/* Jabber Protocol Plugin for Miranda IM Copyright (C) 2002-04 Santithorn Bunchua Copyright (C) 2005-12 George Hazan Copyright (C) 2012-13 Miranda NG Project This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #include "jabber.h" // basic class - provides interface for various Jabber auth class TJabberAuth { protected: bool bIsValid; const char* szName; unsigned complete; ThreadData* info; public: TJabberAuth(ThreadData*); virtual ~TJabberAuth(); virtual char* getInitialRequest(); virtual char* getChallenge(const TCHAR *challenge); virtual bool validateLogin(const TCHAR *challenge); inline const char* getName() const { return szName; } inline bool isValid() const { return bIsValid; } }; // plain auth - the most simple one class TPlainAuth : public TJabberAuth { typedef TJabberAuth CSuper; bool bOld; public: TPlainAuth(ThreadData*, bool); virtual ~TPlainAuth(); virtual char* getInitialRequest(); }; // md5 auth - digest-based authorization class TMD5Auth : public TJabberAuth { typedef TJabberAuth CSuper; int iCallCount; public: TMD5Auth(ThreadData*); virtual ~TMD5Auth(); virtual char* getChallenge(const TCHAR *challenge); }; class TScramAuth : public TJabberAuth { typedef TJabberAuth CSuper; char *cnonce, *msg1, *serverSignature; public: TScramAuth(ThreadData*); virtual ~TScramAuth(); virtual char* getInitialRequest(); virtual char* getChallenge(const TCHAR *challenge); virtual bool validateLogin(const TCHAR *challenge); void Hi(BYTE* res , char* passw, size_t passwLen, char* salt, size_t saltLen, int ind); }; // ntlm auth - LanServer based authorization class TNtlmAuth : public TJabberAuth { typedef TJabberAuth CSuper; HANDLE hProvider; const TCHAR *szHostName; public: TNtlmAuth(ThreadData*, const char* mechanism, const TCHAR *hostname = NULL); virtual ~TNtlmAuth(); virtual char* getInitialRequest(); virtual char* getChallenge(const TCHAR *challenge); bool getSpn(TCHAR* szSpn, size_t dwSpnLen); };