// ---------------------------------------------------------------------------80 // ICQ plugin for Miranda Instant Messenger // ________________________________________ // // Copyright 2000-2001 Richard Hughes, Roland Rabien, Tristan Van de Vreede // Copyright 2001-2002 Jon Keating, Richard Hughes // Copyright 2002-2004 Martin berg, Sam Kothari, Robert Rainwater // Copyright 2004-2010 Joe Kucera // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License // as published by the Free Software Foundation; either version 2 // of the License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. // // ----------------------------------------------------------------------------- // // File name : $URL: http://miranda.googlecode.com/svn/trunk/miranda/protocols/IcqOscarJ/i18n.cpp $ // Revision : $Revision: 11818 $ // Last change on : $Date: 2010-05-23 15:37:24 +0300 (Вс, 23 май 2010) $ // Last change by : $Author: jokusoftware $ // // DESCRIPTION: // // Contains helper functions to convert text messages between different // character sets. // // ----------------------------------------------------------------------------- #include "icqoscar.h" static BOOL bHasCP_UTF8 = FALSE; void InitI18N(void) { CPINFO CPInfo; bHasCP_UTF8 = GetCPInfo(CP_UTF8, &CPInfo); } // Returns true if the buffer only contains 7-bit characters. BOOL __stdcall IsUSASCII(const char *pBuffer, int nSize) { for (int nIndex = 0; nIndex < nSize; nIndex++) if (BYTE(pBuffer[nIndex]) > 0x7F) return FALSE; return TRUE; } // Returns true if the unicode buffer only contains 7-bit characters. BOOL __stdcall IsUnicodeAscii(const WCHAR *pBuffer, int nSize) { for (int nIndex = 0; nIndex < nSize; nIndex++) if (WORD(pBuffer[nIndex]) > 0x7F) return FALSE; return TRUE; } // Scans a string encoded in UTF-8 to verify that it contains // only valid sequences. It will return 1 if the string contains // only legitimate encoding sequences; otherwise it will return 0; // From 'Secure Programming Cookbook', John Viega & Matt Messier, 2003 int __stdcall UTF8_IsValid(const char *pszInput) { int nb; if (!pszInput) return 0; for ( BYTE* c = ( BYTE*)pszInput; *c; c += (nb + 1)) { if (!(*c & 0x80)) nb = 0; else if ((*c & 0xc0) == 0x80) return 0; else if ((*c & 0xe0) == 0xc0) nb = 1; else if ((*c & 0xf0) == 0xe0) nb = 2; else if ((*c & 0xf8) == 0xf0) nb = 3; else if ((*c & 0xfc) == 0xf8) nb = 4; else if ((*c & 0xfe) == 0xfc) nb = 5; else nb = 0; for (int i = 1; i<=nb; i++) // we this forward, do not cross end of string if ((*(c + i) & 0xc0) != 0x80) return 0; } return 1; } int __stdcall get_utf8_size(const WCHAR *unicode) { int size = 0; int index = 0; /* calculate the size of the utf-8 string */ WCHAR c = unicode[index++]; while (c) { if (c < 0x0080) size += 1; else if (c < 0x0800) size += 2; else size += 3; c = unicode[index++]; } return size; } // returns ansi string in all cases char* __stdcall detect_decode_utf8(const char *from) { char *temp = NULL; if (IsUSASCII(from, strlennull(from)) || !UTF8_IsValid(from) || !utf8_decode(from, &temp)) return (char*)from; SAFE_FREE((void**)&from); return temp; } /* * The following UTF8 routines are * * Copyright (C) 2001 Peter Harris * Copyright (C) 2001 Edmund Grimley Evans * * under a GPL license * * -------------------------------------------------------------- * Convert a string between UTF-8 and the locale's charset. * Invalid bytes are replaced by '#', and characters that are * not available in the target encoding are replaced by '?'. * * If the locale's charset is not set explicitly then it is * obtained using nl_langinfo(CODESET), where available, the * environment variable CHARSET, or assumed to be US-ASCII. * * Return value of conversion functions: * * -1 : memory allocation failed * 0 : data was converted exactly * 1 : valid data was converted approximately (using '?') * 2 : input was invalid (but still converted, using '#') * 3 : unknown encoding (but still converted, using '?') */ /* * Convert a string between UTF-8 and the locale's charset. */ char* __stdcall make_utf8_string_static(const WCHAR *unicode, char *utf8, size_t utf_size) { int index = 0; unsigned int out_index = 0; unsigned short c; c = unicode[index++]; while (c) { if (c < 0x080) { if (out_index + 1 >= utf_size) break; utf8[out_index++] = (unsigned char)c; } else if (c < 0x800) { if (out_index + 2 >= utf_size) break; utf8[out_index++] = 0xc0 | (c >> 6); utf8[out_index++] = 0x80 | (c & 0x3f); } else { if (out_index + 3 >= utf_size) break; utf8[out_index++] = 0xe0 | (c >> 12); utf8[out_index++] = 0x80 | ((c >> 6) & 0x3f); utf8[out_index++] = 0x80 | (c & 0x3f); } c = unicode[index++]; } utf8[out_index] = 0x00; return utf8; } char* __stdcall make_utf8_string(const WCHAR *unicode) { if (!unicode) return NULL; /* first calculate the size of the target string */ size_t size = get_utf8_size(unicode); char *out = (char*)SAFE_MALLOC(size + 1); if (!out) return NULL; return make_utf8_string_static(unicode, out, size + 1); } WCHAR* __stdcall make_unicode_string_static(const char *utf8, WCHAR *unicode, size_t unicode_size) { unsigned int out_index = 0; if (utf8) { unsigned int index = 0; unsigned char c = utf8[index++]; while (c) { if (out_index + 1 >= unicode_size) break; if ((c & 0x80) == 0) { unicode[out_index++] = c; } else if ((c & 0xe0) == 0xe0) { unicode[out_index] = (c & 0x1F) << 12; c = utf8[index++]; unicode[out_index] |= (c & 0x3F) << 6; c = utf8[index++]; unicode[out_index++] |= (c & 0x3F); } else { unicode[out_index] = (c & 0x3F) << 6; c = utf8[index++]; unicode[out_index++] |= (c & 0x3F); } c = utf8[index++]; } } unicode[out_index] = 0; return unicode; } WCHAR* __stdcall make_unicode_string(const char *utf8) { int size = 0, index = 0; if (!utf8) return NULL; /* first calculate the size of the target string */ unsigned char c = utf8[index++]; while (c) { if ((c & 0x80) == 0) { index += 0; } else if ((c & 0xe0) == 0xe0) { index += 2; } else { index += 1; } size += 1; c = utf8[index++]; } WCHAR *out = (WCHAR*)SAFE_MALLOC((size + 1) * sizeof(WCHAR)); if (!out) return NULL; else return make_unicode_string_static(utf8, out, size + 1); } int __stdcall utf8_encode(const char *from, char **to) { int wchars = MultiByteToWideChar(CP_ACP, MB_PRECOMPOSED, from, strlennull(from), NULL, 0); if (wchars == 0) { #ifdef _DEBUG fprintf(stderr, "Unicode translation error %d\n", GetLastError()); #endif return -1; } WCHAR *unicode = (WCHAR*)_alloca((wchars + 1) * sizeof(WCHAR)); ZeroMemory(unicode, (wchars + 1) * sizeof(WCHAR)); int err = MultiByteToWideChar(CP_ACP, MB_PRECOMPOSED, from, strlennull(from), unicode, wchars); if (err != wchars) { #ifdef _DEBUG fprintf(stderr, "Unicode translation error %d\n", GetLastError()); #endif return -1; } /* On NT-based windows systems, we could use WideCharToMultiByte(), but * MS doesn't actually have a consistent API across win32. */ *to = make_utf8_string(unicode); return 0; } char* __stdcall ansi_to_utf8(const char *ansi) { char *szUtf = NULL; if (strlennull(ansi)) { utf8_encode(ansi, &szUtf); return szUtf; } return null_strdup(""); } char* __stdcall ansi_to_utf8_codepage(const char *ansi, WORD wCp) { int wchars = strlennull(ansi); WCHAR *unicode = (WCHAR*)_alloca((wchars + 1) * sizeof(WCHAR)); ZeroMemory(unicode, (wchars + 1) * sizeof(WCHAR)); MultiByteToWideChar(wCp, MB_PRECOMPOSED, ansi, wchars, unicode, wchars); return make_utf8_string(unicode); } // Returns 0 on error, 1 on success int __stdcall utf8_decode_codepage(const char *from, char **to, WORD wCp) { int nResult = 0; _ASSERTE(!(*to)); // You passed a non-zero pointer, make sure it doesnt point to unfreed memory // Validate the string if (!UTF8_IsValid(from)) return 0; // Use the native conversion routines when available if (bHasCP_UTF8) { int inlen = strlennull(from) + 1; WCHAR *wszTemp = (WCHAR *)_alloca(inlen * sizeof(WCHAR)); ZeroMemory(wszTemp, inlen * sizeof(WCHAR)); // Convert the UTF-8 string to UCS if (MultiByteToWideChar(CP_UTF8, 0, from, -1, wszTemp, inlen)) { // Convert the UCS string to local ANSI codepage *to = (char*)SAFE_MALLOC(inlen); if (WideCharToMultiByte(wCp, 0, wszTemp, -1, *to, inlen, NULL, NULL)) { nResult = 1; } else { SAFE_FREE(to); } } } else { int chars = strlennull(from) + 1; WCHAR *unicode = (WCHAR*)_alloca(chars * sizeof(WCHAR)); make_unicode_string_static(from, unicode, chars); chars = WideCharToMultiByte(wCp, WC_COMPOSITECHECK, unicode, -1, NULL, 0, NULL, NULL); if (chars == 0) { #ifdef _DEBUG fprintf(stderr, "Unicode translation error %d\n", GetLastError()); #endif return 0; } *to = (char*)SAFE_MALLOC((chars + 1)*sizeof(char)); if (*to == NULL) { #ifdef _DEBUG fprintf(stderr, "Out of memory processing string to local charset\n"); #endif return 0; } int err = WideCharToMultiByte(wCp, WC_COMPOSITECHECK, unicode, -1, *to, chars, NULL, NULL); if (err != chars) { #ifdef _DEBUG fprintf(stderr, "Unicode translation error %d\n", GetLastError()); #endif SAFE_FREE(to); return 0; } nResult = 1; } return nResult; } // Standard version with current codepage int __stdcall utf8_decode(const char *from, char **to) { return utf8_decode_codepage(from, to, CP_ACP); } // Returns 0 on error, 1 on success int __stdcall utf8_decode_static(const char *from, char *to, int to_size) { int nResult = 0; _ASSERTE(to); // You passed a zero pointer // Validate the string if (!UTF8_IsValid(from)) return 0; // Clear target ZeroMemory(to, to_size); // Use the native conversion routines when available if (bHasCP_UTF8) { int inlen = strlennull(from) + 1; WCHAR *wszTemp = (WCHAR*)_alloca(inlen * sizeof(WCHAR)); ZeroMemory(wszTemp, inlen * sizeof(WCHAR)); // Convert the UTF-8 string to UCS if (MultiByteToWideChar(CP_UTF8, 0, from, -1, wszTemp, inlen)) { // Convert the UCS string to local ANSI codepage if (WideCharToMultiByte(CP_ACP, 0, wszTemp, -1, to, to_size, NULL, NULL)) { nResult = 1; } } } else { size_t chars = strlennull(from) + 1; WCHAR *unicode = (WCHAR*)_alloca(chars * sizeof(WCHAR)); make_unicode_string_static(from, unicode, chars); WideCharToMultiByte(CP_ACP, WC_COMPOSITECHECK, unicode, -1, to, to_size, NULL, NULL); nResult = 1; } return nResult; } WCHAR* __stdcall ansi_to_unicode(const char *ansi) { int wchars = MultiByteToWideChar(CP_ACP, MB_PRECOMPOSED, ansi, strlennull(ansi), NULL, 0); if (wchars == 0) { #ifdef _DEBUG fprintf(stderr, "Unicode translation error %d\n", GetLastError()); #endif return NULL; } WCHAR *unicode = (WCHAR*)SAFE_MALLOC((wchars + 1) * sizeof(WCHAR)); int err = MultiByteToWideChar(CP_ACP, MB_PRECOMPOSED, ansi, strlennull(ansi), unicode, wchars); if (err != wchars) { #ifdef _DEBUG fprintf(stderr, "Unicode translation error %d\n", GetLastError()); #endif SAFE_FREE(&unicode); return NULL; } return unicode; } char* __stdcall unicode_to_ansi_static(const WCHAR *unicode, char *ansi, int ansi_size) { ZeroMemory(ansi, ansi_size); if (WideCharToMultiByte(CP_ACP, WC_COMPOSITECHECK, unicode, strlennull(unicode), ansi, ansi_size, NULL, NULL) > 1) return ansi; return NULL; } char* __stdcall unicode_to_ansi(const WCHAR *unicode) { int chars = WideCharToMultiByte(CP_ACP, WC_COMPOSITECHECK, unicode, strlennull(unicode), NULL, 0, NULL, NULL); if (chars == 0) { #ifdef _DEBUG fprintf(stderr, "Unicode translation error %d\n", GetLastError()); #endif return NULL; } char* ansi = (char*)SAFE_MALLOC((chars + 1)*sizeof(char)); if (ansi == NULL) { #ifdef _DEBUG fprintf(stderr, "Out of memory processing string to local charset\n"); #endif return NULL; } int err = WideCharToMultiByte(CP_ACP, WC_COMPOSITECHECK, unicode, strlennull(unicode), ansi, chars, NULL, NULL); if (err != chars) { #ifdef _DEBUG fprintf(stderr, "Unicode translation error %d\n", GetLastError()); #endif return NULL; } return ansi; }