/* Facebook plugin for Miranda Instant Messenger _____________________________________________ Copyright © 2009-11 Michal Zelinka, 2011-13 Robert Pösel This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ #include "constants.h" #pragma once #define FORCE_DISCONNECT 1 #define FORCE_QUIT 2 class facebook_client { public: //////////////////////////////////////////////////////////// // Client definition facebook_client() { username_ = password_ = \ chat_sequence_num_ = chat_channel_host_ = chat_channel_partition_ = \ dtsg_ = logout_hash_ = chat_sticky_num_ = chat_conn_num_ = chat_clientid_ = chat_traceid_ = ""; msgid_ = error_count_ = last_feeds_update_ = last_notification_time_ = 0; https_ = is_idle_ = is_typing_ = false; buddies_lock_ = send_message_lock_ = NULL; hMsgCon = NULL; hFcbCon = NULL; fcb_conn_lock_ = NULL; } HANDLE hMsgCon; HANDLE hFcbCon; HANDLE fcb_conn_lock_; // Parent handle FacebookProto* parent; // User data facebook_user self_; std::string username_; std::string password_; std::string dtsg_; std::string logout_hash_; std::string chat_channel_; std::string chat_channel_host_; std::string chat_channel_partition_; std::string chat_sequence_num_; std::string chat_reconnect_reason_; std::string chat_sticky_num_; std::string chat_conn_num_; std::string chat_clientid_; std::string chat_traceid_; bool is_typing_; bool is_idle_; bool https_; time_t last_feeds_update_; unsigned __int64 last_notification_time_; int msgid_; //////////////////////////////////////////////////////////// // Client vs protocol communication void client_notify(TCHAR* message); //////////////////////////////////////////////////////////// // Cookies, Data storage HANDLE cookies_lock_; std::map cookies; std::map pages; std::map chat_rooms; std::map notifications; std::string get_newsfeed_type(); std::string get_server_type(); std::string get_privacy_type(); std::map ignore_read; std::set typers; // store info about typing contacts, because Facebook doesn't send "stopped typing" event when there is actual message being sent std::map readers; char* load_cookies(); void store_headers(http::response* resp, NETLIBHTTPHEADER* headers, int headers_count); void clear_cookies(); void clear_notifications(); void clear_chatrooms(); void clear_readers(); void insert_reader(MCONTACT, time_t); void erase_reader(MCONTACT); //////////////////////////////////////////////////////////// // Connection handling unsigned int error_count_; bool handle_entry(std::string method); bool handle_success(std::string method); bool handle_error(std::string method, int force_disconnect = 0); void __inline increment_error() { this->error_count_++; } void __inline decrement_error() { if (error_count_ > 0) error_count_--; } void __inline reset_error() { error_count_ = 0; } //////////////////////////////////////////////////////////// // Login handling bool login(const char *username, const char *password); bool logout(); const std::string & get_username() const; //////////////////////////////////////////////////////////// // Session handling bool home(); bool reconnect(); bool chat_state(bool online = true); //////////////////////////////////////////////////////////// // Updates handling List::List buddies; HANDLE buddies_lock_; HANDLE send_message_lock_; //////////////////////////////////////////////////////////// // Messages handling std::map messages_ignore; bool channel(); int send_message(MCONTACT, std::string message_recipient, std::string message_text, std::string *error_text, MessageMethod method, std::string captchaPersistData = "", std::string captcha = ""); //////////////////////////////////////////////////////////// // Status handling bool post_status(status_data *data); //////////////////////////////////////////////////////////// // HTTP communication http::response flap(RequestType request_type, std::string* request_data = NULL, std::string* request_get_data = NULL, int method = 0); bool save_url(const std::string &url,const std::tstring &filename, HANDLE &nlc); DWORD choose_security_level(RequestType); int choose_method(RequestType); bool notify_errors(RequestType); std::string choose_proto(RequestType); std::string choose_server(RequestType, std::string* data = NULL, std::string* get_data = NULL); std::string choose_action(RequestType, std::string* data = NULL, std::string* get_data = NULL); NETLIBHTTPHEADER* get_request_headers(int request_type, int* headers_count); //////////////////////////////////////////////////////////// // Netlib handle HANDLE handle_; void set_handle(HANDLE h) { handle_ = h; } };