/* Facebook plugin for Miranda Instant Messenger _____________________________________________ Copyright � 2009-11 Michal Zelinka, 2011-13 Robert P�sel This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ #include "common.h" void updateStringUtf(FacebookProto *proto, MCONTACT hContact, const char *key, const std::string &value) { bool update_required = true; DBVARIANT dbv; if (!proto->getStringUtf(hContact, key, &dbv)) { update_required = strcmp(dbv.pszVal, value.c_str()) != 0; db_free(&dbv); } if (update_required) { proto->setStringUtf(hContact, key, value.c_str()); } } void FacebookProto::SaveName(MCONTACT hContact, const facebook_user *fbu) { // Save nick std::string nick = fbu->real_name; if (!getBool(FACEBOOK_KEY_NAME_AS_NICK, 1) && !fbu->nick.empty()) nick = fbu->nick; updateStringUtf(this, hContact, FACEBOOK_KEY_NICK, nick); // Explode whole name into first, second and last name std::vector names; utils::text::explode(fbu->real_name, " ", &names); updateStringUtf(this, hContact, FACEBOOK_KEY_FIRST_NAME, names.size() > 0 ? names.front().c_str() : ""); updateStringUtf(this, hContact, FACEBOOK_KEY_LAST_NAME, names.size() > 1 ? names.back().c_str() : ""); std::string middle; if (names.size() > 2) { for (std::string::size_type i = 1; i < names.size() - 1; i++) { if (!middle.empty()) middle += " "; middle += names.at(i); } } updateStringUtf(this, hContact, FACEBOOK_KEY_SECOND_NAME, middle); } bool FacebookProto::IsMyContact(MCONTACT hContact, bool include_chat) { const char *proto = GetContactProto(hContact); if (proto && !strcmp(m_szModuleName, proto)) { if (include_chat) return true; return !isChatRoom(hContact); } return false; } MCONTACT FacebookProto::ChatIDToHContact(const std::tstring &chat_id) { // First check cache std::map::iterator it = facy.chat_id_to_hcontact.find(chat_id); if (it != facy.chat_id_to_hcontact.end()) { // Check if contact is still valid if (CallService(MS_DB_CONTACT_IS, (WPARAM)it->second, 0) == 1) return it->second; else facy.chat_id_to_hcontact.erase(it); } // Go through all local contacts for (MCONTACT hContact = db_find_first(m_szModuleName); hContact; hContact = db_find_next(hContact, m_szModuleName)) { if (!IsMyContact(hContact, true)) continue; ptrT id(getTStringA(hContact, "ChatRoomID")); if (id && !_tcscmp(id, chat_id.c_str())) { facy.chat_id_to_hcontact.insert(std::make_pair(chat_id, hContact)); return hContact; } } return 0; } MCONTACT FacebookProto::ContactIDToHContact(const std::string &user_id) { // First check cache std::map::iterator it = facy.user_id_to_hcontact.find(user_id); if (it != facy.user_id_to_hcontact.end()) { // Check if contact is still valid if (CallService(MS_DB_CONTACT_IS, (WPARAM)it->second, 0) == 1) return it->second; else facy.user_id_to_hcontact.erase(it); } // Go through all local contacts for (MCONTACT hContact = db_find_first(m_szModuleName); hContact; hContact = db_find_next(hContact, m_szModuleName)) { if (isChatRoom(hContact)) continue; ptrA id(getStringA(hContact, FACEBOOK_KEY_ID)); if (id && !strcmp(id, user_id.c_str())) { facy.user_id_to_hcontact.insert(std::make_pair(user_id, hContact)); return hContact; } } return 0; } std::string FacebookProto::ThreadIDToContactID(const std::string &thread_id) { // First check cache std::map::iterator it = facy.thread_id_to_user_id.find(thread_id); if (it != facy.thread_id_to_user_id.end()) { return it->second; } // Go through all local contacts for (MCONTACT hContact = db_find_first(m_szModuleName); hContact; hContact = db_find_next(hContact, m_szModuleName)) { if (!IsMyContact(hContact)) continue; ptrA tid(getStringA(hContact, FACEBOOK_KEY_TID)); if (tid && !strcmp(tid, thread_id.c_str())) { ptrA id(getStringA(hContact, FACEBOOK_KEY_ID)); std::string user_id = (id ? id : ""); if (!user_id.empty()) { facy.thread_id_to_user_id.insert(std::make_pair(thread_id, user_id)); return user_id; } break; // this shouldn't happen unless user manually deletes ID from FB contact in DB } } // We don't have any contact with this thread_id cached, we must ask server if (isOffline()) return ""; std::string data = "client=mercury"; data += "&__user=" + facy.self_.user_id; data += "&fb_dtsg=" + facy.dtsg_; data += "&__a=1&__dyn=&__req=&ttstamp=" + facy.ttstamp(); data += "&threads[thread_ids][0]=" + utils::url::encode(thread_id); std::string user_id; http::response resp = facy.flap(REQUEST_THREAD_INFO, &data); if (resp.code == HTTP_CODE_OK) { CODE_BLOCK_TRY facebook_json_parser* p = new facebook_json_parser(this); p->parse_thread_info(&resp.data, &user_id); delete p; if (!user_id.empty()) facy.thread_id_to_user_id.insert(std::make_pair(thread_id, user_id)); debugLogA("***** Thread info processed"); CODE_BLOCK_CATCH debugLogA("***** Error processing thread info: %s", e.what()); CODE_BLOCK_END } return user_id; } void FacebookProto::LoadContactInfo(facebook_user* fbu) { if (isOffline()) return; // TODO: support for more friends at once std::string get_query = "&ids[0]=" + utils::url::encode(fbu->user_id); http::response resp = facy.flap(REQUEST_USER_INFO, NULL, &get_query); if (resp.code == HTTP_CODE_OK) { CODE_BLOCK_TRY facebook_json_parser* p = new facebook_json_parser(this); p->parse_user_info(&resp.data, fbu); delete p; debugLogA("***** Contact thread info processed"); CODE_BLOCK_CATCH debugLogA("***** Error processing contact thread info: %s", e.what()); CODE_BLOCK_END } } void FacebookProto::LoadParticipantsNames(facebook_chatroom *fbc) { for (std::map::iterator it = fbc->participants.begin(); it != fbc->participants.end(); ++it) { if (it->second.empty()) { if (!strcmp(it->first.c_str(), facy.self_.user_id.c_str())) it->second = facy.self_.real_name; else { MCONTACT hContact = ContactIDToHContact(it->first.c_str()); if (hContact != NULL) { DBVARIANT dbv; if (!getStringUtf(hContact, FACEBOOK_KEY_NICK, &dbv)) { it->second = dbv.pszVal; db_free(&dbv); } // TODO: set correct role (friend/user) for this contact here - need rework participants map to } // TODO: load unknown contact's names from server if (it->second.empty()) it->second = it->first; //if (isOffline()) // return; } } } } void FacebookProto::LoadChatInfo(facebook_chatroom *fbc) { if (isOffline()) return; std::string data = "client=mercury"; data += "&__user=" + facy.self_.user_id; data += "&fb_dtsg=" + facy.dtsg_; data += "&__a=1&__dyn=&__req=&ttstamp=" + facy.ttstamp(); std::string thread_id = utils::url::encode(std::string(_T2A(fbc->thread_id.c_str()))); // request info about thread data += "&threads[thread_ids][0]=" + thread_id; http::response resp = facy.flap(REQUEST_THREAD_INFO, &data); if (resp.code == HTTP_CODE_OK) { CODE_BLOCK_TRY facebook_json_parser* p = new facebook_json_parser(this); p->parse_chat_info(&resp.data, fbc); delete p; // Load missing participants names LoadParticipantsNames(fbc); // If chat has no name, create name from participants list if (fbc->chat_name.empty()) { unsigned int namesCount = 3; // how many names should be in room name; max. 5 for (std::map::iterator it = fbc->participants.begin(); it != fbc->participants.end(); ++it) { std::string participant = it->second; if (participant.empty()) continue; if (!fbc->chat_name.empty()) fbc->chat_name += _T(", "); std::string name; std::string::size_type pos; if ((pos = participant.find(" ")) != std::string::npos) { name = participant.substr(0, pos); } else { name = participant; } fbc->chat_name += _A2T(name.c_str()); } if (fbc->participants.size() > namesCount) { TCHAR more[200]; mir_sntprintf(more, SIZEOF(more), TranslateT("%s and more (%d)"), fbc->chat_name.c_str(), fbc->participants.size() - namesCount); fbc->chat_name = more; } // If there are no participants to create a name from, use just thread_id if (fbc->chat_name.empty()) fbc->chat_name = fbc->thread_id; // TODO: is this needed? Isn't it showed automatically as id if there is no name? } //ReceiveMessages(messages, true); // don't let it fall into infinite cycle, solve it somehow... debugLogA("***** Chat thread info processed"); CODE_BLOCK_CATCH debugLogA("***** Error processing chat thread info: %s", e.what()); CODE_BLOCK_END facy.handle_success("LoadChatInfo"); } else { facy.handle_error("LoadChatInfo"); } } MCONTACT FacebookProto::AddToContactList(facebook_user* fbu, ContactType type, bool force_add, bool add_temporarily) { // Ignore self user completely if (fbu->user_id == facy.self_.user_id) return NULL; // First, check if this contact exists (and if does, just return it) if (!force_add) { MCONTACT hContact = ContactIDToHContact(fbu->user_id); if (hContact) return hContact; } // Try to make a new contact MCONTACT hContact = (MCONTACT)CallService(MS_DB_CONTACT_ADD, 0, 0); if (hContact && CallService(MS_PROTO_ADDTOCONTACT, hContact, (LPARAM)m_szModuleName) != 0) { CallService(MS_DB_CONTACT_DELETE, hContact, 0); hContact = NULL; } // If we have some contact, we'll save its data if (hContact) { // Save these values only when adding new contact, not when updating existing if (add_temporarily) { db_set_b(hContact, "CList", "Hidden", 1); db_set_b(hContact, "CList", "NotOnList", 1); } setString(hContact, FACEBOOK_KEY_ID, fbu->user_id.c_str()); std::string homepage = FACEBOOK_URL_PROFILE + fbu->user_id; setString(hContact, "Homepage", homepage.c_str()); setTString(hContact, "MirVer", fbu->getMirVer()); db_unset(hContact, "CList", "MyHandle"); if (m_tszDefaultGroup) db_set_ts(hContact, "CList", "Group", m_tszDefaultGroup); setByte(hContact, FACEBOOK_KEY_CONTACT_TYPE, type); if (getByte(FACEBOOK_KEY_DISABLE_STATUS_NOTIFY, 0)) CallService(MS_IGNORE_IGNORE, hContact, (LPARAM)IGNOREEVENT_USERONLINE); if (!fbu->real_name.empty()) SaveName(hContact, fbu); if (!fbu->username.empty()) setString(hContact, FACEBOOK_KEY_USERNAME, fbu->username.c_str()); if (fbu->gender) setByte(hContact, "Gender", fbu->gender); CheckAvatarChange(hContact, fbu->image_url); } return hContact; } void FacebookProto::SetAllContactStatuses(int status) { for (MCONTACT hContact = db_find_first(m_szModuleName); hContact; hContact = db_find_next(hContact, m_szModuleName)) { if (isChatRoom(hContact)) continue; if (getWord(hContact, "Status", 0) != status) setWord(hContact, "Status", status); } } void FacebookProto::DeleteContactFromServer(void *data) { facy.handle_entry("DeleteContactFromServer"); if (data == NULL) return; std::string id = *(std::string*)data; delete (std::string*)data; if (isOffline()) return; std::string query = "norefresh=true&unref=button_dropdown&confirmed=1&__a=1"; query += "&fb_dtsg=" + facy.dtsg_; query += "&uid=" + id; query += "&__user=" + facy.self_.user_id; query += "&phstamp=" + facy.phstamp(query); std::string get_query = "norefresh=true&unref=button_dropdown&uid=" + id; // Get unread inbox threads http::response resp = facy.flap(REQUEST_DELETE_FRIEND, &query, &get_query); if (resp.data.find("\"payload\":null", 0) != std::string::npos) { facebook_user* fbu = facy.buddies.find(id); if (fbu != NULL) fbu->deleted = true; MCONTACT hContact = ContactIDToHContact(id); // If contact wasn't deleted from database if (hContact != NULL) { setWord(hContact, "Status", ID_STATUS_OFFLINE); setByte(hContact, FACEBOOK_KEY_CONTACT_TYPE, CONTACT_NONE); setDword(hContact, FACEBOOK_KEY_DELETED, ::time(NULL)); } NotifyEvent(m_tszUserName, TranslateT("Contact was removed from your server list."), NULL, FACEBOOK_EVENT_OTHER); } else { facy.client_notify(TranslateT("Error occurred when removing contact from server.")); } if (resp.code != HTTP_CODE_OK) facy.handle_error("DeleteContactFromServer"); } void FacebookProto::AddContactToServer(void *data) { facy.handle_entry("AddContactToServer"); if (data == NULL) return; std::string id = *(std::string*)data; delete (std::string*)data; if (isOffline()) return; std::string query = "action=add_friend&how_found=profile_button&ref_param=ts&outgoing_id=&unwanted=&logging_location=&no_flyout_on_click=false&ego_log_data=&lsd="; query += "&fb_dtsg=" + facy.dtsg_; query += "&to_friend=" + id; query += "&__user=" + facy.self_.user_id; // Get unread inbox threads http::response resp = facy.flap(REQUEST_ADD_FRIEND, &query); if (resp.data.find("\"success\":true", 0) != std::string::npos) { MCONTACT hContact = ContactIDToHContact(id); // If contact wasn't deleted from database if (hContact != NULL) setByte(hContact, FACEBOOK_KEY_CONTACT_TYPE, CONTACT_REQUEST); NotifyEvent(m_tszUserName, TranslateT("Request for friendship was sent."), NULL, FACEBOOK_EVENT_OTHER); } else facy.client_notify(TranslateT("Error occurred when requesting friendship.")); if (resp.code != HTTP_CODE_OK) facy.handle_error("AddContactToServer"); } void FacebookProto::ApproveContactToServer(void *data) { facy.handle_entry("ApproveContactToServer"); if (data == NULL) return; MCONTACT hContact = *(MCONTACT*)data; delete (MCONTACT*)data; if (isOffline()) return; ptrA id(getStringA(hContact, FACEBOOK_KEY_ID)); if (!id) return; std::string query = "action=confirm"; query += "&id=" + std::string(id); query += "&__user=" + facy.self_.user_id; query += "&fb_dtsg=" + facy.dtsg_; // Ignore friendship request http::response resp = facy.flap(REQUEST_FRIENDSHIP, &query); if (resp.data.find("\"success\":true") != std::string::npos) { setByte(hContact, FACEBOOK_KEY_CONTACT_TYPE, CONTACT_FRIEND); NotifyEvent(m_tszUserName, TranslateT("Request for friendship was accepted."), NULL, FACEBOOK_EVENT_OTHER); } else facy.client_notify(TranslateT("Error occurred when accepting friendship request.")); if (resp.code != HTTP_CODE_OK) facy.handle_error("ApproveContactToServer"); } void FacebookProto::CancelFriendsRequest(void *data) { facy.handle_entry("CancelFriendsRequest"); if (data == NULL) return; MCONTACT hContact = *(MCONTACT*)data; delete (MCONTACT*)data; if (isOffline()) return; ptrA id(getStringA(hContact, FACEBOOK_KEY_ID)); if (!id) return; std::string query = "confirmed=1"; query += "&fb_dtsg=" + facy.dtsg_; query += "&__user=" + facy.self_.user_id; query += "&friend=" + std::string(id); // Cancel (our) friendship request http::response resp = facy.flap(REQUEST_CANCEL_FRIENDSHIP, &query); if (resp.data.find("\"payload\":null", 0) != std::string::npos) { setByte(hContact, FACEBOOK_KEY_CONTACT_TYPE, CONTACT_NONE); NotifyEvent(m_tszUserName, TranslateT("Request for friendship was canceled."), NULL, FACEBOOK_EVENT_OTHER); } else facy.client_notify(TranslateT("Error occurred when canceling friendship request.")); if (resp.code != HTTP_CODE_OK) facy.handle_error("CancelFriendsRequest"); } void FacebookProto::IgnoreFriendshipRequest(void *data) { facy.handle_entry("IgnoreFriendshipRequest"); if (data == NULL) return; MCONTACT hContact = *(MCONTACT*)data; delete (MCONTACT*)data; if (isOffline()) return; ptrA id(getStringA(hContact, FACEBOOK_KEY_ID)); if (!id) return; std::string query = "action=reject"; query += "&id=" + std::string(id); query += "&__user=" + facy.self_.user_id; query += "&fb_dtsg=" + facy.dtsg_; // Ignore friendship request http::response resp = facy.flap(REQUEST_FRIENDSHIP, &query); if (resp.data.find("\"success\":true") != std::string::npos) { setByte(hContact, FACEBOOK_KEY_CONTACT_TYPE, CONTACT_NONE); NotifyEvent(m_tszUserName, TranslateT("Request for friendship was ignored."), NULL, FACEBOOK_EVENT_OTHER); // Delete this contact, if he's temporary if (db_get_b(hContact, "CList", "NotOnList", 0)) CallService(MS_DB_CONTACT_DELETE, hContact, 0); } else facy.client_notify(TranslateT("Error occurred when ignoring friendship request.")); if (resp.code != HTTP_CODE_OK) facy.handle_error("IgnoreFriendshipRequest"); } void FacebookProto::SendPokeWorker(void *p) { facy.handle_entry("SendPokeWorker"); if (p == NULL) return; std::string *id = (std::string*)p; if (isOffline()) { delete id; return; } std::string data = "poke_target=" + *id; data += "&do_confirm=0"; data += "&fb_dtsg=" + facy.dtsg_; data += "&__user=" + facy.self_.user_id; data += "&phstamp=" + facy.phstamp(data); // Send poke http::response resp = facy.flap(REQUEST_POKE, &data); if (resp.data.find("\"payload\":null", 0) != std::string::npos) { resp.data = utils::text::slashu_to_utf8( utils::text::source_get_value(&resp.data, 2, "__html\":\"", "\"}")); std::string message = utils::text::source_get_value(&resp.data, 4, "", "<\\/div>"); if (message.empty()) // message has different format, show whole message message = resp.data; message = utils::text::html_entities_decode( utils::text::remove_html(message)); ptrT tmessage(mir_utf8decodeT(message.c_str())); NotifyEvent(m_tszUserName, tmessage, NULL, FACEBOOK_EVENT_OTHER); } facy.handle_success("SendPokeWorker"); delete id; } HANDLE FacebookProto::GetAwayMsg(MCONTACT) { return 0; // Status messages are disabled } int FacebookProto::OnContactDeleted(WPARAM wParam, LPARAM) { MCONTACT hContact = (MCONTACT)wParam; // Remove this contact from caches ptrA id(getStringA(hContact, FACEBOOK_KEY_ID)); if (id) facy.user_id_to_hcontact.erase(std::string(id)); ptrA tid(getStringA(hContact, FACEBOOK_KEY_TID)); if (tid) facy.thread_id_to_user_id.erase(std::string(tid)); if (isChatRoom(hContact)) { ptrT chat_id(getTStringA(hContact, "ChatRoomID")); if (chat_id) facy.chat_id_to_hcontact.erase(std::tstring(chat_id)); } // Cancel friendship (with confirmation) CancelFriendship(hContact, 1); return 0; } void FacebookProto::StartTyping(MCONTACT hContact) { // ignore if contact is already typing if (facy.typers.find(hContact) != facy.typers.end()) return; // show notification and insert into typing set CallService(MS_PROTO_CONTACTISTYPING, hContact, (LPARAM)FACEBOOK_TYPING_TIME); facy.typers.insert(hContact); } void FacebookProto::StopTyping(MCONTACT hContact) { // ignore if contact is not typing if (facy.typers.find(hContact) == facy.typers.end()) return; // show notification and remove from typing set CallService(MS_PROTO_CONTACTISTYPING, hContact, (LPARAM)PROTOTYPE_CONTACTTYPING_OFF); facy.typers.erase(hContact); }