// ---------------------------------------------------------------------------80 // ICQ plugin for Miranda Instant Messenger // ________________________________________ // // Copyright © 2000-2001 Richard Hughes, Roland Rabien, Tristan Van de Vreede // Copyright © 2001-2002 Jon Keating, Richard Hughes // Copyright © 2002-2004 Martin Öberg, Sam Kothari, Robert Rainwater // Copyright © 2004-2010 Joe Kucera // Copyright © 2012-2018 Miranda NG team // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License // as published by the Free Software Foundation; either version 2 // of the License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. // ----------------------------------------------------------------------------- // DESCRIPTION: // // Manages main server connection, low-level communication // ----------------------------------------------------------------------------- #include "stdafx.h" void icq_newConnectionReceived(HNETLIBCONN hNewConnection, DWORD dwRemoteIP, void *pExtra); ///////////////////////////////////////////////////////////////////////////////////////// // ICQ Server thread void __cdecl CIcqProto::ServerThread(serverthread_start_info *infoParam) { Thread_SetName("ICQ: ServerThread"); serverthread_info info = { 0 }; info.isLoginServer = info.bReinitRecver = true; info.wAuthKeyLen = infoParam->wPassLen; null_strcpy((char*)info.szAuthKey, infoParam->szPass, info.wAuthKeyLen); // store server port info.wServerPort = infoParam->nloc.wPort; srand(time(0)); ResetSettingsOnConnect(); // Connect to the login server debugLogA("Authenticating to server"); { NETLIBOPENCONNECTION nloc = infoParam->nloc; nloc.timeout = 6; if (m_bGatewayMode) nloc.flags |= NLOCF_HTTPGATEWAY; hServerConn = NetLib_OpenConnection(m_hNetlibUser, nullptr, &nloc); SAFE_FREE((void**)&nloc.szHost); SAFE_FREE((void**)&infoParam); if (hServerConn && m_bSecureConnection) { if (!Netlib_StartSsl(hServerConn, nullptr)) { icq_LogMessage(LOG_ERROR, LPGEN("Unable to connect to ICQ login server, SSL could not be negotiated")); SetCurrentStatus(ID_STATUS_OFFLINE); NetLib_CloseConnection(&hServerConn, TRUE); return; } } } // Login error if (hServerConn == nullptr) { DWORD dwError = GetLastError(); SetCurrentStatus(ID_STATUS_OFFLINE); icq_LogUsingErrorCode(LOG_ERROR, dwError, LPGEN("Unable to connect to ICQ login server")); return; } // Initialize direct connection ports DWORD dwInternalIP; BYTE bConstInternalIP = getByte("ConstRealIP", 0); info.hDirectBoundPort = NetLib_BindPort(icq_newConnectionReceived, this, &wListenPort, &dwInternalIP); if (!info.hDirectBoundPort) { icq_LogUsingErrorCode(LOG_WARNING, GetLastError(), LPGEN("Miranda was unable to allocate a port to listen for direct peer-to-peer connections between clients. You will be able to use most of the ICQ network without problems but you may be unable to send or receive files.\n\nIf you have a firewall this may be blocking Miranda, in which case you should configure your firewall to leave some ports open and tell Miranda which ports to use in Options -> Network -> ICQ client-to-client connections.")); wListenPort = 0; if (!bConstInternalIP) delSetting("RealIP"); } else if (!bConstInternalIP) setDword("RealIP", dwInternalIP); // Initialize rate limiting queues { mir_cslock l(m_ratesMutex); m_ratesQueue_Request = new rates_queue(this, "request", RML_IDLE_30, RML_IDLE_50, 1); m_ratesQueue_Response = new rates_queue(this, "response", RML_IDLE_10, RML_IDLE_30, -1); } StartKeepAlive(&info); // This is the "infinite" loop that receives the packets from the ICQ server NETLIBPACKETRECVER packetRecv; info.hPacketRecver = Netlib_CreatePacketReceiver(hServerConn, 0x2400); while (serverThreadHandle) { if (info.bReinitRecver) { // we reconnected, reinit struct info.bReinitRecver = false; memset(&packetRecv, 0, sizeof(packetRecv)); packetRecv.dwTimeout = 1000; } int recvResult = Netlib_GetMorePackets(info.hPacketRecver, &packetRecv); if (recvResult == 0) { debugLogA("Clean closure of server socket"); break; } if (recvResult == SOCKET_ERROR) { DWORD dwError = GetLastError(); if (dwError == ERROR_TIMEOUT) { if (m_iDesiredStatus == ID_STATUS_OFFLINE) break; CheckKeepAlive(&info); continue; } if (dwError == WSAESHUTDOWN) // ok, we're going offline break; debugLogA("Abortive closure of server socket, error: %d", dwError); break; } // Deal with the packet CheckKeepAlive(&info); packetRecv.bytesUsed = handleServerPackets(packetRecv.buffer, packetRecv.bytesAvailable, &info); } serverThreadHandle = nullptr; // Time to shutdown debugLogA("Closing server connections..."); NetLib_CloseConnection(&hServerConn, TRUE); // Close the packet receiver (connection may still be open) NetLib_SafeCloseHandle(&info.hPacketRecver); // Close DC port Netlib_CloseHandle(info.hDirectBoundPort); info.hDirectBoundPort = nullptr; // disable auto info-update thread icq_EnableUserLookup(FALSE); if (m_iStatus != ID_STATUS_OFFLINE && m_iDesiredStatus != ID_STATUS_OFFLINE) { if (!info.bLoggedIn) icq_LogMessage(LOG_FATAL, LPGEN("Connection failed.\nLogin sequence failed for unknown reason.\nTry again later.")); // set flag indicating we were kicked out m_bConnectionLost = true; SetCurrentStatus(ID_STATUS_OFFLINE); } // signal keep-alive thread to stop StopKeepAlive(&info); // Close all open DC connections CloseContactDirectConns(NULL); // Close avatar connection if any StopAvatarThread(); // Offline all contacts for (auto &hContact : AccContacts()) { if (getContactStatus(hContact) == ID_STATUS_OFFLINE) continue; setWord(hContact, "Status", ID_STATUS_OFFLINE); DWORD dwUIN; uid_str szUID; if (!getContactUid(hContact, &dwUIN, &szUID)) { char tmp = 0; handleXStatusCaps(dwUIN, szUID, hContact, (BYTE*)&tmp, 0, &tmp, 0); } } setDword("LogonTS", 0); // clear logon time servlistPendingFlushOperations(); // clear pending operations list // release rates queues { mir_cslock l(m_ratesMutex); delete m_ratesQueue_Request; m_ratesQueue_Request = nullptr; delete m_ratesQueue_Response; m_ratesQueue_Response = nullptr; delete m_rates; m_rates = nullptr; } FlushServerIDs(); // clear server IDs list debugLogA("%s thread ended.", "Server"); } void CIcqProto::icq_serverDisconnect() { if (!hServerConn) return; debugLogA("Server shutdown requested"); Netlib_Shutdown(hServerConn); debugLogA("Dropping server thread"); if (serverThreadHandle) { debugLogA("Closing server thread handle: %08p", serverThreadHandle); CloseHandle(serverThreadHandle); serverThreadHandle = nullptr; } SetCurrentStatus(ID_STATUS_OFFLINE); } int CIcqProto::handleServerPackets(BYTE *buf, int len, serverthread_info *info) { BYTE channel; WORD sequence; WORD datalen; int bytesUsed = 0; while (len > 0) { if (info->bReinitRecver) break; // All FLAPS begin with 0x2a if (*buf++ != FLAP_MARKER) break; if (len < 6) break; unpackByte(&buf, &channel); unpackWord(&buf, &sequence); unpackWord(&buf, &datalen); if (len < 6 + datalen) break; debugLogA("Server FLAP: Channel %u, Seq %u, Length %u bytes", channel, sequence, datalen); switch (channel) { case ICQ_LOGIN_CHAN: handleLoginChannel(buf, datalen, info); break; case ICQ_DATA_CHAN: handleDataChannel(buf, datalen, info); break; case ICQ_ERROR_CHAN: handleErrorChannel(buf, datalen); break; case ICQ_CLOSE_CHAN: handleCloseChannel(buf, datalen, info); break; // we need this for walking thru proxy case ICQ_PING_CHAN: handlePingChannel(buf, datalen); break; default: debugLogA("Warning: Unhandled Server FLAP Channel: Channel %u, Seq %u, Length %u bytes", channel, sequence, datalen); break; } /* Increase pointers so we can check for more FLAPs */ buf += datalen; len -= (datalen + 6); bytesUsed += (datalen + 6); } return bytesUsed; } void CIcqProto::sendServPacket(icq_packet *pPacket) { // make sure to have the connection handle mir_cslockfull l(connectionHandleMutex); if (hServerConn) { // This critsec makes sure that the sequence order doesn't get screwed up int nSendResult; { mir_cslock slck(localSeqMutex); // :IMPORTANT: // The FLAP sequence must be a WORD. When it reaches 0xFFFF it should wrap to // 0x0000, otherwise we'll get kicked by server. wLocalSequence++; // Pack sequence number pPacket->pData[2] = ((wLocalSequence & 0xff00) >> 8); pPacket->pData[3] = (wLocalSequence & 0x00ff); nSendResult = Netlib_Send(hServerConn, (const char *)pPacket->pData, pPacket->wLen, 0); } l.unlock(); // Send error if (nSendResult == SOCKET_ERROR) { DWORD dwErrorCode = GetLastError(); if (dwErrorCode != WSAESHUTDOWN) icq_LogUsingErrorCode(LOG_ERROR, GetLastError(), LPGEN("Your connection with the ICQ server was abortively closed")); icq_serverDisconnect(); } else { // Rates management mir_cslock r(m_ratesMutex); m_rates->packetSent(pPacket); } } else debugLogA("Error: Failed to send packet (no connection)"); SAFE_FREE((void**)&pPacket->pData); } void __cdecl CIcqProto::SendPacketAsyncThread(icq_packet* pkt) { Thread_SetName("ICQ: SendPacketAsyncThread"); sendServPacket( pkt ); SAFE_FREE((void**)&pkt); } void CIcqProto::sendServPacketAsync(icq_packet *packet) { icq_packet *pPacket; pPacket = (icq_packet*)SAFE_MALLOC(sizeof(icq_packet)); // This will be freed in the new thread memcpy(pPacket, packet, sizeof(icq_packet)); ForkThread((MyThreadFunc)&CIcqProto::SendPacketAsyncThread, pPacket); } int CIcqProto::IsServerOverRate(WORD wFamily, WORD wCommand, int nLevel) { mir_cslock l(m_ratesMutex); if (m_rates) { WORD wGroup = m_rates->getGroupFromSNAC(wFamily, wCommand); // check if the rate is not over specified level if (m_rates->getNextRateLevel(wGroup) < m_rates->getLimitLevel(wGroup, nLevel)) return TRUE; } return FALSE; } ///////////////////////////////////////////////////////////////////////////////////////// // ICQ Server thread void CIcqProto::icq_login(const char* szPassword) { DWORD dwUin = getContactUin(NULL); serverthread_start_info* stsi = (serverthread_start_info*)SAFE_MALLOC(sizeof(serverthread_start_info)); // Server host name char szServer[MAX_PATH]; if (getSettingStringStatic(NULL, "OscarServer", szServer, MAX_PATH)) stsi->nloc.szHost = null_strdup(m_bSecureConnection ? DEFAULT_SERVER_HOST_SSL : DEFAULT_SERVER_HOST); else stsi->nloc.szHost = null_strdup(szServer); // Server port stsi->nloc.wPort = getWord("OscarPort", m_bSecureConnection ? DEFAULT_SERVER_PORT_SSL : DEFAULT_SERVER_PORT); if (stsi->nloc.wPort == 0) stsi->nloc.wPort = RandRange(1024, 65535); // User password stsi->wPassLen = mir_strlen(szPassword); null_strcpy(stsi->szPass, szPassword, stsi->wPassLen); // Randomize sequence wLocalSequence = generate_flap_sequence(); m_dwLocalUIN = dwUin; // Initialize members m_avatarsConnectionPending = TRUE; serverThreadHandle = ForkThreadEx((MyThreadFunc)&CIcqProto::ServerThread, stsi, &serverThreadId); }