[Project] name=splashscreen type=2 defaultConfig=1 [Debug] // compiler workingDirectory= arguments= intermediateFilesDirectory=Debug outputFilesDirectory=Debug compilerPreprocessor= extraCompilerOptions= compilerIncludeDirectory=..\..\include noWarning=0 defaultWarning=0 allWarning=1 extraWarning=0 isoWarning=0 warningsAsErrors=0 debugType=1 debugLevel=2 exceptionEnabled=1 runtimeTypeEnabled=1 optimizeLevel=0 // linker libraryPath= outputFilename=Debug\advsplashscreen.dll libraries=gdi32, comdlg32, winmm, version extraLinkerOptions= ignoreStartupFile=0 ignoreDefaultLibs=0 stripExecutableFile=0 // archive extraArchiveOptions= //resource resourcePreprocessor= resourceIncludeDirectory= extraResourceOptions= [Release] // compiler workingDirectory= arguments= intermediateFilesDirectory=Release outputFilesDirectory=Release compilerPreprocessor= extraCompilerOptions= compilerIncludeDirectory=..\..\include noWarning=0 defaultWarning=0 allWarning=1 extraWarning=0 isoWarning=0 warningAsErrors=0 debugType=0 debugLevel=1 exceptionEnabled=1 runtimeTypeEnabled=1 optimizeLevel=2 // linker libraryPath= outputFilename=Release\advsplashscreen.dll libraries=gdi32, comdlg32, winmm, version extraLinkerOptions= ignoreStartupFile=0 ignoreDefaultLibs=0 stripExecutableFile=1 // archive extraArchiveOptions= //resource resourcePreprocessor= resourceIncludeDirectory= extraResourceOptions= [Source] 1=src\bitmap_funcs.cpp 2=src\main.cpp 3=src\options.cpp 4=src\services.cpp 5=src\splash.cpp [Header] 1=src\bitmap_funcs.h 2=src\debug.h 3=src\headers.h 4=src\m_folders.h 5=src\m_splash.h 6=src\m_updater.h 7=src\resource.h 8=src\splash.h 9=src\version.h [Resource] 1=src\msvc6.rc 2=src\splash.rc 3=src\version.rc [Other] [History] src\splash.cpp,1787 src\main.cpp,12416