/*
Facebook plugin for Miranda NG
Copyright © 2019 Miranda NG team
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see .
*/
#include "stdafx.h"
FacebookProto::FacebookProto(const char *proto_name, const wchar_t *username) :
PROTO(proto_name, username)
{
// to upgrade previous settings
if (getByte("Compatibility") < 1) {
setByte("Compatibility", 1);
delSetting(DBKEY_DEVICE_ID);
}
m_szDeviceID = getMStringA(DBKEY_DEVICE_ID);
if (m_szDeviceID.IsEmpty()) {
UUID deviceId;
UuidCreate(&deviceId);
RPC_CSTR szId;
UuidToStringA(&deviceId, &szId);
m_szDeviceID = szId;
setString(DBKEY_DEVICE_ID, m_szDeviceID);
RpcStringFreeA(&szId);
}
m_szClientID = getMStringA(DBKEY_CLIENT_ID);
if (m_szClientID.IsEmpty()) {
for (int i = 0; i < 20; i++) {
int c = rand() % 62;
if (c >= 0 && c < 26)
c += 'a';
else if (c >= 26 && c < 52)
c += 'A' - 26;
else if (c >= 52 && c < 62)
c += '0' - 52;
m_szClientID.AppendChar(c);
}
setString(DBKEY_CLIENT_ID, m_szClientID);
}
m_uid = _atoi64(getMStringA(DBKEY_ID));
// Create standard network connection
wchar_t descr[512];
mir_snwprintf(descr, TranslateT("%s server connection"), m_tszUserName);
NETLIBUSER nlu = {};
nlu.flags = NUF_INCOMING | NUF_OUTGOING | NUF_HTTPCONNS | NUF_UNICODE;
nlu.szSettingsModule = m_szModuleName;
nlu.szDescriptiveName.w = descr;
m_hNetlibUser = Netlib_RegisterUser(&nlu);
}
FacebookProto::~FacebookProto()
{
}
void FacebookProto::OnModulesLoaded()
{
}
/////////////////////////////////////////////////////////////////////////////////////////
INT_PTR FacebookProto::GetCaps(int type, MCONTACT)
{
switch (type) {
case PFLAGNUM_1:
{
DWORD_PTR flags = PF1_IM | PF1_CHAT | PF1_SERVERCLIST | PF1_AUTHREQ | PF1_BASICSEARCH | PF1_SEARCHBYEMAIL | PF1_SEARCHBYNAME | PF1_ADDSEARCHRES;
if (getByte(DBKEY_SET_MIRANDA_STATUS))
return flags |= PF1_MODEMSG;
else
return flags |= PF1_MODEMSGRECV;
}
case PFLAGNUM_2:
return PF2_ONLINE | PF2_SHORTAWAY | PF2_INVISIBLE | PF2_IDLE;
case PFLAGNUM_3:
if (getByte(DBKEY_SET_MIRANDA_STATUS))
return PF2_ONLINE; // | PF2_SHORTAWAY;
else
return 0;
case PFLAGNUM_4:
return PF4_NOCUSTOMAUTH | PF4_AVATARS | PF4_SUPPORTTYPING | PF4_NOAUTHDENYREASON | PF4_IMSENDOFFLINE | PF4_READNOTIFY;
case PFLAG_MAXLENOFMESSAGE:
return FACEBOOK_MESSAGE_LIMIT;
case PFLAG_UNIQUEIDTEXT:
return (INT_PTR) "Facebook ID";
}
return 0;
}
/////////////////////////////////////////////////////////////////////////////////////////
int FacebookProto::SetStatus(int iNewStatus)
{
if (iNewStatus != ID_STATUS_OFFLINE && IsStatusConnecting(m_iStatus)) {
debugLogA("=== Status is already connecting, no change");
return 0;
}
// Routing statuses not supported by Facebook
switch (iNewStatus) {
case ID_STATUS_ONLINE:
case ID_STATUS_AWAY:
case ID_STATUS_INVISIBLE:
case ID_STATUS_OFFLINE:
break;
case ID_STATUS_NA:
iNewStatus = ID_STATUS_AWAY;
break;
default:
iNewStatus = getByte(DBKEY_MAP_STATUSES) ? ID_STATUS_INVISIBLE : ID_STATUS_AWAY;
break;
}
if (m_iStatus == iNewStatus) {
debugLogA("=== Statuses are same, no change");
return 0;
}
m_invisible = (iNewStatus == ID_STATUS_INVISIBLE);
m_iDesiredStatus = iNewStatus;
int iOldStatus = m_iStatus;
// log off & free all resources
if (iNewStatus == ID_STATUS_OFFLINE) {
OnLoggedOut();
m_iStatus = ID_STATUS_OFFLINE;
}
else if (m_iStatus == ID_STATUS_OFFLINE) { // we gonna connect
debugLogA("*** Beginning SignOn process");
m_iStatus = ID_STATUS_CONNECTING;
ForkThread(&FacebookProto::ServerThread);
}
else {
// SetServerStatus(iNewStatus);
m_iStatus = iNewStatus;
}
ProtoBroadcastAck(0, ACKTYPE_STATUS, ACKRESULT_SUCCESS, (HANDLE)iOldStatus, m_iStatus);
return 0;
}