#include "..\skype.h" #include "account.h" CAccount::CAccount(unsigned int oid, CSkypeProto* _ppro) : Account(oid, _ppro), ppro(_ppro) { } bool CAccount::IsOnline() { CAccount::STATUS status; this->GetPropStatus(status); return status == CAccount::LOGGED_IN; } bool CAccount::SetAvatar(SEBinary avatar, Skype::VALIDATERESULT &result) { int fbl; if (!((Skype*)this->root)->ValidateAvatar(avatar, result, fbl) || result != Skype::VALIDATED_OK) return false; if (!this->SetBinProperty(Account::P_AVATAR_IMAGE, avatar)) return false; return true; } void CAccount::OnChange(int prop) { ppro->OnAccountChanged(prop); }