#pragma once typedef __int64 SnowFlake; __forceinline int compareInt64(const SnowFlake i1, const SnowFlake i2) { return (i1 == i2) ? 0 : (i1 < i2) ? -1 : 1; } class CDiscordProto; typedef void (CDiscordProto::*HttpCallback)(NETLIBHTTPREQUEST*, struct AsyncHttpRequest*); typedef void (CDiscordProto::*GatewayHandlerFunc)(const JSONNode&); struct AsyncHttpRequest : public NETLIBHTTPREQUEST, public MZeroedObject { AsyncHttpRequest(); AsyncHttpRequest(CDiscordProto*, int iRequestType, LPCSTR szUrl, HttpCallback pFunc, JSONNode *pNode = nullptr); ~AsyncHttpRequest(); void AddHeader(LPCSTR, LPCSTR); CMStringA m_szUrl; CMStringA m_szParam; HttpCallback m_pCallback; int m_iErrorCode, m_iReqNum; bool m_bMainSite; void *pUserInfo; }; AsyncHttpRequest* operator<<(AsyncHttpRequest*, const INT_PARAM&); AsyncHttpRequest* operator<<(AsyncHttpRequest*, const INT64_PARAM&); AsyncHttpRequest* operator<<(AsyncHttpRequest*, const CHAR_PARAM&); AsyncHttpRequest* operator<<(AsyncHttpRequest*, const WCHAR_PARAM&); ///////////////////////////////////////////////////////////////////////////////////////// struct CDiscordRole : public MZeroedObject { SnowFlake id; COLORREF color; DWORD permissions; int position; CMStringW wszName; }; ///////////////////////////////////////////////////////////////////////////////////////// struct CDiscordMessage { SnowFlake id, authorId; CDiscordMessage(SnowFlake _id = 0, SnowFlake _authorId = 0) : id(_id), authorId(_authorId) {} }; ///////////////////////////////////////////////////////////////////////////////////////// enum CDiscordHistoryOp { MSG_NOFILTER, MSG_AFTER, MSG_BEFORE }; struct CDiscordUser : public MZeroedObject { CDiscordUser(SnowFlake _id) : id(_id) {} SnowFlake id; MCONTACT hContact; SnowFlake guildId; SnowFlake channelId; SnowFlake lastReadId; bool bIsPrivate; CDiscordMessage lastMsg; CMStringW wszUsername; int iDiscriminator; }; ///////////////////////////////////////////////////////////////////////////////////////// struct CDiscordGuildMember : public MZeroedObject { CDiscordGuildMember(SnowFlake id) : userId(id) {} ~CDiscordGuildMember() {} SnowFlake userId; CMStringW wszNick, wszRole; int iStatus; }; struct CDiscordGuild : public MZeroedObject { CDiscordGuild(SnowFlake _id); ~CDiscordGuild(); __forceinline CDiscordGuildMember* FindUser(SnowFlake userId) { return arChatUsers.find((CDiscordGuildMember*)&userId); } SnowFlake id, ownerId; CMStringW wszName; MCONTACT hContact; OBJLIST arChatUsers; OBJLIST arRoles; // guild roles }; ///////////////////////////////////////////////////////////////////////////////////////// class CDiscordProto : public PROTO { friend struct AsyncHttpRequest; friend class CDiscardAccountOptions; ////////////////////////////////////////////////////////////////////////////////////// // threads void __cdecl SendFileThread(void*); void __cdecl ServerThread(void*); void __cdecl SearchThread(void *param); void __cdecl SendMessageAckThread(void* param); ////////////////////////////////////////////////////////////////////////////////////// // session control void ConnectionFailed(int iReason); void ShutdownSession(void); ptrA m_szAccessToken, m_szAccessCookie; mir_cs m_csHttpQueue; HANDLE m_evRequestsQueue; LIST m_arHttpQueue; void ExecuteRequest(AsyncHttpRequest *pReq); AsyncHttpRequest* Push(AsyncHttpRequest *pReq, int iTimeout = 10000); HANDLE m_hWorkerThread; // worker thread handle HNETLIBCONN m_hAPIConnection; // working connection bool m_bOnline, // protocol is online m_bTerminated; // Miranda's going down ////////////////////////////////////////////////////////////////////////////////////// // gateway CMStringA m_szGateway, // gateway url m_szGatewaySessionId; // current session id HNETLIBUSER m_hGatewayNetlibUser; // the separate netlib user handle for gateways HNETLIBCONN m_hGatewayConnection; // gateway connection void __cdecl GatewayThread(void*); void GatewayThreadWorker(void); void GatewaySend(const JSONNode&, int opCode = 1); void GatewayProcess(const JSONNode&); void GatewaySendHeartbeat(void); void GatewaySendIdentify(void); void GatewaySendGuildInfo(SnowFlake id); void GatewaySendResume(void); GatewayHandlerFunc GetHandler(const wchar_t*); int m_iHartbeatInterval; // in milliseconds int m_iGatewaySeq; // gateway sequence number ////////////////////////////////////////////////////////////////////////////////////// // options CMOption m_wszEmail; // my own email CMOption m_wszDefaultGroup; // clist group to store contacts CMOption m_bHideGroupchats; // hide guild chats on startup ////////////////////////////////////////////////////////////////////////////////////// // common data SnowFlake m_ownId; mir_cs csMarkReadQueue; LIST arMarkReadQueue; OBJLIST arUsers; OBJLIST arOwnMessages; CDiscordUser* FindUser(SnowFlake id); CDiscordUser* FindUser(const wchar_t *pwszUsername, int iDiscriminator); CDiscordUser* FindUserByChannel(SnowFlake channelId); CDiscordUser* PrepareUser(const JSONNode&); ////////////////////////////////////////////////////////////////////////////////////// // menu items void InitMenus(void); int __cdecl OnMenuPrebuild(WPARAM, LPARAM); INT_PTR __cdecl OnMenuCopyId(WPARAM, LPARAM); INT_PTR __cdecl OnMenuCreateChannel(WPARAM, LPARAM); INT_PTR __cdecl OnMenuJoinGuild(WPARAM, LPARAM); INT_PTR __cdecl OnMenuLeaveGuild(WPARAM, LPARAM); HGENMENU m_hMenuLeaveGuild, m_hMenuCreateChannel; ////////////////////////////////////////////////////////////////////////////////////// // guilds OBJLIST arGuilds; __forceinline CDiscordGuild* FindGuild(SnowFlake id) const { return arGuilds.find((CDiscordGuild*)&id); } void ProcessGuild(const JSONNode&); void AddUserToChannel(const CDiscordUser &pChannel, const CDiscordGuildMember &pUser); void ParseGuildContents(CDiscordGuild *guild, const JSONNode &); CDiscordUser* ProcessGuildChannel(CDiscordGuild *guild, const JSONNode&); void ProcessRole(CDiscordGuild *guild, const JSONNode&); void ProcessType(CDiscordUser *pUser, const JSONNode&); ////////////////////////////////////////////////////////////////////////////////////// // group chats int __cdecl GroupchatEventHook(WPARAM, LPARAM); int __cdecl GroupchatMenuHook(WPARAM, LPARAM); void Chat_SendPrivateMessage(GCHOOK *gch); void Chat_ProcessLogMenu(GCHOOK *gch); void BuildStatusList(const CDiscordGuild *pGuild, const CMStringW &wszChannelId); void ParseSpecialChars(SESSION_INFO *si, CMStringW &str); ////////////////////////////////////////////////////////////////////////////////////// // misc methods SnowFlake getId(const char *szName); SnowFlake getId(MCONTACT hContact, const char *szName); void setId(const char *szName, SnowFlake iValue); void setId(MCONTACT hContact, const char *szName, SnowFlake iValue); public: CDiscordProto(const char*,const wchar_t*); ~CDiscordProto(); // PROTO_INTERFACE virtual DWORD_PTR __cdecl GetCaps(int, MCONTACT = 0) override; virtual HWND __cdecl CreateExtendedSearchUI(HWND owner) override; virtual HWND __cdecl SearchAdvanced(HWND owner) override; virtual HANDLE __cdecl SearchBasic(const wchar_t* id) override; virtual MCONTACT __cdecl AddToList(int flags, PROTOSEARCHRESULT* psr) override; virtual int __cdecl AuthRecv(MCONTACT, PROTORECVEVENT* pre) override; virtual int __cdecl Authorize(MEVENT hDbEvent) override; virtual int __cdecl AuthDeny(MEVENT hDbEvent, const wchar_t* szReason) override; virtual int __cdecl AuthRequest(MCONTACT hContact, const wchar_t*) override; virtual int __cdecl RecvMsg(MCONTACT hContact, PROTORECVEVENT *evt) override; virtual int __cdecl SendMsg(MCONTACT hContact, int flags, const char* pszSrc) override; virtual HANDLE __cdecl SendFile(MCONTACT hContact, const wchar_t *szDescription, wchar_t **ppszFiles) override; virtual int __cdecl UserIsTyping(MCONTACT hContact, int type) override; virtual int __cdecl SetStatus(int iNewStatus) override; virtual int __cdecl OnEvent(PROTOEVENTTYPE, WPARAM, LPARAM) override; // Services INT_PTR __cdecl SvcCreateAccMgrUI(WPARAM, LPARAM); INT_PTR __cdecl GetStatus(WPARAM, LPARAM); INT_PTR __cdecl GetAvatarCaps(WPARAM, LPARAM); INT_PTR __cdecl GetAvatarInfo(WPARAM, LPARAM); INT_PTR __cdecl GetMyAvatar(WPARAM, LPARAM); INT_PTR __cdecl SetMyAvatar(WPARAM, LPARAM); // Events int __cdecl OnModulesLoaded(WPARAM, LPARAM); int __cdecl OnPreShutdown(WPARAM, LPARAM); int __cdecl OnOptionsInit(WPARAM, LPARAM); int __cdecl OnDbEventRead(WPARAM, LPARAM); // dispatch commands void OnCommandChannelCreated(const JSONNode&); void OnCommandChannelDeleted(const JSONNode&); void OnCommandChannelUpdated(const JSONNode&); void OnCommandGuildCreated(const JSONNode&); void OnCommandGuildDeleted(const JSONNode&); void OnCommandGuildMemberAdded(const JSONNode&); void OnCommandGuildMemberRemoved(const JSONNode&); void OnCommandGuildMemberUpdated(const JSONNode&); void OnCommandGuildSync(const JSONNode&); void OnCommandFriendAdded(const JSONNode&); void OnCommandFriendRemoved(const JSONNode&); void OnCommandMessage(const JSONNode&); void OnCommandMessageAck(const JSONNode&); void OnCommandPresence(const JSONNode&); void OnCommandReady(const JSONNode&); void OnCommandRoleCreated(const JSONNode&); void OnCommandRoleDeleted(const JSONNode&); void OnCommandTyping(const JSONNode&); void OnCommandUserUpdate(const JSONNode&); void OnCommandUserSettingsUpdate(const JSONNode&); void OnLoggedIn(); void OnLoggedOut(); int OnDeleteContact(MCONTACT hContact); void OnReceiveCreateChannel(NETLIBHTTPREQUEST*, AsyncHttpRequest*); void OnReceiveFile(NETLIBHTTPREQUEST*, AsyncHttpRequest*); void OnReceiveGateway(NETLIBHTTPREQUEST*, AsyncHttpRequest*); void OnReceiveMessage(NETLIBHTTPREQUEST*, AsyncHttpRequest*); void OnReceiveMessageAck(NETLIBHTTPREQUEST*, AsyncHttpRequest*); void OnReceiveToken(NETLIBHTTPREQUEST*, AsyncHttpRequest*); void RetrieveMyInfo(); void OnReceiveMyInfo(NETLIBHTTPREQUEST*, AsyncHttpRequest*); void RetrieveHistory(MCONTACT hContact, CDiscordHistoryOp iOp = MSG_NOFILTER, SnowFlake msgid = 0, int iLimit = 50); void OnReceiveHistory(NETLIBHTTPREQUEST*, AsyncHttpRequest*); bool RetrieveAvatar(MCONTACT hContact); void OnReceiveAvatar(NETLIBHTTPREQUEST*, AsyncHttpRequest*); // Misc void SetServerStatus(int iStatus); void RemoveFriend(SnowFlake id); CMStringW GetAvatarFilename(MCONTACT hContact); void CheckAvatarChange(MCONTACT hContact, const CMStringW &wszNewHash); __forceinline int getHeartbeatInterval() const { return m_iHartbeatInterval; } static void CALLBACK HeartbeatTimerProc(HWND hwnd, UINT msg, UINT_PTR id, DWORD); static void CALLBACK MarkReadTimerProc(HWND hwnd, UINT msg, UINT_PTR id, DWORD); };