "AdvSplashScreen - Win32 Release" OUTDIR=.\Release INTDIR=.\Release ALL : "..\..\bin\release\plugins\AdvSplashScreen.dll" CLEAN : -@erase "$(INTDIR)\bitmap_funcs.obj" -@erase "$(INTDIR)\main.obj" -@erase "$(INTDIR)\options.obj" -@erase "$(INTDIR)\splash.res" -@erase "$(INTDIR)\vc60.idb" -@erase "$(OUTDIR)\AdvSplashScreen.exp" -@erase "..\..\bin\release\plugins\AdvSplashScreen.dll" "$(OUTDIR)" : if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)" CPP=cl.exe CPP_PROJ=/nologo /MD /W3 /GX /O1 /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "FINGER_EXPORTS" /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /c .c{$(INTDIR)}.obj:: $(CPP) @<< $(CPP_PROJ) $< << .cpp{$(INTDIR)}.obj:: $(CPP) @<< $(CPP_PROJ) $< << .cxx{$(INTDIR)}.obj:: $(CPP) @<< $(CPP_PROJ) $< << .c{$(INTDIR)}.sbr:: $(CPP) @<< $(CPP_PROJ) $< << .cpp{$(INTDIR)}.sbr:: $(CPP) @<< $(CPP_PROJ) $< << .cxx{$(INTDIR)}.sbr:: $(CPP) @<< $(CPP_PROJ) $< << MTL=midl.exe MTL_PROJ=/nologo /I "../../include" /D "NDEBUG" /mktyplib203 /win32 RSC=rc.exe RSC_PROJ=/l 0x809 /fo"$(INTDIR)\splash.res" /d "NDEBUG" BSC32=bscmake.exe BSC32_FLAGS=/nologo /o"$(OUTDIR)\splashscreen.bsc" BSC32_SBRS= \ LINK32=link.exe LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /verbose /dll /pdb:none /machine:I386 /out:"../../bin/release/plugins/AdvSplashScreen.dll" /implib:"$(OUTDIR)\AdvSplashScreen.lib" LINK32_OBJS= \ "$(INTDIR)\bitmap_funcs.obj" \ "$(INTDIR)\main.obj" \ "$(INTDIR)\options.obj" \ "$(INTDIR)\splash.res" "..\..\bin\release\plugins\AdvSplashScreen.dll" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS) $(LINK32) @<< $(LINK32_FLAGS) $(LINK32_OBJS) << !ELSEIF "$(CFG)" == "AdvSplashScreen - Win32 Debug" OUTDIR=.\Debug INTDIR=.\Debug # Begin Custom Macros OutDir=.\Debug # End Custom Macros ALL : "$(OUTDIR)\splashscreen.dll" CLEAN : -@erase "$(INTDIR)\bitmap_funcs.obj" -@erase "$(INTDIR)\main.obj" -@erase "$(INTDIR)\options.obj" -@erase "$(INTDIR)\splash.res" -@erase "$(INTDIR)\vc60.idb" -@erase "$(INTDIR)\vc60.pdb" -@erase "$(OUTDIR)\splashscreen.dll" -@erase "$(OUTDIR)\splashscreen.exp" -@erase "$(OUTDIR)\splashscreen.ilk" -@erase "$(OUTDIR)\splashscreen.lib" -@erase "$(OUTDIR)\splashscreen.pdb" "$(OUTDIR)" : if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)" CPP=cl.exe CPP_PROJ=/nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "FINGER_EXPORTS" /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /GZ /c .c{$(INTDIR)}.obj:: $(CPP) @<< $(CPP_PROJ) $< << .cpp{$(INTDIR)}.obj:: $(CPP) @<< $(CPP_PROJ) $< << .cxx{$(INTDIR)}.obj:: $(CPP) @<< $(CPP_PROJ) $< << .c{$(INTDIR)}.sbr:: $(CPP) @<< $(CPP_PROJ) $< << .cpp{$(INTDIR)}.sbr:: $(CPP) @<< $(CPP_PROJ) $< << .cxx{$(INTDIR)}.sbr:: $(CPP) @<< $(CPP_PROJ) $< << MTL=midl.exe MTL_PROJ=/nologo /I "../../../include" /D "_DEBUG" /mktyplib203 /win32 RSC=rc.exe RSC_PROJ=/l 0x419 /fo"$(INTDIR)\splash.res" /d "_DEBUG" BSC32=bscmake.exe BSC32_FLAGS=/nologo /o"$(OUTDIR)\splashscreen.bsc" BSC32_SBRS= \ LINK32=link.exe LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /incremental:yes /pdb:"$(OUTDIR)\splashscreen.pdb" /debug /machine:I386 /out:"$(OUTDIR)\splashscreen.dll" /implib:"$(OUTDIR)\splashscreen.lib" /pdbtype:sept LINK32_OBJS= \ "$(INTDIR)\bitmap_funcs.obj" \ "$(INTDIR)\main.obj" \ "$(INTDIR)\options.obj" \ "$(INTDIR)\splash.res" "$(OUTDIR)\splashscreen.dll" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS) $(LINK32) @<< $(LINK32_FLAGS) $(LINK32_OBJS) << !ENDIF !IF "$(NO_EXTERNAL_DEPS)" != "1" !IF EXISTS("splashscreen.dep") !INCLUDE "splashscreen.dep" !ELSE !MESSAGE Warning: cannot find "splashscreen.dep" !ENDIF !ENDIF !IF "$(CFG)" == "AdvSplashScreen - Win32 Release" || "$(CFG)" == "AdvSplashScreen - Win32 Debug" SOURCE=.\src\bitmap_funcs.cpp "$(INTDIR)\bitmap_funcs.obj" : $(SOURCE) "$(INTDIR)" $(CPP) $(CPP_PROJ) $(SOURCE) SOURCE=.\src\main.cpp "$(INTDIR)\main.obj" : $(SOURCE) "$(INTDIR)" $(CPP) $(CPP_PROJ) $(SOURCE) SOURCE=.\src\options.cpp "$(INTDIR)\options.obj" : $(SOURCE) "$(INTDIR)" $(CPP) $(CPP_PROJ) $(SOURCE) SOURCE=.\src\splash.rc !IF "$(CFG)" == "AdvSplashScreen - Win32 Release" "$(INTDIR)\splash.res" : $(SOURCE) "$(INTDIR)" $(RSC) /l 0x809 /fo"$(INTDIR)\splash.res" /i "src" /d "NDEBUG" $(SOURCE) !ELSEIF "$(CFG)" == "AdvSplashScreen - Win32 Debug" "$(INTDIR)\splash.res" : $(SOURCE) "$(INTDIR)" $(RSC) /l 0x419 /fo"$(INTDIR)\splash.res" /i "src" /d "_DEBUG" $(SOURCE) !ENDIF SOURCE=.\src\version.rc !ENDIF