/*
Facebook plugin for Miranda Instant Messenger
_____________________________________________
Copyright © 2009-11 Michal Zelinka, 2011-17 Robert Pösel, 2017-18 Miranda NG team
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program.  If not, see .
*/
#include "stdafx.h"
CMPlugin g_plugin;
std::string g_strUserAgent;
DWORD g_mirandaVersion;
/////////////////////////////////////////////////////////////////////////////////////////
PLUGININFOEX pluginInfoEx = {
	sizeof(PLUGININFOEX),
	__PLUGIN_NAME,
	PLUGIN_MAKE_VERSION(__MAJOR_VERSION, __MINOR_VERSION, __RELEASE_NUM, __BUILD_NUM),
	__DESCRIPTION,
	__AUTHOR,
	__COPYRIGHT,
	__AUTHORWEB,
	UNICODE_AWARE,
	// {8432B009-FF32-4727-AAE6-A9035038FD58}
	{ 0x8432b009, 0xff32, 0x4727, { 0xaa, 0xe6, 0xa9, 0x3, 0x50, 0x38, 0xfd, 0x58 } }
};
CMPlugin::CMPlugin() :
	ACCPROTOPLUGIN(FACEBOOK_NAME, pluginInfoEx)
{
	SetUniqueId(FACEBOOK_KEY_ID);
}
/////////////////////////////////////////////////////////////////////////////////////////
// Interface information
extern "C" __declspec(dllexport) const MUUID MirandaInterfaces[] = { MIID_PROTOCOL, MIID_LAST };
/////////////////////////////////////////////////////////////////////////////////////////
// Load
int CMPlugin::Load()
{
	InitIcons();
	InitContactMenus();
	// Init native User-Agent
	MFileVersion v;
	Miranda_GetFileVersion(&v);
	std::stringstream agent;
	agent << "Miranda NG/" << v[0] << "." << v[1] << "." << v[2];
#ifdef _WIN64
	agent << " Facebook Protocol RM x64/";
#else
	agent << " Facebook Protocol RM/";
#endif
	agent << __VERSION_STRING_DOTS;
	g_strUserAgent = agent.str();
	// Initialize random generator (used only as fallback in utils)
	srand(::time(0));
	return 0;
}