///////////////////////////////////////////////////////////////////////////////////////// // Miranda NG: the free IM client for Microsoft* Windows* // // Copyright (c) 2012-14 Miranda NG project, // Copyright (c) 2000-09 Miranda ICQ/IM project, // all portions of this codebase are copyrighted to the people // listed in contributors.txt. // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License // as published by the Free Software Foundation; either version 2 // of the License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // you should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. // // part of tabSRMM messaging plugin for Miranda. // // (C) 2005-2010 by silvercircle _at_ gmail _dot_ com and contributors // // the contact switch bar on the left (or right) side #ifndef __SIDEBAR_H #define __SIDEBAR_H struct TSideBarNotify { NMHDR nmHdr; const TWindowData* dat; }; /* layout description structure */ struct TSideBarLayout { TCHAR szName[50]; // everything wants a name... LONG width; // width of the switchbar element (a single button) LONG height; // height of a single switchbar element DWORD dwFlags; // flags, obviously :) /* * the following 4 items define pointers to the actual renderer functions for that sidebar layout * a default is always provided, however, it has been designed to be easily extendible without * rewriting lots of code just in order to change how the switchbar items look like. */ void (__fastcall *pfnContentRenderer)(const HDC hdc, const RECT *rc, const CSideBarButton *item); void (__fastcall *pfnBackgroundRenderer)(const HDC hdc, const RECT *rc, const CSideBarButton *item); const SIZE& (__fastcall *pfnMeasureItem)(CSideBarButton *item); void (__fastcall *pfnLayout)(const CSideBar *sideBar, RECT *rc); UINT uId; // numeric id by which the layout is identified. basically, the index into the array. }; class CSideBar; class CSideBarButton { public: CSideBarButton(const UINT id, CSideBar *sideBar); CSideBarButton(const TWindowData *dat, CSideBar *sideBar); ~CSideBarButton(); LONG getHeight() const { return(m_sz.cy); } const SIZE& getSize() const { return(m_sz); } void setSize(const SIZE& newSize) { m_sz = newSize; } const bool isTopAligned() const { return(m_isTopAligned); } const HWND getHwnd() const { return(m_hwnd); } const UINT getID() const { return(m_id); } const MCONTACT getContactHandle() const { return(m_dat->hContact); } const TWindowData* getDat() const { return(m_dat); } const TSideBarLayout* getLayout() const { return(m_sideBarLayout); } void RenderThis(const HDC hdc) const; void renderIconAndNick(const HDC hdc, const RECT *rcItem) const; int testCloseButton() const; void Show(const int showCmd) const; void activateSession() const; const SIZE& measureItem(); void setLayout(const TSideBarLayout *newLayout); void invokeContextMenu(); public: CSideBar* m_sideBar; const TSButtonCtrl* m_buttonControl; // private data struct of the Win32 button object private: void _create(); private: const TSideBarLayout* m_sideBarLayout; HWND m_hwnd; // window handle for the TSButton object const TWindowData* m_dat; // session data UINT m_id; // control id bool m_isTopAligned; SIZE m_sz; }; class CSideBar { public: enum { NR_LAYOUTS = 4 }; enum { /* layout ids. index into m_layouts[] */ SIDEBARLAYOUT_VERTICAL = 0, SIDEBARLAYOUT_NORMAL = 1, SIDEBARLAYOUT_COMPLEX = 2, SIDEBARLAYOUT_LARGE = 3, /* flags */ SIDEBARORIENTATION_LEFT = 8, SIDEBARORIENTATION_RIGHT = 16, SIDEBARLAYOUT_DYNHEIGHT = 32, SIDEBARLAYOUT_VERTICALORIENTATION = 64, SIDEBARLAYOUT_NOCLOSEBUTTONS = 128 }; enum { SIDEBAR_GAP = 2 // gap between sidebar container window and content tab sheet border }; CSideBar(TContainerData *pContainer); ~CSideBar(); void Init(const bool fForce = false); void addSession(const TWindowData *dat, int position); HRESULT removeSession(const TWindowData *dat); void updateSession(const TWindowData *dat); void processScrollerButtons(UINT cmd); void Layout(const RECT *rc = 0, bool fOnlyCalc = false); void setVisible(bool fNewVisibility); void showAll(int showCmd); const LONG getWidth() const { return(m_isVisible ? m_width + SIDEBAR_GAP : 0); } const DWORD getFlags() const { return(m_dwFlags); } const TContainerData* getContainer() const { return(m_pContainer); } const bool isActive() const { return(m_isActive); } const bool isVisible() const { return(m_isVisible); } const CSideBarButton* getActiveItem() const { return(m_activeItem); } const CSideBarButton* getScrollUp() const { return(m_up); } const CSideBarButton* getScrollDown() const { return(m_down); } bool isSkinnedContainer() const { return(CSkin::m_skinEnabled ? true : false); } const UINT getLayoutId() const { return(m_uLayout); } void invalidateButton(const TWindowData *dat); const CSideBarButton* setActiveItem(const CSideBarButton *newItem) { CSideBarButton *oldItem = m_activeItem; m_activeItem = const_cast(newItem); if (oldItem) ::InvalidateRect(oldItem->getHwnd(), NULL, FALSE); ::InvalidateRect(m_activeItem->getHwnd(), NULL, FALSE); scrollIntoView(m_activeItem); return(oldItem); } /** * this item has its close button currently hovered * @param item: the CSideBarButton* which is hovered */ void setHoveredClose (CSideBarButton* item) { m_hoveredClose = item; } HWND getScrollWnd() const { return(m_hwndScrollWnd); } const CSideBarButton* getHoveredClose() const { return(m_hoveredClose); } const CSideBarButton* setActiveItem (const TWindowData *dat); static LRESULT CALLBACK wndProcStub(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam); static const TSideBarLayout* getLayouts (int& uLayoutCount) { uLayoutCount = NR_LAYOUTS; return(m_layouts); } void scrollIntoView (const CSideBarButton *item = 0); void resizeScrollWnd (LONG x, LONG y, LONG width, LONG height) const; private: void createScroller(); void destroyScroller(); void populateAll(); void removeAll(); void Invalidate(); CSideBarButton* findSession(const TWindowData *dat); CSideBarButton* findSession(const MCONTACT hContact); LRESULT CALLBACK wndProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam); private: HWND m_hwndScrollWnd; OBJLIST m_buttonlist; // our list of buttons TContainerData* m_pContainer; // our master and commander... LONG m_width; // required width of the bar (m_elementWidth + padding) DWORD m_dwFlags; CSideBarButton* m_up, *m_down; // the scroller buttons (up down) CSideBarButton* m_activeItem; // active button item (for highlighting) const CSideBarButton* m_hoveredClose; // item which must display an active close button LONG m_topHeight, m_bottomHeight; LONG m_firstVisibleOffset, m_totalItemHeight; int m_iTopButtons, m_iBottomButtons; LONG m_elementHeight, m_elementWidth; // width / height for a single element. // can be dynamic (see measeureItem() in CSideBarButtonItem bool m_isActive; // the sidebar is active (false, if it does _nothing at all_ bool m_isVisible; // visible aswell (not collapsed) TSideBarLayout* m_currentLayout; // the layout in use. will be passed to new button items UINT m_uLayout; // layout id number, currently in use private: /* * layouts. m_layouts[] is static and contains layout descriptions * renderer functions are static aswell */ static TSideBarLayout m_layouts[NR_LAYOUTS]; static void __fastcall m_DefaultBackgroundRenderer(const HDC hdc, const RECT *rc, const CSideBarButton *item); static void __fastcall m_DefaultContentRenderer(const HDC hdc, const RECT *rc, const CSideBarButton *item); static void __fastcall m_AdvancedContentRenderer(const HDC hdc, const RECT *rc, const CSideBarButton *item); static const SIZE& __fastcall m_measureAdvancedVertical(CSideBarButton *item); }; inline void CSideBarButton::setLayout(const TSideBarLayout *newLayout) { m_sideBarLayout = newLayout; } #endif