/* Miranda plugin template, originally by Richard Hughes http://miranda-icq.sourceforge.net/ This file is placed in the public domain. Anybody is free to use or modify it as they wish with no restriction. There is no warranty. */ #include "stdafx.h" CMPlugin g_plugin; LIST XSN_Users(10, HandleKeySortT); HGENMENU hChangeSound = nullptr; MWindowList hChangeSoundDlgList = nullptr; uint8_t isIgnoreSound = 0, isOwnSound = 0, isIgnoreAccSound = 0, isAccSound = 0; ///////////////////////////////////////////////////////////////////////////////////////// PLUGININFOEX pluginInfoEx = { sizeof(PLUGININFOEX), __PLUGIN_NAME, PLUGIN_MAKE_VERSION(__MAJOR_VERSION, __MINOR_VERSION, __RELEASE_NUM, __BUILD_NUM), __DESCRIPTION, __AUTHOR, __COPYRIGHT, __AUTHORWEB, UNICODE_AWARE, // {A01E25F7-A6EF-4B40-8CAC-755A2F2E55B5} { 0xa01e25f7, 0xa6ef, 0x4b40,{ 0x8c, 0xac, 0x75, 0x5a, 0x2f, 0x2e, 0x55, 0xb5 }} }; CMPlugin::CMPlugin() : PLUGIN(MODULENAME, pluginInfoEx) {} ///////////////////////////////////////////////////////////////////////////////////////// struct { int iStatus; const char *szName; } static selfSounds[] = { { ID_STATUS_OFFLINE, "SelfOffline" }, { ID_STATUS_ONLINE, "SelfOnline" }, { ID_STATUS_AWAY, "SelfAway" }, { ID_STATUS_DND, "SelfDND" }, { ID_STATUS_NA, "SelfNA" }, { ID_STATUS_OCCUPIED, "SelfOccupied" }, { ID_STATUS_FREECHAT, "SelfFreeForChat" }, { ID_STATUS_INVISIBLE, "SelfInvisible" } }; void InitSelfSounds() { // initializing self sounds for protocols for (auto &pa : Accounts()) { for (int j = 0; j < _countof(selfSounds); j++) { char namebuf[128]; mir_snprintf(namebuf, "%s%s", pa->szModuleName, selfSounds[j].szName); wchar_t infobuf[256]; mir_snwprintf(infobuf, L"%s [%s]", TranslateT("Self status"), pa->tszAccountName); g_plugin.addSound(namebuf, infobuf, Clist_GetStatusModeDescription(selfSounds[j].iStatus, 0)); } } } static int ProtoAck(WPARAM, LPARAM lParam) { ACKDATA *ack = (ACKDATA*)lParam; if (ack != nullptr && ack->szModule && ack->type == ACKTYPE_STATUS && ack->result == ACKRESULT_SUCCESS) { for (int i = 0; i < _countof(selfSounds); i++) { if (selfSounds[i].iStatus == ack->lParam) { char buf[128]; mir_snprintf(buf, "%s%s", ack->szModule, selfSounds[i].szName); Skin_PlaySound(buf); break; } } } return 0; } ///////////////////////////////////////////////////////////////////////////////////////// XSN_Data::XSN_Data(MCONTACT _aContact, bool _ignore) : hContact(_aContact), bIgnore(_ignore), bIsContact(true) { ptrW wszPath(g_plugin.getWStringA(hContact, SETTINGSKEY)); if (wszPath) wcsncpy_s(path, wszPath, _TRUNCATE); else path[0] = 0; } XSN_Data::XSN_Data(const char *szModuleName, bool _ignore) : hContact((LPARAM)szModuleName), bIgnore(_ignore), bIsContact(false) { ptrW wszPath(g_plugin.getWStringA(szModuleName)); if (wszPath) wcsncpy_s(path, wszPath, _TRUNCATE); else path[0] = 0; } ///////////////////////////////////////////////////////////////////////////////////////// static bool isReceiveMessage(MEVENT hDbEvent) { DBEVENTINFO info = {}; db_event_get(hDbEvent, &info); // i don't understand why it works and how it works, but it works correctly - practice way (методом тыка) // so, i think correct condition would be : eventType == EVENTTYPE_MESSAGE && info.flags & DBEF_READ, but it really isn't return !(((info.eventType != EVENTTYPE_MESSAGE) && !(info.flags & DBEF_READ)) || (info.flags & DBEF_SENT)); } static void PlayWorker(MCONTACT hContact) { DBVARIANT dbv; isIgnoreSound = g_plugin.getByte(hContact, SETTINGSIGNOREKEY, 0); if (!isIgnoreSound && !g_plugin.getWString(hContact, SETTINGSKEY, &dbv)) { wchar_t PlaySoundPath[MAX_PATH] = { 0 }; PathToAbsoluteW(dbv.pwszVal, PlaySoundPath); isOwnSound = 0; Skin_PlaySoundFile(PlaySoundPath); db_free(&dbv); isOwnSound = 1; return; } char *szProto = Proto_GetBaseAccountName(hContact); PROTOACCOUNT *pa = Proto_GetAccount(szProto); size_t value_max_len = mir_strlen(pa->szModuleName) + 8; char *value = (char *)mir_alloc(sizeof(char) * value_max_len); mir_snprintf(value, value_max_len, "%s_ignore", pa->szModuleName); isIgnoreAccSound = g_plugin.getByte(value, 0); mir_free(value); if (!isIgnoreAccSound && !g_plugin.getWString(pa->szModuleName, &dbv)) { wchar_t PlaySoundPath[MAX_PATH] = { 0 }; PathToAbsoluteW(dbv.pwszVal, PlaySoundPath); isAccSound = 0; Skin_PlaySoundFile(PlaySoundPath); db_free(&dbv); isAccSound = 1; } } static int ProcessEvent(WPARAM hContact, LPARAM lParam) { if (isReceiveMessage(lParam)) PlayWorker(hContact); return 0; } static int ProcessChatEvent(WPARAM, LPARAM lParam) { GCEVENT *gce = (GCEVENT*)lParam; if (gce == nullptr) return 0; if (gce->iType != GC_EVENT_MESSAGE) return 0; auto *si = gce->si; if (si && g_chatApi.IsHighlighted(si, gce)) PlayWorker(si->hContact); return 0; } static int OnPlaySound(WPARAM, LPARAM) { if (isIgnoreSound || isIgnoreAccSound) return 1; if (isOwnSound) { isOwnSound = 0; return 1; } if (isAccSound) { isAccSound = 0; return 1; } return 0; } static int OnLoadInit(WPARAM, LPARAM) { CMenuItem mi(&g_plugin); SET_UID(mi, 0x5d72ca1f, 0xc52, 0x436d, 0x81, 0x47, 0x29, 0xf6, 0xc3, 0x28, 0xb5, 0xd1); mi.position = -0x7FFFFFFF; mi.flags = CMIF_UNICODE; mi.hIcolibItem = Skin_LoadIcon(SKINICON_OTHER_MIRANDA); mi.name.w = LPGENW("Custom contact sound"); mi.pszService = "XSoundNotify/ContactMenuCommand"; hChangeSound = Menu_AddContactMenuItem(&mi); InitSelfSounds(); return 0; } static int PrebuildContactMenu(WPARAM wParam, LPARAM) { MCONTACT hContact = wParam; if (hContact) { char *szProto = Proto_GetBaseAccountName(hContact); PROTOACCOUNT *pa = Proto_GetAccount(szProto); Menu_ShowItem(hChangeSound, IsSuitableProto(pa)); } return 0; } static int OnPreShutdown(WPARAM, LPARAM) { WindowList_Broadcast(hChangeSoundDlgList, WM_CLOSE, 0, 0); return 0; } int CMPlugin::Load() { CreateServiceFunction("XSoundNotify/ContactMenuCommand", ShowDialog); hChangeSoundDlgList = WindowList_Create(); HookEvent(ME_PROTO_ACK, ProtoAck); HookEvent(ME_OPT_INITIALISE, OptInit); HookEvent(ME_DB_EVENT_ADDED, ProcessEvent); HookEvent(ME_GC_HOOK_EVENT, ProcessChatEvent); HookEvent(ME_SYSTEM_MODULESLOADED, OnLoadInit); HookEvent(ME_CLIST_PREBUILDCONTACTMENU, PrebuildContactMenu); HookEvent(ME_SYSTEM_PRESHUTDOWN, OnPreShutdown); HookEvent(ME_SKIN_PLAYINGSOUND, OnPlaySound); return 0; } ///////////////////////////////////////////////////////////////////////////////////////// int CMPlugin::Unload() { WindowList_Destroy(hChangeSoundDlgList); return 0; }