#include "Common.h" SoundNotifyData::SoundNotifyData() : _contact(0), _soundChanged(false) { } SoundNotifyData::SoundNotifyData(HANDLE contact, const ModuleString & module, const std::tstring &sound) : _contact(contact), _soundPath(sound), _soundChanged(false) { } void SoundNotifyData::setSound(const std::tstring &sound) { _soundChanged = true; _soundPath = sound; } HANDLE SoundNotifyData::contact() const { return _contact; } const std::tstring & SoundNotifyData::soundPath() const { return _soundPath; } const ModuleString & SoundNotifyData::module() const { return _module; } bool SoundNotifyData::isSoundChanged() const { return _soundChanged; }