#include "stdafx.h" #include "SpeakAnnounce.h" SpeakAnnounce::SpeakAnnounce(HINSTANCE instance) : m_instance(instance), m_db(), m_dialog(m_db), m_user_info(), m_event_info(), m_protocol_info() { } //------------------------------------------------------------------------------ SpeakAnnounce::~SpeakAnnounce() { } //------------------------------------------------------------------------------ void SpeakAnnounce::statusChange(DBCONTACTWRITESETTING *write_setting, MCONTACT user) { const std::string STATUS = "Status"; // if the user is myself (NULL) then return // if it's not a status change then return // check and update the user's status, if status didn't change the return if ((NULL == user) || (STATUS != write_setting->szSetting) || (!m_user_info.updateStatus(user, write_setting->value.wVal))) return; // check if we just connected, and want to suppress status changes if (!m_db.getStatusFlag(AnnounceDatabase::StatusFlag_SuppressConnect) && m_protocol_info.isDisabled(GetContactProto(user))) return; bool speak = false; switch (write_setting->value.wVal) { case ID_STATUS_OFFLINE: speak = m_db.getStatusFlag(AnnounceDatabase::StatusFlag_Offline); break; case ID_STATUS_ONLINE: speak = m_db.getStatusFlag(AnnounceDatabase::StatusFlag_Online); break; case ID_STATUS_AWAY: speak = m_db.getStatusFlag(AnnounceDatabase::StatusFlag_Away); break; case ID_STATUS_DND: speak = m_db.getStatusFlag(AnnounceDatabase::StatusFlag_Dnd); break; case ID_STATUS_NA: speak = m_db.getStatusFlag(AnnounceDatabase::StatusFlag_Na); break; case ID_STATUS_OCCUPIED: speak = m_db.getStatusFlag(AnnounceDatabase::StatusFlag_Occupied); break; case ID_STATUS_FREECHAT: speak = m_db.getStatusFlag(AnnounceDatabase::StatusFlag_FreeForChat); break; case ID_STATUS_INVISIBLE: speak = m_db.getStatusFlag(AnnounceDatabase::StatusFlag_Invisible); break; } if (!speak) return; // translate, insert name then speak std::wstring status_str = TranslateW(m_user_info.statusString(user).c_str()); m_user_info.insertName(status_str, user); status(status_str, user); } //------------------------------------------------------------------------------ void SpeakAnnounce::incomingEvent(MCONTACT user, MEVENT event) { if (!m_event_info.isValidEvent(event)) return; bool speak = false; switch (m_event_info.getLastEvent()) { case EVENTTYPE_MESSAGE: speak = m_db.getEventFlag(AnnounceDatabase::EventFlag_Message); break; case EVENTTYPE_ADDED: speak = m_db.getEventFlag(AnnounceDatabase::EventFlag_Added); break; case EVENTTYPE_AUTHREQUEST: speak = m_db.getEventFlag(AnnounceDatabase::EventFlag_AuthRequest); break; case EVENTTYPE_FILE: speak = m_db.getEventFlag(AnnounceDatabase::EventFlag_File); break; } if (!speak) return; std::wstring event_str = L""; if (EVENTTYPE_MESSAGE == m_event_info.getLastEvent()) { if (!readMessage(user)) return; // message dialog is open so just leave without saying anything if ((m_db.getEventFlag(AnnounceDatabase::EventFlag_ReadMsgLength)) && (m_event_info.getMessageSize() <= m_db.getMaxMsgSize())) event_str = m_event_info.getMessage(); // conditions met to read the message else event_str = m_event_info.eventString(); } else event_str = m_event_info.eventString(); m_user_info.insertName(event_str, user); // translate the string, insert the name, then speak it message(event_str, user); } //------------------------------------------------------------------------------ void SpeakAnnounce::protocolAck(ACKDATA *ack) { if (ACKTYPE_STATUS != ack->type) { return; } if (ID_STATUS_CONNECTING != (INT_PTR)ack->hProcess) { return; } m_protocol_info.disable((char *)ack->szModule); } //------------------------------------------------------------------------------ void SpeakAnnounce::message(const std::wstring &sentence, MCONTACT user) { CallService(MS_SPEAK_MESSAGE, LPARAM(user), reinterpret_cast(sentence.c_str())); } void SpeakAnnounce::status(const std::wstring &sentence, MCONTACT user) { CallService(MS_SPEAK_STATUS, LPARAM(user), reinterpret_cast(sentence.c_str())); } //------------------------------------------------------------------------------ bool SpeakAnnounce::readMessage(MCONTACT contact) { // Check if message window exists if (m_db.getEventFlag(AnnounceDatabase::EventFlag_DialogOpen) || m_db.getEventFlag(AnnounceDatabase::EventFlag_DialogFocused)) { // Do not notify if window is already opened MessageWindowData mwd; if (Srmm_GetWindowData(contact, mwd) == 0) { if (m_db.getEventFlag(AnnounceDatabase::EventFlag_DialogOpen)) return ((mwd.uState & MSG_WINDOW_STATE_EXISTS) == 0); else if (m_db.getEventFlag(AnnounceDatabase::EventFlag_DialogFocused)) return ((mwd.uState & MSG_WINDOW_STATE_FOCUS) == 0); } } return true; } //==============================================================================