/* Facebook plugin for Miranda Instant Messenger _____________________________________________ Copyright © 2009-11 Michal Zelinka, 2011-17 Robert Pösel, 2017-18 Miranda NG team This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ #include "stdafx.h" void facebook_client::client_notify(const wchar_t *message) { parent->NotifyEvent(parent->m_tszUserName, message, 0, EVENT_CLIENT); } void facebook_client::info_notify(const wchar_t *message) { parent->NotifyEvent(parent->m_tszUserName, message, 0, EVENT_OTHER); } http::response facebook_client::sendRequest(HttpRequest *request) { http::response resp; if (parent->isOffline()) { resp.code = HTTP_CODE_FAKE_OFFLINE; return resp; } // Check and append user defined locale if request doesn't have it forced already if (!parent->m_locale.empty() && strstr(request->szUrl, "&locale=") == nullptr) request << CHAR_PARAM("locale", parent->m_locale.c_str()); request->AddHeader("Accept-Language", "en,en-US;q=0.9"); request->AddHeader("Accept", "*/*"); request->AddHeader("User-Agent", g_strUserAgent.c_str()); request->AddHeader("Cookie", ptrA(load_cookies())); // FIXME: Rework load_cookies to not do strdup if (request->requestType == REQUEST_POST) request->AddHeader("Content-Type", "application/x-www-form-urlencoded; charset=utf-8"); mir_cslockfull s(fcb_conn_lock_); s.unlock(); // Set persistent connection (or not) switch (request->Persistent) { case HttpRequest::PersistentType::NONE: request->nlc = nullptr; request->flags &= ~NLHRF_PERSISTENT; break; case HttpRequest::PersistentType::CHANNEL: request->nlc = hChannelCon; request->flags |= NLHRF_PERSISTENT; break; case HttpRequest::PersistentType::MESSAGES: request->nlc = hMessagesCon; request->flags |= NLHRF_PERSISTENT; break; case HttpRequest::PersistentType::DEFAULT: s.lock(); request->nlc = hFcbCon; request->flags |= NLHRF_PERSISTENT; break; } parent->debugLogA("@@@ Sending request to '%s'", request->szUrl); // Send the request NETLIBHTTPREQUEST *pnlhr = request->Send(handle_); // Remember the persistent connection handle (or not) switch (request->Persistent) { case HttpRequest::PersistentType::NONE: break; case HttpRequest::PersistentType::CHANNEL: hChannelCon = pnlhr ? pnlhr->nlc : nullptr; break; case HttpRequest::PersistentType::MESSAGES: hMessagesCon = pnlhr ? pnlhr->nlc : nullptr; break; case HttpRequest::PersistentType::DEFAULT: s.unlock(); hFcbCon = pnlhr ? pnlhr->nlc : nullptr; break; } // Check and copy response data if (pnlhr != nullptr) { parent->debugLogA("@@@ Got response with code %d", pnlhr->resultCode); store_headers(&resp, pnlhr->headers, pnlhr->headersCount); resp.code = pnlhr->resultCode; resp.data = pnlhr->pData ? pnlhr->pData : ""; Netlib_FreeHttpRequest(pnlhr); } else { parent->debugLogA("!!! No response from server (time-out)"); resp.code = HTTP_CODE_FAKE_DISCONNECTED; // Better to have something set explicitely as this value is compaired in all communication requests } // Get Facebook's error message if (resp.code == HTTP_CODE_OK) { std::string::size_type pos = resp.data.find("\"error\":"); if (pos != std::string::npos) { pos += 8; int error_num = atoi(resp.data.substr(pos, resp.data.find(",", pos) - pos).c_str()); if (error_num != 0) { std::string error; pos = resp.data.find("\"errorDescription\":\"", pos); if (pos != std::string::npos) { pos += 20; std::string::size_type pos2 = resp.data.find("\",\"", pos); if (pos2 == std::string::npos) pos2 = resp.data.find("\"", pos); error = resp.data.substr(pos, pos2 - pos); error = utils::text::trim(utils::text::html_entities_decode(utils::text::remove_html(utils::text::slashu_to_utf8(error)))); error = ptrA(mir_utf8decodeA(error.c_str())); } std::string title; pos = resp.data.find("\"errorSummary\":\"", pos); if (pos != std::string::npos) { pos += 16; title = resp.data.substr(pos, resp.data.find("\"", pos) - pos); title = utils::text::trim(utils::text::html_entities_decode(utils::text::remove_html(utils::text::slashu_to_utf8(title)))); title = ptrA(mir_utf8decodeA(title.c_str())); } bool silent = resp.data.find("\"silentError\":1") != std::string::npos; resp.error_number = error_num; resp.error_text = error; resp.error_title = title; resp.code = HTTP_CODE_FAKE_ERROR; parent->debugLogA("!!! Received Facebook error: %d -- %s", error_num, error.c_str()); if (request->NotifyErrors && !silent) client_notify(_A2T(error.c_str())); } } } // Delete the request object delete request; return resp; } bool facebook_client::handle_entry(const std::string &method) { parent->debugLogA(" >> Entering %s()", method.c_str()); return true; } bool facebook_client::handle_success(const std::string &method) { parent->debugLogA(" << Quitting %s()", method.c_str()); reset_error(); return true; } bool facebook_client::handle_error(const std::string &method, int action) { increment_error(); parent->debugLogA("!!! %s(): Something with Facebook went wrong", method.c_str()); bool result = (error_count_ <= (UINT)parent->getByte(FACEBOOK_KEY_TIMEOUTS_LIMIT, FACEBOOK_TIMEOUTS_LIMIT)); if (action == FORCE_DISCONNECT || action == FORCE_QUIT) result = false; if (!result) { reset_error(); if (action != FORCE_QUIT) parent->SetStatus(ID_STATUS_OFFLINE); } return result; } ////////////////////////////////////////////////////////////////////////////// std::string facebook_client::get_server_type() { BYTE server_type = parent->getByte(FACEBOOK_KEY_SERVER_TYPE, 0); if (server_type >= _countof(server_types)) server_type = 0; return server_types[server_type].id; } std::string facebook_client::get_privacy_type() { BYTE privacy_type = parent->getByte(FACEBOOK_KEY_PRIVACY_TYPE, 0); if (privacy_type >= _countof(privacy_types)) privacy_type = 0; return privacy_types[privacy_type].id; } char* facebook_client::load_cookies() { mir_cslock s(cookies_lock_); std::string cookieString; if (!cookies.empty()) for (auto &iter : cookies) { cookieString.append(iter.first); cookieString.append(1, '='); cookieString.append(iter.second); cookieString.append(1, ';'); } return mir_strdup(cookieString.c_str()); } void facebook_client::store_headers(http::response* resp, NETLIBHTTPHEADER* headers, int headersCount) { mir_cslock c(cookies_lock_); for (int i = 0; i < headersCount; i++) { std::string header_name = headers[i].szName; std::string header_value = headers[i].szValue; if (header_name == "Set-Cookie") { std::string::size_type pos = header_value.find("="); std::string cookie_name = header_value.substr(0, pos); std::string cookie_value = header_value.substr(pos + 1, header_value.find(";", pos) - pos - 1); if (cookie_value == "deleted") cookies.erase(cookie_name); else cookies[cookie_name] = cookie_value; } else resp->headers[header_name] = header_value; } } void facebook_client::clear_cookies() { mir_cslock s(cookies_lock_); if (!cookies.empty()) cookies.clear(); } void facebook_client::clear_notifications() { mir_cslock s(notifications_lock_); for (auto &it : notifications) { if (it.second->hWndPopup != nullptr) PUDeletePopup(it.second->hWndPopup); // close popup delete it.second; } notifications.clear(); } void facebook_client::clear_chatrooms() { for (auto &it : chat_rooms) delete it.second; chat_rooms.clear(); } /** * Clears readers info for all contacts from readers list and db */ void facebook_client::clear_readers() { for (auto &it : readers) { if (parent->isChatRoom(it.first)) parent->delSetting(it.first, FACEBOOK_KEY_MESSAGE_READERS); parent->delSetting(it.first, FACEBOOK_KEY_MESSAGE_READ); } readers.clear(); } /** * Inserts info to readers list, db and writes to statusbar */ void facebook_client::insert_reader(MCONTACT hContact, time_t timestamp, const std::string &readerId) { if (!hContact) return; if (parent->isChatRoom(hContact)) { std::string tid = ptrA(parent->getStringA(hContact, "ChatRoomID")); std::string name = readerId; // get name of this participant from chatroom's participants list auto itRoom = chat_rooms.find(tid); if (itRoom != chat_rooms.end()) { facebook_chatroom *chatroom = itRoom->second; std::map participants = chatroom->participants; // try to get name of this participant auto participant = participants.find(readerId); if (participant != participants.end()) name = participant->second.nick; } std::wstring treaders; // Load old readers ptrW told(parent->getWStringA(hContact, FACEBOOK_KEY_MESSAGE_READERS)); if (told) treaders = std::wstring(told) + L", "; // Append new reader name and remember them std::string reader = utils::text::prepare_name(name, true); treaders += _A2T(reader.c_str(), CP_UTF8); parent->setWString(hContact, FACEBOOK_KEY_MESSAGE_READERS, treaders.c_str()); } parent->setDword(hContact, FACEBOOK_KEY_MESSAGE_READ, timestamp); readers.insert(std::make_pair(hContact, timestamp)); parent->MessageRead(hContact); if (ServiceExists(MS_MESSAGESTATE_UPDATE)) { MessageReadData data(timestamp, MRD_TYPE_READTIME); CallService(MS_MESSAGESTATE_UPDATE, hContact, (LPARAM)&data); } } /** * Removes info from readers list, db and clears statusbar */ void facebook_client::erase_reader(MCONTACT hContact) { if (parent->isChatRoom(hContact)) parent->delSetting(hContact, FACEBOOK_KEY_MESSAGE_READERS); parent->delSetting(hContact, FACEBOOK_KEY_MESSAGE_READ); readers.erase(hContact); Srmm_SetStatusText(hContact, nullptr); } void loginError(FacebookProto *proto, std::string error_str) { utils::text::replace_all(&error_str, "
", "\n"); utils::text::replace_all(&error_str, "\n\n\n", "\n\n"); error_str = utils::text::trim( utils::text::html_entities_decode( utils::text::remove_html(error_str))); proto->debugLogA("!!! Login error: %s", !error_str.empty() ? error_str.c_str() : "Unknown error"); wchar_t buf[200]; mir_snwprintf(buf, TranslateT("Login error: %s"), (error_str.empty()) ? TranslateT("Unknown error") : ptrW(mir_utf8decodeW(error_str.c_str()))); proto->facy.client_notify(buf); } void parseJsCookies(const std::string &search, const std::string &data, std::map &cookies) { std::string::size_type pos = 0; while ((pos = data.find(search, pos)) != std::string::npos) { pos += search.length(); std::string::size_type pos2 = data.find("\",\"", pos); if (pos2 == std::string::npos) continue; std::string name = utils::url::encode(data.substr(pos, pos2 - pos)); pos = pos2 + 3; pos2 = data.find("\"", pos); if (pos2 == std::string::npos) continue; std::string value = data.substr(pos, pos2 - pos); cookies[name] = utils::url::encode(utils::text::html_entities_decode(value)); } } bool facebook_client::login(const char *username, const char *password) { handle_entry("login"); username_ = username; password_ = password; std::string postData; std::string getData; if (cookies.empty()) { // Set device ID ptrA device(parent->getStringA(FACEBOOK_KEY_DEVICE_ID)); if (device != nullptr) cookies["datr"] = device; // Get initial cookies http::response resp = sendRequest(loginRequest()); // Also parse cookies set by JavaScript parseJsCookies("[\"CookieCore\",\"setWithoutChecksIfFirstPartyContext\",[],[\"", resp.data, cookies); // Parse hidden inputs and other data std::string form = utils::text::source_get_value(&resp.data, 2, ""); utils::text::replace_all(&form, "\\\"", "\""); postData = utils::text::source_get_form_data(&form, true); getData = utils::text::source_get_value(&form, 2, "login.php?login_attempt=1&", "\""); } // Send validation http::response resp = sendRequest(loginRequest(username, password, getData.c_str(), postData.c_str())); // Save Device ID if (!cookies["datr"].empty()) parent->setString(FACEBOOK_KEY_DEVICE_ID, cookies["datr"].c_str()); if (resp.code == HTTP_CODE_FOUND && resp.headers.find("Location") != resp.headers.end()) { std::string location = resp.headers["Location"]; // Check for invalid requests if (location.find("invalid_request.php") != std::string::npos) { client_notify(TranslateT("Login error: Invalid request.")); parent->debugLogA("!!! Login error: Invalid request."); return handle_error("login", FORCE_QUIT); } // Check whether login checks are required if (location.find("/checkpoint/") != std::string::npos) { resp = sendRequest(setupMachineRequest()); if (resp.data.find("login_approvals_no_phones") != std::string::npos) { // Code approval - but no phones in account loginError(parent, utils::text::source_get_value(&resp.data, 4, "login_approvals_no_phones", "", "")); return handle_error("login", FORCE_QUIT); } if (resp.data.find("name=\"submit[Continue]\"") != std::string::npos) { int attempt = 0; // Check if we need to put approval code (aka "two-factor auth") while (resp.data.find("id=\"approvals_code\"") != std::string::npos) { parent->debugLogA(" Login info: Approval code required."); std::string fb_dtsg = utils::text::source_get_value(&resp.data, 3, "name=\"fb_dtsg\"", "value=\"", "\""); std::string nh = utils::text::source_get_value(&resp.data, 3, "name=\"nh\"", "value=\"", "\""); CFacebookGuardDialog guardDialog(parent, fb_dtsg.c_str()); if (guardDialog.DoModal() != DIALOG_RESULT_OK) { parent->SetStatus(ID_STATUS_OFFLINE); return false; } // We need verification code from user (he can get it via Facebook application on phone or by requesting code via SMS) const char *givenCode = guardDialog.GetCode(); HttpRequest *request = setupMachineRequest(fb_dtsg.c_str(), nh.c_str(), "Continue"); request->Body << CHAR_PARAM("approvals_code", givenCode); resp = sendRequest(request); if (resp.data.find("id=\"approvals_code\"") != std::string::npos) { // We get no error message if we put wrong code. Facebook just shows same form again. if (++attempt >= 3) { client_notify(TranslateT("You entered too many invalid verification codes. Plugin will disconnect.")); parent->debugLogA("!!! Login error: Too many invalid attempts to verification code."); return handle_error("login", FORCE_QUIT); } else client_notify(TranslateT("You entered wrong verification code. Try it again.")); } else // After successful verification is showed different page - classic form to save device (as handled at the bottom) break; } // Save this actual device if (resp.data.find("name=\"submit[Continue]\"") != std::string::npos && resp.data.find("name=\"name_action_selected\"") != std::string::npos) { std::string fb_dtsg = utils::text::source_get_value(&resp.data, 3, "name=\"fb_dtsg\"", "value=\"", "\""); std::string nh = utils::text::source_get_value(&resp.data, 3, "name=\"nh\"", "value=\"", "\""); HttpRequest *request = setupMachineRequest(fb_dtsg.c_str(), nh.c_str(), "Continue"); request->Body << CHAR_PARAM("name_action_selected", "save_device"); // Save device - or "dont_save" resp = sendRequest(request); } // Check if we need to approve also last unapproved device // 1) Continue to check last unknown login if (resp.data.find("name=\"submit[Continue]\"") != std::string::npos) { std::string fb_dtsg = utils::text::source_get_value(&resp.data, 3, "name=\"fb_dtsg\"", "value=\"", "\""); std::string nh = utils::text::source_get_value(&resp.data, 3, "name=\"nh\"", "value=\"", "\""); resp = sendRequest(setupMachineRequest(fb_dtsg.c_str(), nh.c_str(), "Continue")); } // In this step might be needed identity confirmation if (resp.data.find("name=\"birthday_captcha_") != std::string::npos) { // Account is locked and needs identity confirmation client_notify(TranslateT("Login error: Your account is temporarily locked. You need to confirm this device from web browser.")); parent->debugLogA("!!! Login error: Birthday confirmation."); return handle_error("login", FORCE_QUIT); } // 2) Approve last unknown login if (resp.data.find("name=\"submit[This was me]\"") != std::string::npos) { CMStringW tszTitle; tszTitle.AppendFormat(L"%s - %s", parent->m_tszUserName, TranslateT("Check last login")); CMStringW tszMessage(TranslateT("Do you recognize this activity?")); std::string activity = utils::text::slashu_to_utf8(utils::text::source_get_value(&resp.data, 3, "", "")); activity = utils::text::trim(utils::text::html_entities_decode(utils::text::remove_html(activity))); if (!activity.empty()) tszMessage.AppendFormat(L"\n\n%s", ptrW(mir_utf8decodeW(activity.c_str()))); if (MessageBox(nullptr, tszMessage, tszTitle, MB_ICONWARNING | MB_YESNO | MB_DEFBUTTON1) != IDYES) { // We will cancel connecting right away, because we don't want to handle password changing via Miranda client_notify(TranslateT("Login error: You need to confirm last unknown login or revoke it from web browser.")); return handle_error("login", FORCE_QUIT); } std::string fb_dtsg = utils::text::source_get_value(&resp.data, 3, "name=\"fb_dtsg\"", "value=\"", "\""); std::string nh = utils::text::source_get_value(&resp.data, 3, "name=\"nh\"", "value=\"", "\""); // Recognize device (or "This wasn't me" - this will force to change account password) resp = sendRequest(setupMachineRequest(fb_dtsg.c_str(), nh.c_str(), "This was me")); // 3) Save last device fb_dtsg = utils::text::source_get_value(&resp.data, 3, "name=\"fb_dtsg\"", "value=\"", "\""); nh = utils::text::source_get_value(&resp.data, 3, "name=\"nh\"", "value=\"", "\""); HttpRequest *request = setupMachineRequest(fb_dtsg.c_str(), nh.c_str(), "Continue"); request->Body << CHAR_PARAM("name_action_selected", "save_device"); // Save device - or "dont_save" resp = sendRequest(request); } } else if (resp.data.find("name=\"submit[Get Started]\"") != std::string::npos) { if (!parent->getBool(FACEBOOK_KEY_TRIED_DELETING_DEVICE_ID)) { // Try to remove DeviceID and login again cookies["datr"] = ""; parent->delSetting(FACEBOOK_KEY_DEVICE_ID); parent->setByte(FACEBOOK_KEY_TRIED_DELETING_DEVICE_ID, 1); return login(username, password); } else { // Reset flag parent->delSetting(FACEBOOK_KEY_TRIED_DELETING_DEVICE_ID); // Facebook things that computer was infected by malware and needs cleaning client_notify(TranslateT("Login error: Facebook thinks your computer is infected. Solve it by logging in via 'private browsing' mode of your web browser and run their antivirus check.")); parent->debugLogA("!!! Login error: Facebook requires computer scan."); return handle_error("login", FORCE_QUIT); } } } } switch (resp.code) { case HTTP_CODE_FAKE_DISCONNECTED: // When is error only because timeout, try login once more if (handle_error("login")) return login(username, password); else return handle_error("login", FORCE_QUIT); case HTTP_CODE_OK: // OK page returned, but that is regular login page we don't want in fact // Check whether captcha code is required if (resp.data.find("id=\"captcha\"") != std::string::npos) { client_notify(TranslateT("Login error: Captcha code is required. You need to confirm this device from web browser.")); parent->debugLogA("!!! Login error: Captcha code is required."); return handle_error("login", FORCE_QUIT); } else { // Get and notify error message std::string error = utils::text::slashu_to_utf8(utils::text::source_get_value(&resp.data, 3, "[\"LoginFormError\"", "\"__html\":\"", "\"}")); if (error.empty()) error = utils::text::slashu_to_utf8(utils::text::source_get_value(&resp.data, 3, "role=\"alert\"", ">", "", "", "debugLogA("!!! Login error: Unexpected redirect: %s (Original: %s) (Expected: %s)", redirectUrl.c_str(), resp.headers["Location"].c_str(), expectedUrl.c_str()); } } if (cookies.find("c_user") != cookies.end()) { // Probably logged in, everything seems OK this->self_.user_id = cookies.find("c_user")->second; parent->setString(FACEBOOK_KEY_ID, this->self_.user_id.c_str()); parent->debugLogA(" Got self user id: %s", this->self_.user_id.c_str()); return handle_success("login"); } else { client_notify(TranslateT("Login error, probably bad login credentials.")); parent->debugLogA("!!! Login error, probably bad login credentials."); return handle_error("login", FORCE_QUIT); } } } bool facebook_client::logout() { handle_entry("logout"); http::response resp = sendRequest(logoutRequest()); this->username_.clear(); this->password_.clear(); this->self_.user_id.clear(); switch (resp.code) { case HTTP_CODE_OK: case HTTP_CODE_FOUND: return handle_success("logout"); default: return false; // Logout not finished properly, but..okay, who cares :P } } bool facebook_client::home() { handle_entry("home"); // get fb_dtsg http::response resp = sendRequest(dtsgRequest()); this->dtsg_ = utils::text::source_get_value(&resp.data, 3, "name=\"fb_dtsg\"", "value=\"", "\""); { // Compute ttstamp from dtsg_ std::stringstream csrf; for (unsigned int i = 0; i < this->dtsg_.length(); i++) csrf << (int)this->dtsg_.at(i); this->ttstamp_ = "2" + csrf.str(); } if (this->dtsg_.empty()) { parent->debugLogA("!!! Empty dtsg. Source code:\n%s", resp.data.c_str()); client_notify(TranslateT("Could not load communication token. You should report this and wait for plugin update.")); return handle_error("home", FORCE_QUIT); } parent->debugLogA(" Got self dtsg"); resp = sendRequest(homeRequest()); switch (resp.code) { case HTTP_CODE_OK: { std::string touchSearch = "{\"id\":" + this->self_.user_id; std::string touchData = utils::text::source_get_value(&resp.data, 2, touchSearch.c_str(), "}"); // Get real name (from touch version) if (!touchData.empty()) this->self_.real_name = utils::text::html_entities_decode(utils::text::slashu_to_utf8(utils::text::source_get_value(&touchData, 2, "\"name\":\"", "\""))); // Another attempt to get real name (from mbasic version) if (this->self_.real_name.empty()) this->self_.real_name = utils::text::source_get_value(&resp.data, 4, "id=\"root", "", ""); // Try to get name again, if we've got some some weird version of Facebook if (this->self_.real_name.empty()) this->self_.real_name = utils::text::source_get_value(&resp.data, 5, "id=\"root", "", "", ""); // Another attempt to get name if (this->self_.real_name.empty()) this->self_.real_name = utils::text::source_get_value(&resp.data, 5, "id=\"root", "", "", ""); // Get and strip optional nickname std::string::size_type pos = this->self_.real_name.find(""); if (pos != std::string::npos) { this->self_.nick = utils::text::source_get_value(&this->self_.real_name, 2, "(", ")"); parent->debugLogA(" Got self nick name: %s", this->self_.nick.c_str()); this->self_.real_name = this->self_.real_name.substr(0, pos - 1); } // Another attempt to get optional nickname if (this->self_.nick.empty()) this->self_.nick = utils::text::html_entities_decode(utils::text::slashu_to_utf8(utils::text::source_get_value(&resp.data, 3, "class=\\\"alternate_name\\\"", ">(", ")\\u003C\\/"))); this->self_.real_name = utils::text::remove_html(this->self_.real_name); parent->debugLogA(" Got self real name (nickname): %s (%s)", this->self_.real_name.c_str(), this->self_.nick.c_str()); parent->SaveName(0, &this->self_); // Get avatar (from touch version) if (!touchData.empty()) this->self_.image_url = utils::text::html_entities_decode(utils::text::slashu_to_utf8(utils::text::source_get_value(&touchData, 2, "\"pic\":\"", "\""))); // Another attempt to get avatar(from mbasic version) if (this->self_.image_url.empty()) this->self_.image_url = utils::text::source_get_value(&resp.data, 3, "id=\"root", "self_.image_url.empty()) { this->self_.image_url = utils::text::source_get_value(&resp.data, 3, "id=\"root", "/photo.php?", "\""); // Prepare this special url (not direct image url) to be handled correctly in CheckAvatarChange() // It must contain "/" at the beginning and also shouldn't contain "?" as parameters after that are stripped if (!this->self_.image_url.empty()) this->self_.image_url = "/" + this->self_.image_url; } // Final attempt to get avatar as on some pages is only link to photo page and not link to image itself if (this->self_.image_url.empty()) { http::response resp2 = sendRequest(profilePictureRequest(self_.user_id.c_str())); // Get avatar (from mbasic version of photo page) this->self_.image_url = utils::text::html_entities_decode(utils::text::source_get_value(&resp2.data, 3, "id=\"root", "self_.image_url.empty()) this->self_.image_url = utils::text::html_entities_decode(utils::text::source_get_value(&resp2.data, 3, "id=\"root", "background-image: url("", "")")); // Sometimes even Facebook doesn't show any picture at all! So just ignore this error in that case... if (this->self_.image_url.empty()) { parent->debugLogA("!!! Empty avatar even from avatar page. Source code:\n%s", resp2.data.c_str()); // Set dumb avatar "url" (see how it works in CheckAvatarChange()) so we can't tell if/when the avatar changed, but it will be loaded at least once this->self_.image_url = "/NO_AVATAR/"; } } parent->debugLogA(" Got self avatar: %s", this->self_.image_url.c_str()); parent->CheckAvatarChange(0, this->self_.image_url); // Get logout hash this->logout_hash_ = utils::text::source_get_value2(&resp.data, "/logout.php?h=", "&\""); parent->debugLogA(" Got self logout hash: %s", this->logout_hash_.c_str()); if (this->self_.real_name.empty() || this->self_.image_url.empty() || this->logout_hash_.empty()) { parent->debugLogA("!!! Empty nick/avatar/hash. Source code:\n%s", resp.data.c_str()); client_notify(TranslateT("Could not load all required data. Plugin may still work correctly, but you should report this and wait for plugin update.")); } } return handle_success("home"); case HTTP_CODE_FOUND: // Work-around for replica_down, f**king hell what's that? parent->debugLogA("!!! REPLICA_DOWN is back in force!"); return this->home(); default: return handle_error("home", FORCE_QUIT); } } bool facebook_client::chat_state(bool online) { handle_entry("chat_state"); http::response resp = sendRequest(setVisibilityRequest(online)); if (!resp.error_title.empty()) return handle_error("chat_state"); return handle_success("chat_state"); } bool facebook_client::reconnect() { handle_entry("reconnect"); // Request reconnect http::response resp = sendRequest(reconnectRequest()); switch (resp.code) { case HTTP_CODE_OK: { this->chat_channel_ = utils::text::source_get_value(&resp.data, 2, "\"user_channel\":\"", "\""); parent->debugLogA(" Got self channel: %s", this->chat_channel_.c_str()); this->chat_channel_partition_ = utils::text::source_get_value2(&resp.data, "\"partition\":", ",}"); parent->debugLogA(" Got self channel partition: %s", this->chat_channel_partition_.c_str()); this->chat_channel_host_ = utils::text::source_get_value(&resp.data, 2, "\"host\":\"", "\""); parent->debugLogA(" Got self channel host: %s", this->chat_channel_host_.c_str()); this->chat_sequence_num_ = utils::text::source_get_value2(&resp.data, "\"seq\":", ",}"); parent->debugLogA(" Got self sequence number: %s", this->chat_sequence_num_.c_str()); this->chat_conn_num_ = utils::text::source_get_value2(&resp.data, "\"max_conn\":", ",}"); parent->debugLogA(" Got self max_conn: %s", this->chat_conn_num_.c_str()); this->chat_sticky_num_ = utils::text::source_get_value(&resp.data, 2, "\"sticky_token\":\"", "\""); parent->debugLogA(" Got self sticky_token: %s", this->chat_sticky_num_.c_str()); //std::string retry_interval = utils::text::source_get_value2(&resp.data, "\"retry_interval\":", ",}"); //parent->debugLogA(" Got self retry_interval: %s", retry_interval.c_str()); //std::string visibility = utils::text::source_get_value2(&resp.data, "\"visibility\":", ",}"); //parent->debugLogA(" Got self visibility: %s", visibility.c_str()); // Send activity_ping after each reconnect activity_ping(); } return handle_success("reconnect"); default: return handle_error("reconnect", FORCE_DISCONNECT); } } bool facebook_client::channel() { handle_entry("channel"); // Get updates http::response resp = sendRequest(channelRequest(PULL)); if (resp.data.empty()) // Something went wrong return handle_error("channel"); // Load traceId, if present std::string traceId = utils::text::source_get_value(&resp.data, 2, "\"tr\":\"", "\""); if (!traceId.empty()) this->chat_traceid_ = traceId; std::string type = utils::text::source_get_value(&resp.data, 2, "\"t\":\"", "\""); parent->debugLogA("Pull response type = %s", type.c_str()); if (type == "continue" || type == "heartbeat") { // Everything is OK, no new message received } else if (type == "lb") { // Some new stuff (idk how does it work yet) this->chat_sticky_pool_ = utils::text::source_get_value(&resp.data, 2, "\"pool\":\"", "\""); parent->debugLogA(" Got self sticky pool: %s", this->chat_sticky_pool_.c_str()); this->chat_sticky_num_ = utils::text::source_get_value2(&resp.data, "\"sticky\":\"", "\""); parent->debugLogA(" Got self sticky number: %s", this->chat_sticky_num_.c_str()); } else if (type == "refresh") { // Requested relogin (due to some settings change, removing this session, etc.) parent->debugLogA("!!! Requested refresh"); this->chat_sequence_num_ = utils::text::source_get_value2(&resp.data, "\"seq\":", ",}"); parent->debugLogA(" Got self sequence number: %s", this->chat_sequence_num_.c_str()); this->chat_reconnect_reason_ = utils::text::source_get_value2(&resp.data, "\"reason\":", ",}"); parent->debugLogA(" Got reconnect reason: %s", this->chat_reconnect_reason_.c_str()); return this->reconnect(); } else if (!type.empty()) { // for "msg", "fullReload" and maybe also other types // Something has been received, throw to new thread to process parent->debugLogA("*** Starting processing messages"); { std::vector messages; if (parent->ParseMessages(resp.data, messages) == EXIT_SUCCESS) { parent->ReceiveMessages(messages); if (parent->getBool(FACEBOOK_KEY_EVENT_NOTIFICATIONS_ENABLE, DEFAULT_EVENT_NOTIFICATIONS_ENABLE)) parent->ShowNotifications(); parent->debugLogA("*** Messages processed"); } else parent->debugLogA("*** Error processing messages"); } // Get new sequence number std::string seq = utils::text::source_get_value2(&resp.data, "\"seq\":", ",}"); parent->debugLogA(" Got self sequence number: %s", seq.c_str()); if (type == "msg") { // Update msgs_recv number for every "msg" type we receive (during fullRefresh/reload responses it stays the same) this->chat_msgs_recv_++; } if (!seq.empty()) this->chat_sequence_num_ = seq; } else // No type? This shouldn't happen unless there is a big API change. return handle_error("channel"); // Return switch (resp.code) { case HTTP_CODE_OK: return handle_success("channel"); case HTTP_CODE_GATEWAY_TIMEOUT: // Maybe we have same clientid as other connected client, try to generate different one this->chat_clientid_ = utils::text::rand_string(8, "0123456789abcdef", &this->random_); // Intentionally fall to handle_error() below case HTTP_CODE_FAKE_DISCONNECTED: case HTTP_CODE_FAKE_ERROR: default: return handle_error("channel"); } } bool facebook_client::activity_ping() { // Don't send ping when we are not online if (parent->m_iStatus != ID_STATUS_ONLINE) return true; handle_entry("activity_ping"); http::response resp = sendRequest(channelRequest(PING)); // Remember this last ping time parent->m_pingTS = ::time(0); if (resp.data.empty() || resp.data.find("\"t\":\"pong\"") == resp.data.npos) { // Something went wrong return handle_error("activity_ping"); } return handle_success("activity_ping"); } int facebook_client::send_message(int seqid, MCONTACT hContact, const std::string &message_text, std::string *error_text, const std::string &captcha_persist_data, const std::string &captcha) { handle_entry("send_message"); bool isChatRoom = parent->isChatRoom(hContact); ptrA userId(parent->getStringA(hContact, FACEBOOK_KEY_ID)); ptrA threadId(parent->getStringA(hContact, FACEBOOK_KEY_TID)); // Check if we have userId/threadId to be able to send message if ((isChatRoom && (threadId == nullptr || !mir_strcmp(threadId, "null"))) || (!isChatRoom && (userId == nullptr || !mir_strcmp(userId, "null")))) { // This shouldn't happen unless user manually deletes some data via Database Editor++ *error_text = Translate("Contact doesn't have required data in database."); handle_error("send_message"); return SEND_MESSAGE_ERROR; } // Probably we can generate any random messageID, it just have to be numeric and don't start with "0". We will receive it in response as "client_message_id". std::string messageId = utils::text::rand_string(10, "123456789", &this->random_); http::response resp; { mir_cslock s(send_message_lock_); resp = sendRequest(sendMessageRequest(userId, threadId, messageId.c_str(), message_text.c_str(), isChatRoom, captcha.c_str(), captcha_persist_data.c_str())); *error_text = resp.error_text; if (resp.error_number == 0) { // Everything is OK // Remember this message id std::string mid = utils::text::source_get_value(&resp.data, 2, "\"message_id\":\"", "\""); if (mid.empty()) mid = utils::text::source_get_value(&resp.data, 2, "\"mid\":\"", "\""); // TODO: This is probably not used anymore // For classic contacts remember last message id if (!parent->isChatRoom(hContact)) parent->setString(hContact, FACEBOOK_KEY_MESSAGE_ID, mid.c_str()); // Get timestamp std::string timestamp = utils::text::source_get_value(&resp.data, 2, "\"timestamp\":", ","); time_t time = utils::time::from_string(timestamp); // Remember last action timestamp for history sync parent->setDword(FACEBOOK_KEY_LAST_ACTION_TS, time); // For classic conversation we try to replace timestamp of added event in OnPreCreateEvent() if (seqid > 0) messages_timestamp.insert(std::make_pair(seqid, time)); // We have this message in database, so ignore further tries (in channel) to add it again messages_ignore.insert(std::make_pair(mid, 0)); } } switch (resp.error_number) { case 0: // Everything is OK break; // case 1356002: // You are offline (probably you can't use mercury or some other request when chat is offline) case 1356003: // Contact is offline parent->setWord(hContact, "Status", ID_STATUS_OFFLINE); return SEND_MESSAGE_ERROR; case 1356026: // Contact has alternative client client_notify(TranslateT("Need confirmation for sending messages to other clients.\nOpen Facebook website and try to send message to this contact again!")); return SEND_MESSAGE_ERROR; case 1357007: // Security check (captcha) is required { std::string imageUrl = utils::text::html_entities_decode(utils::text::slashu_to_utf8(utils::text::source_get_value(&resp.data, 3, "img class=\\\"img\\\"", "src=\\\"", "\\\""))); std::string captchaPersistData = utils::text::source_get_value(&resp.data, 3, "\\\"captcha_persist_data\\\"", "value=\\\"", "\\\""); parent->debugLogA(" Got imageUrl (first): %s", imageUrl.c_str()); parent->debugLogA(" Got captchaPersistData (first): %s", captchaPersistData.c_str()); http::response capResp = sendRequest(refreshCaptchaRequest(captchaPersistData.c_str())); if (capResp.code == HTTP_CODE_OK) { imageUrl = utils::text::html_entities_decode(utils::text::slashu_to_utf8(utils::text::source_get_value(&capResp.data, 3, "img class=\\\"img\\\"", "src=\\\"", "\\\""))); captchaPersistData = utils::text::source_get_value(&capResp.data, 3, "\\\"captcha_persist_data\\\"", "value=\\\"", "\\\""); parent->debugLogA(" Got imageUrl (second): %s", imageUrl.c_str()); parent->debugLogA(" Got captchaPersistData (second): %s", captchaPersistData.c_str()); std::string result; if (!parent->RunCaptchaForm(imageUrl, result)) { *error_text = Translate("User cancel captcha challenge."); return SEND_MESSAGE_CANCEL; } return send_message(seqid, hContact, message_text, error_text, captchaPersistData, result); } } return SEND_MESSAGE_CANCEL; // Cancel because we failed to load captcha image so we can't continue only with error //case 1404123: // Blocked sending messages (with URLs) because Facebook think our computer is infected with malware default: // Other error parent->debugLogA("!!! Send message error #%d: %s", resp.error_number, resp.error_text.c_str()); return SEND_MESSAGE_ERROR; } switch (resp.code) { case HTTP_CODE_OK: handle_success("send_message"); return SEND_MESSAGE_OK; case HTTP_CODE_FAKE_ERROR: case HTTP_CODE_FAKE_DISCONNECTED: default: *error_text = Translate("Timeout when sending message."); handle_error("send_message"); return SEND_MESSAGE_ERROR; } } bool facebook_client::post_status(status_data *status) { if (status == nullptr || (status->text.empty() && status->url.empty())) return false; handle_entry("post_status"); if (status->isPage) { // Switch to page identity by which name we will share this post sendRequest(switchIdentityRequest(status->user_id.c_str())); } std::string linkData; if (!status->url.empty()) { http::response resp = sendRequest(linkScraperRequest(status)); std::string temp = utils::text::html_entities_decode(utils::text::slashu_to_utf8(resp.data)); std::string form = utils::text::source_get_value(&temp, 2, ""); utils::text::replace_all(&form, "\\\"", "\""); linkData += utils::text::source_get_form_data(&form); // FIXME: Rework to some "scraped_link" structure to simplify working with it? } http::response resp = sendRequest(sharePostRequest(status, linkData.c_str())); if (status->isPage) // Switch back to our identity sendRequest(switchIdentityRequest(self_.user_id.c_str())); // cleanup status elements (delete users) for (std::vector::size_type i = 0; i < status->users.size(); i++) delete status->users[i]; status->users.clear(); if (resp.isValid()) { parent->NotifyEvent(parent->m_tszUserName, TranslateT("Status update was successful."), 0, EVENT_OTHER); return handle_success("post_status"); } return handle_error("post_status"); } ////////////////////////////////////////////////////////////////////////////// bool facebook_client::save_url(const std::string &url, const std::wstring &filename, HNETLIBCONN &nlc) { NETLIBHTTPREQUEST req = { sizeof(req) }; req.requestType = REQUEST_GET; req.szUrl = const_cast(url.c_str()); req.flags = NLHRF_HTTP11 | NLHRF_REDIRECT | NLHRF_PERSISTENT | NLHRF_NODUMP; req.nlc = nlc; bool ret = false; NETLIBHTTPREQUEST *resp = Netlib_HttpTransaction(handle_, &req); if (resp) { nlc = resp->nlc; parent->debugLogA("@@@ Saving URL %s to file %s", url.c_str(), _T2A(filename.c_str())); // Create folder if necessary std::wstring dir = filename.substr(0, filename.rfind('\\')); if (_waccess(dir.c_str(), 0)) CreateDirectoryTreeW(dir.c_str()); // Write to file FILE *f = _wfopen(filename.c_str(), L"wb"); if (f != nullptr) { fwrite(resp->pData, 1, resp->dataLength, f); fclose(f); ret = _waccess(filename.c_str(), 0) == 0; } Netlib_FreeHttpRequest(resp); } else nlc = nullptr; return ret; } bool facebook_client::sms_code(const char *fb_dtsg) { http::response resp = sendRequest(loginSmsRequest(fb_dtsg)); if (resp.data.find("\"is_valid\":true", 0) == std::string::npos) { // Code wasn't send client_notify(TranslateT("Error occurred when requesting verification SMS code.")); return false; } parent->NotifyEvent(parent->m_tszUserName, TranslateT("Verification SMS code was sent to your mobile phone."), 0, EVENT_OTHER); return true; }