/* Facebook plugin for Miranda Instant Messenger _____________________________________________ Copyright � 2009-11 Michal Zelinka, 2011-15 Robert P�sel This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ #include "constants.h" #pragma once #define FORCE_DISCONNECT 1 #define FORCE_QUIT 2 class facebook_client { public: //////////////////////////////////////////////////////////// // Client definition facebook_client() { msgid_ = error_count_ = last_feeds_update_ = last_notification_time_ = random_ = chat_msgs_recv_ = 0; is_typing_ = false; buddies_lock_ = send_message_lock_ = notifications_lock_ = cookies_lock_ = NULL; hMsgCon = NULL; hFcbCon = NULL; fcb_conn_lock_ = NULL; handle_ = NULL; parent = NULL; } HANDLE hMsgCon; HANDLE hFcbCon; HANDLE fcb_conn_lock_; // Random generator value for this client unsigned int random_; // Parent handle FacebookProto* parent; // User data facebook_user self_; std::string username_; std::string password_; std::string dtsg_; std::string csrf_; std::string logout_hash_; std::string chat_channel_; std::string chat_channel_host_; std::string chat_channel_partition_; std::string chat_sequence_num_; std::string chat_reconnect_reason_; std::string chat_sticky_num_; std::string chat_sticky_pool_; std::string chat_conn_num_; std::string chat_clientid_; std::string chat_traceid_; bool is_typing_; time_t last_feeds_update_; time_t last_notification_time_; int msgid_; int chat_msgs_recv_; //////////////////////////////////////////////////////////// // Client vs protocol communication void client_notify(TCHAR* message); //////////////////////////////////////////////////////////// // Cookies, Data storage HANDLE cookies_lock_; std::map cookies; std::map pages; std::map chat_rooms; std::map notifications; // Contact/thread id caches std::map thread_id_to_user_id; std::map chat_id_to_hcontact; std::map user_id_to_hcontact; std::string get_newsfeed_type(); std::string get_server_type(); std::string get_privacy_type(); std::set ignore_read; std::set typers; // store info about typing contacts, because Facebook doesn't send "stopped typing" event when there is actual message being sent std::map readers; char* load_cookies(); void store_headers(http::response* resp, NETLIBHTTPHEADER* headers, int headers_count); void clear_cookies(); void clear_notifications(); void clear_chatrooms(); void clear_readers(); void insert_reader(MCONTACT, time_t, const std::tstring &reader = _T("")); void erase_reader(MCONTACT); //////////////////////////////////////////////////////////// // Connection handling unsigned int error_count_; bool handle_entry(const std::string &method); bool handle_success(const std::string &method); bool handle_error(const std::string &method, int force_disconnect = 0); void __inline increment_error() { this->error_count_++; } void __inline decrement_error() { if (error_count_ > 0) error_count_--; } void __inline reset_error() { error_count_ = 0; } //////////////////////////////////////////////////////////// // Helpers for data std::string __inline phstamp(const std::string &data) { std::stringstream out; out << '2' << this->csrf_ << (int)data.length(); return out.str(); } std::string __inline ttstamp() { std::stringstream out; out << '1' << this->csrf_; return out.str(); } //////////////////////////////////////////////////////////// // Login handling bool login(const char *username, const char *password); bool logout(); const std::string & get_username() const; //////////////////////////////////////////////////////////// // Session handling bool home(); bool reconnect(); bool chat_state(bool online = true); //////////////////////////////////////////////////////////// // Updates handling List::List buddies; HANDLE buddies_lock_; HANDLE send_message_lock_; HANDLE notifications_lock_; //////////////////////////////////////////////////////////// // Messages handling std::map messages_ignore; std::map messages_timestamp; bool channel(); bool activity_ping(); int send_message(int seqid, MCONTACT, const std::string &message_text, std::string *error_text, const std::string &captchaPersistData = "", const std::string &captcha = ""); //////////////////////////////////////////////////////////// // Status handling bool post_status(status_data *data); //////////////////////////////////////////////////////////// // HTTP communication http::response flap(RequestType request_type, std::string *post_data = NULL, std::string *get_data = NULL); bool save_url(const std::string &url,const std::tstring &filename, HANDLE &nlc); bool notify_errors(RequestType); std::string choose_server(RequestType); std::string choose_action(RequestType, std::string *get_data = NULL); NETLIBHTTPHEADER *get_request_headers(int request_type, int *headers_count); //////////////////////////////////////////////////////////// // Netlib handle HANDLE handle_; void set_handle(HANDLE h) { handle_ = h; } };