/* Facebook plugin for Miranda Instant Messenger _____________________________________________ Copyright © 2009-11 Michal Zelinka, 2011-16 Robert Pösel This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ #include "stdafx.h" void updateStringUtf(FacebookProto *proto, MCONTACT hContact, const char *key, const std::string &value) { bool update_required = true; DBVARIANT dbv; if (!proto->getStringUtf(hContact, key, &dbv)) { update_required = mir_strcmp(dbv.pszVal, value.c_str()) != 0; db_free(&dbv); } if (update_required) { proto->setStringUtf(hContact, key, value.c_str()); } } void FacebookProto::SaveName(MCONTACT hContact, const facebook_user *fbu) { if (fbu->type == CONTACT_PAGE) { // Page has only nickname and no first/last names std::string nick = m_pagePrefix + " " + fbu->real_name; updateStringUtf(this, hContact, FACEBOOK_KEY_NICK, nick); delSetting(hContact, FACEBOOK_KEY_FIRST_NAME); delSetting(hContact, FACEBOOK_KEY_SECOND_NAME); delSetting(hContact, FACEBOOK_KEY_LAST_NAME); return; } // Save nick std::string nick = fbu->real_name; if (!getBool(FACEBOOK_KEY_NAME_AS_NICK, 1) && !fbu->nick.empty()) nick = fbu->nick; updateStringUtf(this, hContact, FACEBOOK_KEY_NICK, nick); // Explode whole name into first, second and last name std::vector names; utils::text::explode(fbu->real_name, " ", &names); updateStringUtf(this, hContact, FACEBOOK_KEY_FIRST_NAME, names.size() > 0 ? names.front().c_str() : ""); updateStringUtf(this, hContact, FACEBOOK_KEY_LAST_NAME, names.size() > 1 ? names.back().c_str() : ""); std::string middle; if (names.size() > 2) { for (std::string::size_type i = 1; i < names.size() - 1; i++) { if (!middle.empty()) middle += " "; middle += names.at(i); } } updateStringUtf(this, hContact, FACEBOOK_KEY_SECOND_NAME, middle); } bool FacebookProto::IsMyContact(MCONTACT hContact, bool include_chat) { const char *proto = GetContactProto(hContact); if (proto && !mir_strcmp(m_szModuleName, proto)) { if (include_chat) return true; return !isChatRoom(hContact); } return false; } MCONTACT FacebookProto::ChatIDToHContact(const std::string &chat_id) { if (chat_id.empty()) { debugLogA("!!! Calling ChatIDToContactID() with empty chat_id"); return 0; } // First check cache auto it = facy.chat_id_to_hcontact.find(chat_id); if (it != facy.chat_id_to_hcontact.end()) { // Check if contact is still valid if (CallService(MS_DB_CONTACT_IS, (WPARAM)it->second) == 1) return it->second; else facy.chat_id_to_hcontact.erase(it); } // Go through all local contacts for (MCONTACT hContact = db_find_first(m_szModuleName); hContact; hContact = db_find_next(hContact, m_szModuleName)) { if (!IsMyContact(hContact, true)) continue; ptrA id(getStringA(hContact, "ChatRoomID")); if (id && !mir_strcmp(id, chat_id.c_str())) { facy.chat_id_to_hcontact.insert(std::make_pair(chat_id, hContact)); return hContact; } } return 0; } MCONTACT FacebookProto::ContactIDToHContact(const std::string &user_id) { if (user_id.empty()) { debugLogA("!!! Calling ContactIDToHContact() with empty user_id"); return 0; } // First check cache std::map::iterator it = facy.user_id_to_hcontact.find(user_id); if (it != facy.user_id_to_hcontact.end()) { // Check if contact is still valid if (CallService(MS_DB_CONTACT_IS, (WPARAM)it->second) == 1) return it->second; else facy.user_id_to_hcontact.erase(it); } // Go through all local contacts for (MCONTACT hContact = db_find_first(m_szModuleName); hContact; hContact = db_find_next(hContact, m_szModuleName)) { if (isChatRoom(hContact)) continue; ptrA id(getStringA(hContact, FACEBOOK_KEY_ID)); if (id && !mir_strcmp(id, user_id.c_str())) { facy.user_id_to_hcontact.insert(std::make_pair(user_id, hContact)); return hContact; } } return 0; } std::string FacebookProto::ThreadIDToContactID(const std::string &thread_id) { if (thread_id.empty()) { debugLogA("!!! Calling ThreadIDToContactID() with empty thread_id"); return ""; } // First check cache std::map::iterator it = facy.thread_id_to_user_id.find(thread_id); if (it != facy.thread_id_to_user_id.end()) { return it->second; } // Go through all local contacts for (MCONTACT hContact = db_find_first(m_szModuleName); hContact; hContact = db_find_next(hContact, m_szModuleName)) { if (!IsMyContact(hContact)) continue; ptrA tid(getStringA(hContact, FACEBOOK_KEY_TID)); if (tid && !mir_strcmp(tid, thread_id.c_str())) { ptrA id(getStringA(hContact, FACEBOOK_KEY_ID)); std::string user_id = (id ? id : ""); if (!user_id.empty()) { facy.thread_id_to_user_id.insert(std::make_pair(thread_id, user_id)); return user_id; } break; // this shouldn't happen unless user manually deletes ID from FB contact in DB } } // We don't have any contact with this thread_id cached, we must ask server if (isOffline()) return ""; std::string data = "client=mercury"; data += "&__user=" + facy.self_.user_id; data += "&__dyn=" + facy.__dyn(); data += "&__req=" + facy.__req(); data += "&fb_dtsg=" + facy.dtsg_; data += "&ttstamp=" + facy.ttstamp_; data += "&__rev=" + facy.__rev(); data += "&__pc=PHASED:DEFAULT&__be=-1&__a=1"; data += "&threads[thread_ids][0]=" + utils::url::encode(thread_id); std::string user_id; http::response resp = facy.flap(REQUEST_THREAD_INFO, &data); // NOTE: Request revised 17.8.2016 if (resp.code == HTTP_CODE_OK) { CODE_BLOCK_TRY facebook_json_parser* p = new facebook_json_parser(this); p->parse_thread_info(&resp.data, &user_id); delete p; if (!user_id.empty()) facy.thread_id_to_user_id.insert(std::make_pair(thread_id, user_id)); debugLogA("*** Thread info processed"); CODE_BLOCK_CATCH debugLogA("*** Error processing thread info: %s", e.what()); CODE_BLOCK_END } return user_id; } void FacebookProto::LoadContactInfo(facebook_user* fbu) { if (isOffline()) return; // TODO: support for more friends at once std::string data = "ids[0]=" + utils::url::encode(fbu->user_id); data += "&__user=" + facy.self_.user_id; data += "&__dyn=" + facy.__dyn(); data += "&__req=" + facy.__req(); data += "&fb_dtsg=" + facy.dtsg_; data += "&ttstamp=" + facy.ttstamp_; data += "&__rev=" + facy.__rev(); data += "&__pc=PHASED:DEFAULT&__be=-1&__a=1"; http::response resp = facy.flap(REQUEST_USER_INFO, &data); // NOTE: Request revised 17.8.2016 if (resp.code == HTTP_CODE_OK) { CODE_BLOCK_TRY facebook_json_parser* p = new facebook_json_parser(this); p->parse_user_info(&resp.data, fbu); delete p; debugLogA("*** Contact thread info processed"); CODE_BLOCK_CATCH debugLogA("*** Error processing contact thread info: %s", e.what()); CODE_BLOCK_END } } void FacebookProto::LoadParticipantsNames(facebook_chatroom *fbc) { std::vector namelessIds; // TODO: We could load all names from server at once by skipping this for cycle and using namelessIds as all in participants list, but we would lost our local names of our contacts. But maybe that's not a problem? for (auto it = fbc->participants.begin(); it != fbc->participants.end(); ++it) { const char *id = it->first.c_str(); chatroom_participant &user = it->second; if (!user.loaded) { if (!mir_strcmp(id, facy.self_.user_id.c_str())) { user.nick = facy.self_.real_name; user.role = ROLE_ME; user.loaded = true; } else { MCONTACT hContact = ContactIDToHContact(id); if (hContact != NULL) { DBVARIANT dbv; if (!getStringUtf(hContact, FACEBOOK_KEY_NICK, &dbv)) { user.nick = dbv.pszVal; db_free(&dbv); } if (user.role == ROLE_NONE) { int type = getByte(hContact, FACEBOOK_KEY_CONTACT_TYPE); if (type == CONTACT_FRIEND) user.role = ROLE_FRIEND; else user.role = ROLE_NONE; } user.loaded = true; } if (!user.loaded) namelessIds.push_back(id); } } } // if (isOffline()) // return; if (!namelessIds.empty()) { // we have some contacts without name, let's load them all from the server std::string data = "&__user=" + facy.self_.user_id; data += "&__dyn=" + facy.__dyn(); data += "&__req=" + facy.__req(); data += "&fb_dtsg=" + facy.dtsg_; data += "&ttstamp=" + facy.ttstamp_; data += "&__rev=" + facy.__rev(); data += "&__pc=PHASED:DEFAULT&__be=-1&__a=1"; for (std::string::size_type i = 0; i < namelessIds.size(); i++) { std::string pos = utils::conversion::to_string(&i, UTILS_CONV_UNSIGNED_NUMBER); std::string id = utils::url::encode(namelessIds.at(i)); data += "&ids[" + pos + "]=" + id; } http::response resp = facy.flap(REQUEST_USER_INFO, &data); // NOTE: Request revised 17.8.2016 if (resp.code == HTTP_CODE_OK) { CODE_BLOCK_TRY // TODO: We can cache these results and next time (e.g. for different chatroom) we can use that already cached names facebook_json_parser* p = new facebook_json_parser(this); p->parse_chat_participant_names(&resp.data, &fbc->participants); delete p; debugLogA("*** Participant names processed"); CODE_BLOCK_CATCH debugLogA("*** Error processing participant names: %s", e.what()); CODE_BLOCK_END } } } void FacebookProto::JoinChatrooms() { for (MCONTACT hContact = db_find_first(m_szModuleName); hContact; hContact = db_find_next(hContact, m_szModuleName)) { if (!isChatRoom(hContact)) continue; // Ignore archived and unsubscribed chats if (getBool(hContact, FACEBOOK_KEY_CHAT_IS_ARCHIVED, false) || !getBool(hContact, FACEBOOK_KEY_CHAT_IS_SUBSCRIBED, true)) continue; OnJoinChat(hContact, NULL); } } void FacebookProto::LoadChatInfo(facebook_chatroom *fbc) { if (isOffline()) return; std::string data = "client=mercury"; data += "&__user=" + facy.self_.user_id; data += "&__dyn=" + facy.__dyn(); data += "&__req=" + facy.__req(); data += "&fb_dtsg=" + facy.dtsg_; data += "&ttstamp=" + facy.ttstamp_; data += "&__rev=" + facy.__rev(); data += "&__pc=PHASED:DEFAULT&__be=-1&__a=1"; std::string thread_id = utils::url::encode(fbc->thread_id); // request info about thread data += "&threads[thread_ids][0]=" + thread_id; // TODO: ABILITY TO DEFINE TIMESTAMP! (way to load history since specific moment? probably as replacement for removed sync_threads request?) /* messages[user_ids][<>][offset]=11 messages[user_ids][<>][timestamp]=1446369866009 // most recent message has this timestamp (included) messages[user_ids][<>][limit]=20 */ http::response resp = facy.flap(REQUEST_THREAD_INFO, &data); // NOTE: Request revised 17.8.2016 if (resp.code != HTTP_CODE_OK) { facy.handle_error("LoadChatInfo"); return; } CODE_BLOCK_TRY facebook_json_parser* p = new facebook_json_parser(this); p->parse_chat_info(&resp.data, fbc); delete p; // Load missing participants names LoadParticipantsNames(fbc); // If chat has no name, create name from participants list if (fbc->chat_name.empty()) { unsigned int namesUsed = 0; for (auto it = fbc->participants.begin(); it != fbc->participants.end(); ++it) { std::string participant = it->second.nick; // Ignore empty and numeric only participant names if (participant.empty() || participant.find_first_not_of("0123456789") == std::string::npos) continue; if (namesUsed > 0) fbc->chat_name += L", "; std::wstring tname = _A2T(participant.c_str(), CP_UTF8); fbc->chat_name += utils::text::prepare_name(tname, false); if (++namesUsed >= FACEBOOK_CHATROOM_NAMES_COUNT) break; } if (fbc->participants.size() > namesUsed) { wchar_t more[200]; mir_snwprintf(more, TranslateT("%s and more (%d)"), fbc->chat_name.c_str(), fbc->participants.size() - namesUsed); fbc->chat_name = more; } // If there are no participants to create a name from, use just thread_id if (fbc->chat_name.empty()) fbc->chat_name = std::wstring(_A2T(fbc->thread_id.c_str())); // TODO: is this needed? Isn't it showed automatically as id if there is no name? } debugLogA("*** Chat thread info processed"); CODE_BLOCK_CATCH debugLogA("*** Error processing chat thread info: %s", e.what()); CODE_BLOCK_END facy.handle_success("LoadChatInfo"); } MCONTACT FacebookProto::AddToContactList(facebook_user* fbu, bool force_add, bool add_temporarily) { // Ignore self user completely if (fbu->user_id == facy.self_.user_id) return NULL; // First, check if this contact exists (and if does, just return it) if (!force_add) { MCONTACT hContact = ContactIDToHContact(fbu->user_id); if (hContact) return hContact; } // Try to make a new contact MCONTACT hContact = (MCONTACT)CallService(MS_DB_CONTACT_ADD); if (hContact && Proto_AddToContact(hContact, m_szModuleName) != 0) { CallService(MS_DB_CONTACT_DELETE, hContact); hContact = NULL; } // If we have some contact, we'll save its data if (hContact) { // Save these values only when adding new contact, not when updating existing if (add_temporarily) { db_set_b(hContact, "CList", "Hidden", 1); db_set_b(hContact, "CList", "NotOnList", 1); } setString(hContact, FACEBOOK_KEY_ID, fbu->user_id.c_str()); std::string homepage = FACEBOOK_URL_PROFILE + fbu->user_id; setString(hContact, "Homepage", homepage.c_str()); setWString(hContact, "MirVer", fbu->getMirVer()); db_unset(hContact, "CList", "MyHandle"); if (m_tszDefaultGroup) db_set_ws(hContact, "CList", "Group", m_tszDefaultGroup); setByte(hContact, FACEBOOK_KEY_CONTACT_TYPE, fbu->type); if (getByte(FACEBOOK_KEY_DISABLE_STATUS_NOTIFY, 0)) CallService(MS_IGNORE_IGNORE, hContact, (LPARAM)IGNOREEVENT_USERONLINE); if (!fbu->real_name.empty()) SaveName(hContact, fbu); if (!fbu->username.empty()) setString(hContact, FACEBOOK_KEY_USERNAME, fbu->username.c_str()); if (fbu->gender) setByte(hContact, "Gender", fbu->gender); // CheckAvatarChange(hContact, fbu->image_url); } return hContact; } void FacebookProto::SetAllContactStatuses(int status) { for (MCONTACT hContact = db_find_first(m_szModuleName); hContact; hContact = db_find_next(hContact, m_szModuleName)) { if (isChatRoom(hContact)) continue; if (getWord(hContact, "Status", 0) != status) setWord(hContact, "Status", status); } } void FacebookProto::DeleteContactFromServer(void *data) { facy.handle_entry("DeleteContactFromServer"); if (data == NULL) return; std::string id = *(std::string*)data; delete (std::string*)data; if (isOffline()) return; std::string query = "norefresh=true&unref=button_dropdown&confirmed=1&__a=1"; query += "&fb_dtsg=" + facy.dtsg_; query += "&uid=" + id; query += "&__user=" + facy.self_.user_id; query += "&ttstamp=" + facy.ttstamp_; std::string get_query = "norefresh=true&unref=button_dropdown&uid=" + id; // Get unread inbox threads http::response resp = facy.flap(REQUEST_DELETE_FRIEND, &query, &get_query); if (resp.data.find("\"payload\":null", 0) != std::string::npos) { // FIXME: Remember that we deleted this contact, so we won't accidentally add him at status change /* facebook_user* fbu = facy.buddies.find(id); if (fbu != NULL) fbu->deleted = true; */ MCONTACT hContact = ContactIDToHContact(id); // If contact wasn't deleted from database if (hContact != NULL) { setWord(hContact, "Status", ID_STATUS_OFFLINE); setByte(hContact, FACEBOOK_KEY_CONTACT_TYPE, CONTACT_NONE); setDword(hContact, FACEBOOK_KEY_DELETED, ::time(NULL)); } NotifyEvent(m_tszUserName, TranslateT("Contact was removed from your server list."), NULL, FACEBOOK_EVENT_FRIENDSHIP); } else { facy.client_notify(TranslateT("Error occurred when removing contact from server.")); } if (resp.code != HTTP_CODE_OK) facy.handle_error("DeleteContactFromServer"); } void FacebookProto::AddContactToServer(void *data) { facy.handle_entry("AddContactToServer"); if (data == NULL) return; std::string id = *(std::string*)data; delete (std::string*)data; if (isOffline()) return; std::string query = "action=add_friend&how_found=profile_button&ref_param=ts&outgoing_id=&unwanted=&logging_location=&no_flyout_on_click=false&ego_log_data=&lsd="; query += "&fb_dtsg=" + facy.dtsg_; query += "&to_friend=" + id; query += "&__user=" + facy.self_.user_id; // Get unread inbox threads http::response resp = facy.flap(REQUEST_ADD_FRIEND, &query); if (resp.data.find("\"success\":true", 0) != std::string::npos) { MCONTACT hContact = ContactIDToHContact(id); // If contact wasn't deleted from database if (hContact != NULL) setByte(hContact, FACEBOOK_KEY_CONTACT_TYPE, CONTACT_REQUEST); NotifyEvent(m_tszUserName, TranslateT("Request for friendship was sent."), NULL, FACEBOOK_EVENT_FRIENDSHIP); } else facy.client_notify(TranslateT("Error occurred when requesting friendship.")); if (resp.code != HTTP_CODE_OK) facy.handle_error("AddContactToServer"); } void FacebookProto::ApproveContactToServer(void *data) { facy.handle_entry("ApproveContactToServer"); if (data == NULL) return; MCONTACT hContact = *(MCONTACT*)data; delete (MCONTACT*)data; if (isOffline()) return; ptrA id(getStringA(hContact, FACEBOOK_KEY_ID)); if (!id) return; std::string query = "action=confirm"; query += "&id=" + std::string(id); query += "&__user=" + facy.self_.user_id; query += "&fb_dtsg=" + facy.dtsg_; // Ignore friendship request http::response resp = facy.flap(REQUEST_FRIENDSHIP, &query); if (resp.data.find("\"success\":true") != std::string::npos) { setByte(hContact, FACEBOOK_KEY_CONTACT_TYPE, CONTACT_FRIEND); NotifyEvent(m_tszUserName, TranslateT("Request for friendship was accepted."), NULL, FACEBOOK_EVENT_FRIENDSHIP); } else facy.client_notify(TranslateT("Error occurred when accepting friendship request.")); if (resp.code != HTTP_CODE_OK) facy.handle_error("ApproveContactToServer"); } void FacebookProto::CancelFriendsRequest(void *data) { facy.handle_entry("CancelFriendsRequest"); if (data == NULL) return; MCONTACT hContact = *(MCONTACT*)data; delete (MCONTACT*)data; if (isOffline()) return; ptrA id(getStringA(hContact, FACEBOOK_KEY_ID)); if (!id) return; std::string query = "confirmed=1"; query += "&fb_dtsg=" + facy.dtsg_; query += "&__user=" + facy.self_.user_id; query += "&friend=" + std::string(id); // Cancel (our) friendship request http::response resp = facy.flap(REQUEST_CANCEL_FRIENDSHIP, &query); if (resp.data.find("\"payload\":null", 0) != std::string::npos) { setByte(hContact, FACEBOOK_KEY_CONTACT_TYPE, CONTACT_NONE); NotifyEvent(m_tszUserName, TranslateT("Request for friendship was canceled."), NULL, FACEBOOK_EVENT_FRIENDSHIP); } else facy.client_notify(TranslateT("Error occurred when canceling friendship request.")); if (resp.code != HTTP_CODE_OK) facy.handle_error("CancelFriendsRequest"); } void FacebookProto::IgnoreFriendshipRequest(void *data) { facy.handle_entry("IgnoreFriendshipRequest"); if (data == NULL) return; MCONTACT hContact = *(MCONTACT*)data; delete (MCONTACT*)data; if (isOffline()) return; ptrA id(getStringA(hContact, FACEBOOK_KEY_ID)); if (!id) return; std::string query = "action=reject"; query += "&id=" + std::string(id); query += "&__user=" + facy.self_.user_id; query += "&fb_dtsg=" + facy.dtsg_; // Ignore friendship request http::response resp = facy.flap(REQUEST_FRIENDSHIP, &query); if (resp.data.find("\"success\":true") != std::string::npos) { setByte(hContact, FACEBOOK_KEY_CONTACT_TYPE, CONTACT_NONE); NotifyEvent(m_tszUserName, TranslateT("Request for friendship was ignored."), NULL, FACEBOOK_EVENT_FRIENDSHIP); // Delete this contact, if he's temporary if (db_get_b(hContact, "CList", "NotOnList", 0)) CallService(MS_DB_CONTACT_DELETE, hContact); } else facy.client_notify(TranslateT("Error occurred when ignoring friendship request.")); if (resp.code != HTTP_CODE_OK) facy.handle_error("IgnoreFriendshipRequest"); } void FacebookProto::SendPokeWorker(void *p) { facy.handle_entry("SendPokeWorker"); if (p == NULL) return; std::string *id = (std::string*)p; if (isOffline()) { delete id; return; } std::string data = "poke_target=" + *id; data += "&do_confirm=0"; data += "&fb_dtsg=" + facy.dtsg_; data += "&__user=" + facy.self_.user_id; data += "&ttstamp=" + facy.ttstamp_; // Send poke http::response resp = facy.flap(REQUEST_POKE, &data); if (resp.data.find("\"payload\":null", 0) != std::string::npos) { resp.data = utils::text::slashu_to_utf8( utils::text::source_get_value(&resp.data, 2, "__html\":\"", "\"}")); std::string message = utils::text::source_get_value(&resp.data, 4, "", "<\\/div>"); if (message.empty()) // message has different format, show whole message message = resp.data; message = utils::text::html_entities_decode( utils::text::remove_html(message)); ptrW tmessage(mir_utf8decodeW(message.c_str())); NotifyEvent(m_tszUserName, tmessage, NULL, FACEBOOK_EVENT_OTHER); } facy.handle_success("SendPokeWorker"); delete id; } HANDLE FacebookProto::GetAwayMsg(MCONTACT) { return 0; // Status messages are disabled } int FacebookProto::OnContactDeleted(WPARAM wParam, LPARAM) { MCONTACT hContact = (MCONTACT)wParam; // Remove this contact from caches ptrA id(getStringA(hContact, FACEBOOK_KEY_ID)); if (id) facy.user_id_to_hcontact.erase(std::string(id)); ptrA tid(getStringA(hContact, FACEBOOK_KEY_TID)); if (tid) facy.thread_id_to_user_id.erase(std::string(tid)); if (isChatRoom(hContact)) { ptrA chat_id(getStringA(hContact, "ChatRoomID")); if (chat_id) facy.chat_id_to_hcontact.erase(std::string(chat_id)); } // Cancel friendship (with confirmation) CancelFriendship(hContact, 1); return 0; } void FacebookProto::StartTyping(MCONTACT hContact) { // ignore if contact is already typing if (facy.typers.find(hContact) != facy.typers.end()) return; // show notification and insert into typing set CallService(MS_PROTO_CONTACTISTYPING, hContact, (LPARAM)FACEBOOK_TYPING_TIME); facy.typers.insert(hContact); } void FacebookProto::StopTyping(MCONTACT hContact) { // ignore if contact is not typing if (facy.typers.find(hContact) == facy.typers.end()) return; // show notification and remove from typing set CallService(MS_PROTO_CONTACTISTYPING, hContact, (LPARAM)PROTOTYPE_CONTACTTYPING_OFF); facy.typers.erase(hContact); }