/* GLIB - Library of useful routines for C programming
* Copyright (C) 1995-1997 Peter Mattis, Spencer Kimball and Josh MacDonald
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*/
/*
* Modified by the GLib Team and others 1997-2000. See the AUTHORS
* file for a list of people on the GLib Team. See the ChangeLog
* files for a list of changes. These files are distributed with
* GLib at ftp://ftp.gtk.org/pub/gtk/.
*/
/*
* MT safe
*/
#include "config.h"
#include "gtree.h"
#include "gatomic.h"
#include "gtestutils.h"
/**
* SECTION: trees-binary
* @title: Balanced Binary Trees
* @short_description: a sorted collection of key/value pairs optimized
* for searching and traversing in order
*
* The #GTree structure and its associated functions provide a sorted
* collection of key/value pairs optimized for searching and traversing
* in order.
*
* To create a new #GTree use g_tree_new().
*
* To insert a key/value pair into a #GTree use g_tree_insert().
*
* To lookup the value corresponding to a given key, use
* g_tree_lookup() and g_tree_lookup_extended().
*
* To find out the number of nodes in a #GTree, use g_tree_nnodes(). To
* get the height of a #GTree, use g_tree_height().
*
* To traverse a #GTree, calling a function for each node visited in
* the traversal, use g_tree_foreach().
*
* To remove a key/value pair use g_tree_remove().
*
* To destroy a #GTree, use g_tree_destroy().
**/
#undef G_TREE_DEBUG
#define MAX_GTREE_HEIGHT 40
typedef struct _GTreeNode GTreeNode;
/**
* GTree:
*
* The GTree struct is an opaque data
* structure representing a Balanced Binary Tree. It
* should be accessed only by using the following functions.
**/
struct _GTree
{
GTreeNode *root;
GCompareDataFunc key_compare;
GDestroyNotify key_destroy_func;
GDestroyNotify value_destroy_func;
gpointer key_compare_data;
guint nnodes;
gint ref_count;
};
struct _GTreeNode
{
gpointer key; /* key for this node */
gpointer value; /* value stored at this node */
GTreeNode *left; /* left subtree */
GTreeNode *right; /* right subtree */
gint8 balance; /* height (left) - height (right) */
guint8 left_child;
guint8 right_child;
};
static GTreeNode* g_tree_node_new (gpointer key,
gpointer value);
static void g_tree_insert_internal (GTree *tree,
gpointer key,
gpointer value,
gboolean replace);
static gboolean g_tree_remove_internal (GTree *tree,
gconstpointer key,
gboolean steal);
static GTreeNode* g_tree_node_balance (GTreeNode *node);
static GTreeNode *g_tree_find_node (GTree *tree,
gconstpointer key);
static gint g_tree_node_pre_order (GTreeNode *node,
GTraverseFunc traverse_func,
gpointer data);
static gint g_tree_node_in_order (GTreeNode *node,
GTraverseFunc traverse_func,
gpointer data);
static gint g_tree_node_post_order (GTreeNode *node,
GTraverseFunc traverse_func,
gpointer data);
static gpointer g_tree_node_search (GTreeNode *node,
GCompareFunc search_func,
gconstpointer data);
static GTreeNode* g_tree_node_rotate_left (GTreeNode *node);
static GTreeNode* g_tree_node_rotate_right (GTreeNode *node);
#ifdef G_TREE_DEBUG
static void g_tree_node_check (GTreeNode *node);
#endif
static GTreeNode*
g_tree_node_new (gpointer key,
gpointer value)
{
GTreeNode *node = g_slice_new (GTreeNode);
node->balance = 0;
node->left = NULL;
node->right = NULL;
node->left_child = FALSE;
node->right_child = FALSE;
node->key = key;
node->value = value;
return node;
}
/**
* g_tree_new:
* @key_compare_func: the function used to order the nodes in the #GTree.
* It should return values similar to the standard strcmp() function -
* 0 if the two arguments are equal, a negative value if the first argument
* comes before the second, or a positive value if the first argument comes
* after the second.
*
* Creates a new #GTree.
*
* Return value: a new #GTree.
**/
GTree*
g_tree_new (GCompareFunc key_compare_func)
{
g_return_val_if_fail (key_compare_func != NULL, NULL);
return g_tree_new_full ((GCompareDataFunc) key_compare_func, NULL,
NULL, NULL);
}
/**
* g_tree_new_with_data:
* @key_compare_func: qsort()-style comparison function.
* @key_compare_data: data to pass to comparison function.
*
* Creates a new #GTree with a comparison function that accepts user data.
* See g_tree_new() for more details.
*
* Return value: a new #GTree.
**/
GTree*
g_tree_new_with_data (GCompareDataFunc key_compare_func,
gpointer key_compare_data)
{
g_return_val_if_fail (key_compare_func != NULL, NULL);
return g_tree_new_full (key_compare_func, key_compare_data,
NULL, NULL);
}
/**
* g_tree_new_full:
* @key_compare_func: qsort()-style comparison function.
* @key_compare_data: data to pass to comparison function.
* @key_destroy_func: a function to free the memory allocated for the key
* used when removing the entry from the #GTree or %NULL if you don't
* want to supply such a function.
* @value_destroy_func: a function to free the memory allocated for the
* value used when removing the entry from the #GTree or %NULL if you
* don't want to supply such a function.
*
* Creates a new #GTree like g_tree_new() and allows to specify functions
* to free the memory allocated for the key and value that get called when
* removing the entry from the #GTree.
*
* Return value: a new #GTree.
**/
GTree*
g_tree_new_full (GCompareDataFunc key_compare_func,
gpointer key_compare_data,
GDestroyNotify key_destroy_func,
GDestroyNotify value_destroy_func)
{
GTree *tree;
g_return_val_if_fail (key_compare_func != NULL, NULL);
tree = g_slice_new (GTree);
tree->root = NULL;
tree->key_compare = key_compare_func;
tree->key_destroy_func = key_destroy_func;
tree->value_destroy_func = value_destroy_func;
tree->key_compare_data = key_compare_data;
tree->nnodes = 0;
tree->ref_count = 1;
return tree;
}
static inline GTreeNode *
g_tree_first_node (GTree *tree)
{
GTreeNode *tmp;
if (!tree->root)
return NULL;
tmp = tree->root;
while (tmp->left_child)
tmp = tmp->left;
return tmp;
}
static inline GTreeNode *
g_tree_node_previous (GTreeNode *node)
{
GTreeNode *tmp;
tmp = node->left;
if (node->left_child)
while (tmp->right_child)
tmp = tmp->right;
return tmp;
}
static inline GTreeNode *
g_tree_node_next (GTreeNode *node)
{
GTreeNode *tmp;
tmp = node->right;
if (node->right_child)
while (tmp->left_child)
tmp = tmp->left;
return tmp;
}
static void
g_tree_remove_all (GTree *tree)
{
GTreeNode *node;
GTreeNode *next;
g_return_if_fail (tree != NULL);
node = g_tree_first_node (tree);
while (node)
{
next = g_tree_node_next (node);
if (tree->key_destroy_func)
tree->key_destroy_func (node->key);
if (tree->value_destroy_func)
tree->value_destroy_func (node->value);
g_slice_free (GTreeNode, node);
node = next;
}
tree->root = NULL;
tree->nnodes = 0;
}
/**
* g_tree_ref:
* @tree: a #GTree.
*
* Increments the reference count of @tree by one. It is safe to call
* this function from any thread.
*
* Return value: the passed in #GTree.
*
* Since: 2.22
**/
GTree *
g_tree_ref (GTree *tree)
{
g_return_val_if_fail (tree != NULL, NULL);
g_atomic_int_inc (&tree->ref_count);
return tree;
}
/**
* g_tree_unref:
* @tree: a #GTree.
*
* Decrements the reference count of @tree by one. If the reference count
* drops to 0, all keys and values will be destroyed (if destroy
* functions were specified) and all memory allocated by @tree will be
* released.
*
* It is safe to call this function from any thread.
*
* Since: 2.22
**/
void
g_tree_unref (GTree *tree)
{
g_return_if_fail (tree != NULL);
if (g_atomic_int_dec_and_test (&tree->ref_count))
{
g_tree_remove_all (tree);
g_slice_free (GTree, tree);
}
}
/**
* g_tree_destroy:
* @tree: a #GTree.
*
* Removes all keys and values from the #GTree and decreases its
* reference count by one. If keys and/or values are dynamically
* allocated, you should either free them first or create the #GTree
* using g_tree_new_full(). In the latter case the destroy functions
* you supplied will be called on all keys and values before destroying
* the #GTree.
**/
void
g_tree_destroy (GTree *tree)
{
g_return_if_fail (tree != NULL);
g_tree_remove_all (tree);
g_tree_unref (tree);
}
/**
* g_tree_insert:
* @tree: a #GTree.
* @key: the key to insert.
* @value: the value corresponding to the key.
*
* Inserts a key/value pair into a #GTree. If the given key already exists
* in the #GTree its corresponding value is set to the new value. If you
* supplied a value_destroy_func when creating the #GTree, the old value is
* freed using that function. If you supplied a @key_destroy_func when
* creating the #GTree, the passed key is freed using that function.
*
* The tree is automatically 'balanced' as new key/value pairs are added,
* so that the distance from the root to every leaf is as small as possible.
**/
void
g_tree_insert (GTree *tree,
gpointer key,
gpointer value)
{
g_return_if_fail (tree != NULL);
g_tree_insert_internal (tree, key, value, FALSE);
#ifdef G_TREE_DEBUG
g_tree_node_check (tree->root);
#endif
}
/**
* g_tree_replace:
* @tree: a #GTree.
* @key: the key to insert.
* @value: the value corresponding to the key.
*
* Inserts a new key and value into a #GTree similar to g_tree_insert().
* The difference is that if the key already exists in the #GTree, it gets
* replaced by the new key. If you supplied a @value_destroy_func when
* creating the #GTree, the old value is freed using that function. If you
* supplied a @key_destroy_func when creating the #GTree, the old key is
* freed using that function.
*
* The tree is automatically 'balanced' as new key/value pairs are added,
* so that the distance from the root to every leaf is as small as possible.
**/
void
g_tree_replace (GTree *tree,
gpointer key,
gpointer value)
{
g_return_if_fail (tree != NULL);
g_tree_insert_internal (tree, key, value, TRUE);
#ifdef G_TREE_DEBUG
g_tree_node_check (tree->root);
#endif
}
/* internal insert routine */
static void
g_tree_insert_internal (GTree *tree,
gpointer key,
gpointer value,
gboolean replace)
{
GTreeNode *node;
GTreeNode *path[MAX_GTREE_HEIGHT];
int idx;
g_return_if_fail (tree != NULL);
if (!tree->root)
{
tree->root = g_tree_node_new (key, value);
tree->nnodes++;
return;
}
idx = 0;
path[idx++] = NULL;
node = tree->root;
while (1)
{
int cmp = tree->key_compare (key, node->key, tree->key_compare_data);
if (cmp == 0)
{
if (tree->value_destroy_func)
tree->value_destroy_func (node->value);
node->value = value;
if (replace)
{
if (tree->key_destroy_func)
tree->key_destroy_func (node->key);
node->key = key;
}
else
{
/* free the passed key */
if (tree->key_destroy_func)
tree->key_destroy_func (key);
}
return;
}
else if (cmp < 0)
{
if (node->left_child)
{
path[idx++] = node;
node = node->left;
}
else
{
GTreeNode *child = g_tree_node_new (key, value);
child->left = node->left;
child->right = node;
node->left = child;
node->left_child = TRUE;
node->balance -= 1;
tree->nnodes++;
break;
}
}
else
{
if (node->right_child)
{
path[idx++] = node;
node = node->right;
}
else
{
GTreeNode *child = g_tree_node_new (key, value);
child->right = node->right;
child->left = node;
node->right = child;
node->right_child = TRUE;
node->balance += 1;
tree->nnodes++;
break;
}
}
}
/* restore balance. This is the goodness of a non-recursive
implementation, when we are done with balancing we 'break'
the loop and we are done. */
while (1)
{
GTreeNode *bparent = path[--idx];
gboolean left_node = (bparent && node == bparent->left);
g_assert (!bparent || bparent->left == node || bparent->right == node);
if (node->balance < -1 || node->balance > 1)
{
node = g_tree_node_balance (node);
if (bparent == NULL)
tree->root = node;
else if (left_node)
bparent->left = node;
else
bparent->right = node;
}
if (node->balance == 0 || bparent == NULL)
break;
if (left_node)
bparent->balance -= 1;
else
bparent->balance += 1;
node = bparent;
}
}
/**
* g_tree_remove:
* @tree: a #GTree.
* @key: the key to remove.
*
* Removes a key/value pair from a #GTree.
*
* If the #GTree was created using g_tree_new_full(), the key and value
* are freed using the supplied destroy functions, otherwise you have to
* make sure that any dynamically allocated values are freed yourself.
* If the key does not exist in the #GTree, the function does nothing.
*
* Returns: %TRUE if the key was found (prior to 2.8, this function returned
* nothing)
**/
gboolean
g_tree_remove (GTree *tree,
gconstpointer key)
{
gboolean removed;
g_return_val_if_fail (tree != NULL, FALSE);
removed = g_tree_remove_internal (tree, key, FALSE);
#ifdef G_TREE_DEBUG
g_tree_node_check (tree->root);
#endif
return removed;
}
/**
* g_tree_steal:
* @tree: a #GTree.
* @key: the key to remove.
*
* Removes a key and its associated value from a #GTree without calling
* the key and value destroy functions.
*
* If the key does not exist in the #GTree, the function does nothing.
*
* Returns: %TRUE if the key was found (prior to 2.8, this function returned
* nothing)
**/
gboolean
g_tree_steal (GTree *tree,
gconstpointer key)
{
gboolean removed;
g_return_val_if_fail (tree != NULL, FALSE);
removed = g_tree_remove_internal (tree, key, TRUE);
#ifdef G_TREE_DEBUG
g_tree_node_check (tree->root);
#endif
return removed;
}
/* internal remove routine */
static gboolean
g_tree_remove_internal (GTree *tree,
gconstpointer key,
gboolean steal)
{
GTreeNode *node, *parent, *balance;
GTreeNode *path[MAX_GTREE_HEIGHT];
int idx;
gboolean left_node;
g_return_val_if_fail (tree != NULL, FALSE);
if (!tree->root)
return FALSE;
idx = 0;
path[idx++] = NULL;
node = tree->root;
while (1)
{
int cmp = tree->key_compare (key, node->key, tree->key_compare_data);
if (cmp == 0)
break;
else if (cmp < 0)
{
if (!node->left_child)
return FALSE;
path[idx++] = node;
node = node->left;
}
else
{
if (!node->right_child)
return FALSE;
path[idx++] = node;
node = node->right;
}
}
/* the following code is almost equal to g_tree_remove_node,
except that we do not have to call g_tree_node_parent. */
balance = parent = path[--idx];
g_assert (!parent || parent->left == node || parent->right == node);
left_node = (parent && node == parent->left);
if (!node->left_child)
{
if (!node->right_child)
{
if (!parent)
tree->root = NULL;
else if (left_node)
{
parent->left_child = FALSE;
parent->left = node->left;
parent->balance += 1;
}
else
{
parent->right_child = FALSE;
parent->right = node->right;
parent->balance -= 1;
}
}
else /* node has a right child */
{
GTreeNode *tmp = g_tree_node_next (node);
tmp->left = node->left;
if (!parent)
tree->root = node->right;
else if (left_node)
{
parent->left = node->right;
parent->balance += 1;
}
else
{
parent->right = node->right;
parent->balance -= 1;
}
}
}
else /* node has a left child */
{
if (!node->right_child)
{
GTreeNode *tmp = g_tree_node_previous (node);
tmp->right = node->right;
if (parent == NULL)
tree->root = node->left;
else if (left_node)
{
parent->left = node->left;
parent->balance += 1;
}
else
{
parent->right = node->left;
parent->balance -= 1;
}
}
else /* node has a both children (pant, pant!) */
{
GTreeNode *prev = node->left;
GTreeNode *next = node->right;
GTreeNode *nextp = node;
int old_idx = idx + 1;
idx++;
/* path[idx] == parent */
/* find the immediately next node (and its parent) */
while (next->left_child)
{
path[++idx] = nextp = next;
next = next->left;
}
path[old_idx] = next;
balance = path[idx];
/* remove 'next' from the tree */
if (nextp != node)
{
if (next->right_child)
nextp->left = next->right;
else
nextp->left_child = FALSE;
nextp->balance += 1;
next->right_child = TRUE;
next->right = node->right;
}
else
node->balance -= 1;
/* set the prev to point to the right place */
while (prev->right_child)
prev = prev->right;
prev->right = next;
/* prepare 'next' to replace 'node' */
next->left_child = TRUE;
next->left = node->left;
next->balance = node->balance;
if (!parent)
tree->root = next;
else if (left_node)
parent->left = next;
else
parent->right = next;
}
}
/* restore balance */
if (balance)
while (1)
{
GTreeNode *bparent = path[--idx];
g_assert (!bparent || bparent->left == balance || bparent->right == balance);
left_node = (bparent && balance == bparent->left);
if(balance->balance < -1 || balance->balance > 1)
{
balance = g_tree_node_balance (balance);
if (!bparent)
tree->root = balance;
else if (left_node)
bparent->left = balance;
else
bparent->right = balance;
}
if (balance->balance != 0 || !bparent)
break;
if (left_node)
bparent->balance += 1;
else
bparent->balance -= 1;
balance = bparent;
}
if (!steal)
{
if (tree->key_destroy_func)
tree->key_destroy_func (node->key);
if (tree->value_destroy_func)
tree->value_destroy_func (node->value);
}
g_slice_free (GTreeNode, node);
tree->nnodes--;
return TRUE;
}
/**
* g_tree_lookup:
* @tree: a #GTree.
* @key: the key to look up.
*
* Gets the value corresponding to the given key. Since a #GTree is
* automatically balanced as key/value pairs are added, key lookup is very
* fast.
*
* Return value: the value corresponding to the key, or %NULL if the key was
* not found.
**/
gpointer
g_tree_lookup (GTree *tree,
gconstpointer key)
{
GTreeNode *node;
g_return_val_if_fail (tree != NULL, NULL);
node = g_tree_find_node (tree, key);
return node ? node->value : NULL;
}
/**
* g_tree_lookup_extended:
* @tree: a #GTree.
* @lookup_key: the key to look up.
* @orig_key: returns the original key.
* @value: returns the value associated with the key.
*
* Looks up a key in the #GTree, returning the original key and the
* associated value and a #gboolean which is %TRUE if the key was found. This
* is useful if you need to free the memory allocated for the original key,
* for example before calling g_tree_remove().
*
* Return value: %TRUE if the key was found in the #GTree.
**/
gboolean
g_tree_lookup_extended (GTree *tree,
gconstpointer lookup_key,
gpointer *orig_key,
gpointer *value)
{
GTreeNode *node;
g_return_val_if_fail (tree != NULL, FALSE);
node = g_tree_find_node (tree, lookup_key);
if (node)
{
if (orig_key)
*orig_key = node->key;
if (value)
*value = node->value;
return TRUE;
}
else
return FALSE;
}
/**
* g_tree_foreach:
* @tree: a #GTree.
* @func: the function to call for each node visited. If this function
* returns %TRUE, the traversal is stopped.
* @user_data: user data to pass to the function.
*
* Calls the given function for each of the key/value pairs in the #GTree.
* The function is passed the key and value of each pair, and the given
* @data parameter. The tree is traversed in sorted order.
*
* The tree may not be modified while iterating over it (you can't
* add/remove items). To remove all items matching a predicate, you need
* to add each item to a list in your #GTraverseFunc as you walk over
* the tree, then walk the list and remove each item.
**/
void
g_tree_foreach (GTree *tree,
GTraverseFunc func,
gpointer user_data)
{
GTreeNode *node;
g_return_if_fail (tree != NULL);
if (!tree->root)
return;
node = g_tree_first_node (tree);
while (node)
{
if ((*func) (node->key, node->value, user_data))
break;
node = g_tree_node_next (node);
}
}
/**
* g_tree_traverse:
* @tree: a #GTree.
* @traverse_func: the function to call for each node visited. If this
* function returns %TRUE, the traversal is stopped.
* @traverse_type: the order in which nodes are visited, one of %G_IN_ORDER,
* %G_PRE_ORDER and %G_POST_ORDER.
* @user_data: user data to pass to the function.
*
* Calls the given function for each node in the #GTree.
*
* Deprecated:2.2: The order of a balanced tree is somewhat arbitrary. If you
* just want to visit all nodes in sorted order, use g_tree_foreach()
* instead. If you really need to visit nodes in a different order, consider
* using an N-ary Tree.
**/
/**
* GTraverseFunc:
* @key: a key of a #GTree node.
* @value: the value corresponding to the key.
* @data: user data passed to g_tree_traverse().
* @Returns: %TRUE to stop the traversal.
*
* Specifies the type of function passed to g_tree_traverse(). It is
* passed the key and value of each node, together with the @user_data
* parameter passed to g_tree_traverse(). If the function returns
* %TRUE, the traversal is stopped.
**/
/**
* GTraverseType:
* @G_IN_ORDER: vists a node's left child first, then the node itself,
* then its right child. This is the one to use if you
* want the output sorted according to the compare
* function.
* @G_PRE_ORDER: visits a node, then its children.
* @G_POST_ORDER: visits the node's children, then the node itself.
* @G_LEVEL_ORDER: is not implemented for Balanced Binary
* Trees. For N-ary Trees, it
* vists the root node first, then its children, then
* its grandchildren, and so on. Note that this is less
* efficient than the other orders.
*
* Specifies the type of traveral performed by g_tree_traverse(),
* g_node_traverse() and g_node_find().
**/
void
g_tree_traverse (GTree *tree,
GTraverseFunc traverse_func,
GTraverseType traverse_type,
gpointer user_data)
{
g_return_if_fail (tree != NULL);
if (!tree->root)
return;
switch (traverse_type)
{
case G_PRE_ORDER:
g_tree_node_pre_order (tree->root, traverse_func, user_data);
break;
case G_IN_ORDER:
g_tree_node_in_order (tree->root, traverse_func, user_data);
break;
case G_POST_ORDER:
g_tree_node_post_order (tree->root, traverse_func, user_data);
break;
case G_LEVEL_ORDER:
g_warning ("g_tree_traverse(): traverse type G_LEVEL_ORDER isn't implemented.");
break;
}
}
/**
* g_tree_search:
* @tree: a #GTree.
* @search_func: a function used to search the #GTree.
* @user_data: the data passed as the second argument to the @search_func
* function.
*
* Searches a #GTree using @search_func.
*
* The @search_func is called with a pointer to the key of a key/value pair in
* the tree, and the passed in @user_data. If @search_func returns 0 for a
* key/value pair, then g_tree_search_func() will return the value of that
* pair. If @search_func returns -1, searching will proceed among the
* key/value pairs that have a smaller key; if @search_func returns 1,
* searching will proceed among the key/value pairs that have a larger key.
*
* Return value: the value corresponding to the found key, or %NULL if the key
* was not found.
**/
gpointer
g_tree_search (GTree *tree,
GCompareFunc search_func,
gconstpointer user_data)
{
g_return_val_if_fail (tree != NULL, NULL);
if (tree->root)
return g_tree_node_search (tree->root, search_func, user_data);
else
return NULL;
}
/**
* g_tree_height:
* @tree: a #GTree.
*
* Gets the height of a #GTree.
*
* If the #GTree contains no nodes, the height is 0.
* If the #GTree contains only one root node the height is 1.
* If the root node has children the height is 2, etc.
*
* Return value: the height of the #GTree.
**/
gint
g_tree_height (GTree *tree)
{
GTreeNode *node;
gint height;
g_return_val_if_fail (tree != NULL, 0);
if (!tree->root)
return 0;
height = 0;
node = tree->root;
while (1)
{
height += 1 + MAX(node->balance, 0);
if (!node->left_child)
return height;
node = node->left;
}
}
/**
* g_tree_nnodes:
* @tree: a #GTree.
*
* Gets the number of nodes in a #GTree.
*
* Return value: the number of nodes in the #GTree.
**/
gint
g_tree_nnodes (GTree *tree)
{
g_return_val_if_fail (tree != NULL, 0);
return tree->nnodes;
}
static GTreeNode*
g_tree_node_balance (GTreeNode *node)
{
if (node->balance < -1)
{
if (node->left->balance > 0)
node->left = g_tree_node_rotate_left (node->left);
node = g_tree_node_rotate_right (node);
}
else if (node->balance > 1)
{
if (node->right->balance < 0)
node->right = g_tree_node_rotate_right (node->right);
node = g_tree_node_rotate_left (node);
}
return node;
}
static GTreeNode *
g_tree_find_node (GTree *tree,
gconstpointer key)
{
GTreeNode *node;
gint cmp;
node = tree->root;
if (!node)
return NULL;
while (1)
{
cmp = tree->key_compare (key, node->key, tree->key_compare_data);
if (cmp == 0)
return node;
else if (cmp < 0)
{
if (!node->left_child)
return NULL;
node = node->left;
}
else
{
if (!node->right_child)
return NULL;
node = node->right;
}
}
}
static gint
g_tree_node_pre_order (GTreeNode *node,
GTraverseFunc traverse_func,
gpointer data)
{
if ((*traverse_func) (node->key, node->value, data))
return TRUE;
if (node->left_child)
{
if (g_tree_node_pre_order (node->left, traverse_func, data))
return TRUE;
}
if (node->right_child)
{
if (g_tree_node_pre_order (node->right, traverse_func, data))
return TRUE;
}
return FALSE;
}
static gint
g_tree_node_in_order (GTreeNode *node,
GTraverseFunc traverse_func,
gpointer data)
{
if (node->left_child)
{
if (g_tree_node_in_order (node->left, traverse_func, data))
return TRUE;
}
if ((*traverse_func) (node->key, node->value, data))
return TRUE;
if (node->right_child)
{
if (g_tree_node_in_order (node->right, traverse_func, data))
return TRUE;
}
return FALSE;
}
static gint
g_tree_node_post_order (GTreeNode *node,
GTraverseFunc traverse_func,
gpointer data)
{
if (node->left_child)
{
if (g_tree_node_post_order (node->left, traverse_func, data))
return TRUE;
}
if (node->right_child)
{
if (g_tree_node_post_order (node->right, traverse_func, data))
return TRUE;
}
if ((*traverse_func) (node->key, node->value, data))
return TRUE;
return FALSE;
}
static gpointer
g_tree_node_search (GTreeNode *node,
GCompareFunc search_func,
gconstpointer data)
{
gint dir;
if (!node)
return NULL;
while (1)
{
dir = (* search_func) (node->key, data);
if (dir == 0)
return node->value;
else if (dir < 0)
{
if (!node->left_child)
return NULL;
node = node->left;
}
else
{
if (!node->right_child)
return NULL;
node = node->right;
}
}
}
static GTreeNode*
g_tree_node_rotate_left (GTreeNode *node)
{
GTreeNode *right;
gint a_bal;
gint b_bal;
right = node->right;
if (right->left_child)
node->right = right->left;
else
{
node->right_child = FALSE;
node->right = right;
right->left_child = TRUE;
}
right->left = node;
a_bal = node->balance;
b_bal = right->balance;
if (b_bal <= 0)
{
if (a_bal >= 1)
right->balance = b_bal - 1;
else
right->balance = a_bal + b_bal - 2;
node->balance = a_bal - 1;
}
else
{
if (a_bal <= b_bal)
right->balance = a_bal - 2;
else
right->balance = b_bal - 1;
node->balance = a_bal - b_bal - 1;
}
return right;
}
static GTreeNode*
g_tree_node_rotate_right (GTreeNode *node)
{
GTreeNode *left;
gint a_bal;
gint b_bal;
left = node->left;
if (left->right_child)
node->left = left->right;
else
{
node->left_child = FALSE;
node->left = left;
left->right_child = TRUE;
}
left->right = node;
a_bal = node->balance;
b_bal = left->balance;
if (b_bal <= 0)
{
if (b_bal > a_bal)
left->balance = b_bal + 1;
else
left->balance = a_bal + 2;
node->balance = a_bal - b_bal + 1;
}
else
{
if (a_bal <= -1)
left->balance = b_bal + 1;
else
left->balance = a_bal + b_bal + 2;
node->balance = a_bal + 1;
}
return left;
}
#ifdef G_TREE_DEBUG
static gint
g_tree_node_height (GTreeNode *node)
{
gint left_height;
gint right_height;
if (node)
{
left_height = 0;
right_height = 0;
if (node->left_child)
left_height = g_tree_node_height (node->left);
if (node->right_child)
right_height = g_tree_node_height (node->right);
return MAX (left_height, right_height) + 1;
}
return 0;
}
static void
g_tree_node_check (GTreeNode *node)
{
gint left_height;
gint right_height;
gint balance;
GTreeNode *tmp;
if (node)
{
if (node->left_child)
{
tmp = g_tree_node_previous (node);
g_assert (tmp->right == node);
}
if (node->right_child)
{
tmp = g_tree_node_next (node);
g_assert (tmp->left == node);
}
left_height = 0;
right_height = 0;
if (node->left_child)
left_height = g_tree_node_height (node->left);
if (node->right_child)
right_height = g_tree_node_height (node->right);
balance = right_height - left_height;
g_assert (balance == node->balance);
if (node->left_child)
g_tree_node_check (node->left);
if (node->right_child)
g_tree_node_check (node->right);
}
}
static void
g_tree_node_dump (GTreeNode *node,
gint indent)
{
g_print ("%*s%c\n", indent, "", *(char *)node->key);
if (node->left_child)
g_tree_node_dump (node->left, indent + 2);
else if (node->left)
g_print ("%*s<%c\n", indent + 2, "", *(char *)node->left->key);
if (node->right_child)
g_tree_node_dump (node->right, indent + 2);
else if (node->right)
g_print ("%*s>%c\n", indent + 2, "", *(char *)node->right->key);
}
void
g_tree_dump (GTree *tree)
{
if (tree->root)
g_tree_node_dump (tree->root, 0);
}
#endif