{Frame variables} var sic, PlStatusHook:cardinal; HiddenByMe:bool; FrameHeight:dword; type PWATFrameData = ^TWATFrameData; TWATFrameData = record BkDC :HDC; // "buffer" DC and associated bitmap BkBitmap :HBITMAP; // original bitmap BkFile :PAnsiChar; // original bitmap filename BkDefFile :PAnsiChar; // default background picture filename BkMode :cardinal; BkTimer :cardinal; // timer to free original picture buffer BkColor :TCOLORREF; padding :TRect; ShowControls:dword; UseBkPicture:bool; UseCover :bool; HideNoMusic :bool; HideNoPlayer:bool; WasHidden :bool; // not sure what will keep here FrameId :integer; FrmAlpha :integer; UpdInterval :cardinal; UpdTimer :cardinal; Template :PWideChar; Trackbar :PTrackbar; TextBlock:PTextBlock; // Designer section Designer :PDesigner; ManualPlacement:bool; Loaded :dword; btnarray:array [0..numbuttons-1] of pIcoButton; end; PWATFrame = ^TWATFrame; TWATFrame = object(TControl) procedure Paint(Sender: PControl; DC: HDC); procedure FrameResize(Sender: PObj); procedure RefreshAllFrameIcons; procedure ResetFrame; procedure CreateDesigner(Sender:PControl;var Mouse:TMouseEventData); procedure DesignerSaveSettings; procedure DesignerLoadSettings; procedure PreparePicture(dc:HDC;rc:TRECT); function LoadBkPicture(CoverFName:PAnsiChar;check:boolean=false; BackFName:PAnsiChar=nil):integer; procedure SaveSettings; procedure LoadSettings; procedure CheckControls; procedure SetAlpha(value:integer); procedure RefreshPicture(cover:PAnsiChar=nil); procedure ClearBitmapData; procedure AdjustFrame; procedure MyDestroy(Sender:PObj); procedure AdjustButtons(atop:integer); procedure RefreshButtonIcons; procedure FreeButtonsDesigner; procedure MakeButtonsDesigner; procedure FreeButtons; procedure MakeNewButtonGroup; end; var FrameCtrl:PWATFrame;