/* GLIB - Library of useful routines for C programming * Copyright (C) 1995-1997 Peter Mattis, Spencer Kimball and Josh MacDonald * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., 59 Temple Place - Suite 330, * Boston, MA 02111-1307, USA. */ /* * Modified by the GLib Team and others 1997-2000. See the AUTHORS * file for a list of people on the GLib Team. See the ChangeLog * files for a list of changes. These files are distributed with * GLib at ftp://ftp.gtk.org/pub/gtk/. */ /* * MT safe */ #include "config.h" #include "gtree.h" #include "gatomic.h" #include "gtestutils.h" /** * SECTION: trees-binary * @title: Balanced Binary Trees * @short_description: a sorted collection of key/value pairs optimized * for searching and traversing in order * * The #GTree structure and its associated functions provide a sorted * collection of key/value pairs optimized for searching and traversing * in order. * * To create a new #GTree use g_tree_new(). * * To insert a key/value pair into a #GTree use g_tree_insert(). * * To lookup the value corresponding to a given key, use * g_tree_lookup() and g_tree_lookup_extended(). * * To find out the number of nodes in a #GTree, use g_tree_nnodes(). To * get the height of a #GTree, use g_tree_height(). * * To traverse a #GTree, calling a function for each node visited in * the traversal, use g_tree_foreach(). * * To remove a key/value pair use g_tree_remove(). * * To destroy a #GTree, use g_tree_destroy(). **/ #undef G_TREE_DEBUG #define MAX_GTREE_HEIGHT 40 typedef struct _GTreeNode GTreeNode; /** * GTree: * * The GTree struct is an opaque data * structure representing a Balanced Binary Tree. It * should be accessed only by using the following functions. **/ struct _GTree { GTreeNode *root; GCompareDataFunc key_compare; GDestroyNotify key_destroy_func; GDestroyNotify value_destroy_func; gpointer key_compare_data; guint nnodes; gint ref_count; }; struct _GTreeNode { gpointer key; /* key for this node */ gpointer value; /* value stored at this node */ GTreeNode *left; /* left subtree */ GTreeNode *right; /* right subtree */ gint8 balance; /* height (left) - height (right) */ guint8 left_child; guint8 right_child; }; static GTreeNode* g_tree_node_new (gpointer key, gpointer value); static void g_tree_insert_internal (GTree *tree, gpointer key, gpointer value, gboolean replace); static gboolean g_tree_remove_internal (GTree *tree, gconstpointer key, gboolean steal); static GTreeNode* g_tree_node_balance (GTreeNode *node); static GTreeNode *g_tree_find_node (GTree *tree, gconstpointer key); static gint g_tree_node_pre_order (GTreeNode *node, GTraverseFunc traverse_func, gpointer data); static gint g_tree_node_in_order (GTreeNode *node, GTraverseFunc traverse_func, gpointer data); static gint g_tree_node_post_order (GTreeNode *node, GTraverseFunc traverse_func, gpointer data); static gpointer g_tree_node_search (GTreeNode *node, GCompareFunc search_func, gconstpointer data); static GTreeNode* g_tree_node_rotate_left (GTreeNode *node); static GTreeNode* g_tree_node_rotate_right (GTreeNode *node); #ifdef G_TREE_DEBUG static void g_tree_node_check (GTreeNode *node); #endif static GTreeNode* g_tree_node_new (gpointer key, gpointer value) { GTreeNode *node = g_slice_new (GTreeNode); node->balance = 0; node->left = NULL; node->right = NULL; node->left_child = FALSE; node->right_child = FALSE; node->key = key; node->value = value; return node; } /** * g_tree_new: * @key_compare_func: the function used to order the nodes in the #GTree. * It should return values similar to the standard strcmp() function - * 0 if the two arguments are equal, a negative value if the first argument * comes before the second, or a positive value if the first argument comes * after the second. * * Creates a new #GTree. * * Return value: a new #GTree. **/ GTree* g_tree_new (GCompareFunc key_compare_func) { g_return_val_if_fail (key_compare_func != NULL, NULL); return g_tree_new_full ((GCompareDataFunc) key_compare_func, NULL, NULL, NULL); } /** * g_tree_new_with_data: * @key_compare_func: qsort()-style comparison function. * @key_compare_data: data to pass to comparison function. * * Creates a new #GTree with a comparison function that accepts user data. * See g_tree_new() for more details. * * Return value: a new #GTree. **/ GTree* g_tree_new_with_data (GCompareDataFunc key_compare_func, gpointer key_compare_data) { g_return_val_if_fail (key_compare_func != NULL, NULL); return g_tree_new_full (key_compare_func, key_compare_data, NULL, NULL); } /** * g_tree_new_full: * @key_compare_func: qsort()-style comparison function. * @key_compare_data: data to pass to comparison function. * @key_destroy_func: a function to free the memory allocated for the key * used when removing the entry from the #GTree or %NULL if you don't * want to supply such a function. * @value_destroy_func: a function to free the memory allocated for the * value used when removing the entry from the #GTree or %NULL if you * don't want to supply such a function. * * Creates a new #GTree like g_tree_new() and allows to specify functions * to free the memory allocated for the key and value that get called when * removing the entry from the #GTree. * * Return value: a new #GTree. **/ GTree* g_tree_new_full (GCompareDataFunc key_compare_func, gpointer key_compare_data, GDestroyNotify key_destroy_func, GDestroyNotify value_destroy_func) { GTree *tree; g_return_val_if_fail (key_compare_func != NULL, NULL); tree = g_slice_new (GTree); tree->root = NULL; tree->key_compare = key_compare_func; tree->key_destroy_func = key_destroy_func; tree->value_destroy_func = value_destroy_func; tree->key_compare_data = key_compare_data; tree->nnodes = 0; tree->ref_count = 1; return tree; } static inline GTreeNode * g_tree_first_node (GTree *tree) { GTreeNode *tmp; if (!tree->root) return NULL; tmp = tree->root; while (tmp->left_child) tmp = tmp->left; return tmp; } static inline GTreeNode * g_tree_node_previous (GTreeNode *node) { GTreeNode *tmp; tmp = node->left; if (node->left_child) while (tmp->right_child) tmp = tmp->right; return tmp; } static inline GTreeNode * g_tree_node_next (GTreeNode *node) { GTreeNode *tmp; tmp = node->right; if (node->right_child) while (tmp->left_child) tmp = tmp->left; return tmp; } static void g_tree_remove_all (GTree *tree) { GTreeNode *node; GTreeNode *next; g_return_if_fail (tree != NULL); node = g_tree_first_node (tree); while (node) { next = g_tree_node_next (node); if (tree->key_destroy_func) tree->key_destroy_func (node->key); if (tree->value_destroy_func) tree->value_destroy_func (node->value); g_slice_free (GTreeNode, node); node = next; } tree->root = NULL; tree->nnodes = 0; } /** * g_tree_ref: * @tree: a #GTree. * * Increments the reference count of @tree by one. It is safe to call * this function from any thread. * * Return value: the passed in #GTree. * * Since: 2.22 **/ GTree * g_tree_ref (GTree *tree) { g_return_val_if_fail (tree != NULL, NULL); g_atomic_int_inc (&tree->ref_count); return tree; } /** * g_tree_unref: * @tree: a #GTree. * * Decrements the reference count of @tree by one. If the reference count * drops to 0, all keys and values will be destroyed (if destroy * functions were specified) and all memory allocated by @tree will be * released. * * It is safe to call this function from any thread. * * Since: 2.22 **/ void g_tree_unref (GTree *tree) { g_return_if_fail (tree != NULL); if (g_atomic_int_dec_and_test (&tree->ref_count)) { g_tree_remove_all (tree); g_slice_free (GTree, tree); } } /** * g_tree_destroy: * @tree: a #GTree. * * Removes all keys and values from the #GTree and decreases its * reference count by one. If keys and/or values are dynamically * allocated, you should either free them first or create the #GTree * using g_tree_new_full(). In the latter case the destroy functions * you supplied will be called on all keys and values before destroying * the #GTree. **/ void g_tree_destroy (GTree *tree) { g_return_if_fail (tree != NULL); g_tree_remove_all (tree); g_tree_unref (tree); } /** * g_tree_insert: * @tree: a #GTree. * @key: the key to insert. * @value: the value corresponding to the key. * * Inserts a key/value pair into a #GTree. If the given key already exists * in the #GTree its corresponding value is set to the new value. If you * supplied a value_destroy_func when creating the #GTree, the old value is * freed using that function. If you supplied a @key_destroy_func when * creating the #GTree, the passed key is freed using that function. * * The tree is automatically 'balanced' as new key/value pairs are added, * so that the distance from the root to every leaf is as small as possible. **/ void g_tree_insert (GTree *tree, gpointer key, gpointer value) { g_return_if_fail (tree != NULL); g_tree_insert_internal (tree, key, value, FALSE); #ifdef G_TREE_DEBUG g_tree_node_check (tree->root); #endif } /** * g_tree_replace: * @tree: a #GTree. * @key: the key to insert. * @value: the value corresponding to the key. * * Inserts a new key and value into a #GTree similar to g_tree_insert(). * The difference is that if the key already exists in the #GTree, it gets * replaced by the new key. If you supplied a @value_destroy_func when * creating the #GTree, the old value is freed using that function. If you * supplied a @key_destroy_func when creating the #GTree, the old key is * freed using that function. * * The tree is automatically 'balanced' as new key/value pairs are added, * so that the distance from the root to every leaf is as small as possible. **/ void g_tree_replace (GTree *tree, gpointer key, gpointer value) { g_return_if_fail (tree != NULL); g_tree_insert_internal (tree, key, value, TRUE); #ifdef G_TREE_DEBUG g_tree_node_check (tree->root); #endif } /* internal insert routine */ static void g_tree_insert_internal (GTree *tree, gpointer key, gpointer value, gboolean replace) { GTreeNode *node; GTreeNode *path[MAX_GTREE_HEIGHT]; int idx; g_return_if_fail (tree != NULL); if (!tree->root) { tree->root = g_tree_node_new (key, value); tree->nnodes++; return; } idx = 0; path[idx++] = NULL; node = tree->root; while (1) { int cmp = tree->key_compare (key, node->key, tree->key_compare_data); if (cmp == 0) { if (tree->value_destroy_func) tree->value_destroy_func (node->value); node->value = value; if (replace) { if (tree->key_destroy_func) tree->key_destroy_func (node->key); node->key = key; } else { /* free the passed key */ if (tree->key_destroy_func) tree->key_destroy_func (key); } return; } else if (cmp < 0) { if (node->left_child) { path[idx++] = node; node = node->left; } else { GTreeNode *child = g_tree_node_new (key, value); child->left = node->left; child->right = node; node->left = child; node->left_child = TRUE; node->balance -= 1; tree->nnodes++; break; } } else { if (node->right_child) { path[idx++] = node; node = node->right; } else { GTreeNode *child = g_tree_node_new (key, value); child->right = node->right; child->left = node; node->right = child; node->right_child = TRUE; node->balance += 1; tree->nnodes++; break; } } } /* restore balance. This is the goodness of a non-recursive implementation, when we are done with balancing we 'break' the loop and we are done. */ while (1) { GTreeNode *bparent = path[--idx]; gboolean left_node = (bparent && node == bparent->left); g_assert (!bparent || bparent->left == node || bparent->right == node); if (node->balance < -1 || node->balance > 1) { node = g_tree_node_balance (node); if (bparent == NULL) tree->root = node; else if (left_node) bparent->left = node; else bparent->right = node; } if (node->balance == 0 || bparent == NULL) break; if (left_node) bparent->balance -= 1; else bparent->balance += 1; node = bparent; } } /** * g_tree_remove: * @tree: a #GTree. * @key: the key to remove. * * Removes a key/value pair from a #GTree. * * If the #GTree was created using g_tree_new_full(), the key and value * are freed using the supplied destroy functions, otherwise you have to * make sure that any dynamically allocated values are freed yourself. * If the key does not exist in the #GTree, the function does nothing. * * Returns: %TRUE if the key was found (prior to 2.8, this function returned * nothing) **/ gboolean g_tree_remove (GTree *tree, gconstpointer key) { gboolean removed; g_return_val_if_fail (tree != NULL, FALSE); removed = g_tree_remove_internal (tree, key, FALSE); #ifdef G_TREE_DEBUG g_tree_node_check (tree->root); #endif return removed; } /** * g_tree_steal: * @tree: a #GTree. * @key: the key to remove. * * Removes a key and its associated value from a #GTree without calling * the key and value destroy functions. * * If the key does not exist in the #GTree, the function does nothing. * * Returns: %TRUE if the key was found (prior to 2.8, this function returned * nothing) **/ gboolean g_tree_steal (GTree *tree, gconstpointer key) { gboolean removed; g_return_val_if_fail (tree != NULL, FALSE); removed = g_tree_remove_internal (tree, key, TRUE); #ifdef G_TREE_DEBUG g_tree_node_check (tree->root); #endif return removed; } /* internal remove routine */ static gboolean g_tree_remove_internal (GTree *tree, gconstpointer key, gboolean steal) { GTreeNode *node, *parent, *balance; GTreeNode *path[MAX_GTREE_HEIGHT]; int idx; gboolean left_node; g_return_val_if_fail (tree != NULL, FALSE); if (!tree->root) return FALSE; idx = 0; path[idx++] = NULL; node = tree->root; while (1) { int cmp = tree->key_compare (key, node->key, tree->key_compare_data); if (cmp == 0) break; else if (cmp < 0) { if (!node->left_child) return FALSE; path[idx++] = node; node = node->left; } else { if (!node->right_child) return FALSE; path[idx++] = node; node = node->right; } } /* the following code is almost equal to g_tree_remove_node, except that we do not have to call g_tree_node_parent. */ balance = parent = path[--idx]; g_assert (!parent || parent->left == node || parent->right == node); left_node = (parent && node == parent->left); if (!node->left_child) { if (!node->right_child) { if (!parent) tree->root = NULL; else if (left_node) { parent->left_child = FALSE; parent->left = node->left; parent->balance += 1; } else { parent->right_child = FALSE; parent->right = node->right; parent->balance -= 1; } } else /* node has a right child */ { GTreeNode *tmp = g_tree_node_next (node); tmp->left = node->left; if (!parent) tree->root = node->right; else if (left_node) { parent->left = node->right; parent->balance += 1; } else { parent->right = node->right; parent->balance -= 1; } } } else /* node has a left child */ { if (!node->right_child) { GTreeNode *tmp = g_tree_node_previous (node); tmp->right = node->right; if (parent == NULL) tree->root = node->left; else if (left_node) { parent->left = node->left; parent->balance += 1; } else { parent->right = node->left; parent->balance -= 1; } } else /* node has a both children (pant, pant!) */ { GTreeNode *prev = node->left; GTreeNode *next = node->right; GTreeNode *nextp = node; int old_idx = idx + 1; idx++; /* path[idx] == parent */ /* find the immediately next node (and its parent) */ while (next->left_child) { path[++idx] = nextp = next; next = next->left; } path[old_idx] = next; balance = path[idx]; /* remove 'next' from the tree */ if (nextp != node) { if (next->right_child) nextp->left = next->right; else nextp->left_child = FALSE; nextp->balance += 1; next->right_child = TRUE; next->right = node->right; } else node->balance -= 1; /* set the prev to point to the right place */ while (prev->right_child) prev = prev->right; prev->right = next; /* prepare 'next' to replace 'node' */ next->left_child = TRUE; next->left = node->left; next->balance = node->balance; if (!parent) tree->root = next; else if (left_node) parent->left = next; else parent->right = next; } } /* restore balance */ if (balance) while (1) { GTreeNode *bparent = path[--idx]; g_assert (!bparent || bparent->left == balance || bparent->right == balance); left_node = (bparent && balance == bparent->left); if(balance->balance < -1 || balance->balance > 1) { balance = g_tree_node_balance (balance); if (!bparent) tree->root = balance; else if (left_node) bparent->left = balance; else bparent->right = balance; } if (balance->balance != 0 || !bparent) break; if (left_node) bparent->balance += 1; else bparent->balance -= 1; balance = bparent; } if (!steal) { if (tree->key_destroy_func) tree->key_destroy_func (node->key); if (tree->value_destroy_func) tree->value_destroy_func (node->value); } g_slice_free (GTreeNode, node); tree->nnodes--; return TRUE; } /** * g_tree_lookup: * @tree: a #GTree. * @key: the key to look up. * * Gets the value corresponding to the given key. Since a #GTree is * automatically balanced as key/value pairs are added, key lookup is very * fast. * * Return value: the value corresponding to the key, or %NULL if the key was * not found. **/ gpointer g_tree_lookup (GTree *tree, gconstpointer key) { GTreeNode *node; g_return_val_if_fail (tree != NULL, NULL); node = g_tree_find_node (tree, key); return node ? node->value : NULL; } /** * g_tree_lookup_extended: * @tree: a #GTree. * @lookup_key: the key to look up. * @orig_key: returns the original key. * @value: returns the value associated with the key. * * Looks up a key in the #GTree, returning the original key and the * associated value and a #gboolean which is %TRUE if the key was found. This * is useful if you need to free the memory allocated for the original key, * for example before calling g_tree_remove(). * * Return value: %TRUE if the key was found in the #GTree. **/ gboolean g_tree_lookup_extended (GTree *tree, gconstpointer lookup_key, gpointer *orig_key, gpointer *value) { GTreeNode *node; g_return_val_if_fail (tree != NULL, FALSE); node = g_tree_find_node (tree, lookup_key); if (node) { if (orig_key) *orig_key = node->key; if (value) *value = node->value; return TRUE; } else return FALSE; } /** * g_tree_foreach: * @tree: a #GTree. * @func: the function to call for each node visited. If this function * returns %TRUE, the traversal is stopped. * @user_data: user data to pass to the function. * * Calls the given function for each of the key/value pairs in the #GTree. * The function is passed the key and value of each pair, and the given * @data parameter. The tree is traversed in sorted order. * * The tree may not be modified while iterating over it (you can't * add/remove items). To remove all items matching a predicate, you need * to add each item to a list in your #GTraverseFunc as you walk over * the tree, then walk the list and remove each item. **/ void g_tree_foreach (GTree *tree, GTraverseFunc func, gpointer user_data) { GTreeNode *node; g_return_if_fail (tree != NULL); if (!tree->root) return; node = g_tree_first_node (tree); while (node) { if ((*func) (node->key, node->value, user_data)) break; node = g_tree_node_next (node); } } /** * g_tree_traverse: * @tree: a #GTree. * @traverse_func: the function to call for each node visited. If this * function returns %TRUE, the traversal is stopped. * @traverse_type: the order in which nodes are visited, one of %G_IN_ORDER, * %G_PRE_ORDER and %G_POST_ORDER. * @user_data: user data to pass to the function. * * Calls the given function for each node in the #GTree. * * Deprecated:2.2: The order of a balanced tree is somewhat arbitrary. If you * just want to visit all nodes in sorted order, use g_tree_foreach() * instead. If you really need to visit nodes in a different order, consider * using an N-ary Tree. **/ /** * GTraverseFunc: * @key: a key of a #GTree node. * @value: the value corresponding to the key. * @data: user data passed to g_tree_traverse(). * @Returns: %TRUE to stop the traversal. * * Specifies the type of function passed to g_tree_traverse(). It is * passed the key and value of each node, together with the @user_data * parameter passed to g_tree_traverse(). If the function returns * %TRUE, the traversal is stopped. **/ /** * GTraverseType: * @G_IN_ORDER: vists a node's left child first, then the node itself, * then its right child. This is the one to use if you * want the output sorted according to the compare * function. * @G_PRE_ORDER: visits a node, then its children. * @G_POST_ORDER: visits the node's children, then the node itself. * @G_LEVEL_ORDER: is not implemented for Balanced Binary * Trees. For N-ary Trees, it * vists the root node first, then its children, then * its grandchildren, and so on. Note that this is less * efficient than the other orders. * * Specifies the type of traveral performed by g_tree_traverse(), * g_node_traverse() and g_node_find(). **/ void g_tree_traverse (GTree *tree, GTraverseFunc traverse_func, GTraverseType traverse_type, gpointer user_data) { g_return_if_fail (tree != NULL); if (!tree->root) return; switch (traverse_type) { case G_PRE_ORDER: g_tree_node_pre_order (tree->root, traverse_func, user_data); break; case G_IN_ORDER: g_tree_node_in_order (tree->root, traverse_func, user_data); break; case G_POST_ORDER: g_tree_node_post_order (tree->root, traverse_func, user_data); break; case G_LEVEL_ORDER: g_warning ("g_tree_traverse(): traverse type G_LEVEL_ORDER isn't implemented."); break; } } /** * g_tree_search: * @tree: a #GTree. * @search_func: a function used to search the #GTree. * @user_data: the data passed as the second argument to the @search_func * function. * * Searches a #GTree using @search_func. * * The @search_func is called with a pointer to the key of a key/value pair in * the tree, and the passed in @user_data. If @search_func returns 0 for a * key/value pair, then g_tree_search_func() will return the value of that * pair. If @search_func returns -1, searching will proceed among the * key/value pairs that have a smaller key; if @search_func returns 1, * searching will proceed among the key/value pairs that have a larger key. * * Return value: the value corresponding to the found key, or %NULL if the key * was not found. **/ gpointer g_tree_search (GTree *tree, GCompareFunc search_func, gconstpointer user_data) { g_return_val_if_fail (tree != NULL, NULL); if (tree->root) return g_tree_node_search (tree->root, search_func, user_data); else return NULL; } /** * g_tree_height: * @tree: a #GTree. * * Gets the height of a #GTree. * * If the #GTree contains no nodes, the height is 0. * If the #GTree contains only one root node the height is 1. * If the root node has children the height is 2, etc. * * Return value: the height of the #GTree. **/ gint g_tree_height (GTree *tree) { GTreeNode *node; gint height; g_return_val_if_fail (tree != NULL, 0); if (!tree->root) return 0; height = 0; node = tree->root; while (1) { height += 1 + MAX(node->balance, 0); if (!node->left_child) return height; node = node->left; } } /** * g_tree_nnodes: * @tree: a #GTree. * * Gets the number of nodes in a #GTree. * * Return value: the number of nodes in the #GTree. **/ gint g_tree_nnodes (GTree *tree) { g_return_val_if_fail (tree != NULL, 0); return tree->nnodes; } static GTreeNode* g_tree_node_balance (GTreeNode *node) { if (node->balance < -1) { if (node->left->balance > 0) node->left = g_tree_node_rotate_left (node->left); node = g_tree_node_rotate_right (node); } else if (node->balance > 1) { if (node->right->balance < 0) node->right = g_tree_node_rotate_right (node->right); node = g_tree_node_rotate_left (node); } return node; } static GTreeNode * g_tree_find_node (GTree *tree, gconstpointer key) { GTreeNode *node; gint cmp; node = tree->root; if (!node) return NULL; while (1) { cmp = tree->key_compare (key, node->key, tree->key_compare_data); if (cmp == 0) return node; else if (cmp < 0) { if (!node->left_child) return NULL; node = node->left; } else { if (!node->right_child) return NULL; node = node->right; } } } static gint g_tree_node_pre_order (GTreeNode *node, GTraverseFunc traverse_func, gpointer data) { if ((*traverse_func) (node->key, node->value, data)) return TRUE; if (node->left_child) { if (g_tree_node_pre_order (node->left, traverse_func, data)) return TRUE; } if (node->right_child) { if (g_tree_node_pre_order (node->right, traverse_func, data)) return TRUE; } return FALSE; } static gint g_tree_node_in_order (GTreeNode *node, GTraverseFunc traverse_func, gpointer data) { if (node->left_child) { if (g_tree_node_in_order (node->left, traverse_func, data)) return TRUE; } if ((*traverse_func) (node->key, node->value, data)) return TRUE; if (node->right_child) { if (g_tree_node_in_order (node->right, traverse_func, data)) return TRUE; } return FALSE; } static gint g_tree_node_post_order (GTreeNode *node, GTraverseFunc traverse_func, gpointer data) { if (node->left_child) { if (g_tree_node_post_order (node->left, traverse_func, data)) return TRUE; } if (node->right_child) { if (g_tree_node_post_order (node->right, traverse_func, data)) return TRUE; } if ((*traverse_func) (node->key, node->value, data)) return TRUE; return FALSE; } static gpointer g_tree_node_search (GTreeNode *node, GCompareFunc search_func, gconstpointer data) { gint dir; if (!node) return NULL; while (1) { dir = (* search_func) (node->key, data); if (dir == 0) return node->value; else if (dir < 0) { if (!node->left_child) return NULL; node = node->left; } else { if (!node->right_child) return NULL; node = node->right; } } } static GTreeNode* g_tree_node_rotate_left (GTreeNode *node) { GTreeNode *right; gint a_bal; gint b_bal; right = node->right; if (right->left_child) node->right = right->left; else { node->right_child = FALSE; node->right = right; right->left_child = TRUE; } right->left = node; a_bal = node->balance; b_bal = right->balance; if (b_bal <= 0) { if (a_bal >= 1) right->balance = b_bal - 1; else right->balance = a_bal + b_bal - 2; node->balance = a_bal - 1; } else { if (a_bal <= b_bal) right->balance = a_bal - 2; else right->balance = b_bal - 1; node->balance = a_bal - b_bal - 1; } return right; } static GTreeNode* g_tree_node_rotate_right (GTreeNode *node) { GTreeNode *left; gint a_bal; gint b_bal; left = node->left; if (left->right_child) node->left = left->right; else { node->left_child = FALSE; node->left = left; left->right_child = TRUE; } left->right = node; a_bal = node->balance; b_bal = left->balance; if (b_bal <= 0) { if (b_bal > a_bal) left->balance = b_bal + 1; else left->balance = a_bal + 2; node->balance = a_bal - b_bal + 1; } else { if (a_bal <= -1) left->balance = b_bal + 1; else left->balance = a_bal + b_bal + 2; node->balance = a_bal + 1; } return left; } #ifdef G_TREE_DEBUG static gint g_tree_node_height (GTreeNode *node) { gint left_height; gint right_height; if (node) { left_height = 0; right_height = 0; if (node->left_child) left_height = g_tree_node_height (node->left); if (node->right_child) right_height = g_tree_node_height (node->right); return MAX (left_height, right_height) + 1; } return 0; } static void g_tree_node_check (GTreeNode *node) { gint left_height; gint right_height; gint balance; GTreeNode *tmp; if (node) { if (node->left_child) { tmp = g_tree_node_previous (node); g_assert (tmp->right == node); } if (node->right_child) { tmp = g_tree_node_next (node); g_assert (tmp->left == node); } left_height = 0; right_height = 0; if (node->left_child) left_height = g_tree_node_height (node->left); if (node->right_child) right_height = g_tree_node_height (node->right); balance = right_height - left_height; g_assert (balance == node->balance); if (node->left_child) g_tree_node_check (node->left); if (node->right_child) g_tree_node_check (node->right); } } static void g_tree_node_dump (GTreeNode *node, gint indent) { g_print ("%*s%c\n", indent, "", *(char *)node->key); if (node->left_child) g_tree_node_dump (node->left, indent + 2); else if (node->left) g_print ("%*s<%c\n", indent + 2, "", *(char *)node->left->key); if (node->right_child) g_tree_node_dump (node->right, indent + 2); else if (node->right) g_print ("%*s>%c\n", indent + 2, "", *(char *)node->right->key); } void g_tree_dump (GTree *tree) { if (tree->root) g_tree_node_dump (tree->root, 0); } #endif