/* Facebook plugin for Miranda Instant Messenger _____________________________________________ Copyright � 2009-11 Michal Zelinka, 2011-17 Robert P�sel This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ #include "constants.h" #pragma once class FacebookProto : public PROTO { public: FacebookProto(const char *proto_name, const wchar_t *username); ~FacebookProto(); inline const char* ModuleName() const { return m_szModuleName; } inline bool isOnline() { return (m_iStatus != ID_STATUS_OFFLINE && m_iStatus != ID_STATUS_CONNECTING); } inline bool isOffline() { return (m_iStatus == ID_STATUS_OFFLINE); } inline bool isInvisible() { return m_invisible; //return (m_iStatus == ID_STATUS_INVISIBLE); } inline int IdleSeconds() { if (m_iStatus == ID_STATUS_AWAY && m_awayTS) return time(0) - m_awayTS; return m_idleTS ? time(0) - m_idleTS : 0; } bool m_invisible; bool m_enableChat; bool m_signingOut; time_t m_idleTS; time_t m_awayTS; time_t m_pingTS; std::string m_locale; std::string m_pagePrefix; // DB utils missing in proto_interface __forceinline INT_PTR getStringUtf(const char *name, DBVARIANT *result) { return db_get_utf(NULL, m_szModuleName, name, result); } __forceinline INT_PTR getStringUtf(MCONTACT hContact, const char *name, DBVARIANT *result) { return db_get_utf(hContact, m_szModuleName, name, result); } __forceinline void setStringUtf(const char *name, const char* value) { db_set_utf(NULL, m_szModuleName, name, value); } __forceinline void setStringUtf(MCONTACT hContact, const char *name, const char* value) { db_set_utf(hContact, m_szModuleName, name, value); } //PROTO_INTERFACE virtual MCONTACT __cdecl AddToList(int flags, PROTOSEARCHRESULT* psr); virtual int __cdecl Authorize(MEVENT hDbEvent); virtual int __cdecl AuthDeny(MEVENT hDbEvent, const wchar_t* szReason); virtual int __cdecl AuthRequest(MCONTACT hContact, const wchar_t* szMessage); virtual DWORD_PTR __cdecl GetCaps(int type, MCONTACT hContact = NULL); virtual int __cdecl GetInfo(MCONTACT hContact, int infoType); virtual HANDLE __cdecl SearchBasic(const wchar_t* id); virtual HANDLE __cdecl SearchByEmail(const wchar_t* email); virtual HANDLE __cdecl SearchByName(const wchar_t* nick, const wchar_t* firstName, const wchar_t* lastName); virtual int __cdecl RecvMsg(MCONTACT hContact, PROTORECVEVENT*); virtual int __cdecl SendMsg(MCONTACT hContact, int flags, const char* msg); virtual int __cdecl SetStatus(int iNewStatus); virtual HANDLE __cdecl GetAwayMsg(MCONTACT hContact); virtual int __cdecl SetAwayMsg(int iStatus, const wchar_t* msg); virtual int __cdecl UserIsTyping(MCONTACT hContact, int type); virtual int __cdecl OnEvent(PROTOEVENTTYPE iEventType, WPARAM wParam, LPARAM lParam); //////////////////////// // Services INT_PTR __cdecl GetMyAwayMsg(WPARAM, LPARAM); INT_PTR __cdecl SetMyAwayMsg(WPARAM, LPARAM); INT_PTR __cdecl SvcCreateAccMgrUI(WPARAM, LPARAM); INT_PTR __cdecl GetMyAvatar(WPARAM, LPARAM); INT_PTR __cdecl GetAvatarInfo(WPARAM, LPARAM); INT_PTR __cdecl GetAvatarCaps(WPARAM, LPARAM); INT_PTR __cdecl VisitProfile(WPARAM, LPARAM); INT_PTR __cdecl VisitFriendship(WPARAM, LPARAM); INT_PTR __cdecl VisitConversation(WPARAM, LPARAM); INT_PTR __cdecl VisitNotifications(WPARAM, LPARAM); INT_PTR __cdecl Poke(WPARAM, LPARAM); INT_PTR __cdecl LoadHistory(WPARAM, LPARAM); INT_PTR __cdecl CancelFriendship(WPARAM, LPARAM); INT_PTR __cdecl RequestFriendship(WPARAM, LPARAM); INT_PTR __cdecl ApproveFriendship(WPARAM, LPARAM); INT_PTR __cdecl DenyFriendship(WPARAM, LPARAM); INT_PTR __cdecl OnCancelFriendshipRequest(WPARAM, LPARAM); INT_PTR __cdecl CheckNewsfeeds(WPARAM, LPARAM); INT_PTR __cdecl CheckFriendRequests(WPARAM, LPARAM); INT_PTR __cdecl CheckNotifications(WPARAM, LPARAM); INT_PTR __cdecl CheckMemories(WPARAM, LPARAM); INT_PTR __cdecl GetNotificationsCount(WPARAM, LPARAM); INT_PTR __cdecl OnJoinChat(WPARAM,LPARAM); INT_PTR __cdecl OnLeaveChat(WPARAM,LPARAM); INT_PTR __cdecl OnMind(WPARAM,LPARAM); // Initialization void InitPopups(); void InitHotkeys(); void InitSounds(); void InitMenu(); // Events int __cdecl OnModulesLoaded(WPARAM, LPARAM); int __cdecl OnOptionsInit(WPARAM, LPARAM); int __cdecl OnToolbarInit(WPARAM, LPARAM); int __cdecl OnBuildStatusMenu(WPARAM,LPARAM); int __cdecl OnContactDeleted(WPARAM,LPARAM); int __cdecl OnPreShutdown(WPARAM,LPARAM); int __cdecl OnPrebuildContactMenu(WPARAM,LPARAM); int __cdecl OnIdleChanged(WPARAM,LPARAM); int __cdecl OnGCEvent(WPARAM,LPARAM); int __cdecl OnGCMenuHook(WPARAM,LPARAM); int __cdecl OnDbEventRead(WPARAM, LPARAM); int __cdecl OnProcessSrmmEvent(WPARAM, LPARAM); int __cdecl OnPreCreateEvent(WPARAM, LPARAM); // Loops bool NegotiateConnection(); BYTE GetPollRate(); void __cdecl MessageLoop(void*); void __cdecl UpdateLoop(void*); // Processing threads void __cdecl ProcessFriendList(void*); void __cdecl ProcessMessages(void*); void __cdecl ProcessUnreadMessages(void*); void __cdecl ProcessUnreadMessage(void*); void __cdecl ProcessFeeds(void*); void __cdecl ProcessNotifications(void*); void __cdecl ProcessFriendRequests(void*); void __cdecl SearchAckThread(void*); void __cdecl SearchIdAckThread(void*); void __cdecl ProcessPages(void*); void __cdecl LoadLastMessages(void*); void __cdecl LoadHistory(void*); void __cdecl ProcessMemories(void*); // Worker threads void __cdecl SignOn(void*); void __cdecl ChangeStatus(void*); void __cdecl SignOff(void*); void __cdecl SetAwayMsgWorker(void*); void __cdecl UpdateAvatarWorker(void*); void __cdecl SendMsgWorker(void*); void __cdecl SendChatMsgWorker(void*); void __cdecl SendTypingWorker(void*); void __cdecl ReadMessageWorker(void*); void __cdecl ReadNotificationWorker(void*); void __cdecl DeleteContactFromServer(void*); void __cdecl AddContactToServer(void*); void __cdecl ApproveContactToServer(void*); void __cdecl CancelFriendsRequest(void*); void __cdecl SendPokeWorker(void*); void __cdecl IgnoreFriendshipRequest(void*); void __cdecl RefreshUserInfo(void*); // Contacts handling bool IsMyContact(MCONTACT, bool include_chat = false); MCONTACT ContactIDToHContact(const std::string&); MCONTACT ChatIDToHContact(const std::string&); std::string ThreadIDToContactID(const std::string&); void LoadContactInfo(facebook_user* fbu); MCONTACT AddToContactList(facebook_user*, bool force_add = false, bool add_temporarily = false); void SetAllContactStatuses(int status); MCONTACT HContactFromAuthEvent(MEVENT hEvent); void StartTyping(MCONTACT hContact); void StopTyping(MCONTACT hContact); // Chats handling void AddChat(const char *chat_id, const wchar_t *name); void UpdateChat(const char *chat_id, const char *id, const char *name, const char *message, DWORD timestamp = 0, bool is_old = false); void RenameChat(const char *chat_id, const char *name); bool IsChatContact(const char *chat_id, const char *id); void AddChatContact(const char *chat_id, const chatroom_participant &user, bool addToLog); void RemoveChatContact(const char *chat_id, const char *id, const char *name); char *GetChatUsers(const char *chat_id); void ReceiveMessages(std::vector &messages, bool check_duplicates = false); void LoadChatInfo(facebook_chatroom* fbc); void LoadParticipantsNames(facebook_chatroom *fbc); void JoinChatrooms(); bool IsSpecialChatRoom(MCONTACT hContact); void PrepareNotificationsChatRoom(); void UpdateNotificationsChatRoom(facebook_notification *notification); std::string FacebookProto::GenerateChatName(facebook_chatroom *fbc); // Connection client facebook_client facy; // TODO: Refactor to "client" and make dynamic // Helpers std::wstring GetAvatarFolder(); bool GetDbAvatarInfo(PROTO_AVATAR_INFORMATION &ai, std::string *url); void CheckAvatarChange(MCONTACT hContact, const std::string &image_url); void ToggleStatusMenuItems(bool bEnable); void StickerAsSmiley(std::string stickerId, const std::string &url, MCONTACT hContact); void SaveName(MCONTACT hContact, const facebook_user *fbu); std::string PrepareUrl(std::string url); void OpenUrl(std::string url); void __cdecl OpenUrlThread(void*); void MessageRead(MCONTACT hContact); bool RunCaptchaForm(std::string imageUrl, std::string &result); // Menu items HGENMENU m_hMenuServicesRoot; HGENMENU m_hStatusMind; // Locks HANDLE signon_lock_; HANDLE avatar_lock_; HANDLE log_lock_; HANDLE update_loop_lock_; ptrW m_tszDefaultGroup; std::vector popupClasses; std::string last_status_msg_; std::vector avatar_queue; static void CALLBACK APC_callback(ULONG_PTR p); // Information providing HWND NotifyEvent(wchar_t* title, wchar_t* text, MCONTACT contact, EventType type, std::string *url = NULL, std::string *notification_id = NULL, const char *icon = NULL); void ShowNotifications(); };